annotate WorldPlan.lua @ 32:e8679ecb48d8

ClassPlan: - Available missions are now recorded; the mission list can be toggled between in-progress and available by clicking the heading.
author Nenue
date Tue, 01 Nov 2016 10:48:50 -0400
parents d0114b51cdea
children be4db60219ca
rev   line source
Nenue@0 1 -- WorldPlan.lua
Nenue@0 2 -- Created: 8/16/2016 8:19 AM
Nenue@0 3 -- %file-revision%
Nenue@0 4
Nenue@30 5 local addonName, db = ...
Nenue@0 6
Nenue@29 7 local ICON_UNKNOWN = "Interface\\ICONS\\inv_misc_questionmark"
Nenue@29 8 local ICON_MONEY = "Interface\\Buttons\\UI-GroupLoot-Coin-Up"
Nenue@29 9
Nenue@29 10 local POI_BORDER_MASK = "Interface\\Minimap\\UI-Minimap-Background"
Nenue@29 11 local POI_BORDER_FILL = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@29 12 local POI_BORDER_BLUE = "Interface\\BUTTONS\\GRADBLUE"
Nenue@29 13 local POI_BORDER_RED = "Interface\\BUTTONS\\RedGrad64"
Nenue@29 14 local POI_BORDER_YELLOW = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@29 15 local POI_BORDER_GREEN = "Interface\\BUTTONS\\GREENGRAD64"
Nenue@29 16
Nenue@29 17 WorldPlanCore = {
Nenue@29 18 defaults = {},
Nenue@30 19 modules = {},
Nenue@30 20 }
Nenue@30 21 WorldPlanQuestsMixin = {
Nenue@30 22 QuestsByZone = {},
Nenue@30 23 QuestsByID = {},
Nenue@30 24 freePins = {},
Nenue@29 25 }
Nenue@0 26 WorldPlanPOIMixin = {}
Nenue@30 27 WorldPlanFilterPinMixin = setmetatable({ QuestsByID = {}, freePins = {} }, {__tostring = function() return 'QuestHandler' end})
Nenue@0 28 local WorldPlanFlightMapMixin = setmetatable({}, {__tostring = function() return 'FlightMapHandler' end})
Nenue@30 29 local WorldQuests = WorldPlanQuestsMixin
Nenue@30 30
Nenue@0 31
Nenue@0 32 local WorldPlan = WorldPlanCore
Nenue@0 33 local QuestPOI = WorldPlanPOIMixin
Nenue@0 34 local FilterPin = WorldPlanFilterPinMixin
Nenue@0 35 local WP_VERSION = "1.0"
Nenue@0 36
Nenue@9 37 local db
Nenue@0 38 local print = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@7 39 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@7 40 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or function() end
Nenue@9 41 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@9 42 local fbprint = DEVIAN_WORKSPACE and function(...) _G.print('FilterBar', ...) end or function() end
Nenue@7 43
Nenue@0 44 local wipe, tremove, tinsert, pairs, floor, tContains = table.wipe, table.remove, table.insert, pairs, floor, tContains
Nenue@0 45 local TQ_GetQuestsForPlayerByMapID = C_TaskQuest.GetQuestsForPlayerByMapID -- This function is not yet documented
Nenue@29 46 local TQ_GetQuestZoneID = C_TaskQuest.GetQuestZoneID
Nenue@0 47 local TQ_IsActive = C_TaskQuest.IsActive
Nenue@0 48 local ITEM_QUALITY_COLORS = ITEM_QUALITY_COLORS
Nenue@0 49 local WorldMap_DoesWorldQuestInfoPassFilters = WorldMap_DoesWorldQuestInfoPassFilters
Nenue@0 50 local QuestMapFrame_IsQuestWorldQuest = QuestMapFrame_IsQuestWorldQuest
Nenue@0 51 local GameTooltip = GameTooltip
Nenue@0 52 local GetItemIcon = GetItemIcon
Nenue@0 53
Nenue@0 54
Nenue@0 55 local GetMapInfo, QuestPOIGetIconInfo = GetMapInfo, QuestPOIGetIconInfo
Nenue@0 56 local GetQuestTagInfo, HaveQuestData = GetQuestTagInfo, HaveQuestData
Nenue@0 57 local GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, GetQuestLogRewardMoney = GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, GetQuestLogRewardMoney
Nenue@0 58 local GetQuestLogRewardInfo, GetQuestLogRewardCurrencyInfo, GetMoneyString = GetQuestLogRewardInfo, GetQuestLogRewardCurrencyInfo, GetMoneyString
Nenue@0 59
Nenue@0 60 local GetCurrentMapAreaID, GetMapNameByID, GetSuperTrackedQuestID = GetCurrentMapAreaID, GetMapNameByID, GetSuperTrackedQuestID
Nenue@0 61 local MC_GetNumZones, MC_GetZoneInfo = C_MapCanvas.GetNumZones, C_MapCanvas.GetZoneInfo
Nenue@0 62
Nenue@0 63
Nenue@0 64 -- default color templates
Nenue@0 65 local ARTIFACT_COLOR = ITEM_QUALITY_COLORS[LE_ITEM_QUALITY_ARTIFACT]
Nenue@0 66 local MONEY_COLOR = {hex ='|cFFFFFF00', r=1, g=1, b=0}
Nenue@0 67 local COMMON_COLOR = ITEM_QUALITY_COLORS[LE_ITEM_QUALITY_COMMON]
Nenue@29 68 local DEFAULT_TYPE = {
Nenue@0 69 a = 1,
Nenue@0 70 r = 1, g = 1, b = 1,
Nenue@0 71 x = 0, y = 0,
Nenue@0 72 desaturated = true,
Nenue@27 73 pinMask = POI_BORDER_MASK,
Nenue@27 74 rewardMask = POI_BORDER_MASK,
Nenue@0 75 texture = POI_BORDER_FILL,
Nenue@0 76 continent = {
Nenue@30 77 PinSize = 14,
Nenue@30 78 Border = 2,
Nenue@30 79 TrackingBorder = 1,
Nenue@0 80 TagSize = 6,
Nenue@30 81 TimeleftStage = 0,
Nenue@27 82 showNumber = true,
Nenue@30 83 numberFontObject = 'WorldPlanFont'
Nenue@0 84 },
Nenue@0 85 zone = {
Nenue@0 86 PinSize = 22,
Nenue@0 87 Border = 3,
Nenue@0 88 TrackingBorder = 2,
Nenue@0 89 TagSize = 12,
Nenue@0 90 TimeleftStage = 3,
Nenue@27 91 showNumber = true,
Nenue@30 92 numberFontObject = 'WorldPlanNumberFontThin'
Nenue@0 93 },
Nenue@0 94 minimized = {
Nenue@31 95 PinSize = 6,
Nenue@30 96 Border = 0,
Nenue@30 97 TrackingBorder = 1,
Nenue@0 98 NoIcon = true,
Nenue@0 99 TimeleftStage = 1,
Nenue@27 100 showNumber = false,
Nenue@0 101 }
Nenue@0 102 }
Nenue@29 103
Nenue@29 104
Nenue@0 105
Nenue@9 106
Nenue@9 107 local defaults = {
Nenue@27 108 ShowAllProfessionQuests = false,
Nenue@9 109 DisplayContinentSummary = true,
Nenue@9 110 DisplayContinentPins = true,
Nenue@9 111 NotifyWhenNewQuests = true,
Nenue@9 112 EnablePins = true,
Nenue@9 113 FadeWhileGrouped = true,
Nenue@9 114 }
Nenue@9 115
Nenue@0 116 -- Summary header structure
Nenue@29 117
Nenue@29 118 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@29 119 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@29 120 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@29 121 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@29 122 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@29 123
Nenue@29 124
Nenue@29 125 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 126 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 127 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 128 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 129 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@8 130 WorldPlanCore.BrokenIsleID = BROKEN_ISLES_ID
Nenue@8 131 WorldPlanCore.FilterStyle = POI_FILTER_STYLE
Nenue@8 132
Nenue@9 133 WorldPlanCore.FilterOptions = {}
Nenue@14 134 WorldPlanCore.UsedFilters = {}
Nenue@0 135
Nenue@9 136
Nenue@9 137 -- operating flags
Nenue@9 138 local superTrackedID
Nenue@9 139 local currentMapName
Nenue@9 140 local hasNewQuestPins
Nenue@9 141 local isContinentMap
Nenue@0 142 local numPins = 0
Nenue@9 143 local FilterInclusions = {rewardType = {}, worldQuestType = {}, factionID = {}}
Nenue@1 144 local NotificationTypes = {}
Nenue@0 145 local ZoneInfo = {}
Nenue@0 146 local SummaryHeaders = {}
Nenue@0 147
Nenue@0 148 local FreePins = {}
Nenue@0 149 local NumPinFrames = 1
Nenue@0 150
Nenue@0 151 local hasPendingQuestData
Nenue@0 152 local notifyPlayed
Nenue@0 153 local scanner, wmtt, WorldMapPOIFrame
Nenue@0 154
Nenue@0 155
Nenue@0 156 local tasksQueue = {}
Nenue@0 157 local function OnNext (func)
Nenue@0 158 if #tasksQueue == 0 then
Nenue@0 159 _G.WorldPlan:SetScript('OnUpdate', function()
Nenue@0 160 local func = tremove(tasksQueue, 1)
Nenue@0 161 if func then
Nenue@0 162 func()
Nenue@0 163 end
Nenue@0 164 if #tasksQueue == 0 then
Nenue@0 165 _G.WorldPlan:SetScript('OnUpdate', nil)
Nenue@0 166 end
Nenue@0 167 end)
Nenue@0 168 end
Nenue@27 169 print('inserting task #', #tasksQueue+1, func)
Nenue@0 170 tinsert(tasksQueue, func)
Nenue@0 171 end
Nenue@0 172
Nenue@0 173 -- update a masked texture without messing up its blending mask
Nenue@0 174 local SetMaskedTexture = function(region, file, mask)
Nenue@0 175 mask = mask or POI_BORDER_MASK
Nenue@0 176 region:SetMask(nil)
Nenue@0 177 region:SetTexture(file)
Nenue@0 178 region:SetMask(mask)
Nenue@0 179 end
Nenue@0 180
Nenue@0 181 -- tracking menu toggler
Nenue@0 182 local DropDown_OnClick = function(self)
Nenue@0 183 local key = self.value
Nenue@0 184 if key then
Nenue@0 185 if WorldPlanData[key] then
Nenue@0 186 WorldPlanData[key] = nil
Nenue@0 187 else
Nenue@0 188 WorldPlanData[key] = true
Nenue@0 189 end
Nenue@0 190 end
Nenue@32 191 WorldPlan:Refresh()
Nenue@0 192 end
Nenue@0 193
Nenue@0 194 function WorldPlan:print(...)
Nenue@0 195 local msg
Nenue@0 196 for i = 1, select('#', ...) do
Nenue@0 197 msg = (msg and (msg .. ' ') or '') .. tostring(select(i, ...))
Nenue@0 198 end
Nenue@0 199 DEFAULT_CHAT_FRAME:AddMessage("|cFF0088FFWorldPlan|r: " .. msg)
Nenue@0 200 end
Nenue@0 201
Nenue@30 202 local current_type_owner
Nenue@30 203 function WorldPlan:AddHandler (frame, defaults)
Nenue@30 204 print('|cFFFFFF00'..self:GetName()..':AddHandler()', frame:GetName())
Nenue@30 205 tinsert(self.modules, frame)
Nenue@30 206 self.defaults[frame] = defaults
Nenue@30 207 frame.GetTypeInfo = function(frame, typeID)
Nenue@30 208 return self:GetTypeInfo(frame, typeID)
Nenue@30 209 end
Nenue@30 210 end
Nenue@30 211
Nenue@0 212 function WorldPlan:OnLoad ()
Nenue@29 213
Nenue@29 214 self.Types = setmetatable({}, {
Nenue@29 215 __newindex = function(t, k, v)
Nenue@29 216 if type(v) == 'table' then
Nenue@30 217 print('adding owner', k)
Nenue@30 218 v = setmetatable(v, {
Nenue@30 219 __newindex = function(t2,k2,v2)
Nenue@30 220 if type(v2) == 'table' then
Nenue@30 221 print('adding type', k2)
Nenue@30 222 v2 = setmetatable(v2, {__index = function(t3,k3)
Nenue@30 223 --print('##deferring to default key', k3)
Nenue@30 224 return DEFAULT_TYPE[k3]
Nenue@30 225 end})
Nenue@30 226 end
Nenue@30 227 rawset(t2,k2,v2)
Nenue@29 228 end})
Nenue@29 229 end
Nenue@29 230 rawset(t,k,v)
Nenue@29 231 end
Nenue@29 232 })
Nenue@29 233
Nenue@30 234 self.Types[self] = {}
Nenue@29 235
Nenue@29 236 for index, color in pairs(ITEM_QUALITY_COLORS) do
Nenue@30 237 self:AddTypeInfo(self, index, { r = color.r, g = color.g, b = color.b, hex = color.hex, })
Nenue@29 238 end
Nenue@29 239
Nenue@0 240 WorldPlan = self
Nenue@0 241 scanner = _G.WorldPlanTooltip
Nenue@0 242 wmtt = _G.WorldMapTooltip
Nenue@0 243 WorldMapPOIFrame = _G.WorldMapPOIFrame
Nenue@0 244
Nenue@0 245 WorldPlan:print('v'..WP_VERSION)
Nenue@0 246
Nenue@0 247 self:RegisterEvent("QUESTLINE_UPDATE")
Nenue@0 248 self:RegisterEvent("QUEST_LOG_UPDATE")
Nenue@0 249 self:RegisterEvent("WORLD_MAP_UPDATE")
Nenue@0 250 self:RegisterEvent("WORLD_QUEST_COMPLETED_BY_SPELL")
Nenue@0 251 self:RegisterEvent("SUPER_TRACKED_QUEST_CHANGED")
Nenue@0 252 self:RegisterEvent("SKILL_LINES_CHANGED")
Nenue@0 253 self:RegisterEvent("ARTIFACT_XP_UPDATE")
Nenue@0 254 self:RegisterEvent("ADDON_LOADED")
Nenue@27 255 self:SetParent(WorldMapFrame)
Nenue@0 256 end
Nenue@0 257
Nenue@27 258 function WorldPlan:OnShow()
Nenue@27 259 print(self:GetName()..':OnShow()')
Nenue@27 260 if self.isStale then
Nenue@30 261 self:Refresh()
Nenue@27 262 end
Nenue@27 263
Nenue@27 264 end
Nenue@27 265
Nenue@0 266 function WorldPlan:OnEvent (event, ...)
Nenue@0 267 print()
Nenue@27 268 print(event, self.initialized)
Nenue@0 269 if event == 'ADDON_LOADED' then
Nenue@0 270 local addon = ...
Nenue@0 271 if addon == "Blizzard_FlightMap" then
Nenue@0 272 print('do mixin junk')
Nenue@0 273 self.OnFlightMapLoaded()
Nenue@0 274
Nenue@0 275 end
Nenue@0 276 if IsLoggedIn() and not self.initialized then
Nenue@0 277 self:Setup()
Nenue@0 278 end
Nenue@0 279 elseif event == 'WORLD_MAP_UPDATE' then
Nenue@9 280 self.currentMapID = GetCurrentMapAreaID()
Nenue@30 281 print('|cFFFF4400currentMapID =', self.currentMapID)
Nenue@30 282 self:Refresh()
Nenue@27 283 else
Nenue@27 284 for i, module in ipairs(self.modules) do
Nenue@27 285 if module.OnEvent then
Nenue@27 286 print('forwarding to', tostring(module))
Nenue@27 287 module:OnEvent(event, ...)
Nenue@27 288 end
Nenue@0 289 end
Nenue@0 290 end
Nenue@0 291 end
Nenue@0 292
Nenue@0 293
Nenue@0 294 function WorldPlan:Setup ()
Nenue@0 295 if not WorldPlanData then
Nenue@0 296 WorldPlanData = {key = 0 }
Nenue@0 297 end
Nenue@0 298 WorldPlanData.key = (WorldPlanData.key or 0) + 1
Nenue@0 299 self.db = WorldPlanData
Nenue@9 300 self.db.WorldQuests = self.db.WorldQuests or {}
Nenue@9 301 db = self.db
Nenue@9 302 for k,v in pairs(defaults) do
Nenue@18 303 --[===[@non-debug@
Nenue@18 304 if not db[k] then
Nenue@18 305 db[k] = v
Nenue@18 306 end
Nenue@18 307
Nenue@18 308 --@end-non-debug@]===]
Nenue@18 309 --@debug@
Nenue@9 310 db[k] = v
Nenue@18 311 --@end-debug@
Nenue@9 312 end
Nenue@9 313
Nenue@9 314 self.currentMapID = GetCurrentMapAreaID()
Nenue@0 315
Nenue@0 316 for i, module in ipairs(self.modules) do
Nenue@9 317 module.db = self.db
Nenue@0 318 if module.Setup then module:Setup() end
Nenue@0 319 if not module.RegisterEvent then
Nenue@0 320 module.RegisterEvent = self.RegisterEvent
Nenue@0 321 end
Nenue@0 322 end
Nenue@0 323 self.initialized = true
Nenue@0 324
Nenue@9 325 hooksecurefunc("UIDropDownMenu_Initialize", self.OnDropDownInitialize)
Nenue@0 326 end
Nenue@0 327
Nenue@30 328 function WorldPlan:AddTypeInfo(owner, id, info)
Nenue@30 329 self.Types[owner] = self.Types[owner] or {}
Nenue@30 330 self.Types[owner][id] = info
Nenue@30 331 print('Type('..owner:GetName()..')('..id..') = '.. tostring(info))
Nenue@30 332 end
Nenue@30 333
Nenue@30 334 function WorldPlan:GetTypeInfo(owner, typeID)
Nenue@29 335 local info, extraInfo
Nenue@30 336 if not owner then
Nenue@30 337 --print('## deferring to default type list')
Nenue@30 338 else
Nenue@30 339 --print('## pulling for', owner:GetName(), 'id =', typeID)
Nenue@30 340 end
Nenue@30 341
Nenue@30 342 owner = owner or self
Nenue@30 343 if (not typeID) or (not self.Types[owner][typeID]) then
Nenue@30 344 --print('## sending list default')
Nenue@29 345 info = DEFAULT_TYPE
Nenue@29 346 else
Nenue@30 347 --print('## sent list definition', typeID)
Nenue@30 348 info = self.Types[owner][typeID]
Nenue@29 349 end
Nenue@29 350
Nenue@29 351 if isContinentMap then
Nenue@29 352 extraInfo = info.continent
Nenue@30 353 --print('### continent subtype', extraInfo)
Nenue@29 354 else
Nenue@29 355 extraInfo = info.zone
Nenue@29 356
Nenue@30 357 --print('### zone subtype', extraInfo)
Nenue@29 358 end
Nenue@29 359 return info, extraInfo
Nenue@29 360 end
Nenue@29 361
Nenue@29 362 do
Nenue@29 363 local timeStates = {
Nenue@29 364 {maxSeconds = 60,
Nenue@29 365 r=1, g=0.25, b =0, format = function (minutes) return '|cFFFF4400'.. minutes .. 'm' end,
Nenue@29 366 },
Nenue@29 367 {maxSeconds = 240,
Nenue@29 368 r=1, g=.5, b=0, format = function(minutes) return '|cFFFF4400'.. floor(minutes/60) .. 'h' end,
Nenue@29 369 },
Nenue@29 370 {maxSeconds = 1440,
Nenue@29 371 r=1, g=1, b=0, format = function(minutes) return '|cFFFFFF00'.. floor(minutes/60) .. 'h' end,
Nenue@29 372 },
Nenue@29 373 {maxSeconds = 10081,
Nenue@29 374 r=0, g=1, b=0,
Nenue@29 375 }, -- 7 days + 1 minute
Nenue@29 376 }
Nenue@29 377 -- Generates a timeleft string
Nenue@29 378 function WorldPlan:GetTimeInfo(timeLeft, limit)
Nenue@29 379 limit = limit or #timeStates
Nenue@29 380 for index = 1, limit do
Nenue@29 381 local state = timeStates[index]
Nenue@29 382 if timeLeft <= state.maxSeconds then
Nenue@29 383 local text
Nenue@29 384 if state.format then
Nenue@29 385 text = state.format(timeLeft)
Nenue@29 386 end
Nenue@29 387 return text, index
Nenue@29 388 end
Nenue@29 389 end
Nenue@29 390 return nil, nil
Nenue@29 391 end
Nenue@29 392 end
Nenue@29 393
Nenue@30 394 function WorldPlan:Refresh (forced)
Nenue@30 395 print('|cFFFFFF00'..self:GetName()..':Refresh()|r forced:', forced, 'init:', self.initialized)
Nenue@9 396 if not self.initialized then
Nenue@9 397 return
Nenue@9 398 end
Nenue@9 399
Nenue@9 400 for i, module in ipairs(self.modules) do
Nenue@9 401 if module.Reset then
Nenue@9 402 print(module, 'Reset()')
Nenue@9 403 module:Reset()
Nenue@9 404 end
Nenue@9 405 end
Nenue@9 406
Nenue@0 407 for i, module in ipairs(self.modules) do
Nenue@0 408 if module.Refresh then
Nenue@9 409 print(module, 'Refresh()')
Nenue@0 410 module:Refresh()
Nenue@0 411 end
Nenue@0 412 end
Nenue@9 413
Nenue@9 414 for i, module in ipairs(self.modules) do
Nenue@9 415 if module.Cleanup then
Nenue@9 416 print(module, 'Cleanup()')
Nenue@9 417 module:Cleanup()
Nenue@9 418 end
Nenue@9 419 end
Nenue@0 420 end
Nenue@0 421 function WorldPlan:UpdateAnchors ()
Nenue@0 422 for i, module in ipairs(self.modules) do
Nenue@0 423 if module.UpdateAnchors then
Nenue@0 424 module:UpdateAnchors()
Nenue@0 425 end
Nenue@0 426 end
Nenue@0 427 end
Nenue@0 428
Nenue@0 429 -- insert visual options into the tracking button menu
Nenue@0 430 WorldPlan.OnDropDownInitialize = function (self, callback, dropType)
Nenue@0 431 if self ~= WorldMapFrameDropDown then
Nenue@0 432 return
Nenue@0 433 end
Nenue@9 434 local db = WorldPlan.db
Nenue@0 435
Nenue@0 436 local info = UIDropDownMenu_CreateInfo()
Nenue@0 437 info.text = ""
Nenue@0 438 info.isTitle = true
Nenue@0 439 UIDropDownMenu_AddButton(info)
Nenue@0 440 info.text = "|cFF00AAFFWorldPlan|r"
Nenue@0 441 info.isTitle = true
Nenue@0 442 UIDropDownMenu_AddButton(info)
Nenue@0 443 info.isTitle = nil
Nenue@0 444 info.disabled = nil
Nenue@0 445 info.keepShownOnClick = true
Nenue@0 446 info.tooltipOnButton = 1
Nenue@0 447
Nenue@9 448 info.text = "Enable"
Nenue@9 449 info.isNotRadio = true
Nenue@9 450 info.value = "EnablePins"
Nenue@9 451 info.checked = db.EnablePins
Nenue@9 452 info.tooltipTitle = "Enable World Quest Overlays"
Nenue@9 453 info.tooltipText = "Toggle the detail layers here."
Nenue@9 454 info.func = DropDown_OnClick
Nenue@9 455 UIDropDownMenu_AddButton(info)
Nenue@9 456
Nenue@9 457 info.text = "Display All Profession Quests"
Nenue@0 458 info.isNotRadio = true
Nenue@0 459 info.value = "ShowAllProfessionQuests"
Nenue@9 460 info.checked = db.ShowAllProfessionQuests
Nenue@0 461 info.tooltipTitle = "Hidden Quests"
Nenue@0 462 info.tooltipText = "Display work order and profession-related quests that are skipped by the default UI."
Nenue@0 463 info.func = DropDown_OnClick
Nenue@0 464 UIDropDownMenu_AddButton(info)
Nenue@0 465
Nenue@0 466 info.text = "Show Continent Pins"
Nenue@0 467 info.isNotRadio = true
Nenue@0 468 info.value = "DisplayContinentPins"
Nenue@9 469 info.checked = db.DisplayContinentPins
Nenue@0 470 info.tooltipTitle = "Continent Pins"
Nenue@0 471 info.tooltipText = "Display quest pins on the continent map (may get cramped)."
Nenue@0 472 info.func = DropDown_OnClick
Nenue@0 473 UIDropDownMenu_AddButton(info)
Nenue@0 474
Nenue@0 475 info.text = "Show Summary"
Nenue@0 476 info.isNotRadio = true
Nenue@0 477 info.value = "DisplayContinentSummary"
Nenue@0 478 info.tooltipTitle = "Summary Bar"
Nenue@0 479 info.tooltipText = "Display a summary of active world quests. Note: requires directly viewing Broken Isle and Dalaran maps to gain complete info."
Nenue@9 480 info.checked = db.DisplayContinentSummary
Nenue@9 481 info.func = DropDown_OnClick
Nenue@9 482 UIDropDownMenu_AddButton(info)
Nenue@9 483
Nenue@9 484 info.text = "Fade In Groups"
Nenue@9 485 info.isNotRadio = true
Nenue@9 486 info.value = "FadeWhileGrouped"
Nenue@9 487 info.tooltipTitle = "Group Fade"
Nenue@9 488 info.tooltipText = "Reduce pin alpha when grouped, so player dots are easier to see."
Nenue@9 489 info.checked = db.DisplayContinentSummary
Nenue@0 490 info.func = DropDown_OnClick
Nenue@0 491 UIDropDownMenu_AddButton(info)
Nenue@0 492 end
Nenue@0 493
Nenue@30 494 --------------------------------------------------------------------------------------------------------------------
Nenue@30 495 --------------------------------------------------------------------------------------------------------------------
Nenue@30 496
Nenue@30 497 local PinBaseIndex = 1600
Nenue@30 498 local BROKEN_ISLES_ID, DALARAN_ID, AZSUNA_ID, VALSHARAH_ID, HIGHMOUNTAIN_ID, STORMHEIM_ID, SURAMAR_ID, EOA_ID = 1007, 1014, 1015,1018, 1024, 1017, 1033, 1096
Nenue@30 499
Nenue@30 500 -- maps where we do our own anchors
Nenue@30 501 local CONTINENT_MAPS = { [BROKEN_ISLES_ID] = BROKEN_ISLES_ID, }
Nenue@30 502 local WORLD_QUEST_MAPS = { [DALARAN_ID] = 'Dalaran70', [AZSUNA_ID] = 'Azsuna', [VALSHARAH_ID] = "Val'sharah",
Nenue@30 503 [HIGHMOUNTAIN_ID] = 'Highmountain', [STORMHEIM_ID] = 'Stormheim', [SURAMAR_ID] = 'Suramar', [EOA_ID] = 'EyeOfAszhara', }
Nenue@30 504
Nenue@0 505 function WorldQuests:Setup()
Nenue@29 506
Nenue@29 507
Nenue@29 508 for mapID, mapName in pairs(WORLD_QUEST_MAPS) do
Nenue@30 509 self.QuestsByZone[mapID] = {}
Nenue@29 510 end
Nenue@29 511
Nenue@29 512
Nenue@0 513 -- refresh positions any time blizzard does so (i.e. mousewheel zoom)
Nenue@0 514 hooksecurefunc("WorldMapScrollFrame_ReanchorQuestPOIs", function()
Nenue@9 515 self:Refresh(true)
Nenue@0 516 end)
Nenue@0 517
Nenue@0 518 -- hide the original world quest POIs
Nenue@0 519 hooksecurefunc("WorldMap_UpdateQuestBonusObjectives", function()
Nenue@0 520 for i = 1, NUM_WORLDMAP_TASK_POIS do
Nenue@0 521 local button = _G['WorldMapFrameTaskPOI'..i]
Nenue@0 522 if button and button.worldQuest then
Nenue@0 523 button:Hide()
Nenue@0 524 end
Nenue@0 525 end
Nenue@0 526 end)
Nenue@0 527
Nenue@31 528 hooksecurefunc("WorldMapTrackingOptionsDropDown_OnClick", function(button)
Nenue@31 529 print("|cFF0088FFWorldMapTrackingOptionsDropDown_OnClick|r")
Nenue@31 530 local value = button.value
Nenue@31 531 if (value == "worldQuestFilterOrderResources" or value == "worldQuestFilterArtifactPower" or
Nenue@31 532 value == "worldQuestFilterProfessionMaterials" or value == "worldQuestFilterGold" or
Nenue@31 533 value == "worldQuestFilterEquipment") then
Nenue@31 534 self:Refresh(true)
Nenue@31 535 end
Nenue@31 536 end)
Nenue@0 537 end
Nenue@0 538
Nenue@30 539 local defaults = {}
Nenue@30 540 function WorldQuests:OnLoad()
Nenue@30 541 print('|cFF00FF88'..self:GetName()..':OnLoad')
Nenue@30 542
Nenue@30 543 WorldPlan:AddHandler(self, defaults)
Nenue@30 544
Nenue@30 545 local rgbWhite = {1, 1, 1}
Nenue@30 546 WorldPlan:AddTypeInfo(self, REWARD_REAGENT, { r = 0, g = 1, b = 1 })
Nenue@30 547 WorldPlan:AddTypeInfo(self, REWARD_ARTIFACT_POWER, { r = 1, g = .25, b = .5, hasNumeric = true, numberRGB = rgbWhite })
Nenue@30 548 WorldPlan:AddTypeInfo(self, REWARD_GEAR, { r = .1, g = .2, b = 1 })
Nenue@30 549 WorldPlan:AddTypeInfo(self, REWARD_CURRENCY, { r = 1, g = 1, b = 0, hasNumeric = true, numberRGB = {1,1,0}, })
Nenue@30 550 WorldPlan:AddTypeInfo(self, REWARD_CASH, { r = 0, g = 0, b = 0, })
Nenue@30 551
Nenue@30 552 for areaID, fileName in pairs(WORLD_QUEST_MAPS) do
Nenue@30 553 self.QuestsByZone[areaID] = {}
Nenue@30 554 end
Nenue@30 555
Nenue@30 556 self:RegisterEvent('QUEST_LOG_UPDATE')
Nenue@30 557 self:RegisterEvent('WORLD_QUEST_COMPLETED_BY_SPELL')
Nenue@30 558 self:RegisterEvent('SKILL_LINES_CHANGED')
Nenue@30 559
Nenue@30 560
Nenue@30 561 end
Nenue@30 562
Nenue@0 563 function WorldQuests:OnEvent (event, ...)
Nenue@30 564 local print = wqprint
Nenue@30 565 print('|cFFFFFF00'..self:GetName()..':OnEvent()'..event..'|r', GetTime(), ...)
Nenue@0 566 if event == 'QUEST_LOG_UPDATE' then
Nenue@0 567 local questID, added = ...
Nenue@0 568 if questID and added then
Nenue@29 569 local questPOI = self:AcquirePin(questID)
Nenue@29 570 self.hasUpdate, self.isPending = questPOI:RefreshData()
Nenue@0 571 else
Nenue@29 572 self:RefreshData()
Nenue@0 573 end
Nenue@30 574 print('WorldMapFrame', WorldMapFrame:IsVisible(), 'hasUpdates:', self.hasUpdate)
Nenue@0 575 elseif event == 'WORLD_QUEST_COMPLETED_BY_SPELL' then
Nenue@0 576 local questID = ...
Nenue@30 577 if questID and self.QuestsByID[questID] then
Nenue@30 578 self:ReleasePin(self.QuestsByID[questID])
Nenue@0 579 end
Nenue@0 580 elseif event == 'SKILL_LINES_CHANGED' then
Nenue@30 581 self.hasUpdate = true
Nenue@30 582 end
Nenue@30 583 end
Nenue@30 584
Nenue@30 585 function WorldQuests:OnUpdate()
Nenue@30 586 if self.hasUpdate then
Nenue@30 587 wqprint('|cFF00FF00pushing update')
Nenue@9 588 self:Refresh(true)
Nenue@0 589 end
Nenue@0 590 end
Nenue@30 591
Nenue@29 592 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@29 593 function WorldQuests:AcquirePin (questID, mapID)
Nenue@30 594 local pin = self.QuestsByID[questID]
Nenue@0 595 local isNew = false
Nenue@0 596 if not pin then
Nenue@0 597 isNew = true
Nenue@0 598 local numFree = #self.freePins
Nenue@0 599 if numFree >= 1 then
Nenue@0 600 pin = tremove(self.freePins, numFree)
Nenue@0 601 --print('|cFF00FF00Re-using', pin:GetName())
Nenue@0 602 else
Nenue@0 603 local name = 'WorldPlanQuestMarker' .. NumPinFrames
Nenue@0 604 --print('|cFF00FF00Creating', name)
Nenue@0 605 pin = CreateFrame('Frame', name, WorldMapPOIFrame, 'WorldPlanQuestPin')
Nenue@29 606
Nenue@0 607 pin:SetFrameStrata('HIGH')
Nenue@30 608 pin.GetTypeInfo = function(frame, typeID)
Nenue@30 609 return self:GetTypeInfo(typeID)
Nenue@30 610 end
Nenue@0 611 NumPinFrames = NumPinFrames + 1
Nenue@0 612 --pin.iconBorder:SetVertexColor(0,0,0,1)
Nenue@0 613 end
Nenue@29 614 pin:SetID(questID)
Nenue@0 615 pin.isNew = true
Nenue@0 616 pin.currentWidth = nil
Nenue@0 617
Nenue@0 618 -- used by TaskPOI_x scripts
Nenue@0 619 pin.questID = questID
Nenue@0 620 pin.worldQuest = true
Nenue@7 621
Nenue@30 622 self.QuestsByID[questID] = pin
Nenue@0 623 else
Nenue@0 624 --print('|cFF00FF00Using', pin:GetName())
Nenue@0 625 end
Nenue@29 626 mapID = mapID or TQ_GetQuestZoneID(questID)
Nenue@30 627 self.QuestsByZone[mapID][questID] = pin
Nenue@0 628
Nenue@0 629 return pin, isNew
Nenue@0 630 end
Nenue@0 631
Nenue@0 632 -- remove from index and add it to the recycling heap
Nenue@0 633 function WorldQuests:ReleasePin (pin)
Nenue@0 634
Nenue@0 635 local id = pin.questId
Nenue@0 636 if id then
Nenue@30 637 self.QuestsByID[id] = nil
Nenue@30 638 for i, zone in pairs(self.QuestsByZone) do
Nenue@0 639 print('-', i, zone[i])
Nenue@0 640 zone[id] = nil
Nenue@0 641 end
Nenue@0 642 end
Nenue@0 643 pin:Hide()
Nenue@0 644 pin:ClearAllPoints()
Nenue@0 645 tinsert(self.freePins, pin)
Nenue@0 646 print('|cFFFF4400Clearing out', pin:GetName(),id)
Nenue@0 647 end
Nenue@0 648
Nenue@0 649 -- create of update quest pins for a map and its underlying zones
Nenue@29 650 function WorldQuests:RefreshData (mapID)
Nenue@9 651 local print = wqprint
Nenue@0 652 mapID = mapID or GetCurrentMapAreaID()
Nenue@0 653 superTrackedID = GetSuperTrackedQuestID()
Nenue@0 654 if not mapID then
Nenue@0 655 -- info not available yet
Nenue@0 656 return
Nenue@0 657 end
Nenue@30 658
Nenue@30 659 print('|cFF00FF88'..self:GetName()..':RefreshData()|r', 'map:', mapID, 'realMap:', GetCurrentMapAreaID())
Nenue@30 660
Nenue@0 661 if mapID == BROKEN_ISLES_ID then
Nenue@29 662 self.hasUpdate = false
Nenue@30 663 print('|cFF00FFFFContinent:|r', mapID, GetMapNameByID(mapID), superTrackedID)
Nenue@0 664 self.fullSearch = true
Nenue@0 665 for i = 1, MC_GetNumZones(mapID) do
Nenue@0 666 local submapID, name, depth = MC_GetZoneInfo(mapID, i)
Nenue@29 667 self:RefreshData(submapID)
Nenue@0 668 end
Nenue@0 669 self.fullSearch = nil
Nenue@30 670 elseif self.QuestsByZone[mapID] then
Nenue@0 671 local taskInfo = TQ_GetQuestsForPlayerByMapID(mapID)
Nenue@0 672 local numQuests = 0
Nenue@0 673 if taskInfo and #taskInfo >= 1 then
Nenue@30 674 print('|cFF00FFFF Zone:|r', mapID, GetMapNameByID(mapID), #taskInfo)
Nenue@30 675 wipe(self.QuestsByZone[mapID])
Nenue@0 676 ZoneInfo[mapID] = taskInfo
Nenue@30 677 qprint('|cFFFF4400START of', GetMapNameByID(mapID))
Nenue@0 678 for taskID, info in pairs(taskInfo) do
Nenue@0 679 local questID = info.questId
Nenue@0 680 info.mapID = mapID
Nenue@29 681 local questPOI = self:AcquirePin(questID, mapID)
Nenue@30 682 local hasUpdate, isPending = questPOI:RefreshData(info)
Nenue@29 683 self.hasUpdate = (self.hasUpdate or hasUpdate)
Nenue@29 684 self.isPending = (self.isPending or isPending)
Nenue@0 685 numQuests = numQuests + 1
Nenue@0 686 end
Nenue@30 687 qprint('|cFFFF4400END of', GetMapNameByID(mapID))
Nenue@0 688 end
Nenue@0 689 end
Nenue@0 690
Nenue@30 691 if not self.fullSearch then
Nenue@30 692 print(' hasUpdate:', self.hasUpdate, 'isPending:', self.isPending, 'timer:', (self.OnNext and 'waiting' or ''))
Nenue@30 693
Nenue@0 694 end
Nenue@30 695
Nenue@0 696 end
Nenue@0 697
Nenue@0 698 function WorldQuests:Refresh(forced)
Nenue@9 699 local print = wqprint
Nenue@30 700 print('|cFF00FF88'..self:GetName()..':Refresh()|r')
Nenue@0 701 if not WorldMapPOIFrame:IsVisible() then
Nenue@0 702 return
Nenue@0 703 end
Nenue@9 704 if forced then
Nenue@9 705 self:Reset()
Nenue@9 706 end
Nenue@0 707 self:UpdateAnchors()
Nenue@9 708
Nenue@9 709 if forced then
Nenue@9 710 self:Cleanup ()
Nenue@9 711 end
Nenue@0 712 end
Nenue@0 713
Nenue@0 714 -- prepares elements for a map update
Nenue@0 715 function WorldQuests:Reset ()
Nenue@9 716 local print = wqprint
Nenue@30 717 print('|cFF00FF88'..self:GetName()..':Reset()|r')
Nenue@30 718 for questID, pin in pairs(self.QuestsByID) do
Nenue@0 719 pin.used = nil
Nenue@0 720 end
Nenue@0 721 end
Nenue@0 722
Nenue@0 723 -- update visibility states of all pins
Nenue@0 724 function WorldQuests:UpdateAnchors (submapID)
Nenue@9 725 local print = wqprint
Nenue@9 726 local db = WorldPlan.db
Nenue@0 727 local mapFileName, textureHeight, textureWidth, isMicroDungeon, microDungeonMapName = GetMapInfo()
Nenue@0 728 if isMicroDungeon then
Nenue@0 729 return
Nenue@0 730 end
Nenue@0 731
Nenue@0 732 local currentMap = GetCurrentMapAreaID()
Nenue@0 733 local submapID = submapID or currentMap
Nenue@0 734
Nenue@9 735 if submapID == BROKEN_ISLES_ID and (not db.DisplayContinentPins) then
Nenue@0 736 print('not updating map for reasons')
Nenue@0 737 return
Nenue@0 738 end
Nenue@30 739 print('|cFF88FF00'..self:GetName()..':UpdateAnchors|r', submapID, GetMapNameByID(submapID), 'pin count:', numPins)
Nenue@0 740 local numZones = MC_GetNumZones(submapID)
Nenue@0 741 if numZones then
Nenue@0 742 for i = 1, numZones do
Nenue@0 743 local subMapID = MC_GetZoneInfo(submapID, i)
Nenue@0 744 self:UpdateAnchors(subMapID)
Nenue@0 745 end
Nenue@0 746 end
Nenue@30 747 local pins = self.QuestsByZone[submapID]
Nenue@0 748
Nenue@0 749 if pins then
Nenue@0 750 local hostFrame = WorldMapPOIFrame
Nenue@0 751 local mapWidth, mapHeight = hostFrame:GetSize()
Nenue@0 752 for questID, pin in pairs(pins) do
Nenue@9 753 pin:IsShowable()
Nenue@9 754 if pin.used then
Nenue@31 755 pin.hasUpdate = true
Nenue@9 756 pin:SetFrameLevel(PinBaseIndex+ (pin.whiteListed and 200 or 0) +numPins)
Nenue@9 757 print('level', PinBaseIndex+ (pin.whiteListed and 200 or 0) +numPins)
Nenue@0 758 pin:SetAnchor(WorldMapPOIFrame, currentMap, mapWidth, mapHeight)
Nenue@0 759 numPins = numPins + 1
Nenue@0 760 end
Nenue@0 761 end
Nenue@0 762 end
Nenue@0 763 end
Nenue@0 764
Nenue@0 765 -- shows, animates, or hides pins based on their current visibility flags
Nenue@0 766 local debug_show = {}
Nenue@0 767 local debug_animate = {}
Nenue@0 768 local debug_hide = {}
Nenue@0 769 function WorldQuests:Cleanup ()
Nenue@9 770 local print = wqprint
Nenue@9 771 local showQuestPOI = db.EnablePins
Nenue@0 772 print('|cFFFFFF00'..tostring(self)..':Cleanup()|r')
Nenue@9 773 local mapID = GetCurrentMapAreaID()
Nenue@9 774 isContinentMap = (mapID == BROKEN_ISLES_ID)
Nenue@9 775
Nenue@0 776 wipe(debug_show)
Nenue@0 777 wipe(debug_animate)
Nenue@0 778 wipe(debug_hide)
Nenue@0 779 -- continent or zone sizing
Nenue@9 780 local fadeGrouped = (db.FadeWhileGrouped and IsInGroup())
Nenue@0 781
Nenue@0 782 numPins = 0
Nenue@30 783 for questID, pin in pairs(self.QuestsByID) do
Nenue@0 784 -- can we show it?
Nenue@0 785 if showQuestPOI and (pin.used) then
Nenue@0 786
Nenue@30 787 pin.hasUpdate = true
Nenue@9 788 if fadeGrouped then
Nenue@9 789 pin:SetAlpha(0.25)
Nenue@9 790 else
Nenue@9 791 pin:SetAlpha(1)
Nenue@9 792 end
Nenue@0 793 -- is it a new quest?
Nenue@0 794 if pin.isNew then
Nenue@0 795 if not pin.isAnimating then
Nenue@0 796 pin.isAnimating = true
Nenue@0 797 OnNext(function()
Nenue@27 798 pin:ShowNew()
Nenue@0 799 end)
Nenue@0 800 if not notifyPlayed then
Nenue@1 801 for k,v in pairs(NotificationTypes) do
Nenue@1 802 if v[pin[k]] then
Nenue@1 803 notifyPlayed = true
Nenue@1 804 PlaySoundKitID(23404)
Nenue@1 805 end
Nenue@1 806 end
Nenue@0 807 end
Nenue@0 808 tinsert(debug_animate,questID)
Nenue@9 809 else
Nenue@9 810
Nenue@9 811 print('animating? ', questID, 'filtered:', pin.filtered)
Nenue@0 812 end
Nenue@1 813 -- trap new but animating pins here
Nenue@0 814 else
Nenue@0 815 -- hard show existing pin
Nenue@30 816 print('refresh #', questID, 'filtered:', pin.filtered, 'hasUpdate', pin.hasUpdate)
Nenue@30 817 pin:Show()
Nenue@0 818 tinsert(debug_show,questID)
Nenue@0 819 end
Nenue@0 820 else
Nenue@9 821 if pin:IsShown() then
Nenue@9 822 tinsert(debug_hide,questID)
Nenue@9 823 end
Nenue@9 824 pin.isAnimating = nil
Nenue@9 825 pin.FadeIn:Stop()
Nenue@0 826 pin:Hide()
Nenue@0 827 end
Nenue@0 828 end
Nenue@0 829 print(' adding:', table.concat(debug_animate, ',' ))
Nenue@9 830 print(' refresh:', table.concat(debug_show, ',' ))
Nenue@9 831 print(' hiding:', table.concat(debug_hide, ',' ))
Nenue@0 832 hasNewQuestPins = nil
Nenue@1 833 notifyPlayed = nil
Nenue@30 834 self.hasUpdate = nil
Nenue@0 835 end
Nenue@0 836
Nenue@0 837 -- data provider manipulations for the taxi map
Nenue@0 838 WorldPlan.OnFlightMapLoaded = function()
Nenue@0 839 if true then return end
Nenue@0 840 -- todo: figure out how to layer inside the map canvas
Nenue@0 841 local res = {}
Nenue@0 842 local t = {}
Nenue@0 843 for k,v in pairs(FlightMapFrame) do
Nenue@0 844 tinsert(res, tostring(k))
Nenue@0 845 end
Nenue@0 846
Nenue@0 847 table.sort(res)
Nenue@0 848 for i, k in ipairs(res) do
Nenue@0 849 print(k)
Nenue@0 850 end
Nenue@0 851 hooksecurefunc(FlightMapFrame, 'RefreshAll', function(self)
Nenue@0 852 print('|cFF0088FFWQDP RefreshAllData ', GetTime())
Nenue@0 853
Nenue@0 854 WorldPlan:GetPinsForMap(self:GetMapID())
Nenue@0 855
Nenue@0 856 for pin in self:EnumerateAllPins() do
Nenue@0 857 if pin.worldQuest then
Nenue@0 858 --print('got pin #', pin.questID)
Nenue@30 859 local wp = self.QuestsByID[pin.questID]
Nenue@0 860 if wp then
Nenue@0 861 wp:ClearAllPoints()
Nenue@0 862 wp:SetParent(FlightMapFrame.ScrollContainer)
Nenue@0 863 wp:SetFrameStrata('MEDIUM')
Nenue@0 864 wp:SetPoint('CENTER', pin, 'CENTER')
Nenue@0 865 wp:Show()
Nenue@0 866 end
Nenue@0 867 end
Nenue@0 868 end
Nenue@0 869 end)
Nenue@0 870 end
Nenue@0 871
Nenue@0 872
Nenue@0 873
Nenue@0 874 local throttle = 0
Nenue@0 875 local tooltip = CreateFrame ("GameTooltip", "VeneerWorldQuestsScanner", nil, "GameTooltipTemplate")
Nenue@0 876 local tooltipLine1 = _G['VeneerWorldQuestsScannerTextLeft1']
Nenue@0 877 local tooltipLine3 = _G['VeneerWorldQuestsScannerTextLeft3']
Nenue@0 878 local GetTime, mod = GetTime, mod
Nenue@0 879
Nenue@0 880
Nenue@0 881
Nenue@0 882
Nenue@9 883 function WorldQuests:FilterCheckByID(questID)
Nenue@9 884 local pin = WorldQuests:GetPinByQuestID(questID)
Nenue@9 885 return pin:IsShowable()
Nenue@0 886 end
Nenue@0 887
Nenue@0 888
Nenue@9 889 function QuestPOI:IsShowable ()
Nenue@9 890 local print = wqprint
Nenue@9 891 local db = WorldPlan.db
Nenue@0 892 local qType = self.worldQuestType
Nenue@0 893 local rType = self.rewardType
Nenue@0 894 self.filtered = nil
Nenue@9 895 self.used = true
Nenue@9 896
Nenue@14 897 print(' |cFFFF4400IsShowable()|r', self.title)
Nenue@14 898
Nenue@31 899 self.questId = self:GetID()
Nenue@32 900 if not (WorldMap_DoesWorldQuestInfoPassFilters(self, false, true)) then
Nenue@30 901 self.filtered = true
Nenue@0 902 end
Nenue@31 903
Nenue@31 904 for filterKey, value in pairs(WorldPlan.UsedFilters) do
Nenue@31 905 if self[filterKey] ~= value then
Nenue@31 906 self.filtered = true
Nenue@31 907 end
Nenue@31 908 end
Nenue@31 909
Nenue@0 910 if not TQ_IsActive(self.questID) then
Nenue@9 911 self.used = nil
Nenue@30 912 elseif qType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@9 913 if not (db.ShowAllProfessionQuests or (self.tradeskillLineIndex and GetProfessionInfo(self.tradeskillLineIndex))) then
Nenue@9 914 self.used = nil
Nenue@0 915 end
Nenue@0 916 end
Nenue@9 917 return self.used, self.filtered
Nenue@0 918 end
Nenue@0 919
Nenue@0 920 function QuestPOI:UpdateTimer (timeLeft, timeType)
Nenue@0 921 print('|cFF0088FFUpdatePinTimer()|r')
Nenue@0 922 end
Nenue@0 923
Nenue@9 924 --- Fixes icons upon size update
Nenue@9 925 function QuestPOI:UpdateSize (style, subStyle)
Nenue@27 926 style = style or self.style
Nenue@27 927 subStyle = subStyle or self.subStyle
Nenue@0 928
Nenue@30 929 --qprint('|cFF00FF88'..self:GetName()..'|r:UpdateSize()', style, subStyle)
Nenue@0 930
Nenue@0 931 self.currentWidth = subStyle.PinSize
Nenue@0 932 self.borderSize = subStyle.Border
Nenue@0 933 self.trackingBorderSize = subStyle.TrackingBorder
Nenue@0 934 self.tagSize = subStyle.TagSize
Nenue@0 935 self.TimeleftStage = subStyle.TimeleftStage
Nenue@0 936 self.NoIcon = subStyle.NoIcon
Nenue@0 937
Nenue@27 938
Nenue@0 939 self:SetSize(self.currentWidth, self.currentWidth)
Nenue@0 940
Nenue@27 941 local icon = self.icon
Nenue@0 942 local iconBorder = self.iconBorder
Nenue@0 943 local trackingBorder = self.supertrackBorder
Nenue@0 944 local tag = self.tagIcon
Nenue@27 945 local pinMask = style.pinMask
Nenue@27 946 local rewardMask = style.rewardMask
Nenue@0 947
Nenue@27 948 if self.NoIcon then
Nenue@27 949 self.icon:Hide()
Nenue@27 950 else
Nenue@27 951 self.icon:Show()
Nenue@27 952 icon:SetMask(nil)
Nenue@27 953 icon:SetMask(rewardMask)
Nenue@27 954 icon:SetTexture(self.icon:GetTexture())
Nenue@27 955 end
Nenue@27 956 iconBorder:SetMask(nil)
Nenue@27 957 trackingBorder:SetMask(nil)
Nenue@0 958
Nenue@0 959
Nenue@0 960 local borderWidth = self.borderSize
Nenue@0 961 local trackingWidth = self.trackingBorderSize
Nenue@0 962
Nenue@0 963 iconBorder:ClearAllPoints()
Nenue@0 964 iconBorder:SetPoint('BOTTOMLEFT', self, 'BOTTOMLEFT', -borderWidth + (style.x or 0), -borderWidth + (style.y or 0))
Nenue@0 965 iconBorder:SetPoint('TOPRIGHT', self, 'TOPRIGHT', borderWidth + (style.x or 0), borderWidth + (style.y or 0))
Nenue@0 966
Nenue@0 967 trackingBorder:ClearAllPoints()
Nenue@0 968 trackingBorder:SetPoint('BOTTOMLEFT', iconBorder, 'BOTTOMLEFT', -trackingWidth, -trackingWidth)
Nenue@0 969 trackingBorder:SetPoint('TOPRIGHT', iconBorder, 'TOPRIGHT', trackingWidth, trackingWidth)
Nenue@0 970
Nenue@0 971 if self.tagSize then
Nenue@0 972 tag:Show()
Nenue@0 973 tag:ClearAllPoints()
Nenue@0 974 tag:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', borderWidth, -borderWidth)
Nenue@0 975 else
Nenue@0 976 tag:Hide()
Nenue@0 977 end
Nenue@0 978
Nenue@9 979 --qprint('using mask:', mask, self.name )
Nenue@27 980 iconBorder:SetMask(pinMask)
Nenue@27 981 trackingBorder:SetMask(pinMask)
Nenue@0 982
Nenue@0 983
Nenue@0 984 end
Nenue@0 985
Nenue@0 986
Nenue@0 987
Nenue@0 988 --%debug%
Nenue@0 989 local SetTimedCallbackForAllPins = function(seconds, callback)
Nenue@0 990 C_Timer.After(seconds, function()
Nenue@30 991 for id, pin in pairs(WorldPlanQuests.QuestsByID) do
Nenue@0 992 callback(pin)
Nenue@0 993 end
Nenue@0 994 end)
Nenue@0 995 end
Nenue@0 996
Nenue@0 997 SLASH_WORLDPLAN1 = "/worldplan"
Nenue@0 998 SLASH_WORLDPLAN2 = "/wp"
Nenue@0 999 SlashCmdList.WORLDPLAN = function()
Nenue@0 1000 print('command pop')
Nenue@0 1001 WorldPlan:GetPinsForMap()
Nenue@0 1002 WorldPlan:RefreshPins()
Nenue@0 1003
Nenue@0 1004 SetTimedCallbackForAllPins(0, function(self) self.FadeIn:Play() self.FlashIn:Play() end)
Nenue@0 1005 SetTimedCallbackForAllPins(5, function(self) self.PendingFade:Play() end)
Nenue@0 1006 SetTimedCallbackForAllPins(8, function(self) self.PendingFade:Stop() end)
Nenue@0 1007 end
Nenue@0 1008 --%end-debug%