annotate gui.lua @ 17:d929c40cdb09

Small boosts, better version display. Do not wedge when receiving initial boss broadcast of a wipe while outside a raid instance.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 25 Aug 2011 08:50:33 +0000
parents 5ee4edd24c13
children f560cf82e7d3
rev   line source
farmbuyer@1 1 local addon = select(2,...)
farmbuyer@1 2
farmbuyer@1 3 --[[
farmbuyer@1 4 Purely the AceGUI-related routines, and the subroutines needed for support.
farmbuyer@1 5 ------ Constants
farmbuyer@6 6 ------ Globals
farmbuyer@1 7 ------ Behind the scenes routines
farmbuyer@1 8 ------ Main GUI Window
farmbuyer@1 9 ------ Popup dialogs
farmbuyer@1 10 ]]
farmbuyer@1 11
farmbuyer@1 12 ------ Constants
farmbuyer@1 13 local eoi_st_rowheight = 20
farmbuyer@16 14 local eoi_st_displayed_rows = math.floor(416/eoi_st_rowheight) --math.floor(366/eoi_st_rowheight)
farmbuyer@1 15 local eoi_st_textured_item_format = "|T%s:"..(eoi_st_rowheight-2).."|t %s[%s]|r%s"
farmbuyer@1 16 local eoi_st_otherrow_bgcolortable = {
farmbuyer@1 17 wipe = { ["r"] = 0.3, ["g"] = 0.3, ["b"] = 0.3},
farmbuyer@1 18 kill = { ["r"] = 0.2, ["g"] = 0.2, ["b"] = 0.2},
farmbuyer@1 19 time = { ["r"] = 0x0/255, ["g"] = 0x0/255, ["b"] = 1, ["a"] = 0.3},
farmbuyer@1 20 }
farmbuyer@1 21 eoi_st_otherrow_bgcolortable[""] = eoi_st_otherrow_bgcolortable["kill"]
farmbuyer@4 22 --eoi_st_otherrow_bgcolortable["realm"] = eoi_st_otherrow_bgcolortable["time"]
farmbuyer@1 23 local eoi_st_otherrow_bgcolortable_default
farmbuyer@1 24 local eoi_st_lootrow_col3_colortable = {
farmbuyer@1 25 [""] = { text = "", r = 1.0, g = 1.0, b = 1.0, a = 1.0 },
farmbuyer@1 26 shard = { text = "shard", r = 0xa3/255, g = 0x35/255, b = 0xee/255, a = 1.0 },
farmbuyer@1 27 offspec = { text = "offspec", r = 0.78, g = 0.61, b = 0.43, a = 1.0 },
farmbuyer@1 28 gvault = { text = "guild vault", r = 0x33/255, g = 1.0, b = 0x99/255, a = 1.0 },
farmbuyer@1 29 }
farmbuyer@1 30 local function eoi_st_lootrow_col3_colortable_func (data, cols, realrow, column, table)
farmbuyer@1 31 local disp = data[realrow].disposition
farmbuyer@1 32 return eoi_st_lootrow_col3_colortable[disp or ""]
farmbuyer@1 33 end
farmbuyer@1 34 addon.time_column1_used_mt = { __index = {
farmbuyer@1 35 [2] = {value=""},
farmbuyer@1 36 [3] = {value=""},
farmbuyer@1 37 } }
farmbuyer@1 38 local time_column1_used_mt = addon.time_column1_used_mt
farmbuyer@1 39
farmbuyer@1 40
farmbuyer@6 41 ------ Globals
farmbuyer@1 42 local GUI = LibStub("AceGUI-3.0")
farmbuyer@1 43 local flib = LibStub("LibFarmbuyer")
farmbuyer@1 44
farmbuyer@1 45 local g_loot = nil
farmbuyer@1 46 local g_generated = nil
farmbuyer@17 47 local window_title = "Ouro Loot"
farmbuyer@1 48
farmbuyer@1 49 local pairs, ipairs, tinsert, tremove, tonumber = pairs, ipairs, table.insert, table.remove, tonumber
farmbuyer@1 50
farmbuyer@1 51 local pprint, tabledump = addon.pprint, flib.tabledump
farmbuyer@11 52 local GetItemInfo, ITEM_QUALITY_COLORS = GetItemInfo, ITEM_QUALITY_COLORS
farmbuyer@1 53
farmbuyer@1 54 -- En masse forward decls of symbols defined inside local blocks
farmbuyer@1 55 local _generate_text, _populate_text_specials
farmbuyer@1 56 local _tabtexts, _taborder -- filled out in gui block scope
farmbuyer@1 57
farmbuyer@1 58 -- Working around this bug:
farmbuyer@1 59 -- http://forums.wowace.com/showpost.php?p=295202&postcount=31
farmbuyer@1 60 do
farmbuyer@1 61 local function FixFrameLevel (level, ...)
farmbuyer@1 62 for i = 1, select("#", ...) do
farmbuyer@1 63 local button = select(i, ...)
farmbuyer@1 64 button:SetFrameLevel(level)
farmbuyer@1 65 end
farmbuyer@1 66 end
farmbuyer@1 67
farmbuyer@1 68 local function FixMenuFrameLevels()
farmbuyer@1 69 local f = DropDownList1
farmbuyer@1 70 local i = 1
farmbuyer@1 71 while f do
farmbuyer@1 72 FixFrameLevel (f:GetFrameLevel() + 2, f:GetChildren())
farmbuyer@1 73 i = i + 1
farmbuyer@1 74 f = _G["DropDownList"..i]
farmbuyer@1 75 end
farmbuyer@1 76 end
farmbuyer@1 77
farmbuyer@1 78 -- To fix Blizzard's bug caused by the new "self:SetFrameLevel(2);"
farmbuyer@1 79 hooksecurefunc("UIDropDownMenu_CreateFrames", FixMenuFrameLevels)
farmbuyer@1 80 end
farmbuyer@1 81
farmbuyer@1 82
farmbuyer@1 83 ------ Behind the scenes routines
farmbuyer@1 84 -- Text generation
farmbuyer@1 85 do
farmbuyer@1 86 local next_insertion_position = 2 -- position in _taborder
farmbuyer@1 87 local text_gen_funcs, specials_gen_funcs = {}, {}
farmbuyer@1 88 local accumulator = {}
farmbuyer@1 89
farmbuyer@1 90 -- Can do clever things by passing other halting points as zero
farmbuyer@1 91 function addon:zero_printed_fenceposts(zero)
farmbuyer@1 92 for t in pairs(text_gen_funcs) do
farmbuyer@1 93 g_loot.printed[t] = zero or g_loot.printed[t] or 0
farmbuyer@1 94 end
farmbuyer@1 95 end
farmbuyer@1 96
farmbuyer@10 97 function addon:registered_textgen_iter()
farmbuyer@10 98 return pairs(text_gen_funcs)
farmbuyer@10 99 end
farmbuyer@10 100
farmbuyer@1 101 -- This function is called during load, so be careful!
farmbuyer@1 102 function addon:register_text_generator (text_type, title, description, generator, opt_specgen)
farmbuyer@1 103 if type(generator) ~= 'function' then
farmbuyer@1 104 error(("Generator for text type '%s' must be a function!"):format(text_type))
farmbuyer@1 105 end
farmbuyer@1 106 _tabtexts[text_type] = { title=title, desc=description }
farmbuyer@1 107 tinsert (_taborder, next_insertion_position, text_type)
farmbuyer@1 108 next_insertion_position = next_insertion_position + 1
farmbuyer@1 109 text_gen_funcs[text_type] = generator
farmbuyer@1 110 specials_gen_funcs[text_type] = opt_specgen
farmbuyer@1 111 end
farmbuyer@1 112
farmbuyer@1 113 -- Called by tabs_generated_text_OGS
farmbuyer@1 114 function _generate_text (text_type)
farmbuyer@1 115 local f = text_gen_funcs[text_type]
farmbuyer@1 116 if not f then
farmbuyer@1 117 error(("Generator called for unregistered text type '%s'."):format(text_type))
farmbuyer@1 118 end
farmbuyer@1 119 g_generated = g_generated or {}
farmbuyer@1 120 g_loot[text_type] = g_loot[text_type] or ""
farmbuyer@1 121
farmbuyer@1 122 if g_loot.printed[text_type] >= #g_loot then return false end
farmbuyer@1 123 assert(addon.loot_clean == #g_loot, tostring(addon.loot_clean) .. " ~= " .. #g_loot)
farmbuyer@1 124 -- if glc is nil, #==0 test already returned
farmbuyer@1 125
farmbuyer@1 126 local ok,ret = pcall (f, text_type, g_loot, g_loot.printed[text_type], g_generated, accumulator)
farmbuyer@1 127 if not ok then
farmbuyer@1 128 error(("ERROR: text generator '%s' failed: %s"):format(text_type, ret))
farmbuyer@1 129 return false
farmbuyer@1 130 end
farmbuyer@1 131 if ret then
farmbuyer@1 132 g_loot.printed[text_type] = #g_loot
farmbuyer@1 133 g_generated[text_type] = (g_generated[text_type] or "") .. table.concat(accumulator,'\n') .. '\n'
farmbuyer@1 134 end
farmbuyer@1 135 wipe(accumulator)
farmbuyer@1 136 return ret
farmbuyer@1 137 end
farmbuyer@1 138 function _populate_text_specials (editbox, specials, mkb, text_type)
farmbuyer@1 139 local f = specials_gen_funcs[text_type]
farmbuyer@1 140 if not f then return end
farmbuyer@1 141 pcall (f, text_type, editbox, specials, mkb)
farmbuyer@1 142 end
farmbuyer@1 143 end
farmbuyer@1 144
farmbuyer@1 145 --[[
farmbuyer@1 146 The g_loot table is populated only with "behavior-relevant" data (names,
farmbuyer@1 147 links, etc). This function runs through it and fills out the "display-
farmbuyer@1 148 relevant" bits (icons, user-friendly labels, etc). Everything from the
farmbuyer@1 149 loot_clean index to the end of the table is filled out, loot_clean is
farmbuyer@1 150 updated. Override the starting point with the argument.
farmbuyer@1 151
farmbuyer@1 152 XXX blizzard's scrolling update and lib-st keep finding some way of displaying
farmbuyer@1 153 the grid without ever calling the hooked refresh, thereby skipping this
farmbuyer@1 154 function and erroring on missing columnar data. fuckit. from now on
farmbuyer@1 155 this function gets called everywhere, all the time, and loops over the
farmbuyer@1 156 entire goddamn table each time. If we can't find blizz's scrollframe bugs,
farmbuyer@1 157 we'll just work around them. Sorry for your smoking CPU.
farmbuyer@1 158
farmbuyer@1 159 FIXME just move this functionality to a per-entry function and call it once
farmbuyer@1 160 in _addlootentry. --actually no, then the columnar data won't be updated once
farmbuyer@1 161 the backend data is changed on the fly.
farmbuyer@1 162 ]]
farmbuyer@1 163 do
farmbuyer@1 164 local grammar = { -- not worth making a mt for this
farmbuyer@1 165 [2] = "nd",
farmbuyer@1 166 [3] = "rd",
farmbuyer@1 167 }
farmbuyer@1 168
farmbuyer@1 169 function addon:_fill_out_eoi_data (opt_starting_index)
farmbuyer@1 170 if #g_loot < 1 then
farmbuyer@1 171 --pprint('_f_o_e_d', "#g_loot<1")
farmbuyer@1 172 self.loot_clean = nil
farmbuyer@1 173 opt_starting_index = nil
farmbuyer@1 174 end
farmbuyer@1 175 for i = (opt_starting_index or self.loot_clean or 1), #g_loot do
farmbuyer@1 176 local e = g_loot[i]
farmbuyer@1 177 if e == nil then
farmbuyer@1 178 self.loot_clean = nil
farmbuyer@1 179 pprint('_f_o_e_d', "index",i,"somehow still in loop past",#g_loot,"bailing")
farmbuyer@1 180 return
farmbuyer@1 181 end
farmbuyer@1 182
farmbuyer@1 183 -- XXX FIXME a major weakness here is that we're constantly replacing
farmbuyer@1 184 -- what's already been created. Lots of garbage. Trying to detect what
farmbuyer@1 185 -- actually needs to be replaced is even worse. We'll live with
farmbuyer@1 186 -- garbage for now.
farmbuyer@1 187 if e.kind == 'loot' then
farmbuyer@11 188 local textured = eoi_st_textured_item_format:format (e.itexture, ITEM_QUALITY_COLORS[e.quality].hex, e.itemname, e.count or "")
farmbuyer@1 189 e.cols = {
farmbuyer@1 190 {value = textured},
farmbuyer@1 191 {value = e.person},
farmbuyer@1 192 { color = eoi_st_lootrow_col3_colortable_func }
farmbuyer@1 193 }
farmbuyer@1 194 -- This is horrible. Must do better.
farmbuyer@1 195 if e.extratext then for k,v in pairs(eoi_st_lootrow_col3_colortable) do
farmbuyer@1 196 if v.text == e.extratext then
farmbuyer@1 197 e.disposition = k
farmbuyer@1 198 --e.extratext = nil, not feasible
farmbuyer@1 199 break
farmbuyer@1 200 end
farmbuyer@1 201 end end
farmbuyer@1 202 local ex = eoi_st_lootrow_col3_colortable[e.disposition or ""].text
farmbuyer@1 203 if e.bcast_from and e.extratext then
farmbuyer@1 204 ex = e.extratext .. " (from " .. e.bcast_from .. ")"
farmbuyer@1 205 elseif e.bcast_from then
farmbuyer@1 206 ex = "(from " .. e.bcast_from .. ")"
farmbuyer@1 207 elseif e.extratext then
farmbuyer@1 208 ex = e.extratext
farmbuyer@1 209 end
farmbuyer@1 210 e.cols[3].value = ex
farmbuyer@1 211
farmbuyer@1 212 elseif e.kind == 'boss' then
farmbuyer@1 213 local v
farmbuyer@1 214 if e.reason == 'kill' then
farmbuyer@1 215 if e.attempts == 1 then
farmbuyer@1 216 v = "one-shot"
farmbuyer@1 217 else
farmbuyer@16 218 v = ("kill on %d%s attempt"):format(e.attempts or 0, grammar[e.attempts] or "th")
farmbuyer@1 219 end
farmbuyer@1 220 v = ("%s (%d:%.2d)"):format(v, math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 221 elseif e.reason == 'wipe' then
farmbuyer@1 222 v = ("wipe (%d:%.2d)"):format(math.floor(e.duration/60), math.floor(e.duration%60))
farmbuyer@1 223 end
farmbuyer@1 224 e.cols = {
farmbuyer@1 225 {value = e.bosskill},
farmbuyer@1 226 {value = e.instance},
farmbuyer@1 227 {value = v or ""},
farmbuyer@1 228 }
farmbuyer@1 229
farmbuyer@1 230 elseif e.kind == 'time' then
farmbuyer@1 231 e.cols = setmetatable({
farmbuyer@1 232 {value=e.startday.text},
farmbuyer@1 233 }, time_column1_used_mt)
farmbuyer@1 234 --[[e.cols = {
farmbuyer@1 235 {value=e.startday.text},
farmbuyer@1 236 {value=""},
farmbuyer@1 237 {value=""},
farmbuyer@1 238 }]]
farmbuyer@1 239
farmbuyer@1 240 end
farmbuyer@1 241 end
farmbuyer@1 242 self.loot_clean = #g_loot
farmbuyer@1 243 end
farmbuyer@1 244 end
farmbuyer@1 245
farmbuyer@1 246 do
farmbuyer@1 247 function addon:_fill_out_hist_data (opt_starting_index)
farmbuyer@6 248 local new, del = flib.new, flib.del
farmbuyer@6 249
farmbuyer@1 250 -- Clearing history finishes this function with #hist==0 and hist_clean==0.
farmbuyer@1 251 -- The next call typically detects this (#<1) and handles it. If loot is
farmbuyer@1 252 -- recorded before then, it results in hist_clean==0 and #hist==1, which
farmbuyer@1 253 -- breaks the first iteration of the loop. Thus, the "extra" test here:
farmbuyer@1 254 if #self.history < 1 or self.hist_clean == 0 then
farmbuyer@1 255 self.hist_clean = nil
farmbuyer@1 256 opt_starting_index = nil
farmbuyer@1 257 end
farmbuyer@1 258 if not self.history.st then
farmbuyer@6 259 --print"creating ST!"
farmbuyer@1 260 self.history.st = {
farmbuyer@4 261 --[[{ kind = "realm",
farmbuyer@1 262 cols = setmetatable({
farmbuyer@1 263 { value = self.history.realm },
farmbuyer@1 264 }, time_column1_used_mt)
farmbuyer@4 265 }]]
farmbuyer@1 266 }
farmbuyer@1 267 end
farmbuyer@6 268
farmbuyer@6 269 -- for now
farmbuyer@6 270 if self.hist_clean == #self.history then return end
farmbuyer@6 271
farmbuyer@1 272 local st = self.history.st
farmbuyer@6 273 --print("starting history loop, #st ==", #st, "#history ==", #self.history)
farmbuyer@6 274 for i,t in ipairs(st) do
farmbuyer@6 275 del(t.cols[1])
farmbuyer@6 276 del(t.cols[2])
farmbuyer@6 277 del(t.cols[3])
farmbuyer@6 278 del(t.cols)
farmbuyer@6 279 del(t)
farmbuyer@6 280 st[i] = nil
farmbuyer@6 281 end
farmbuyer@1 282
farmbuyer@6 283 --for i = (opt_starting_index or self.hist_clean or 1), #self.history do
farmbuyer@6 284 local cache_okay = true
farmbuyer@6 285 for pi,player in ipairs(self.history) do
farmbuyer@6 286 local col1 = new()
farmbuyer@6 287 col1.OLi = pi
farmbuyer@6 288 col1.OLn = #player
farmbuyer@6 289 col1.value = player.name -- may spiffy this up in future
farmbuyer@1 290
farmbuyer@6 291 for li,loot in ipairs(player) do
farmbuyer@6 292 local col2 = new()
farmbuyer@6 293 col2.OLi = li
farmbuyer@6 294 local col3 = new()
farmbuyer@6 295 col3.value = loot.when
farmbuyer@6 296
farmbuyer@6 297 local itexture = GetItemIcon(loot.id)
farmbuyer@6 298 local iname, ilink, iquality = GetItemInfo(loot.id)
farmbuyer@4 299 local textured
farmbuyer@4 300 if itexture and iname then
farmbuyer@6 301 textured = eoi_st_textured_item_format:format (itexture,
farmbuyer@11 302 ITEM_QUALITY_COLORS[iquality].hex, iname, loot.count or "")
farmbuyer@4 303 else
farmbuyer@6 304 textured = eoi_st_textured_item_format:format ([[ICONS\INV_Misc_QuestionMark]],
farmbuyer@11 305 ITEM_QUALITY_COLORS[ITEM_QUALITY_COMMON].hex, 'UNKNOWN - TRY AGAIN', "")
farmbuyer@6 306 cache_okay = false
farmbuyer@4 307 end
farmbuyer@6 308 col2.value = textured
farmbuyer@6 309
farmbuyer@6 310 local dotcols = new (col1, col2, col3)
farmbuyer@6 311 local st_entry = new()
farmbuyer@6 312 st_entry.kind = 'history'
farmbuyer@6 313 st_entry.OLwho = player.name
farmbuyer@6 314 st_entry.cols = dotcols
farmbuyer@16 315 st_entry.itemlink = ilink -- for onenter and onclick
farmbuyer@6 316 tinsert (st, st_entry)
farmbuyer@1 317 end
farmbuyer@6 318 end
farmbuyer@1 319
farmbuyer@6 320 --print("finished history loop, #st ==", #st)
farmbuyer@6 321 self.hist_clean = cache_okay and #self.history or nil
farmbuyer@1 322 end
farmbuyer@6 323
farmbuyer@6 324
farmbuyer@1 325 end
farmbuyer@1 326
farmbuyer@1 327
farmbuyer@1 328 ------ Main GUI Window
farmbuyer@1 329 -- Lots of shared data here, kept in a large local scope. For readability,
farmbuyer@1 330 -- indentation of the scope as a whole is kicked left a notch.
farmbuyer@1 331 do
farmbuyer@1 332 local _d
farmbuyer@1 333 local function setstatus(txt) _d:SetStatusText(txt) end
farmbuyer@1 334 local function statusy_OnLeave() setstatus("") end
farmbuyer@1 335 local tabgroup_tabs
farmbuyer@1 336
farmbuyer@1 337 --[[
farmbuyer@1 338 Controls for the tabs on the left side of the main display.
farmbuyer@1 339 ]]
farmbuyer@1 340 _tabtexts = {
farmbuyer@1 341 ["eoi"] = {title=[[Loot]], desc=[[Observed loot, plus boss kills and other events of interest]]},
farmbuyer@1 342 ["hist"] = {title=[[History]], desc=[[A short semi-permanent record]]},
farmbuyer@1 343 ["help"] = {title=[[Help]], desc=[[Instructions, reminders, and tips for non-obvious features]]},
farmbuyer@1 344 ["opt"] = {title=[[Options]], desc=[[Options for fine-tuning behavior]]},
farmbuyer@1 345 --["adv"] = {title=[[Advanced]], desc=[[Debugging and testing]]},
farmbuyer@1 346 }
farmbuyer@6 347 --if addon.author_debug then
farmbuyer@1 348 _taborder = { "eoi", "hist", "help", "opt" }
farmbuyer@6 349 --else _taborder = { "eoi", "help", "opt" } end
farmbuyer@1 350
farmbuyer@1 351 --[[
farmbuyer@1 352 This is a table of callback functions, each responsible for drawing a tab
farmbuyer@1 353 into the container passed in the first argument. Special-purpose buttons
farmbuyer@1 354 can optionally be created (mkbutton) and added to the container in the second
farmbuyer@1 355 argument.
farmbuyer@1 356 ]]
farmbuyer@1 357 local tabs_OnGroupSelected = {}
farmbuyer@1 358 local mkbutton
farmbuyer@1 359 local tabs_OnGroupSelected_func, tabs_generated_text_OGS
farmbuyer@1 360
farmbuyer@1 361 function addon:gui_init (loot_pointer)
farmbuyer@1 362 g_loot = loot_pointer
farmbuyer@1 363 g_generated = nil
farmbuyer@1 364 tabgroup_tabs = {}
farmbuyer@17 365 window_title = "Ouro Loot " .. self.revision
farmbuyer@1 366 for _,v in ipairs(_taborder) do
farmbuyer@1 367 tinsert (tabgroup_tabs, {value=v, text=_tabtexts[v].title})
farmbuyer@1 368 -- By default, tabs are editboxes with generated text
farmbuyer@1 369 if not tabs_OnGroupSelected[v] then
farmbuyer@1 370 tabs_OnGroupSelected[v] = tabs_generated_text_OGS
farmbuyer@1 371 end
farmbuyer@1 372 end
farmbuyer@1 373 end
farmbuyer@1 374
farmbuyer@1 375 -- Tab 1: Events Of Interest
farmbuyer@1 376 -- This actually takes up quite a bit of the file.
farmbuyer@1 377 local eoi_editcell
farmbuyer@1 378
farmbuyer@1 379 local function dropdownmenu_handler (ddbutton, subfunc, arg)
farmbuyer@1 380 local i = _d:GetUserData("DD loot index")
farmbuyer@1 381 subfunc(i,arg)
farmbuyer@1 382 _d:GetUserData("eoiST"):OuroLoot_Refresh(i)
farmbuyer@1 383 end
farmbuyer@1 384
farmbuyer@1 385 local function gen_easymenu_table (initial, list, funcs)
farmbuyer@1 386 for _,tag in ipairs(list) do
farmbuyer@1 387 local name, arg, tiptext
farmbuyer@1 388 name, tiptext = strsplit('|',tag)
farmbuyer@1 389 name, arg = strsplit('%',name)
farmbuyer@1 390 if name == "--" then
farmbuyer@1 391 tinsert (initial, {
farmbuyer@6 392 disabled = true, notCheckable = true, text = "",
farmbuyer@1 393 })
farmbuyer@1 394 else
farmbuyer@1 395 if not funcs[name] then
farmbuyer@1 396 error(("'%s' not defined as a dropdown function"):format(name))
farmbuyer@1 397 end
farmbuyer@1 398 tinsert (initial, {
farmbuyer@1 399 text = name,
farmbuyer@1 400 func = dropdownmenu_handler,
farmbuyer@1 401 arg1 = funcs[name],
farmbuyer@1 402 arg2 = arg,
farmbuyer@1 403 notCheckable = true,
farmbuyer@1 404 tooltipTitle = tiptext and name or nil,
farmbuyer@1 405 tooltipText = tiptext,
farmbuyer@1 406 })
farmbuyer@1 407 end
farmbuyer@1 408 end
farmbuyer@1 409 return initial
farmbuyer@1 410 end
farmbuyer@1 411
farmbuyer@1 412 local dropdownmenuframe = CreateFrame("Frame", "OuroLootDropDownMenu", nil, "UIDropDownMenuTemplate")
farmbuyer@1 413 local dropdownfuncs
farmbuyer@1 414 dropdownfuncs = {
farmbuyer@1 415 [CLOSE] = function() CloseDropDownMenus() end,
farmbuyer@1 416
farmbuyer@1 417 df_INSERT = function(rowi,text)
farmbuyer@1 418 local which = (text == 'loot') and "OUROL_EOI_INSERT_LOOT" or "OUROL_EOI_INSERT"
farmbuyer@1 419 local dialog = StaticPopup_Show(which,text)
farmbuyer@16 420 dialog.editBox:SetScript("OnTextChanged",StaticPopup_EditBoxOnTextChanged)
farmbuyer@1 421 dialog.data = {rowindex=rowi, display=_d, kind=text}
farmbuyer@1 422 end,
farmbuyer@1 423
farmbuyer@1 424 df_DELETE = function(rowi)
farmbuyer@1 425 local gone = tremove(g_loot,rowi)
farmbuyer@1 426 addon:Print("Removed %s.",
farmbuyer@1 427 gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@1 428 end,
farmbuyer@1 429
farmbuyer@16 430 ["Delete this history event"] = function(rowi)
farmbuyer@16 431 --local gone = tremove(g_loot,rowi)
farmbuyer@16 432 --addon:Print("Removed %s.",
farmbuyer@16 433 --gone.itemlink or gone.bosskill or gone.startday.text)
farmbuyer@16 434 end,
farmbuyer@16 435
farmbuyer@1 436 -- if kind is boss, also need to stop at new timestamp
farmbuyer@1 437 ["Delete remaining entries for this day"] = function(rowi,kind)
farmbuyer@1 438 local fencepost
farmbuyer@1 439 local closest_time = addon._find_next_after('time',rowi)
farmbuyer@1 440 if kind == 'time' then
farmbuyer@1 441 fencepost = closest_time
farmbuyer@1 442 elseif kind == 'boss' then
farmbuyer@1 443 local closest_boss = addon._find_next_after('boss',rowi)
farmbuyer@1 444 if not closest_boss then
farmbuyer@1 445 fencepost = closest_time
farmbuyer@1 446 elseif not closest_time then
farmbuyer@1 447 fencepost = closest_boss
farmbuyer@1 448 else
farmbuyer@1 449 fencepost = math.min(closest_time,closest_boss)
farmbuyer@1 450 end
farmbuyer@1 451 end
farmbuyer@1 452 local count = fencepost and (fencepost-rowi) or (#g_loot-rowi+1)
farmbuyer@1 453 repeat
farmbuyer@1 454 dropdownfuncs.df_DELETE(rowi)
farmbuyer@1 455 count = count - 1
farmbuyer@1 456 until count < 1
farmbuyer@1 457 end,
farmbuyer@1 458
farmbuyer@1 459 ["Rebroadcast this loot entry"] = function(rowi)
farmbuyer@1 460 local e = g_loot[rowi]
farmbuyer@1 461 -- This only works because GetItemInfo accepts multiple argument formats
farmbuyer@1 462 addon:broadcast('loot', e.person, e.itemlink, e.count, e.cols[3].value)
farmbuyer@1 463 addon:Print("Rebroadcast entry",rowi,e.itemlink)
farmbuyer@1 464 end,
farmbuyer@1 465
farmbuyer@1 466 ["Rebroadcast this boss"] = function(rowi,kind)
farmbuyer@1 467 addon:Print("not implemented yet") -- TODO
farmbuyer@1 468 end,
farmbuyer@1 469
farmbuyer@1 470 ["Mark as normal"] = function(rowi,disp) -- broadcast the change? ugh
farmbuyer@1 471 g_loot[rowi].disposition = disp
farmbuyer@1 472 g_loot[rowi].bcast_from = nil
farmbuyer@1 473 g_loot[rowi].extratext = nil
farmbuyer@1 474 end,
farmbuyer@1 475
farmbuyer@1 476 ["Show only this player"] = function(rowi)
farmbuyer@1 477 local st = _d:GetUserData("eoiST")
farmbuyer@1 478 _d:SetUserData("player filter name", g_loot[rowi].person)
farmbuyer@1 479 st:SetFilter(_d:GetUserData("player filter by name"))
farmbuyer@1 480 _d:GetUserData("eoi_filter_reset"):SetDisabled(false)
farmbuyer@1 481 end,
farmbuyer@1 482
farmbuyer@1 483 ["Change from 'wipe' to 'kill'"] = function(rowi)
farmbuyer@1 484 addon:_mark_boss_kill(rowi)
farmbuyer@1 485 -- the fillout function called automatically will start too far down the list
farmbuyer@1 486 _d:GetUserData("eoiST"):OuroLoot_Refresh()
farmbuyer@1 487 end,
farmbuyer@1 488
farmbuyer@1 489 ["Edit note"] = function(rowi)
farmbuyer@1 490 eoi_editcell (rowi, _d:GetUserData("DD loot cell"))
farmbuyer@1 491 end,
farmbuyer@1 492
farmbuyer@1 493 df_REASSIGN = function(rowi,to_whom)
farmbuyer@1 494 g_loot[rowi].person = to_whom
farmbuyer@1 495 g_loot[rowi].person_class = select(2,UnitClass(to_whom))
farmbuyer@16 496 -- FIXME also update history
farmbuyer@1 497 CloseDropDownMenus() -- also need to close parent menu
farmbuyer@1 498 end,
farmbuyer@1 499 ["Enter name..."] = function(rowi)
farmbuyer@1 500 local dialog = StaticPopup_Show "OUROL_REASSIGN_ENTER"
farmbuyer@1 501 dialog.data = {index=rowi, display=_d}
farmbuyer@1 502 end,
farmbuyer@1 503 }
farmbuyer@1 504 -- Would be better to move the %arg to this list rather than below, but
farmbuyer@1 505 -- that's a lot of extra effort that doesn't buy much in return.
farmbuyer@1 506 dropdownfuncs["Delete this loot event"] = dropdownfuncs.df_DELETE
farmbuyer@1 507 dropdownfuncs["Delete this boss event"] = dropdownfuncs.df_DELETE
farmbuyer@1 508 dropdownfuncs["Insert new loot entry"] = dropdownfuncs.df_INSERT
farmbuyer@1 509 dropdownfuncs["Insert new boss kill event"] = dropdownfuncs.df_INSERT
farmbuyer@1 510 dropdownfuncs["Mark as disenchanted"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 511 dropdownfuncs["Mark as guild vault"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 512 dropdownfuncs["Mark as offspec"] = dropdownfuncs["Mark as normal"]
farmbuyer@1 513 dropdownfuncs["Delete remaining entries for this boss"] = dropdownfuncs["Delete remaining entries for this day"]
farmbuyer@1 514 dropdownfuncs["Rebroadcast this day"] = dropdownfuncs["Rebroadcast this boss"]
farmbuyer@1 515 local eoi_time_dropdown = gen_easymenu_table(
farmbuyer@1 516 {{
farmbuyer@1 517 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 518 isTitle = true,
farmbuyer@1 519 notClickable = true,
farmbuyer@1 520 notCheckable = true,
farmbuyer@1 521 }},
farmbuyer@1 522 {
farmbuyer@1 523 "Rebroadcast this day%time|Broadcasts everything from here down until a new day",
farmbuyer@1 524 "Delete remaining entries for this day%time|Erases everything from here down until a new day",
farmbuyer@1 525 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 526 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 527 CLOSE
farmbuyer@1 528 }, dropdownfuncs)
farmbuyer@1 529 local eoi_loot_dropdown = gen_easymenu_table(
farmbuyer@1 530 {{
farmbuyer@1 531 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 532 notClickable = true,
farmbuyer@1 533 notCheckable = true,
farmbuyer@1 534 }},
farmbuyer@1 535 {
farmbuyer@1 536 "Mark as disenchanted%shard",
farmbuyer@1 537 "Mark as offspec%offspec",
farmbuyer@1 538 "Mark as guild vault%gvault",
farmbuyer@1 539 "Mark as normal|This is the default. Selecting any 'Mark as <x>' action blanks out extra notes about who broadcast this entry, etc.",
farmbuyer@1 540 "--",
farmbuyer@1 541 "Rebroadcast this loot entry|Sends this loot event, including special notes, as if it just happened.",
farmbuyer@1 542 "Delete this loot event|Permanent, no going back!",
farmbuyer@1 543 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 544 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 545 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 546 "Edit note|Same as double-clicking in the notes column",
farmbuyer@1 547 "--",
farmbuyer@1 548 CLOSE
farmbuyer@1 549 }, dropdownfuncs)
farmbuyer@1 550 local eoi_player_dropdown = gen_easymenu_table(
farmbuyer@1 551 {
farmbuyer@1 552 {
farmbuyer@1 553 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 554 isTitle = true,
farmbuyer@1 555 notClickable = true,
farmbuyer@1 556 notCheckable = true,
farmbuyer@1 557 },
farmbuyer@1 558 {
farmbuyer@1 559 text = "Reassign to...",
farmbuyer@1 560 hasArrow = true,
farmbuyer@1 561 --menuList = filled in in the fly,
farmbuyer@1 562 },
farmbuyer@1 563 },
farmbuyer@1 564 {
farmbuyer@1 565 "Show only this player",
farmbuyer@1 566 CLOSE
farmbuyer@1 567 }, dropdownfuncs)
farmbuyer@1 568 local eoi_boss_dropdown = gen_easymenu_table(
farmbuyer@1 569 {{
farmbuyer@1 570 -- this is the dropdown title, text filled in on the fly
farmbuyer@1 571 isTitle = true,
farmbuyer@1 572 notClickable = true,
farmbuyer@1 573 notCheckable = true,
farmbuyer@1 574 }},
farmbuyer@1 575 {
farmbuyer@1 576 "Change from 'wipe' to 'kill'|Also collapses other wipe entries",
farmbuyer@1 577 "Rebroadcast this boss|Broadcasts the kill event and all subsequent loot until next boss",
farmbuyer@1 578 "Delete this boss event|Permanent, no going back!",
farmbuyer@1 579 "Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@1 580 "Insert new loot entry%loot|Inserts new loot above this one, prompting you for information",
farmbuyer@1 581 "Insert new boss kill event%boss|Inserts new event above this one, prompting you for information",
farmbuyer@1 582 "--",
farmbuyer@1 583 CLOSE
farmbuyer@1 584 }, dropdownfuncs)
farmbuyer@16 585 local hist_dropdown = gen_easymenu_table(
farmbuyer@16 586 {{
farmbuyer@16 587 -- this is the dropdown title, text filled in on the fly
farmbuyer@16 588 notClickable = true,
farmbuyer@16 589 notCheckable = true,
farmbuyer@16 590 }},
farmbuyer@16 591 {
farmbuyer@16 592 "Delete this history event|Permanent, no going back!",
farmbuyer@16 593 --"Delete remaining entries for this boss%boss|Erases everything from here down until a new boss/day",
farmbuyer@16 594 "--",
farmbuyer@16 595 CLOSE
farmbuyer@16 596 }, dropdownfuncs)
farmbuyer@1 597
farmbuyer@1 598 --[[ quoted verbatim from lib-st docs:
farmbuyer@1 599 rowFrame This is the UI Frame table for the row.
farmbuyer@1 600 cellFrame This is the UI Frame table for the cell in the row.
farmbuyer@1 601 data This is the data table supplied to the scrolling table (in case you lost it :) )
farmbuyer@1 602 cols This is the cols table supplied to the scrolling table (again, in case you lost it :) )
farmbuyer@1 603 row This is the number of the UI row that the event was triggered for.<br/> ex. If your scrolling table only shows ten rows, this number will be a number between 1 and 10.
farmbuyer@1 604 realrow This is the exact row index (after sorting and filtering) in the data table of what data is displayed in the row you triggered the event in. (NOT the UI row!)
farmbuyer@1 605 column This is the index of which column the event was triggered in.
farmbuyer@1 606 table This is a reference to the scrollingtable table.
farmbuyer@1 607 ... Any arguments generated by the '''NORMAL''' Blizzard event triggered by the frame are passed as is.
farmbuyer@1 608 ]]
farmbuyer@1 609 local function eoi_st_OnEnter (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 610 if (row == nil) or (realrow == nil) then return end -- mouseover column header
farmbuyer@1 611 local e = data[realrow]
farmbuyer@1 612 local kind = e.kind
farmbuyer@1 613
farmbuyer@16 614 if (kind == 'loot' and column == 1) or (kind == 'history' and column == 2) then
farmbuyer@16 615 if e.itemlink then
farmbuyer@16 616 GameTooltip:SetOwner (cellFrame, "ANCHOR_RIGHT", -20, 0)
farmbuyer@16 617 GameTooltip:SetHyperlink (e.itemlink)
farmbuyer@16 618 end
farmbuyer@1 619
farmbuyer@1 620 elseif kind == 'loot' and column == 2 then
farmbuyer@1 621 GameTooltip:SetOwner (cellFrame, "ANCHOR_BOTTOMRIGHT", -50, 5)
farmbuyer@1 622 GameTooltip:ClearLines()
farmbuyer@1 623 GameTooltip:AddLine(e.person.." Loot:")
farmbuyer@1 624 local counter = 0
farmbuyer@1 625 for i,e2 in ipairs(data) do
farmbuyer@1 626 if e2.person == e.person then -- would be awesome to test for alts
farmbuyer@1 627 if counter > 10 then
farmbuyer@1 628 GameTooltip:AddLine("...")
farmbuyer@1 629 break
farmbuyer@1 630 else
farmbuyer@1 631 -- textures screw up too badly, strip them
farmbuyer@1 632 local textured = e2.cols[1].value
farmbuyer@1 633 local space = textured:find(" ")
farmbuyer@1 634 GameTooltip:AddLine(textured:sub(space+1))
farmbuyer@1 635 counter = counter + 1
farmbuyer@1 636 end
farmbuyer@1 637 end
farmbuyer@1 638 end
farmbuyer@1 639 GameTooltip:Show()
farmbuyer@1 640
farmbuyer@1 641 elseif kind == 'loot' and column == 3 then
farmbuyer@1 642 setstatus(e.cols[column].value)
farmbuyer@1 643
farmbuyer@1 644 end
farmbuyer@1 645
farmbuyer@1 646 return false -- continue with default highlighting behavior
farmbuyer@1 647 end
farmbuyer@1 648 local function eoi_st_OnLeave (rowFrame, cellFrame, data, cols, row, realrow, column, table, button, ...)
farmbuyer@1 649 GameTooltip:Hide()
farmbuyer@1 650 if row and realrow and data[realrow].kind ~= 'loot' then
farmbuyer@1 651 table:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[data[realrow].reason or data[realrow].kind])
farmbuyer@1 652 return true -- do not do anything further
farmbuyer@1 653 else
farmbuyer@1 654 --setstatus("")
farmbuyer@1 655 return false -- continue with default un-highlighting behavior
farmbuyer@1 656 end
farmbuyer@1 657 end
farmbuyer@1 658
farmbuyer@1 659 local function eoi_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 660 if (row == nil) or (realrow == nil) then return true end -- click column header, suppress reordering
farmbuyer@1 661 local e = data[realrow]
farmbuyer@1 662 local kind = e.kind
farmbuyer@1 663
farmbuyer@1 664 -- Check for shift-clicking a loot line
farmbuyer@16 665 if IsModifiedClick("CHATLINK") and
farmbuyer@16 666 ((kind == 'loot' and column == 1) or (kind == 'history' and column == 2))
farmbuyer@16 667 then
farmbuyer@1 668 ChatEdit_InsertLink (e.itemlink)
farmbuyer@1 669 return true -- do not do anything further
farmbuyer@1 670 end
farmbuyer@1 671
farmbuyer@1 672 -- Remaining actions are all right-click
farmbuyer@1 673 if button ~= "RightButton" then return true end
farmbuyer@1 674 _d:SetUserData("DD loot index", realrow)
farmbuyer@1 675
farmbuyer@1 676 if kind == 'loot' and (column == 1 or column == 3) then
farmbuyer@1 677 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@1 678 eoi_loot_dropdown[1].text = e.itemlink
farmbuyer@1 679 EasyMenu (eoi_loot_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 680
farmbuyer@1 681 elseif kind == 'loot' and column == 2 then
farmbuyer@1 682 eoi_player_dropdown[1].text = e.person
farmbuyer@1 683 local raiders = {}
farmbuyer@1 684 for i = 1, GetNumRaidMembers() do
farmbuyer@1 685 tinsert (raiders, (GetRaidRosterInfo(i)))
farmbuyer@1 686 end
farmbuyer@1 687 table.sort(raiders)
farmbuyer@1 688 for i = 1, #raiders do
farmbuyer@1 689 local name = raiders[i]
farmbuyer@1 690 raiders[i] = {
farmbuyer@1 691 text = name,
farmbuyer@1 692 func = dropdownmenu_handler,
farmbuyer@1 693 arg1 = dropdownfuncs.df_REASSIGN,
farmbuyer@1 694 arg2 = name,
farmbuyer@1 695 notCheckable = true,
farmbuyer@1 696 }
farmbuyer@1 697 end
farmbuyer@1 698 eoi_player_dropdown[2].menuList =
farmbuyer@1 699 gen_easymenu_table (raiders, {"Enter name...",CLOSE}, dropdownfuncs)
farmbuyer@1 700 --tabledump(eoi_player_dropdown)
farmbuyer@1 701 EasyMenu (eoi_player_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 702
farmbuyer@1 703 elseif kind == 'boss' then
farmbuyer@1 704 eoi_boss_dropdown[1].text = e.bosskill
farmbuyer@1 705 EasyMenu (eoi_boss_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 706
farmbuyer@1 707 elseif kind == 'time' then
farmbuyer@1 708 eoi_time_dropdown[1].text = e.startday.text
farmbuyer@1 709 EasyMenu (eoi_time_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 710
farmbuyer@16 711 elseif kind == 'history' then -- XXX need to move this into new onclick handler
farmbuyer@16 712 _d:SetUserData("DD loot cell", cellFrame)
farmbuyer@16 713 hist_dropdown[1].text = e.itemlink
farmbuyer@16 714 EasyMenu (hist_dropdown, dropdownmenuframe, cellFrame, 0, 0, "MENU")
farmbuyer@1 715 end
farmbuyer@1 716
farmbuyer@1 717 return true -- do not do anything further
farmbuyer@1 718 end
farmbuyer@1 719
farmbuyer@1 720 function eoi_editcell (row_index, cell_frame)
farmbuyer@1 721 local e = g_loot[row_index]
farmbuyer@1 722 if not e then return end -- how the hell could we get this far?
farmbuyer@1 723 local celldata = e.cols[3]
farmbuyer@1 724 local box = GUI:Create("EditBox")
farmbuyer@1 725 box:SetText(celldata.value)
farmbuyer@1 726 box:SetUserData("old show", box.editbox:GetScript("OnShow"))
farmbuyer@1 727 box:SetUserData("old escape", box.editbox:GetScript("OnEscapePressed"))
farmbuyer@1 728 box.editbox:SetScript("OnShow", box.editbox.SetFocus)
farmbuyer@1 729 box.editbox:SetScript("OnEscapePressed", function(_be)
farmbuyer@1 730 _be:ClearFocus()
farmbuyer@1 731 _be.obj:Release()
farmbuyer@1 732 end)
farmbuyer@1 733 box:SetCallback("OnEnterPressed", function(_b,event,value)
farmbuyer@1 734 e.extratext = value
farmbuyer@1 735 celldata.value = value
farmbuyer@1 736 e.bcast_from = nil -- things get screwy if this field is still present. sigh.
farmbuyer@1 737 e.extratext_byhand = true
farmbuyer@1 738 value = value and value:match("^(x%d+)")
farmbuyer@1 739 if value then e.count = value end
farmbuyer@1 740 _b:Release()
farmbuyer@1 741 return _d:GetUserData("eoiST"):OuroLoot_Refresh(row_index)
farmbuyer@1 742 end)
farmbuyer@1 743 box:SetCallback("OnRelease", function(_b)
farmbuyer@1 744 _b.editbox:ClearFocus()
farmbuyer@1 745 _b.editbox:SetScript("OnShow", _b:GetUserData("old show"))
farmbuyer@1 746 _b.editbox:SetScript("OnEscapePressed", _b:GetUserData("old escape"))
farmbuyer@1 747 setstatus("")
farmbuyer@1 748 end)
farmbuyer@1 749 box.frame:SetAllPoints(cell_frame)
farmbuyer@1 750 box.frame:SetParent(cell_frame)
farmbuyer@1 751 box.frame:SetFrameLevel(cell_frame:GetFrameLevel()+1)
farmbuyer@1 752 box.frame:Show()
farmbuyer@1 753 setstatus("Press Enter or click Okay to accept changes, or press Escape to cancel them.")
farmbuyer@1 754 end
farmbuyer@1 755
farmbuyer@1 756 local function eoi_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@1 757 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@1 758 local e = data[realrow]
farmbuyer@1 759 local kind = e.kind
farmbuyer@1 760
farmbuyer@1 761 --_d:SetUserData("DD loot index", realrow)
farmbuyer@1 762 if kind == 'loot' and column == 3 and button == "LeftButton" then
farmbuyer@1 763 eoi_editcell (realrow, cellFrame)
farmbuyer@1 764 end
farmbuyer@1 765
farmbuyer@1 766 return true -- do not do anything further
farmbuyer@1 767 end
farmbuyer@1 768
farmbuyer@1 769 -- Used for EOI column 2 and Hist column 1. Both are player name columns.
farmbuyer@6 770 local function eoi_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@1 771 if not fShow then
farmbuyer@1 772 cellFrame.text:SetText("")
farmbuyer@1 773 if cellFrame.icontexture then
farmbuyer@1 774 cellFrame.icontexture:Hide()
farmbuyer@1 775 end
farmbuyer@1 776 return
farmbuyer@1 777 end
farmbuyer@1 778
farmbuyer@1 779 local e = data[realrow]
farmbuyer@1 780 local cell = e.cols[column]
farmbuyer@1 781
farmbuyer@1 782 cellFrame.text:SetText(cell.value)
farmbuyer@1 783 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 784
farmbuyer@1 785 if e.person_class then
farmbuyer@1 786 local icon
farmbuyer@1 787 if cellFrame.icontexture then
farmbuyer@1 788 icon = cellFrame.icontexture
farmbuyer@1 789 else
farmbuyer@1 790 icon = cellFrame:CreateTexture(nil,"BACKGROUND")
farmbuyer@1 791 icon:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 792 icon:SetHeight(eoi_st_rowheight-4)
farmbuyer@1 793 icon:SetWidth(eoi_st_rowheight-4)
farmbuyer@1 794 icon:SetTexture("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes")
farmbuyer@1 795 cellFrame.icontexture = icon
farmbuyer@1 796 end
farmbuyer@1 797 icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[e.person_class]))
farmbuyer@1 798 icon:Show()
farmbuyer@1 799 cellFrame.text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
farmbuyer@1 800 else
farmbuyer@1 801 if cellFrame.icontexture then
farmbuyer@1 802 cellFrame.icontexture:Hide()
farmbuyer@1 803 cellFrame.text:SetPoint("LEFT", cellFrame, "LEFT")
farmbuyer@1 804 end
farmbuyer@1 805 end
farmbuyer@1 806
farmbuyer@1 807 --if e.kind ~= 'loot' then
farmbuyer@1 808 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[e.reason or e.kind or ""])
farmbuyer@1 809 --else
farmbuyer@1 810 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 811 --end
farmbuyer@1 812 end
farmbuyer@1 813
farmbuyer@1 814 local eoi_st_cols = {
farmbuyer@1 815 { -- col 1
farmbuyer@1 816 name = "Item",
farmbuyer@1 817 width = 250,
farmbuyer@1 818 },
farmbuyer@1 819 { -- col 2
farmbuyer@1 820 name = "Player",
farmbuyer@1 821 width = 130,
farmbuyer@1 822 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 823 },
farmbuyer@1 824 { -- col 3
farmbuyer@1 825 name = "Notes",
farmbuyer@3 826 width = 250,
farmbuyer@1 827 },
farmbuyer@1 828 }
farmbuyer@1 829
farmbuyer@6 830 local player_filter_all
farmbuyer@6 831 local player_filter_by_name = function (st, e)
farmbuyer@1 832 if e.kind ~= 'loot' then return true end
farmbuyer@1 833 return e.person == _d:GetUserData("player filter name")
farmbuyer@1 834 end
farmbuyer@1 835
farmbuyer@1 836 -- Tab 1: Events Of Interest (implementation)
farmbuyer@1 837 tabs_OnGroupSelected["eoi"] = function(ocontainer,specials)
farmbuyer@1 838 if (not addon.rebroadcast) and (not addon.enabled) and (#g_loot < 1) then
farmbuyer@1 839 return addon.dprint('flow', "Nothing to show in first tab, skipping creation")
farmbuyer@1 840 end
farmbuyer@1 841
farmbuyer@1 842 -- The first time this function is called, we set up a persistent ST
farmbuyer@1 843 -- object and store it. Any other delayed setup work is done, and then
farmbuyer@1 844 -- this function replaces itself with a smaller, sleeker, sexier one.
farmbuyer@1 845 -- This function will later be garbage collected.
farmbuyer@1 846 local ST = LibStub("ScrollingTable"):CreateST(eoi_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 847 _d:SetUserData("eoiST",ST)
farmbuyer@1 848 if addon.author_debug then
farmbuyer@1 849 _G.OLST = ST
farmbuyer@1 850 end
farmbuyer@1 851
farmbuyer@1 852 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 853 eoi_st_otherrow_bgcolortable_default = ST:GetDefaultHighlightBlank()
farmbuyer@1 854 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 855 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 856 end})
farmbuyer@1 857 end
farmbuyer@1 858
farmbuyer@1 859 -- Calling SetData breaks (trying to call Refresh) if g_loot hasn't gone
farmbuyer@1 860 -- through this loop.
farmbuyer@1 861 addon:_fill_out_eoi_data(1)
farmbuyer@1 862 -- safety check begin
farmbuyer@1 863 for i,e in ipairs(g_loot) do
farmbuyer@1 864 if type(e.cols) ~= 'table' then
farmbuyer@1 865 addon:Print("ARGH, index",i,"bad in eoi_OGS, type",type(e.cols),
farmbuyer@1 866 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 867 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 868 tabledump(e)
farmbuyer@1 869 end
farmbuyer@1 870 end
farmbuyer@1 871 -- safety check end
farmbuyer@1 872 ST:SetData(g_loot)
farmbuyer@1 873 ST:RegisterEvents{
farmbuyer@1 874 OnEnter = eoi_st_OnEnter,
farmbuyer@1 875 OnLeave = eoi_st_OnLeave,
farmbuyer@1 876 OnClick = eoi_st_OnClick,
farmbuyer@1 877 OnDoubleClick = eoi_st_OnDoubleClick,
farmbuyer@1 878 }
farmbuyer@1 879
farmbuyer@1 880 -- We want a single "update and redraw" function for the ST. Also, the
farmbuyer@1 881 -- given refresh function is badly named and does nothing; the actual
farmbuyer@1 882 -- function is SortData (also badly named when no sorting is being done),
farmbuyer@1 883 -- which unconditionally calls the *hooked* Refresh.
farmbuyer@1 884 local oldrefresh = ST.Refresh
farmbuyer@1 885 ST.Refresh = function (self, opt_index)
farmbuyer@1 886 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 887 return oldrefresh(self)
farmbuyer@1 888 end
farmbuyer@1 889 ST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 890 addon:_fill_out_eoi_data(opt_index)
farmbuyer@1 891 -- safety check begin
farmbuyer@1 892 for i,e in ipairs(g_loot) do
farmbuyer@1 893 if type(e.cols) ~= 'table' then
farmbuyer@4 894 addon:Print("ARGH, index",i,"bad in eoi refresh, refreshed at", opt_index, "type",type(e.cols),
farmbuyer@1 895 "entry kind", e.kind, "data", e.itemname or e.bosskill or e.startday.text,
farmbuyer@1 896 "-- please take a screenshot and send to Farmbuyer.")
farmbuyer@1 897 tabledump(e)
farmbuyer@1 898 end
farmbuyer@1 899 end
farmbuyer@1 900 -- safety check end
farmbuyer@1 901 self:SortData() -- calls hooked refresh
farmbuyer@1 902 end
farmbuyer@1 903
farmbuyer@1 904 -- No need to keep creating function closures that all just "return true",
farmbuyer@1 905 -- instead we grab the one made inside lib-st. There's no "get filter" API
farmbuyer@1 906 -- so we just reach inside.
farmbuyer@6 907 player_filter_all = ST.Filter
farmbuyer@1 908
farmbuyer@1 909 -- Now set up the future drawing function...
farmbuyer@1 910 tabs_OnGroupSelected["eoi"] = function(container,specials)
farmbuyer@1 911 local st_widget = GUI:Create("lib-st")
farmbuyer@1 912 local st = _d:GetUserData("eoiST")
farmbuyer@1 913
farmbuyer@1 914 -- This is actually required each time
farmbuyer@6 915 _d:SetUserData ("player filter clear", player_filter_all)
farmbuyer@6 916 _d:SetUserData ("player filter by name", player_filter_by_name)
farmbuyer@1 917
farmbuyer@1 918 st:OuroLoot_Refresh()
farmbuyer@1 919 st_widget:WrapST(st)
farmbuyer@3 920 st_widget.head_offset = 15
farmbuyer@3 921 st_widget.tail_offset = 0
farmbuyer@1 922
farmbuyer@1 923 if OuroLootSV_opts.scroll_to_bottom then
farmbuyer@1 924 local scrollbar = _G[st.scrollframe:GetName().."ScrollBar"]
farmbuyer@1 925 if scrollbar then
farmbuyer@1 926 local _,max = scrollbar:GetMinMaxValues()
farmbuyer@1 927 scrollbar:SetValue(max) -- also calls hooked Refresh
farmbuyer@1 928 end
farmbuyer@1 929 end
farmbuyer@1 930
farmbuyer@1 931 container:SetLayout("Fill")
farmbuyer@1 932 container:AddChild(st_widget)
farmbuyer@1 933
farmbuyer@1 934 local b = mkbutton('eoi_filter_reset', "Reset Player Filter",
farmbuyer@1 935 [[Return to showing complete loot information.]])
farmbuyer@1 936 b:SetFullWidth(true)
farmbuyer@1 937 b:SetCallback("OnClick", function (_b)
farmbuyer@1 938 local st = _d:GetUserData("eoiST")
farmbuyer@6 939 st:SetFilter(player_filter_all)
farmbuyer@1 940 _b:SetDisabled(true)
farmbuyer@1 941 end)
farmbuyer@6 942 b:SetDisabled(st.Filter == player_filter_all)
farmbuyer@1 943 specials:AddChild(b)
farmbuyer@1 944
farmbuyer@1 945 local people = { "<nobody>" }
farmbuyer@1 946 for i=1,GetNumRaidMembers() do
farmbuyer@1 947 tinsert(people,(GetRaidRosterInfo(i)))
farmbuyer@1 948 end
farmbuyer@1 949 table.sort(people)
farmbuyer@1 950 local initial
farmbuyer@1 951 for i,n in ipairs(people) do
farmbuyer@1 952 if n == addon.sharder then initial = i end
farmbuyer@1 953 end
farmbuyer@1 954 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 955 [[If set, items received by this person will be automatically marked as disenchanted.]])
farmbuyer@1 956 b:SetFullWidth(true)
farmbuyer@1 957 b:SetLabel("Auto-mark as shard:")
farmbuyer@1 958 b:SetList(people)
farmbuyer@1 959 b:SetValue(initial or 1)
farmbuyer@1 960 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 961 addon.sharder = (choice ~= 1) and people[choice] or nil
farmbuyer@1 962 end)
farmbuyer@1 963 specials:AddChild(b)
farmbuyer@1 964
farmbuyer@1 965 local b = mkbutton('eoi_bcast_req', "Request B'casters",
farmbuyer@1 966 [[Sends out a request for others to enable loot rebroadcasting if they have not already done so.]])
farmbuyer@1 967 b:SetFullWidth(true)
farmbuyer@1 968 b:SetCallback("OnClick", function ()
farmbuyer@1 969 addon:Print("Sending request!")
farmbuyer@1 970 addon.requesting = true
farmbuyer@1 971 addon:broadcast('bcast_req')
farmbuyer@1 972 end)
farmbuyer@1 973 b:SetDisabled(not addon.enabled)
farmbuyer@1 974 specials:AddChild(b)
farmbuyer@1 975 end
farmbuyer@1 976 -- ...and call it.
farmbuyer@1 977 return tabs_OnGroupSelected["eoi"](ocontainer,specials)
farmbuyer@1 978 end
farmbuyer@1 979
farmbuyer@1 980 -- Tab 2/3 (generated text)
farmbuyer@1 981 function tabs_generated_text_OGS (container, specials, text_kind)
farmbuyer@1 982 container:SetLayout("Fill")
farmbuyer@1 983 local box = GUI:Create("MultiLineEditBox")
farmbuyer@1 984 box:SetFullWidth(true)
farmbuyer@1 985 box:SetFullHeight(true)
farmbuyer@1 986 box:SetLabel("Pressing the Escape key while typing will return keystroke control to the usual chat window.")
farmbuyer@1 987 box:DisableButton(true)
farmbuyer@1 988 addon:_fill_out_eoi_data(1)
farmbuyer@1 989
farmbuyer@1 990 -- Update the savedvar copy of the text before presenting it for editing,
farmbuyer@1 991 -- then save it again when editing finishes. This way if the user goes
farmbuyer@1 992 -- offline while editing, at least the unedited version is saved instead
farmbuyer@1 993 -- of all the new text being lost entirely. (Yes, it's happened.)
farmbuyer@1 994 --
farmbuyer@1 995 -- No good local-ish place to store the cursor position that will also
farmbuyer@1 996 -- survive the entire display being released. Abuse the generated text
farmbuyer@1 997 -- cache for this purpose.
farmbuyer@1 998 local pos = text_kind.."_pos"
farmbuyer@1 999 if _generate_text(text_kind) then
farmbuyer@1 1000 g_loot[text_kind] = g_loot[text_kind] .. g_generated[text_kind]
farmbuyer@1 1001 g_generated[text_kind] = nil
farmbuyer@1 1002 end
farmbuyer@1 1003 box:SetText(g_loot[text_kind])
farmbuyer@1 1004 box.editBox:SetCursorPosition(g_generated[pos] or 0)
farmbuyer@1 1005 box.editBox:SetScript("OnShow", box.editBox.SetFocus)
farmbuyer@1 1006 box:SetCallback("OnRelease", function(_box)
farmbuyer@1 1007 box.editBox:ClearFocus()
farmbuyer@1 1008 g_loot[text_kind] = _box:GetText()
farmbuyer@1 1009 g_generated[pos] = _box.editBox:GetCursorPosition()
farmbuyer@1 1010 end)
farmbuyer@1 1011 container:AddChild(box)
farmbuyer@1 1012
farmbuyer@1 1013 local w = mkbutton("Regenerate",
farmbuyer@1 1014 [[+DISCARD> all text in this tab, and regenerate it from the current loot information.]])
farmbuyer@1 1015 w:SetFullWidth(true)
farmbuyer@1 1016 w:SetDisabled ((#g_loot == 0) and (box:GetText() == ""))
farmbuyer@1 1017 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1018 box:SetText("")
farmbuyer@1 1019 g_loot[text_kind] = ""
farmbuyer@1 1020 g_loot.printed[text_kind] = 0
farmbuyer@1 1021 g_generated.last_instance = nil
farmbuyer@1 1022 g_generated[pos] = nil
farmbuyer@1 1023 addon:Print("'%s' has been regenerated.", _tabtexts[text_kind].title)
farmbuyer@1 1024 return addon:redisplay()
farmbuyer@1 1025 --return tabs_OnGroupSelected_func(container,"OnGroupSelected",text_kind)
farmbuyer@1 1026 end)
farmbuyer@1 1027 specials:AddChild(w)
farmbuyer@1 1028 _populate_text_specials (box, specials, mkbutton, text_kind)
farmbuyer@1 1029 end
farmbuyer@1 1030
farmbuyer@1 1031 -- Tab 4: History
farmbuyer@1 1032 -- Much of the implementation here follows a similar desgin for the first
farmbuyer@4 1033 -- tab's handling of ST objects. We will even reuse its controlling tables
farmbuyer@4 1034 -- when feasible.
farmbuyer@1 1035 do
farmbuyer@1 1036 local histST
farmbuyer@1 1037 local hist_st_cols = {
farmbuyer@1 1038 { -- col 1
farmbuyer@1 1039 name = "Player",
farmbuyer@1 1040 width = 130,
farmbuyer@1 1041 DoCellUpdate = eoi_st_col2_DoCellUpdate,
farmbuyer@1 1042 },
farmbuyer@1 1043 { -- col 2
farmbuyer@1 1044 name = "Most Recent Loot",
farmbuyer@1 1045 width = 250,
farmbuyer@1 1046 DoCellUpdate = hist_st_col2_DoCellUpdate,
farmbuyer@1 1047 },
farmbuyer@1 1048 { -- col 3
farmbuyer@1 1049 name = "When",
farmbuyer@3 1050 width = 250,
farmbuyer@1 1051 DoCellUpdate = hist_st_col3_DoCellUpdate,
farmbuyer@4 1052 defaultsort = "asc",
farmbuyer@4 1053 sort = "asc",
farmbuyer@4 1054 sortnext = 1,
farmbuyer@1 1055 },
farmbuyer@1 1056 }
farmbuyer@1 1057
farmbuyer@6 1058 local hist_normal_status = [[Click on a row to view all history for that player only. (Click column headers to re-sort.)]]
farmbuyer@6 1059 local hist_name_status = [[Right-click on any row to return to normal history display.]]
farmbuyer@6 1060
farmbuyer@6 1061 local history_filter_by_recent = function (st, e)
farmbuyer@6 1062 if e.kind ~= 'history' then return true end
farmbuyer@6 1063 return e.cols[2].OLi == 1
farmbuyer@6 1064 end
farmbuyer@6 1065
farmbuyer@6 1066 local history_filter_who
farmbuyer@6 1067 local history_filter_by_name = function (st, e)
farmbuyer@6 1068 if e.kind ~= 'history' then return true end
farmbuyer@6 1069 return e.OLwho == history_filter_who
farmbuyer@6 1070 end
farmbuyer@6 1071
farmbuyer@1 1072 -- Loot column
farmbuyer@6 1073 local function hist_st_col2_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1074 print("col2 DCU", realrow)
farmbuyer@1 1075 end
farmbuyer@1 1076
farmbuyer@1 1077 -- Formatted timestamp column
farmbuyer@6 1078 local function hist_st_col3_DoCellUpdate (rowFrame, cellFrame, data, cols, row, realrow, column, fShow, stable, ...)
farmbuyer@6 1079 print("col3 DCU", realrow)
farmbuyer@1 1080 if not fShow then
farmbuyer@1 1081 cellFrame.text:SetText("")
farmbuyer@1 1082 return
farmbuyer@1 1083 end
farmbuyer@1 1084
farmbuyer@1 1085 local d = data[realrow]
farmbuyer@1 1086 local cell = d.cols[column]
farmbuyer@1 1087
farmbuyer@1 1088 cellFrame.text:SetText(cell.value)
farmbuyer@1 1089 cellFrame.text:SetTextColor(1,1,1,1)
farmbuyer@1 1090
farmbuyer@1 1091 --if d.kind ~= 'loot' then
farmbuyer@1 1092 stable:SetHighLightColor (rowFrame, eoi_st_otherrow_bgcolortable[d.kind])
farmbuyer@1 1093 --else
farmbuyer@1 1094 -- table:SetHighLightColor (rowFrame, table:GetDefaultHighlightBlank())
farmbuyer@1 1095 --end
farmbuyer@1 1096 end
farmbuyer@1 1097
farmbuyer@6 1098 local function hist_st_OnClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1099 if (row == nil) or (realrow == nil) then return false end -- click column header, do default resorting
farmbuyer@6 1100 local h = data[realrow]
farmbuyer@6 1101 local kind = h.kind
farmbuyer@6 1102
farmbuyer@6 1103 if history_filter_who and button == "RightButton" then -- now filtering and wanting not to
farmbuyer@6 1104 history_filter_who = nil
farmbuyer@6 1105 stable:SetFilter(history_filter_by_recent)
farmbuyer@6 1106 setstatus(hist_normal_status)
farmbuyer@6 1107 elseif (not history_filter_who) and button == "LeftButton" then -- not filtering and wanting to
farmbuyer@6 1108 history_filter_who = h.OLwho
farmbuyer@6 1109 stable:SetFilter(history_filter_by_name)
farmbuyer@6 1110 setstatus(hist_name_status)
farmbuyer@6 1111 end
farmbuyer@6 1112
farmbuyer@6 1113 return true -- do not do anything further
farmbuyer@6 1114 end
farmbuyer@6 1115
farmbuyer@6 1116 --[[
farmbuyer@6 1117 local function hist_st_OnDoubleClick (rowFrame, cellFrame, data, cols, row, realrow, column, stable, button, ...)
farmbuyer@6 1118 if (row == nil) or (realrow == nil) then return true end -- they clicked on column header, suppress reordering
farmbuyer@6 1119 local h = data[realrow]
farmbuyer@6 1120 local kind = h.kind
farmbuyer@6 1121
farmbuyer@6 1122 return true -- do not do anything further
farmbuyer@6 1123 end]]
farmbuyer@6 1124
farmbuyer@1 1125 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1126 histST = LibStub("ScrollingTable"):CreateST(hist_st_cols,eoi_st_displayed_rows,eoi_st_rowheight)
farmbuyer@1 1127 if addon.author_debug then
farmbuyer@1 1128 _G.OLHST = histST
farmbuyer@1 1129 end
farmbuyer@1 1130
farmbuyer@1 1131 if not eoi_st_otherrow_bgcolortable_default then
farmbuyer@1 1132 eoi_st_otherrow_bgcolortable_default = histST:GetDefaultHighlightBlank()
farmbuyer@1 1133 setmetatable(eoi_st_otherrow_bgcolortable, {__index = function (bg, key)
farmbuyer@1 1134 return eoi_st_otherrow_bgcolortable_default
farmbuyer@1 1135 end})
farmbuyer@1 1136 end
farmbuyer@1 1137
farmbuyer@1 1138 addon:_build_history_names()
farmbuyer@1 1139 addon:_fill_out_hist_data(1)
farmbuyer@1 1140 histST:SetData(addon.history.st)
farmbuyer@1 1141 histST:RegisterEvents{
farmbuyer@1 1142 OnEnter = eoi_st_OnEnter,
farmbuyer@1 1143 OnLeave = eoi_st_OnLeave,
farmbuyer@1 1144 OnClick = hist_st_OnClick,
farmbuyer@6 1145 --OnDoubleClick = hist_st_OnDoubleClick,
farmbuyer@1 1146 }
farmbuyer@1 1147 local oldrefresh = histST.Refresh
farmbuyer@1 1148 histST.Refresh = function (self, opt_index)
farmbuyer@1 1149 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1150 return oldrefresh(self)
farmbuyer@1 1151 end
farmbuyer@1 1152 histST.OuroLoot_Refresh = function (self, opt_index)
farmbuyer@1 1153 addon:_fill_out_hist_data(opt_index)
farmbuyer@1 1154 self:SortData() -- calls hooked refresh
farmbuyer@1 1155 end
farmbuyer@1 1156
farmbuyer@6 1157 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1158
farmbuyer@6 1159 -- Zaps history for the given realm, or the current (current-playing
farmbuyer@6 1160 -- realm, not currently-displayed realm) one if not specified.
farmbuyer@6 1161 local function reset_current_realm (opt_realmname)
farmbuyer@6 1162 local r = assert(opt_realmname or GetRealmName())
farmbuyer@4 1163 -- new .history table:
farmbuyer@4 1164 addon.history_all[r] = addon:_prep_new_history_category (nil, r)
farmbuyer@4 1165 addon.history = addon.history_all[r]
farmbuyer@4 1166 addon.hist_clean = nil
farmbuyer@4 1167 -- new .history.st table:
farmbuyer@4 1168 histST:OuroLoot_Refresh()
farmbuyer@4 1169 histST:SetData(addon.history.st)
farmbuyer@4 1170 end
farmbuyer@4 1171
farmbuyer@1 1172 tabs_OnGroupSelected["hist"] = function(container,specials)
farmbuyer@1 1173 local st_widget = GUI:Create("lib-st")
farmbuyer@1 1174 histST:OuroLoot_Refresh()
farmbuyer@1 1175 st_widget:WrapST(histST)
farmbuyer@4 1176 st_widget.head_offset = 15
farmbuyer@4 1177 st_widget.tail_offset = 0
farmbuyer@1 1178 container:SetLayout("Fill")
farmbuyer@1 1179 container:AddChild(st_widget)
farmbuyer@6 1180 setstatus(hist_normal_status)
farmbuyer@1 1181
farmbuyer@4 1182 local b
farmbuyer@4 1183 do
farmbuyer@4 1184 local realms,current = {},1
farmbuyer@4 1185 for realmname,histtable in pairs(addon.history_all) do
farmbuyer@9 1186 if type(histtable) == 'table' then
farmbuyer@9 1187 tinsert(realms,realmname)
farmbuyer@9 1188 if addon.history == histtable then current = #realms end
farmbuyer@9 1189 end
farmbuyer@4 1190 end
farmbuyer@4 1191 b = mkbutton("Dropdown", nil, "", [[Which realm to display]])
farmbuyer@4 1192 b:SetFullWidth(true)
farmbuyer@4 1193 b:SetLabel() -- required even when empty, see ace3 ticket #234
farmbuyer@4 1194 b:SetList(realms)
farmbuyer@4 1195 b:SetValue(current)
farmbuyer@4 1196 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@6 1197 local r = realms[choice]
farmbuyer@6 1198 addon.history = addon:_prep_new_history_category (addon.history_all[r], r)
farmbuyer@6 1199 addon.hist_clean = nil
farmbuyer@6 1200 histST:OuroLoot_Refresh()
farmbuyer@6 1201 histST:SetData(addon.history.st)
farmbuyer@6 1202 -- Reset filters to normal
farmbuyer@6 1203 history_filter_who = nil
farmbuyer@6 1204 histST:SetFilter(history_filter_by_recent)
farmbuyer@6 1205 setstatus(hist_normal_status)
farmbuyer@6 1206 return addon:redisplay()
farmbuyer@4 1207 end)
farmbuyer@4 1208 specials:AddChild(b)
farmbuyer@4 1209 end
farmbuyer@4 1210
farmbuyer@6 1211 --[[ b = GUI:Create("Spacer") b:SetFullWidth(true) b:SetHeight(10) specials:AddChild(b) ]]
farmbuyer@4 1212
farmbuyer@4 1213 b = mkbutton("Regenerate",
farmbuyer@4 1214 [[Erases all history entries from the displayed realm, and regenerates it from current loot information.]])
farmbuyer@1 1215 b:SetFullWidth(true)
farmbuyer@1 1216 b:SetDisabled (#addon.history == 0)
farmbuyer@1 1217 b:SetCallback("OnClick", function(_b)
farmbuyer@6 1218 addon:rewrite_history (addon.history.realm)
farmbuyer@6 1219 histST:OuroLoot_Refresh()
farmbuyer@6 1220 histST:SetData(addon.history.st)
farmbuyer@1 1221 addon:Print("%s history has been regenerated.", addon.history.realm)
farmbuyer@1 1222 return addon:redisplay()
farmbuyer@1 1223 end)
farmbuyer@1 1224 specials:AddChild(b)
farmbuyer@1 1225
farmbuyer@4 1226 b = mkbutton('hist_clear', "Clear Realm History",
farmbuyer@16 1227 [[|cffff1010Erases absolutely all> history entries from the displayed realm.]])
farmbuyer@1 1228 b:SetFullWidth(true)
farmbuyer@1 1229 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1230 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", addon.history.realm)
farmbuyer@16 1231 dialog.data = addon
farmbuyer@16 1232 dialog.data2 = function(_addon)
farmbuyer@16 1233 reset_current_realm(_addon.history.realm)
farmbuyer@16 1234 end
farmbuyer@4 1235 end)
farmbuyer@4 1236 specials:AddChild(b)
farmbuyer@4 1237
farmbuyer@4 1238 b = mkbutton('hist_clear_all', "Clear All History",
farmbuyer@16 1239 [[|cffff1010Erases absolutely all> history entries from ALL realms.]])
farmbuyer@4 1240 b:SetFullWidth(true)
farmbuyer@4 1241 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1242 local dialog = StaticPopup_Show("OUROL_HIST_CLEAR", "ALL realms")
farmbuyer@16 1243 dialog.data = addon
farmbuyer@16 1244 dialog.data2 = function(_addon)
farmbuyer@16 1245 _addon.history_all = {}
farmbuyer@16 1246 reset_current_realm()
farmbuyer@16 1247 end
farmbuyer@1 1248 end)
farmbuyer@1 1249 specials:AddChild(b)
farmbuyer@1 1250
farmbuyer@1 1251 b = mkbutton('hist_clear_old', "Clear Older",
farmbuyer@6 1252 [[Preserves only the latest loot entry for each player on the displayed realm, removing all earlier ones.]])
farmbuyer@1 1253 b:SetFullWidth(true)
farmbuyer@1 1254 b:SetCallback("OnClick", function (_b)
farmbuyer@16 1255 local dialog = StaticPopup_Show("OUROL_HIST_PREEN", addon.history.realm)
farmbuyer@16 1256 dialog.data = addon
farmbuyer@16 1257 dialog.data2 = function(_addon)
farmbuyer@16 1258 _addon:preen_history(_addon.history.realm)
farmbuyer@16 1259 _addon.hist_clean = nil
farmbuyer@16 1260 histST:OuroLoot_Refresh()
farmbuyer@16 1261 end
farmbuyer@1 1262 end)
farmbuyer@1 1263 specials:AddChild(b)
farmbuyer@1 1264 end
farmbuyer@1 1265 return tabs_OnGroupSelected["hist"](container,specials)
farmbuyer@1 1266 end
farmbuyer@1 1267 end
farmbuyer@1 1268
farmbuyer@6 1269 -- Tab 5: Help (content in verbage.lua)
farmbuyer@1 1270 do
farmbuyer@1 1271 local tabs_help_OnGroupSelected_func = function (treeg,event,category)
farmbuyer@1 1272 treeg:ReleaseChildren()
farmbuyer@1 1273 local txt = GUI:Create("Label")
farmbuyer@1 1274 txt:SetFullWidth(true)
farmbuyer@1 1275 txt:SetFontObject(GameFontNormal)--Highlight)
farmbuyer@1 1276 txt:SetText(addon.helptext[category])
farmbuyer@1 1277 local sf = GUI:Create("ScrollFrame")
farmbuyer@1 1278 local sfstat = _d:GetUserData("help tab scroll status") or {}
farmbuyer@1 1279 sf:SetStatusTable(sfstat)
farmbuyer@1 1280 _d:SetUserData("help tab scroll status",sfstat)
farmbuyer@1 1281 sf:SetLayout("Fill")
farmbuyer@1 1282 -- This forces the scrolling area to be bigger than the visible area; else
farmbuyer@1 1283 -- some of the text gets cut off.
farmbuyer@1 1284 sf.content:SetHeight(700)
farmbuyer@1 1285 sf:AddChild(txt)
farmbuyer@1 1286 treeg:AddChild(sf)
farmbuyer@1 1287 if treeg:GetUserData("help restore scroll") then
farmbuyer@1 1288 sfstat = sfstat.scrollvalue
farmbuyer@1 1289 if sfstat then sf:SetScroll(sfstat) end
farmbuyer@1 1290 treeg:SetUserData("help restore scroll", false)
farmbuyer@1 1291 else
farmbuyer@1 1292 sf:SetScroll(0)
farmbuyer@1 1293 end
farmbuyer@1 1294 end
farmbuyer@1 1295 tabs_OnGroupSelected["help"] = function(container,specials)
farmbuyer@1 1296 container:SetLayout("Fill")
farmbuyer@1 1297 local left = GUI:Create("TreeGroup")
farmbuyer@1 1298 local leftstat = _d:GetUserData("help tab select status")
farmbuyer@1 1299 or {treewidth=145}
farmbuyer@1 1300 left:SetStatusTable(leftstat)
farmbuyer@1 1301 _d:SetUserData("help tab select status",leftstat)
farmbuyer@1 1302 left:SetLayout("Fill")
farmbuyer@1 1303 left:SetFullWidth(true)
farmbuyer@1 1304 left:SetFullHeight(true)
farmbuyer@1 1305 left:EnableButtonTooltips(false)
farmbuyer@1 1306 left:SetTree(addon.helptree)
farmbuyer@1 1307 left:SetCallback("OnGroupSelected", tabs_help_OnGroupSelected_func)
farmbuyer@1 1308 container:AddChild(left)
farmbuyer@1 1309 leftstat = leftstat.selected
farmbuyer@1 1310 if leftstat then
farmbuyer@1 1311 left:SetUserData("help restore scroll", true)
farmbuyer@1 1312 left:SelectByValue(leftstat)
farmbuyer@1 1313 else
farmbuyer@1 1314 left:SelectByValue("basic")
farmbuyer@1 1315 end
farmbuyer@1 1316 end
farmbuyer@1 1317 end
farmbuyer@1 1318
farmbuyer@1 1319 -- Tab 6: Options / Advanced
farmbuyer@1 1320 do
farmbuyer@1 1321 local function mkoption (opt, label, width, desc, opt_func)
farmbuyer@1 1322 local w = mkbutton("CheckBoxSmallLabel", nil, "", desc)
farmbuyer@1 1323 w:SetRelativeWidth(width)
farmbuyer@1 1324 w:SetType("checkbox")
farmbuyer@1 1325 w:SetLabel(label)
farmbuyer@1 1326 if opt then
farmbuyer@1 1327 w:SetValue(OuroLootSV_opts[opt])
farmbuyer@1 1328 w:SetCallback("OnValueChanged", opt_func or (function(_w,event,value)
farmbuyer@1 1329 OuroLootSV_opts[opt] = value
farmbuyer@1 1330 end))
farmbuyer@1 1331 end
farmbuyer@1 1332 return w
farmbuyer@1 1333 end
farmbuyer@1 1334
farmbuyer@1 1335 local function adv_careful_OnTextChanged (ebox,event,value)
farmbuyer@1 1336 -- The EditBox widget's code will call an internal ShowButton routine
farmbuyer@1 1337 -- after this callback returns. ShowButton will test for this flag:
farmbuyer@1 1338 ebox:DisableButton (value == "")
farmbuyer@1 1339 end
farmbuyer@1 1340
farmbuyer@1 1341 -- Like the first tab, we use a pair of functions; first and repeating.
farmbuyer@1 1342 local function adv_real (container, specials)
farmbuyer@1 1343 local grp, w
farmbuyer@1 1344
farmbuyer@1 1345 grp = GUI:Create("InlineGroup")
farmbuyer@1 1346 grp:SetLayout("Flow")
farmbuyer@1 1347 grp:PauseLayout()
farmbuyer@1 1348 grp:SetFullWidth(true)
farmbuyer@1 1349 grp:SetTitle("Debugging/Testing Options [not saved across sessions]")
farmbuyer@1 1350
farmbuyer@1 1351 w = mkbutton("EditBox", 'comm_ident', addon.ident,
farmbuyer@1 1352 [[Disable the addon, change this field (click Okay or press Enter), then re-enable the addon.]])
farmbuyer@1 1353 w:SetRelativeWidth(0.2)
farmbuyer@1 1354 w:SetLabel("Addon channel ID")
farmbuyer@1 1355 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1356 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1357 -- if they set it to blank spaces, they're boned. oh well.
farmbuyer@1 1358 -- Re-enabling will take care of propogating this new value.
farmbuyer@1 1359 addon.ident = (value == "") and "OuroLoot2" or value
farmbuyer@1 1360 _w:SetText(addon.ident)
farmbuyer@1 1361 addon:Print("Addon channel ID set to '".. addon.ident.. "' for rebroadcasting and listening.")
farmbuyer@1 1362 end)
farmbuyer@1 1363 w:SetDisabled(addon.enabled or addon.rebroadcast)
farmbuyer@1 1364 grp:AddChild(w)
farmbuyer@1 1365
farmbuyer@1 1366 w = mkbutton("EditBox", nil, addon.recent_messages.ttl, [[comm cache (only) ttl]])
farmbuyer@1 1367 w:SetRelativeWidth(0.05)
farmbuyer@1 1368 w:SetLabel("ttl")
farmbuyer@1 1369 w:SetCallback("OnTextChanged", adv_careful_OnTextChanged)
farmbuyer@1 1370 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1371 value = tonumber(value) or addon.recent_messages.ttl
farmbuyer@1 1372 addon.recent_messages.ttl = value
farmbuyer@1 1373 _w:SetText(tostring(value))
farmbuyer@1 1374 end)
farmbuyer@1 1375 grp:AddChild(w)
farmbuyer@1 1376
farmbuyer@1 1377 w = mkbutton("load nsaab1548", [[Cursed Darkhound]])
farmbuyer@1 1378 w:SetRelativeWidth(0.25)
farmbuyer@1 1379 w:SetCallback("OnClick", function()
farmbuyer@1 1380 for i, v in ipairs(DBM.AddOns) do
farmbuyer@1 1381 if v.modId == "DBM-NotScaryAtAll" then
farmbuyer@1 1382 DBM:LoadMod(v)
farmbuyer@1 1383 break
farmbuyer@1 1384 end
farmbuyer@1 1385 end
farmbuyer@1 1386 local mod = DBM:GetModByName("NotScaryAtAll")
farmbuyer@1 1387 if mod then
farmbuyer@1 1388 mod:EnableMod()
farmbuyer@1 1389 addon:Print("Now tracking ID",mod.creatureId)
farmbuyer@1 1390 else addon:Print("Can do nothing; DBM testing mod wasn't loaded.") end
farmbuyer@1 1391 end)
farmbuyer@5 1392 w:SetDisabled(addon.bossmod_registered ~= 'DBM')
farmbuyer@1 1393 grp:AddChild(w)
farmbuyer@1 1394
farmbuyer@1 1395 w = mkbutton("GC", [[full GC cycle]])
farmbuyer@1 1396 w:SetRelativeWidth(0.1)
farmbuyer@1 1397 w:SetCallback("OnClick", function() collectgarbage() end)
farmbuyer@1 1398 grp:AddChild(w)
farmbuyer@1 1399
farmbuyer@1 1400 w = mkbutton("EditBox", nil, addon.loot_pattern:sub(17), [[]])
farmbuyer@1 1401 w:SetRelativeWidth(0.35)
farmbuyer@1 1402 w:SetLabel("CML pattern suffix")
farmbuyer@1 1403 w:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1404 addon.loot_pattern = addon.loot_pattern:sub(1,16) .. value
farmbuyer@1 1405 end)
farmbuyer@1 1406 grp:AddChild(w)
farmbuyer@1 1407
farmbuyer@1 1408 local simple = GUI:Create("SimpleGroup")
farmbuyer@1 1409 simple:SetLayout("List")
farmbuyer@1 1410 simple:SetRelativeWidth(0.3)
farmbuyer@1 1411 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1412 w:SetFullWidth(true)
farmbuyer@1 1413 w:SetType("checkbox")
farmbuyer@1 1414 w:SetLabel("master dtoggle")
farmbuyer@1 1415 w:SetValue(addon.DEBUG_PRINT)
farmbuyer@1 1416 w:SetCallback("OnValueChanged", function(_w,event,value) addon.DEBUG_PRINT = value end)
farmbuyer@1 1417 simple:AddChild(w)
farmbuyer@1 1418 w = mkbutton("Clear All & Reload",
farmbuyer@1 1419 [[No confirmation! |cffff1010Erases absolutely all> Ouro Loot saved variables and reloads the UI.]])
farmbuyer@1 1420 w:SetFullWidth(true)
farmbuyer@1 1421 w:SetCallback("OnClick", function()
farmbuyer@8 1422 addon:_clear_SVs() -- reloads
farmbuyer@1 1423 end)
farmbuyer@1 1424 simple:AddChild(w)
farmbuyer@1 1425 grp:AddChild(simple)
farmbuyer@1 1426
farmbuyer@1 1427 simple = GUI:Create("SimpleGroup")
farmbuyer@1 1428 simple:SetLayout("List")
farmbuyer@1 1429 simple:SetRelativeWidth(0.5)
farmbuyer@1 1430 for d,v in pairs(addon.debug) do
farmbuyer@1 1431 w = GUI:Create("CheckBoxSmallLabel")
farmbuyer@1 1432 w:SetFullWidth(true)
farmbuyer@1 1433 w:SetType("checkbox")
farmbuyer@1 1434 w:SetLabel(d)
farmbuyer@1 1435 if d == "notraid" then
farmbuyer@1 1436 w:SetDescription("Tick this before enabling to make the addon work outside of raid groups")
farmbuyer@1 1437 end
farmbuyer@1 1438 w:SetValue(v)
farmbuyer@1 1439 w:SetCallback("OnValueChanged", function(_w,event,value) addon.debug[d] = value end)
farmbuyer@1 1440 simple:AddChild(w)
farmbuyer@1 1441 end
farmbuyer@1 1442 grp:AddChild(simple)
farmbuyer@10 1443
farmbuyer@10 1444 simple = GUI:Create("SimpleGroup")
farmbuyer@10 1445 simple:SetLayout("Flow")
farmbuyer@10 1446 simple:SetRelativeWidth(0.85)
farmbuyer@10 1447 w = mkbutton("MidS-H", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1448 w:SetRelativeWidth(0.15)
farmbuyer@10 1449 w:SetCallback("OnClick", function()
farmbuyer@10 1450 PlaySoundFile[[Sound\Music\WorldEvents\HordeFirepole.mp3]]
farmbuyer@10 1451 end)
farmbuyer@10 1452 simple:AddChild(w)
farmbuyer@10 1453 w = mkbutton("MidS-A", [[not exactly an Easter egg, with sound]])
farmbuyer@10 1454 w:SetRelativeWidth(0.15)
farmbuyer@10 1455 w:SetCallback("OnClick", function()
farmbuyer@10 1456 PlaySoundFile[[Sound\Music\WorldEvents\AllianceFirepole.mp3]]
farmbuyer@10 1457 end)
farmbuyer@10 1458 simple:AddChild(w)
farmbuyer@10 1459 grp:AddChild(simple)
farmbuyer@10 1460
farmbuyer@1 1461 grp:ResumeLayout()
farmbuyer@1 1462 container:AddChild(grp)
farmbuyer@1 1463 GUI:ClearFocus()
farmbuyer@1 1464 end
farmbuyer@1 1465
farmbuyer@1 1466 -- Initial lower panel function
farmbuyer@1 1467 local function adv_lower (container, specials)
farmbuyer@1 1468 local speedbump = GUI:Create("InteractiveLabel")
farmbuyer@1 1469 speedbump:SetFullWidth(true)
farmbuyer@1 1470 speedbump:SetFontObject(GameFontHighlightLarge)
farmbuyer@1 1471 speedbump:SetImage("Interface\\DialogFrame\\DialogAlertIcon")
farmbuyer@1 1472 speedbump:SetImageSize(50,50)
farmbuyer@1 1473 speedbump:SetText("The debugging/testing settings on the rest of this panel can"
farmbuyer@1 1474 .." seriously bork up the addon if you make a mistake. If you're okay"
farmbuyer@1 1475 .." with the possibility of losing data, click this warning to load the panel.")
farmbuyer@1 1476 speedbump:SetCallback("OnClick", function (_sb)
farmbuyer@1 1477 adv_lower = adv_real
farmbuyer@1 1478 return addon:redisplay()
farmbuyer@1 1479 --return tabs_OnGroupSelected_func(container.parent,"OnGroupSelected","opt")
farmbuyer@1 1480 end)
farmbuyer@1 1481 container:AddChild(speedbump)
farmbuyer@1 1482 end
farmbuyer@1 1483
farmbuyer@1 1484 tabs_OnGroupSelected["opt"] = function(container,specials)
farmbuyer@1 1485 --container:SetLayout("List")
farmbuyer@1 1486 container:SetLayout("Fill")
farmbuyer@1 1487 local scroll, grp, w
farmbuyer@1 1488
farmbuyer@1 1489 scroll = GUI:Create("ScrollFrame")
farmbuyer@1 1490 scroll:SetLayout("Flow")
farmbuyer@1 1491
farmbuyer@1 1492 grp = GUI:Create("InlineGroup")
farmbuyer@1 1493 grp:SetLayout("Flow")
farmbuyer@1 1494 grp:SetFullWidth(true)
farmbuyer@1 1495 grp:SetTitle("User Options [these are saved across sessions]")
farmbuyer@1 1496
farmbuyer@10 1497 -- The relative width fields used to be done to take up less vertical space, but
farmbuyer@10 1498 -- that turned out to look messy. Now they're just a straight line for the most part.
farmbuyer@10 1499
farmbuyer@1 1500 -- reminder popup
farmbuyer@16 1501 w = mkoption ('popup_on_join', "Show reminder popup", 0.49,
farmbuyer@1 1502 [[When joining a raid and not already tracking, display a dialog asking for instructions.]])
farmbuyer@1 1503 grp:AddChild(w)
farmbuyer@1 1504
farmbuyer@1 1505 -- toggle scroll-to-bottom on first tab
farmbuyer@16 1506 w = mkoption('scroll_to_bottom', "Scroll to bottom when opening display", 0.49,
farmbuyer@1 1507 [[Scroll to the bottom of the loot window (most recent entries) when displaying the GUI.]])
farmbuyer@1 1508 grp:AddChild(w)
farmbuyer@1 1509
farmbuyer@1 1510 -- /loot option
farmbuyer@16 1511 w = mkoption('register_slashloot', "Register /loot slash command on login", 0.49,
farmbuyer@1 1512 [[Register "/loot" as a slash command in addition to the normal "/ouroloot". Relog to take effect.]])
farmbuyer@1 1513 grp:AddChild(w)
farmbuyer@1 1514
farmbuyer@1 1515 -- chatty mode
farmbuyer@16 1516 w = mkoption('chatty_on_kill', "Be chatty on boss kill", 0.49,
farmbuyer@1 1517 [[Print something to chat output when DBM tells Ouro Loot about a successful boss kill.]])
farmbuyer@1 1518 grp:AddChild(w)
farmbuyer@1 1519
farmbuyer@1 1520 -- less noise in main panel
farmbuyer@16 1521 w = mkoption('no_tracking_wipes', "Do not track wipes", 0.49,
farmbuyer@1 1522 [[Do not add 'wipe' entries on the main loot grid, or generate any text for them.]])
farmbuyer@1 1523 grp:AddChild(w)
farmbuyer@1 1524
farmbuyer@1 1525 -- cutesy abbrevs
farmbuyer@16 1526 w = mkoption('snarky_boss', "Use snarky boss names", 0.49,
farmbuyer@1 1527 [[Irreverent replacement names for boss events.]])
farmbuyer@1 1528 grp:AddChild(w)
farmbuyer@1 1529
farmbuyer@1 1530 -- possible keybindings
farmbuyer@1 1531 do
farmbuyer@1 1532 local pair = GUI:Create("SimpleGroup")
farmbuyer@1 1533 pair:SetLayout("Flow")
farmbuyer@10 1534 pair:SetRelativeWidth(0.95)
farmbuyer@1 1535 local editbox, checkbox
farmbuyer@1 1536 editbox = mkbutton("EditBox", nil, OuroLootSV_opts.keybinding_text,
farmbuyer@1 1537 [[Keybinding text format is fragile! Relog to take effect.]])
farmbuyer@1 1538 editbox:SetRelativeWidth(0.5)
farmbuyer@1 1539 editbox:SetLabel("Keybinding text")
farmbuyer@1 1540 editbox:SetCallback("OnEnterPressed", function(_w,event,value)
farmbuyer@1 1541 OuroLootSV_opts.keybinding_text = value
farmbuyer@1 1542 end)
farmbuyer@1 1543 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1544 checkbox = mkoption('keybinding', "Register keybinding", 0.5,
farmbuyer@1 1545 [[Register a keybinding to toggle the loot display. Relog to take effect.]],
farmbuyer@1 1546 function (_w,_,value)
farmbuyer@1 1547 OuroLootSV_opts.keybinding = value
farmbuyer@1 1548 editbox:SetDisabled(not OuroLootSV_opts.keybinding)
farmbuyer@1 1549 end)
farmbuyer@1 1550 pair:AddChild(checkbox)
farmbuyer@1 1551 pair:AddChild(editbox)
farmbuyer@1 1552 grp:AddChild(pair)
farmbuyer@1 1553 end
farmbuyer@1 1554
farmbuyer@3 1555 -- boss mod selection
farmbuyer@3 1556 w = GUI:Create("Spacer")
farmbuyer@3 1557 w:SetFullWidth(true)
farmbuyer@3 1558 w:SetHeight(20)
farmbuyer@3 1559 grp:AddChild(w)
farmbuyer@3 1560 do
farmbuyer@3 1561 local list = {}
farmbuyer@3 1562 local current
farmbuyer@3 1563 for k,v in ipairs(addon.bossmods) do
farmbuyer@3 1564 list[k] = v.n
farmbuyer@3 1565 if v.n == OuroLootSV_opts.bossmod then
farmbuyer@3 1566 current = k
farmbuyer@3 1567 end
farmbuyer@3 1568 end
farmbuyer@3 1569 w = mkbutton("Dropdown", nil, "", [[Which 'boss mod' to use.]])
farmbuyer@3 1570 w:SetRelativeWidth(0.2)
farmbuyer@3 1571 w:SetLabel("Boss Mod:")
farmbuyer@3 1572 w:SetList(list)
farmbuyer@3 1573 w:SetValue(current)
farmbuyer@3 1574 w:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@3 1575 OuroLootSV_opts.bossmod = list[choice]
farmbuyer@3 1576 end)
farmbuyer@3 1577 grp:AddChild(w)
farmbuyer@3 1578 end
farmbuyer@3 1579
farmbuyer@1 1580 -- item filter
farmbuyer@1 1581 w = GUI:Create("Spacer")
farmbuyer@1 1582 w:SetFullWidth(true)
farmbuyer@1 1583 w:SetHeight(20)
farmbuyer@1 1584 grp:AddChild(w)
farmbuyer@1 1585 do
farmbuyer@1 1586 local list = {}
farmbuyer@1 1587 for id in pairs(OuroLootSV_opts.itemfilter) do
farmbuyer@1 1588 local iname, _, iquality = GetItemInfo(id)
farmbuyer@2 1589 if iname then
farmbuyer@11 1590 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@2 1591 end
farmbuyer@1 1592 end
farmbuyer@1 1593 w = GUI:Create("EditBoxDropDown")
farmbuyer@1 1594 w:SetRelativeWidth(0.4)
farmbuyer@1 1595 w:SetText("Item filter")
farmbuyer@1 1596 w:SetEditBoxTooltip("Link items which should no longer be tracked.")
farmbuyer@1 1597 w:SetList(list)
farmbuyer@1 1598 w:SetCallback("OnTextEnterPressed", function(_w, _, text)
farmbuyer@1 1599 local iname, ilink, iquality = GetItemInfo(strtrim(text))
farmbuyer@1 1600 if not iname then
farmbuyer@1 1601 return addon:Print("Error: %s is not a valid item name/link!", text)
farmbuyer@1 1602 end
farmbuyer@1 1603 local id = tonumber(ilink:match("item:(%d+)"))
farmbuyer@11 1604 list[id] = ITEM_QUALITY_COLORS[iquality].hex .. iname .. "|r"
farmbuyer@1 1605 OuroLootSV_opts.itemfilter[id] = true
farmbuyer@1 1606 addon:Print("Now filtering out", ilink)
farmbuyer@1 1607 end)
farmbuyer@1 1608 w:SetCallback("OnListItemClicked", function(_w, _, key_id, val_name)
farmbuyer@1 1609 --local ilink = select(2,GetItemInfo(key_id))
farmbuyer@1 1610 OuroLootSV_opts.itemfilter[tonumber(key_id)] = nil
farmbuyer@1 1611 --addon:Print("No longer filtering out", ilink)
farmbuyer@1 1612 addon:Print("No longer filtering out", val_name)
farmbuyer@1 1613 end)
farmbuyer@1 1614 grp:AddChild(w)
farmbuyer@1 1615 end
farmbuyer@1 1616
farmbuyer@1 1617 addon.sender_list.sort()
farmbuyer@1 1618 if #addon.sender_list.namesI > 0 then
farmbuyer@1 1619 local senders = table.concat(addon.sender_list.namesI,'\n') -- sigh
farmbuyer@1 1620 -- If 39 other people in the raid are running this, the label will
farmbuyer@1 1621 -- explode... is it likely enough to care about? No.
farmbuyer@1 1622 w = GUI:Create("Spacer")
farmbuyer@1 1623 w:SetFullWidth(true)
farmbuyer@1 1624 w:SetHeight(20)
farmbuyer@1 1625 grp:AddChild(w)
farmbuyer@1 1626 w = GUI:Create("Label")
farmbuyer@1 1627 w:SetRelativeWidth(0.4)
farmbuyer@11 1628 w:SetText(ITEM_QUALITY_COLORS[3].hex .."Echo from latest ping:|r\n"..senders)
farmbuyer@1 1629 grp:AddChild(w)
farmbuyer@1 1630 end
farmbuyer@1 1631
farmbuyer@6 1632 scroll:AddChild(grp)
farmbuyer@6 1633
farmbuyer@1 1634 w = mkbutton("ReloadUI", [[Does what you think it does. Loot information is written out and restored.]])
farmbuyer@1 1635 w:SetFullWidth(true)
farmbuyer@1 1636 w:SetCallback("OnClick", ReloadUI)
farmbuyer@1 1637 specials:AddChild(w)
farmbuyer@1 1638
farmbuyer@1 1639 w = mkbutton("Ping!",
farmbuyer@1 1640 [[Asks other raid users for their addon version and current status. Results displayed on User Options panel.]])
farmbuyer@1 1641 w:SetFullWidth(true)
farmbuyer@1 1642 w:SetCallback("OnClick", function(_w)
farmbuyer@1 1643 addon:Print("Give me a ping, Vasili. One ping only, please.")
farmbuyer@1 1644 addon.sender_list.active = {}
farmbuyer@1 1645 addon.sender_list.names = {}
farmbuyer@1 1646 _w:SetText("5... 4... 3...")
farmbuyer@1 1647 _w:SetDisabled(true)
farmbuyer@1 1648 addon:broadcast('ping')
farmbuyer@1 1649 addon:ScheduleTimer(function(b)
farmbuyer@1 1650 if b:IsVisible() then
farmbuyer@1 1651 return addon:redisplay()
farmbuyer@1 1652 --return tabs_OnGroupSelected_func(container,"OnGroupSelected","opt")
farmbuyer@1 1653 end
farmbuyer@1 1654 end, 5, _w)
farmbuyer@1 1655 end)
farmbuyer@1 1656 specials:AddChild(w)
farmbuyer@1 1657
farmbuyer@1 1658 -- Add appropriate lower panel
farmbuyer@1 1659 adv_lower (scroll, specials)
farmbuyer@1 1660
farmbuyer@1 1661 -- Finish up
farmbuyer@1 1662 container:AddChild(scroll)
farmbuyer@1 1663 end
farmbuyer@1 1664 end
farmbuyer@1 1665
farmbuyer@1 1666
farmbuyer@1 1667 -- Simply to avoid recreating the same function over and over
farmbuyer@1 1668 local tabs_OnGroupSelected_func_args = { [2] = "OnGroupSelected" }
farmbuyer@1 1669 tabs_OnGroupSelected_func = function (tabs,event,group)
farmbuyer@1 1670 tabs_OnGroupSelected_func_args[1] = tabs
farmbuyer@1 1671 tabs_OnGroupSelected_func_args[3] = group
farmbuyer@1 1672 tabs:ReleaseChildren()
farmbuyer@1 1673 local spec = tabs:GetUserData("special buttons group")
farmbuyer@1 1674 spec:ReleaseChildren()
farmbuyer@1 1675 local h = GUI:Create("Heading")
farmbuyer@1 1676 h:SetFullWidth(true)
farmbuyer@1 1677 h:SetText(_tabtexts[group].title)
farmbuyer@1 1678 spec:AddChild(h)
farmbuyer@1 1679 return tabs_OnGroupSelected[group](tabs,spec,group)
farmbuyer@1 1680 --[====[
farmbuyer@1 1681 Unfortunately, :GetHeight() called on anything useful out of a TabGroup
farmbuyer@1 1682 returns the static default size (about 50 pixels) until the refresh
farmbuyer@1 1683 cycle *after* all the frames are shown. Trying to fix it up after a
farmbuyer@1 1684 single OnUpdate doesn't work either. So for now it's all hardcoded.
farmbuyer@1 1685
farmbuyer@1 1686 Using this to determine the actual height of the usable area.
farmbuyer@1 1687 366 pixels
farmbuyer@1 1688 if group == "eoi" then
farmbuyer@1 1689 local stframe = tabs.children[1].frame
farmbuyer@1 1690 print(stframe:GetTop(),"-",stframe:GetBottom(),"=",
farmbuyer@1 1691 stframe:GetTop()-stframe:GetBottom())
farmbuyer@1 1692 print(stframe:GetRight(),"-",stframe:GetLeft(),"=",
farmbuyer@1 1693 stframe:GetRight()-stframe:GetLeft())
farmbuyer@1 1694 end
farmbuyer@1 1695 ]====]
farmbuyer@1 1696 end
farmbuyer@1 1697
farmbuyer@1 1698 --[[
farmbuyer@1 1699 mkbutton ("WidgetType", 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1700 mkbutton ( [Button] 'display key', "Text On Widget", "the mouseover display text")
farmbuyer@1 1701 mkbutton ( [Button] [text] "Text On Widget", "the mouseover display text")
farmbuyer@1 1702 ]]
farmbuyer@1 1703 do
farmbuyer@1 1704 local replacement_colors = { ["+"]="|cffffffff", ["<"]="|cff00ff00", [">"]="|r" }
farmbuyer@1 1705 function mkbutton (opt_widget_type, opt_key, label, status)
farmbuyer@1 1706 if not label then
farmbuyer@1 1707 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_widget_type, opt_key
farmbuyer@1 1708 elseif not status then
farmbuyer@1 1709 opt_widget_type, opt_key, label, status = "Button", opt_widget_type, opt_key, label
farmbuyer@1 1710 end
farmbuyer@1 1711 local button = GUI:Create(opt_widget_type)
farmbuyer@1 1712 if button.SetText then button:SetText(tostring(label)) end
farmbuyer@1 1713 status = status:gsub("[%+<>]",replacement_colors)
farmbuyer@1 1714 button:SetCallback("OnEnter", function() setstatus(status) end) -- maybe factor that closure out
farmbuyer@1 1715 button:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@1 1716 -- retrieval key may be specified as nil if all the parameters are given
farmbuyer@1 1717 if opt_key then _d:SetUserData (opt_key, button) end
farmbuyer@1 1718 return button
farmbuyer@1 1719 end
farmbuyer@1 1720 end
farmbuyer@1 1721
farmbuyer@1 1722 --[[
farmbuyer@1 1723 Creates the main window.
farmbuyer@1 1724 ]]
farmbuyer@1 1725 function addon:BuildMainDisplay (opt_tabselect)
farmbuyer@1 1726 if self.display then
farmbuyer@1 1727 -- try to get everything to update, rebuild, refresh... ugh, no
farmbuyer@1 1728 self.display:Hide()
farmbuyer@1 1729 end
farmbuyer@1 1730
farmbuyer@1 1731 local display = GUI:Create("Frame")
farmbuyer@1 1732 if _d then
farmbuyer@1 1733 display:SetUserData("eoiST",_d) -- warning! warning! kludge detected!
farmbuyer@1 1734 end
farmbuyer@1 1735 _d = display
farmbuyer@1 1736 self.display = display
farmbuyer@17 1737 display:SetTitle(window_title)
farmbuyer@1 1738 display:SetStatusText(self.status_text)
farmbuyer@1 1739 display:SetLayout("Flow")
farmbuyer@16 1740 display:SetStatusTable{width=900,height=550} -- default height is 500
farmbuyer@2 1741 -- prevent resizing, also see ace3 tickets 80 and 214
farmbuyer@2 1742 -- grrrr, no longer works after frame rewrite
farmbuyer@1 1743 --[[
farmbuyer@1 1744 display.sizer_se:SetScript("OnMouseDown",nil)
farmbuyer@1 1745 display.sizer_se:SetScript("OnMouseUp",nil)
farmbuyer@1 1746 display.sizer_s:SetScript("OnMouseDown",nil)
farmbuyer@1 1747 display.sizer_s:SetScript("OnMouseUp",nil)
farmbuyer@1 1748 display.sizer_e:SetScript("OnMouseDown",nil)
farmbuyer@1 1749 display.sizer_e:SetScript("OnMouseUp",nil)
farmbuyer@1 1750 ]]
farmbuyer@1 1751 display:SetCallback("OnClose", function(_display)
farmbuyer@1 1752 _d = _display:GetUserData("eoiST")
farmbuyer@1 1753 self.display = nil
farmbuyer@1 1754 GUI:Release(_display)
farmbuyer@6 1755 flib.clear()
farmbuyer@1 1756 collectgarbage()
farmbuyer@1 1757 end)
farmbuyer@1 1758
farmbuyer@1 1759 ----- Right-hand panel
farmbuyer@1 1760 local rhs_width = 0.20
farmbuyer@1 1761 local control = GUI:Create("SimpleGroup")
farmbuyer@1 1762 control:SetLayout("Flow")
farmbuyer@1 1763 control:SetRelativeWidth(rhs_width)
farmbuyer@1 1764 control.alignoffset = 25
farmbuyer@1 1765 control:PauseLayout()
farmbuyer@1 1766 local h,b
farmbuyer@1 1767
farmbuyer@1 1768 --- Main ---
farmbuyer@1 1769 h = GUI:Create("Heading")
farmbuyer@1 1770 h:SetFullWidth(true)
farmbuyer@1 1771 h:SetText("Main")
farmbuyer@1 1772 control:AddChild(h)
farmbuyer@1 1773
farmbuyer@1 1774 do
farmbuyer@1 1775 b = mkbutton("Dropdown", nil, "",
farmbuyer@1 1776 [[Enable full tracking, only rebroadcasting, or disable activity altogether.]])
farmbuyer@1 1777 b:SetFullWidth(true)
farmbuyer@1 1778 b:SetLabel("On/Off:")
farmbuyer@1 1779 b:SetList{"Full Tracking", "Broadcasting", "Disabled"}
farmbuyer@1 1780 b:SetValue(self.enabled and 1 or (self.rebroadcast and 2 or 3))
farmbuyer@1 1781 b:SetCallback("OnValueChanged", function(_w,event,choice)
farmbuyer@1 1782 if choice == 1 then self:Activate()
farmbuyer@1 1783 elseif choice == 2 then self:Activate(nil,true)
farmbuyer@1 1784 else self:Deactivate()
farmbuyer@1 1785 end
farmbuyer@1 1786 _w = display:GetUserData('comm_ident')
farmbuyer@1 1787 if _w and _w:IsVisible() then
farmbuyer@1 1788 _w:SetDisabled(self.enabled or self.rebroadcast)
farmbuyer@1 1789 end
farmbuyer@1 1790 _w = display:GetUserData('eoi_bcast_req')
farmbuyer@1 1791 if _w and _w:IsVisible() then
farmbuyer@1 1792 _w:SetDisabled(not self.enabled)
farmbuyer@1 1793 end
farmbuyer@1 1794 end)
farmbuyer@1 1795 control:AddChild(b)
farmbuyer@1 1796 end
farmbuyer@1 1797
farmbuyer@1 1798 b = mkbutton("Dropdown", 'threshold', "",
farmbuyer@1 1799 [[Items greater than or equal to this quality will be tracked/rebroadcast.]])
farmbuyer@1 1800 b:SetFullWidth(true)
farmbuyer@1 1801 b:SetLabel("Threshold:")
farmbuyer@1 1802 b:SetList(self.thresholds)
farmbuyer@1 1803 b:SetValue(self.threshold)
farmbuyer@1 1804 b:SetCallback("OnValueChanged", function(_dd,event,choice)
farmbuyer@1 1805 self:SetThreshold(choice)
farmbuyer@1 1806 end)
farmbuyer@1 1807 control:AddChild(b)
farmbuyer@1 1808
farmbuyer@4 1809 b = mkbutton("Clear Loot",
farmbuyer@1 1810 [[+Erases> all current loot information and generated text (but not saved texts).]])
farmbuyer@1 1811 b:SetFullWidth(true)
farmbuyer@1 1812 b:SetCallback("OnClick", function()
farmbuyer@1 1813 StaticPopup_Show("OUROL_CLEAR").data = self
farmbuyer@1 1814 end)
farmbuyer@1 1815 control:AddChild(b)
farmbuyer@1 1816
farmbuyer@1 1817 b = GUI:Create("Spacer")
farmbuyer@1 1818 b:SetFullWidth(true)
farmbuyer@16 1819 b:SetHeight(10)
farmbuyer@1 1820 control:AddChild(b)
farmbuyer@1 1821
farmbuyer@1 1822 --[[
farmbuyer@1 1823 --- Saved Texts ---
farmbuyer@1 1824 [ Save Current As... ]
farmbuyer@1 1825 saved1
farmbuyer@1 1826 saved2
farmbuyer@1 1827 ...
farmbuyer@1 1828 [ Load ] [ Delete ]
farmbuyer@1 1829 ]]
farmbuyer@1 1830 h = GUI:Create("Heading")
farmbuyer@1 1831 h:SetFullWidth(true)
farmbuyer@1 1832 h:SetText("Saved Texts")
farmbuyer@1 1833 control:AddChild(h)
farmbuyer@1 1834 b = mkbutton("Save Current As...",
farmbuyer@1 1835 [[Save forum/attendance/etc texts for later retrieval. Main loot information not included.]])
farmbuyer@1 1836 b:SetFullWidth(true)
farmbuyer@1 1837 b:SetCallback("OnClick", function()
farmbuyer@1 1838 StaticPopup_Show "OUROL_SAVE_SAVEAS"
farmbuyer@1 1839 _d:Hide()
farmbuyer@1 1840 end)
farmbuyer@1 1841 control:AddChild(b)
farmbuyer@1 1842
farmbuyer@16 1843 do
farmbuyer@16 1844 local scontainer = GUI:Create("SimpleGroup")
farmbuyer@16 1845 scontainer:SetFullWidth(true)
farmbuyer@16 1846 scontainer:SetFullHeight(false)
farmbuyer@16 1847 scontainer:SetAutoAdjustHeight(false)
farmbuyer@16 1848 scontainer:SetHeight(40) -- no relative height available anymore
farmbuyer@16 1849 scontainer:SetLayout("Fill")
farmbuyer@16 1850 local scroll = GUI:Create("ScrollFrame")
farmbuyer@16 1851 scroll:SetLayout("List")
farmbuyer@16 1852 local saved = self:check_saved_table(--[[silent_on_empty=]]true)
farmbuyer@16 1853 if saved then for i,s in ipairs(saved) do
farmbuyer@16 1854 local il = GUI:Create("InteractiveLabel")
farmbuyer@16 1855 il:SetFullWidth(true)
farmbuyer@16 1856 il:SetText(s.name)
farmbuyer@16 1857 il:SetUserData("num",i)
farmbuyer@16 1858 il:SetHighlight(1,1,1,0.4)
farmbuyer@16 1859 local str = ("%s %d entries %s"):format(s.date,s.count,s.name)
farmbuyer@16 1860 il:SetCallback("OnEnter", function() setstatus(str) end)
farmbuyer@16 1861 il:SetCallback("OnLeave", statusy_OnLeave)
farmbuyer@16 1862 il:SetCallback("OnClick", function(_il)
farmbuyer@16 1863 local prev = _d:GetUserData("saved selection")
farmbuyer@16 1864 if prev then
farmbuyer@16 1865 prev.highlight:Hide()
farmbuyer@16 1866 prev:SetColor()
farmbuyer@16 1867 end
farmbuyer@16 1868 _il:SetColor(0,1,0)
farmbuyer@16 1869 _il.highlight:Show()
farmbuyer@16 1870 _d:SetUserData("saved selection",_il)
farmbuyer@16 1871 _d:GetUserData("Load"):SetDisabled(false)
farmbuyer@16 1872 _d:GetUserData("Delete"):SetDisabled(false)
farmbuyer@16 1873 end)
farmbuyer@16 1874 scroll:AddChild(il)
farmbuyer@16 1875 end end
farmbuyer@16 1876 scontainer:AddChild(scroll)
farmbuyer@16 1877 control:AddChild(scontainer)
farmbuyer@16 1878 end
farmbuyer@1 1879
farmbuyer@1 1880 b = mkbutton("Load",
farmbuyer@1 1881 [[Load previously saved text. +REPLACES> all current loot information!]])
farmbuyer@1 1882 b:SetRelativeWidth(0.5)
farmbuyer@1 1883 b:SetCallback("OnClick", function()
farmbuyer@1 1884 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1885 self:save_restore(num)
farmbuyer@1 1886 self:BuildMainDisplay()
farmbuyer@1 1887 end)
farmbuyer@1 1888 b:SetDisabled(true)
farmbuyer@1 1889 control:AddChild(b)
farmbuyer@1 1890 b = mkbutton("Delete",
farmbuyer@1 1891 [[Delete previously saved text.]])
farmbuyer@1 1892 b:SetRelativeWidth(0.5)
farmbuyer@1 1893 b:SetCallback("OnClick", function()
farmbuyer@1 1894 local num = _d:GetUserData("saved selection"):GetUserData("num")
farmbuyer@1 1895 self:save_delete(num)
farmbuyer@1 1896 self:BuildMainDisplay()
farmbuyer@1 1897 end)
farmbuyer@1 1898 b:SetDisabled(true)
farmbuyer@1 1899 control:AddChild(b)
farmbuyer@1 1900
farmbuyer@1 1901 b = GUI:Create("Spacer")
farmbuyer@1 1902 b:SetFullWidth(true)
farmbuyer@16 1903 b:SetHeight(10)
farmbuyer@1 1904 control:AddChild(b)
farmbuyer@1 1905
farmbuyer@1 1906 -- Other stuff on right-hand side
farmbuyer@1 1907 local tab_specials = GUI:Create("SimpleGroup")
farmbuyer@1 1908 tab_specials:SetLayout("Flow")
farmbuyer@1 1909 tab_specials:SetFullWidth(true)
farmbuyer@1 1910 control:AddChild(tab_specials)
farmbuyer@1 1911 control:ResumeLayout()
farmbuyer@1 1912
farmbuyer@1 1913 ----- Left-hand group
farmbuyer@1 1914 local tabs = GUI:Create("TabGroup")
farmbuyer@1 1915 tabs:SetLayout("Flow")
farmbuyer@1 1916 tabs.alignoffset = 25
farmbuyer@1 1917 tabs.titletext:SetFontObject(GameFontNormalSmall) -- XXX
farmbuyer@1 1918 do
farmbuyer@1 1919 self.sender_list.sort()
farmbuyer@1 1920 tabs.titletext:SetFormattedText("Received broadcast data from %d |4player:players;.",
farmbuyer@1 1921 self.sender_list.activeI)
farmbuyer@1 1922 end
farmbuyer@1 1923 tabs:SetRelativeWidth(0.99-rhs_width)
farmbuyer@1 1924 tabs:SetFullHeight(true)
farmbuyer@1 1925 tabs:SetTabs(tabgroup_tabs)
farmbuyer@1 1926 tabs:SetCallback("OnGroupSelected", tabs_OnGroupSelected_func)
farmbuyer@1 1927 tabs:SetCallback("OnTabEnter", function(_tabs,event,value,tab)
farmbuyer@1 1928 setstatus(_tabtexts[value].desc)
farmbuyer@1 1929 end)
farmbuyer@1 1930 tabs:SetCallback("OnTabLeave", statusy_OnLeave)
farmbuyer@1 1931 tabs:SetUserData("special buttons group",tab_specials)
farmbuyer@1 1932 tabs:SelectTab(opt_tabselect or "eoi")
farmbuyer@1 1933
farmbuyer@1 1934 display:AddChildren (tabs, control)
farmbuyer@1 1935 display:ApplyStatus()
farmbuyer@1 1936
farmbuyer@1 1937 display:Show() -- without this, only appears every *other* function call
farmbuyer@1 1938 return display
farmbuyer@1 1939 end
farmbuyer@1 1940
farmbuyer@1 1941 function addon:OpenMainDisplayToTab (text)
farmbuyer@1 1942 text = '^'..text
farmbuyer@1 1943 for tab,v in pairs(_tabtexts) do
farmbuyer@1 1944 if v.title:lower():find(text) then
farmbuyer@1 1945 self:BuildMainDisplay(tab)
farmbuyer@1 1946 return true
farmbuyer@1 1947 end
farmbuyer@1 1948 end
farmbuyer@1 1949 end
farmbuyer@1 1950
farmbuyer@1 1951 -- Essentially a re-click on the current tab (if the current tab were clickable).
farmbuyer@1 1952 function addon:redisplay ()
farmbuyer@1 1953 tabs_OnGroupSelected_func (unpack(tabs_OnGroupSelected_func_args))
farmbuyer@1 1954 end
farmbuyer@1 1955
farmbuyer@1 1956 end -- local 'do' scope
farmbuyer@1 1957
farmbuyer@1 1958
farmbuyer@1 1959 ------ Popup dialogs
farmbuyer@1 1960 -- Callback for each Next/Accept stage of inserting a new loot row via dropdown
farmbuyer@1 1961 local function eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1962 if data.all_done then
farmbuyer@1 1963 -- It'll probably be the final entry in the table, but there might have
farmbuyer@1 1964 -- been real loot happening at the same time.
farmbuyer@1 1965 local boss_index = addon._addLootEntry{
farmbuyer@1 1966 kind = 'boss',
farmbuyer@1 1967 bosskill = (OuroLootSV_opts.snarky_boss and addon.boss_abbrev[data.name] or data.name) or data.name,
farmbuyer@1 1968 reason = 'kill',
farmbuyer@1 1969 instance = data.instance,
farmbuyer@1 1970 duration = 0,
farmbuyer@1 1971 }
farmbuyer@1 1972 local entry = tremove(g_loot,boss_index)
farmbuyer@1 1973 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 1974 addon:_mark_boss_kill(data.rowindex)
farmbuyer@1 1975 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 1976 dialog.data = nil -- free up memory
farmbuyer@1 1977 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 1978 return
farmbuyer@1 1979 end
farmbuyer@1 1980
farmbuyer@16 1981 local text = dialog.editBox:GetText()
farmbuyer@1 1982
farmbuyer@1 1983 -- second click
farmbuyer@1 1984 if data.name and text then
farmbuyer@1 1985 data.instance = text
farmbuyer@1 1986 data.all_done = true
farmbuyer@1 1987 -- in future do one more thing, for now just jump to the check
farmbuyer@1 1988 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 1989 end
farmbuyer@1 1990
farmbuyer@1 1991 -- first click
farmbuyer@1 1992 if text then
farmbuyer@1 1993 data.name = text
farmbuyer@1 1994 local getinstance = StaticPopup_Show("OUROL_EOI_INSERT","instance")
farmbuyer@1 1995 getinstance.data = data
farmbuyer@16 1996 getinstance.editBox:SetText(addon.instance_tag())
farmbuyer@1 1997 -- This suppresses auto-hide (which would case the getinstance dialog
farmbuyer@1 1998 -- to go away), but only when mouse clicking. OnEnter is on its own.
farmbuyer@1 1999 return true
farmbuyer@1 2000 end
farmbuyer@1 2001 end
farmbuyer@1 2002
farmbuyer@1 2003 local function eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2004 if data.all_done then
farmbuyer@1 2005 --local real_rebroadcast, real_enabled = addon.rebroadcast, addon.enabled
farmbuyer@1 2006 --g_rebroadcast, g_enabled = false, true
farmbuyer@1 2007 data.display:Hide()
farmbuyer@1 2008 local loot_index = addon:CHAT_MSG_LOOT ("manual", data.recipient, data.name, data.notes)
farmbuyer@1 2009 --g_rebroadcast, g_enabled = real_g_rebroadcast, real_g_enabled
farmbuyer@1 2010 local entry = tremove(g_loot,loot_index)
farmbuyer@1 2011 tinsert(g_loot,data.rowindex,entry)
farmbuyer@1 2012 --data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.rowindex)
farmbuyer@1 2013 addon:_fill_out_eoi_data(data.rowindex)
farmbuyer@1 2014 addon:BuildMainDisplay()
farmbuyer@1 2015 dialog.data = nil
farmbuyer@1 2016 addon:Print("Inserted %s %s (entry %d).", data.kind, data.name, data.rowindex)
farmbuyer@1 2017 return
farmbuyer@1 2018 end
farmbuyer@1 2019
farmbuyer@16 2020 local text = dialog.editBox:GetText():trim()
farmbuyer@1 2021
farmbuyer@1 2022 -- third click
farmbuyer@1 2023 if data.name and data.recipient and text then
farmbuyer@1 2024 data.notes = (text ~= "<none>") and text or nil
farmbuyer@1 2025 data.all_done = true
farmbuyer@1 2026 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2027 end
farmbuyer@1 2028
farmbuyer@1 2029 -- second click
farmbuyer@1 2030 if data.name and text then
farmbuyer@1 2031 data.recipient = text
farmbuyer@1 2032 local getnotes = StaticPopup_Show("OUROL_EOI_INSERT","notes")
farmbuyer@1 2033 getnotes.data = data
farmbuyer@16 2034 getnotes.editBox:SetText("<none>")
farmbuyer@16 2035 getnotes.editBox:HighlightText()
farmbuyer@1 2036 return true
farmbuyer@1 2037 end
farmbuyer@1 2038
farmbuyer@1 2039 -- first click
farmbuyer@1 2040 if text then
farmbuyer@1 2041 data.name = text
farmbuyer@1 2042 dialog:Hide() -- technically a "different" one about to be shown
farmbuyer@1 2043 local getrecipient = StaticPopup_Show("OUROL_EOI_INSERT","recipient")
farmbuyer@1 2044 getrecipient.data = data
farmbuyer@16 2045 getrecipient.editBox:SetText("")
farmbuyer@1 2046 return true
farmbuyer@1 2047 end
farmbuyer@1 2048 end
farmbuyer@1 2049
farmbuyer@1 2050 local function eoi_st_insert_OnAccept (dialog, data)
farmbuyer@1 2051 if data.kind == 'boss' then
farmbuyer@1 2052 return eoi_st_insert_OnAccept_boss (dialog, data)
farmbuyer@1 2053 elseif data.kind == 'loot' then
farmbuyer@1 2054 return eoi_st_insert_OnAccept_loot (dialog, data)
farmbuyer@1 2055 end
farmbuyer@1 2056 end
farmbuyer@1 2057
farmbuyer@1 2058 StaticPopupDialogs["OUROL_CLEAR"] = flib.StaticPopup{
farmbuyer@1 2059 text = "Clear current loot information and text?",
farmbuyer@16 2060 button1 = YES,
farmbuyer@16 2061 button2 = NO,
farmbuyer@1 2062 OnAccept = function (dialog, addon)
farmbuyer@1 2063 addon:Clear(--[[verbose_p=]]true)
farmbuyer@1 2064 end,
farmbuyer@1 2065 }
farmbuyer@1 2066
farmbuyer@16 2067 StaticPopupDialogs["OUROL_HIST_CLEAR"] = flib.StaticPopup{
farmbuyer@16 2068 text = "Erase all history entries from %s?",
farmbuyer@16 2069 button1 = YES,
farmbuyer@16 2070 button2 = NO,
farmbuyer@16 2071 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2072 data2(addon)
farmbuyer@16 2073 addon:Print("Stimpy, you eeediot, you've pushed the history erase button!")
farmbuyer@16 2074 addon:redisplay()
farmbuyer@16 2075 end,
farmbuyer@16 2076 }
farmbuyer@16 2077
farmbuyer@16 2078 StaticPopupDialogs["OUROL_HIST_PREEN"] = flib.StaticPopup{
farmbuyer@16 2079 text = "Erase all but the latest entry for players on %s?",
farmbuyer@16 2080 button1 = YES,
farmbuyer@16 2081 button2 = NO,
farmbuyer@16 2082 OnAccept = function (dialog, addon, data2)
farmbuyer@16 2083 data2(addon)
farmbuyer@16 2084 addon:Print("All loot prior to the most recent entries has been erased.")
farmbuyer@16 2085 addon:redisplay()
farmbuyer@16 2086 end,
farmbuyer@16 2087 }
farmbuyer@16 2088
farmbuyer@1 2089 StaticPopupDialogs["OUROL_REMIND"] = flib.StaticPopup{
farmbuyer@1 2090 text = "Do you wish to activate Ouro Loot?\n\n(Hit the Escape key to close this window without clicking)",
farmbuyer@1 2091 button1 = "Activate recording", -- "accept", left
farmbuyer@1 2092 button3 = "Broadcast only", -- "alt", middle
farmbuyer@1 2093 button2 = "Help", -- "cancel", right
farmbuyer@1 2094 OnAccept = function (dialog, addon)
farmbuyer@1 2095 addon:Activate()
farmbuyer@1 2096 end,
farmbuyer@1 2097 OnAlt = function (dialog, addon)
farmbuyer@1 2098 addon:Activate(nil,true)
farmbuyer@1 2099 end,
farmbuyer@1 2100 OnCancel = function (dialog, addon)
farmbuyer@1 2101 -- hitting escape also calls this, but the 3rd arg would be "clicked"
farmbuyer@1 2102 -- in both cases, not useful here.
farmbuyer@1 2103 local helpbutton = dialog.button2
farmbuyer@1 2104 local ismousing = MouseIsOver(helpbutton)
farmbuyer@1 2105 if ismousing then
farmbuyer@1 2106 -- they actually clicked the button (or at least the mouse was over "Help"
farmbuyer@1 2107 -- when they hit escape... sigh)
farmbuyer@1 2108 addon:BuildMainDisplay('help')
farmbuyer@1 2109 else
farmbuyer@1 2110 addon.popped = true
farmbuyer@1 2111 end
farmbuyer@1 2112 end,
farmbuyer@1 2113 }
farmbuyer@1 2114
farmbuyer@1 2115 -- The data member here is a table built with:
farmbuyer@1 2116 -- {rowindex=<GUI row receiving click>, display=_d, kind=<loot/boss>}
farmbuyer@1 2117 do
farmbuyer@1 2118 local t = flib.StaticPopup{
farmbuyer@1 2119 text = "Enter name of new %s, then click Next or press Enter:",
farmbuyer@1 2120 button1 = "Next >",
farmbuyer@1 2121 button2 = CANCEL,
farmbuyer@1 2122 hasEditBox = true,
farmbuyer@16 2123 editBoxWidth = 350,
farmbuyer@1 2124 maxLetters = 50,
farmbuyer@1 2125 noCancelOnReuse = true,
farmbuyer@1 2126 --[[ XXX still needed?
farmbuyer@1 2127 OnShow = function(dialog)
farmbuyer@1 2128 dialog.wideEditBox:SetText("")
farmbuyer@1 2129 dialog.wideEditBox:SetFocus()
farmbuyer@1 2130 end,]]
farmbuyer@1 2131 }
farmbuyer@1 2132 t.EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2133 local dialog = editbox:GetParent()
farmbuyer@1 2134 if not eoi_st_insert_OnAccept (dialog, dialog.data) then
farmbuyer@1 2135 dialog:Hide() -- replicate OnAccept click behavior
farmbuyer@1 2136 end
farmbuyer@1 2137 end
farmbuyer@1 2138 t.enterClicksFirstButton = nil -- no effect with editbox focused
farmbuyer@1 2139 t.OnAccept = eoi_st_insert_OnAccept
farmbuyer@1 2140 StaticPopupDialogs["OUROL_EOI_INSERT"] = t
farmbuyer@1 2141 end
farmbuyer@1 2142
farmbuyer@1 2143 -- This seems to be gratuitous use of metatables, really.
farmbuyer@1 2144 do
farmbuyer@1 2145 local OEIL = {
farmbuyer@1 2146 text = "Paste the new item into here, then click Next or press Enter:",
farmbuyer@1 2147 __index = StaticPopupDialogs["OUROL_EOI_INSERT"]
farmbuyer@1 2148 }
farmbuyer@1 2149 StaticPopupDialogs["OUROL_EOI_INSERT_LOOT"] = setmetatable(OEIL,OEIL)
farmbuyer@1 2150
farmbuyer@1 2151 hooksecurefunc("ChatEdit_InsertLink", function (link,...)
farmbuyer@1 2152 local dialogname = StaticPopup_Visible "OUROL_EOI_INSERT_LOOT"
farmbuyer@1 2153 if dialogname then
farmbuyer@16 2154 _G[dialogname.."EditBox"]:SetText(link)
farmbuyer@1 2155 return true
farmbuyer@1 2156 end
farmbuyer@1 2157 end)
farmbuyer@1 2158 end
farmbuyer@1 2159
farmbuyer@1 2160 StaticPopupDialogs["OUROL_REASSIGN_ENTER"] = flib.StaticPopup{
farmbuyer@1 2161 text = "Enter the player name:",
farmbuyer@1 2162 button1 = ACCEPT,
farmbuyer@1 2163 button2 = CANCEL,
farmbuyer@1 2164 hasEditBox = true,
farmbuyer@1 2165 --[[ XXX needed?
farmbuyer@1 2166 OnShow = function(dialog)
farmbuyer@1 2167 dialog.editBox:SetText("")
farmbuyer@1 2168 dialog.editBox:SetFocus()
farmbuyer@1 2169 end,]]
farmbuyer@1 2170 OnAccept = function(dialog, data)
farmbuyer@1 2171 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2172 g_loot[data.index].person = name
farmbuyer@1 2173 g_loot[data.index].person_class = select(2,UnitClass(name))
farmbuyer@16 2174 -- FIXME also update history
farmbuyer@1 2175 addon:Print("Reassigned entry %d to '%s'.", data.index, name)
farmbuyer@1 2176 data.display:GetUserData("eoiST"):OuroLoot_Refresh(data.index)
farmbuyer@1 2177 end,
farmbuyer@1 2178 }
farmbuyer@1 2179
farmbuyer@1 2180 StaticPopupDialogs["OUROL_SAVE_SAVEAS"] = flib.StaticPopup{
farmbuyer@1 2181 text = "Enter a name for the loot collection:",
farmbuyer@1 2182 button1 = ACCEPT,
farmbuyer@1 2183 button2 = CANCEL,
farmbuyer@1 2184 hasEditBox = true,
farmbuyer@1 2185 maxLetters = 30,
farmbuyer@1 2186 --[[ XXX
farmbuyer@1 2187 OnShow = function(dialog)
farmbuyer@1 2188 dialog.editBox:SetText("")
farmbuyer@1 2189 dialog.editBox:SetFocus()
farmbuyer@1 2190 end,]]
farmbuyer@1 2191 OnAccept = function(dialog)--, data)
farmbuyer@1 2192 local name = dialog.usertext --editBox:GetText()
farmbuyer@1 2193 addon:save_saveas(name)
farmbuyer@1 2194 addon:BuildMainDisplay()
farmbuyer@1 2195 end,
farmbuyer@1 2196 OnCancel = function(dialog)--, data, reason)
farmbuyer@1 2197 addon:BuildMainDisplay()
farmbuyer@1 2198 end,
farmbuyer@1 2199 --[[XXX
farmbuyer@1 2200 EditBoxOnEnterPressed = function(editbox)
farmbuyer@1 2201 local dialog = editbox:GetParent()
farmbuyer@1 2202 StaticPopupDialogs["OUROL_SAVE_SAVEAS"].OnAccept (dialog, dialog.data)
farmbuyer@1 2203 dialog:Hide()
farmbuyer@1 2204 end,]]
farmbuyer@1 2205 }
farmbuyer@1 2206
farmbuyer@1 2207 -- vim:noet