farmbuyer@1
|
1
|
farmbuyer@1
|
2 local todo = [[
|
farmbuyer@1
|
3 - broadcasted entries triggering auto-shard don't have "shard" text
|
farmbuyer@1
|
4
|
farmbuyer@1
|
5 - [DONE,TEST,comm] releasing before DBM signals wipe results in outdoor location
|
farmbuyer@1
|
6
|
farmbuyer@1
|
7 - implement ack, then fallback to recording if not ack'd
|
farmbuyer@1
|
8
|
farmbuyer@1
|
9 - special treatment for recipes / BoE items? default to guild vault?
|
farmbuyer@1
|
10
|
farmbuyer@29
|
11 - [DONE,TEST,comm] rebroadcasting entire boss sections, entire days. (TODO: maybe only whisper
|
farmbuyer@29
|
12 to specific people rather than broadcast.)
|
farmbuyer@1
|
13
|
farmbuyer@16
|
14 - [DONE] signpost a potential boss kill, pipeline loot until the cache clears
|
farmbuyer@1
|
15
|
farmbuyer@1
|
16 - Being able to drag rows up and down the main loot grid would be awesome. Coding
|
farmbuyer@1
|
17 that would be likely to drive me batshiat insane.
|
farmbuyer@1
|
18 ]]
|
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19
|
farmbuyer@1
|
20 local addon = select(2,...)
|
farmbuyer@1
|
21
|
farmbuyer@1
|
22 addon.helptree = {
|
farmbuyer@1
|
23 {
|
farmbuyer@1
|
24 value = "about",
|
farmbuyer@1
|
25 text = "About",
|
farmbuyer@1
|
26 },
|
farmbuyer@1
|
27 {
|
farmbuyer@1
|
28 value = "basic",
|
farmbuyer@1
|
29 text = "Basics",
|
farmbuyer@1
|
30 children = {
|
farmbuyer@1
|
31 {
|
farmbuyer@1
|
32 value = "loot",
|
farmbuyer@1
|
33 text = "Loot Entries",
|
farmbuyer@1
|
34 },
|
farmbuyer@1
|
35 {
|
farmbuyer@1
|
36 value = "boss",
|
farmbuyer@1
|
37 text = "Boss Entries",
|
farmbuyer@1
|
38 },
|
farmbuyer@1
|
39 },
|
farmbuyer@1
|
40 },
|
farmbuyer@1
|
41 {
|
farmbuyer@1
|
42 value = "tracking",
|
farmbuyer@1
|
43 text = "Tracking Loot",
|
farmbuyer@1
|
44 children = {
|
farmbuyer@1
|
45 {
|
farmbuyer@1
|
46 value = "enabled",
|
farmbuyer@1
|
47 text = "Full Tracking",
|
farmbuyer@1
|
48 },
|
farmbuyer@1
|
49 {
|
farmbuyer@1
|
50 value = "bcast",
|
farmbuyer@1
|
51 text = "Rebroadcasting",
|
farmbuyer@1
|
52 },
|
farmbuyer@1
|
53 },
|
farmbuyer@1
|
54 },
|
farmbuyer@1
|
55 {
|
farmbuyer@1
|
56 value = "texts",
|
farmbuyer@1
|
57 text = "Generated Texts",
|
farmbuyer@1
|
58 children = {
|
farmbuyer@1
|
59 {
|
farmbuyer@1
|
60 value = "forum",
|
farmbuyer@1
|
61 text = "Forum Markup",
|
farmbuyer@1
|
62 },
|
farmbuyer@1
|
63 {
|
farmbuyer@1
|
64 value = "other",
|
farmbuyer@1
|
65 text = "Other Texts",
|
farmbuyer@1
|
66 },
|
farmbuyer@1
|
67 {
|
farmbuyer@1
|
68 value = "saved",
|
farmbuyer@1
|
69 text = "Saved Texts",
|
farmbuyer@1
|
70 },
|
farmbuyer@1
|
71 },
|
farmbuyer@1
|
72 },
|
farmbuyer@1
|
73 {
|
farmbuyer@7
|
74 value = "history",
|
farmbuyer@7
|
75 text = "History Tab",
|
farmbuyer@7
|
76 },
|
farmbuyer@7
|
77 {
|
farmbuyer@1
|
78 value = "tips",
|
farmbuyer@1
|
79 text = "Handy Tips",
|
farmbuyer@1
|
80 children = {
|
farmbuyer@1
|
81 {
|
farmbuyer@1
|
82 value = "slashies",
|
farmbuyer@1
|
83 text = "Slash Commands",
|
farmbuyer@1
|
84 },
|
farmbuyer@1
|
85 },
|
farmbuyer@1
|
86 },
|
farmbuyer@1
|
87 {
|
farmbuyer@1
|
88 value = "todo",
|
farmbuyer@1
|
89 text = "TODOs, Bugs, etc",
|
farmbuyer@1
|
90 children = {
|
farmbuyer@1
|
91 {
|
farmbuyer@1
|
92 value = "gotchas",
|
farmbuyer@1
|
93 text = "Gotchas",
|
farmbuyer@1
|
94 },
|
farmbuyer@1
|
95 {
|
farmbuyer@1
|
96 value = "todolist",
|
farmbuyer@1
|
97 text = "TODO/knownbugs",
|
farmbuyer@1
|
98 },
|
farmbuyer@1
|
99 },
|
farmbuyer@1
|
100 },
|
farmbuyer@1
|
101 }
|
farmbuyer@1
|
102
|
farmbuyer@1
|
103 -- Help text. Formatting doesn't matter, but use a blank line to split
|
farmbuyer@1
|
104 -- paragraphs. This file needs to be edited with a text editor that doesn't
|
farmbuyer@1
|
105 -- do anything stupid by placing extra spaces at the end of lines.
|
farmbuyer@1
|
106 do
|
farmbuyer@1
|
107 local replacement_colors = { ["+"]="|cff30adff", ["<"]="|cff00ff00", [">"]="|r" }
|
farmbuyer@1
|
108 local T={}
|
farmbuyer@1
|
109 T.about = [[
|
farmbuyer@1
|
110 Ouro Loot is the fault of Farmbuyer of Ouroboros on US-Kilrogg. Bug reports,
|
farmbuyer@1
|
111 comments, and suggestions are welcome at the project page at curse.com or send
|
farmbuyer@1
|
112 them to <farmbuyer@gmail.com>.
|
farmbuyer@1
|
113 ]]
|
farmbuyer@1
|
114
|
farmbuyer@1
|
115 T.basic = [[
|
farmbuyer@1
|
116 The </ouroloot> (and </loot> by default) command opens this display. The buttons
|
farmbuyer@1
|
117 on the right side control operation and are mostly self-explanatory. Hovering over
|
farmbuyer@1
|
118 things will usually display some additional text in the gray line at the bottom.
|
farmbuyer@1
|
119
|
farmbuyer@1
|
120 Each tab on the left side can additionally create extra contols in the lower-right
|
farmbuyer@1
|
121 section of the display.
|
farmbuyer@1
|
122
|
farmbuyer@1
|
123 The first tab on the left side, <Loot>, is where everything goes to and comes
|
farmbuyer@1
|
124 from. Looting events and Deadly Boss Mods notifications go to the <Loot> tab; the
|
farmbuyer@1
|
125 other tabs are all generated from the information in the <Loot> tab.
|
farmbuyer@16
|
126
|
farmbuyer@16
|
127 |cffff335dNote about these Help pages:|r The category "titles" on the left side
|
farmbuyer@16
|
128 have their own help text, in addition to the more specific entries in the expanded
|
farmbuyer@16
|
129 list. Read those first before expanding the categories or you'll miss stuff.
|
farmbuyer@1
|
130 ]]
|
farmbuyer@1
|
131
|
farmbuyer@1
|
132 T.basic_loot = [[
|
farmbuyer@1
|
133 A "loot row" in the first tab has three columns: the item, the recipient, and any
|
farmbuyer@1
|
134 extra notes. The recipient's class icon is displayed by their names, if class
|
farmbuyer@1
|
135 information is available at the time.
|
farmbuyer@1
|
136
|
farmbuyer@1
|
137 <Mouse Hover>
|
farmbuyer@1
|
138
|
farmbuyer@1
|
139 Hovering the mouse over the first column will display the item in a tooltip.
|
farmbuyer@1
|
140
|
farmbuyer@1
|
141 Hovering over the second column will display a tooltip with the loot that person
|
farmbuyer@1
|
142 has received. If they've won more than 10 items, the list is cut off with '...'
|
farmbuyer@1
|
143 at the end; to see the full list, use the right-click +Show only this player> option
|
farmbuyer@1
|
144 instead.
|
farmbuyer@1
|
145
|
farmbuyer@1
|
146 <Right-Click>
|
farmbuyer@1
|
147
|
farmbuyer@1
|
148 Right-clicking a loot row shows a dropdown menu.
|
farmbuyer@1
|
149
|
farmbuyer@1
|
150 Right-clicking in the first or third columns will display options for special
|
farmbuyer@1
|
151 treatment of that loot entry (marking as offspec, etcetera). Using any of those
|
farmbuyer@1
|
152 options will change the text in the third column (which will then affect the text
|
farmbuyer@1
|
153 in the generated tabs, such as forum markup).
|
farmbuyer@1
|
154
|
farmbuyer@1
|
155 Right-clicking in the second column allows you to temporarily remove all other
|
farmbuyer@1
|
156 players from the loot display. Use the reset button in the lower-right corner to
|
farmbuyer@1
|
157 restore the display to normal. The menu also allows you to +reassign> loot from
|
farmbuyer@1
|
158 one player to another; if the new recipient is not in the raid group at the time,
|
farmbuyer@1
|
159 use the +Enter name...> option at the bottom of the list of names to type the
|
farmbuyer@1
|
160 name into a text box. If your raid takes advantage of the new ability to trade
|
farmbuyer@1
|
161 soulbound items, you will need to reassign the item here for the generated text
|
farmbuyer@1
|
162 to be factually correct.
|
farmbuyer@1
|
163
|
farmbuyer@1
|
164 See the help screen on "Boss Entries" for the +Insert new boss kill event> option.
|
farmbuyer@1
|
165
|
farmbuyer@1
|
166 <Double-Click>
|
farmbuyer@1
|
167
|
farmbuyer@1
|
168 Double-clicking a loot row in the third ("Notes") column allows you to edit that
|
farmbuyer@1
|
169 field directly. The color of the text will still depend on any +Mark as ___>
|
farmbuyer@1
|
170 actions done to that loot row, whether automatically or by hand.
|
farmbuyer@1
|
171 ]]
|
farmbuyer@1
|
172
|
farmbuyer@1
|
173 T.basic_boss = [[
|
farmbuyer@1
|
174 Boss wipe/kill entries are entirely dependant on Deadly Boss Mods being enabled and
|
farmbuyer@1
|
175 up-to-date. The typical sequence of events for our usual raids goes like this:
|
farmbuyer@1
|
176
|
farmbuyer@1
|
177 We make four or five attempts on Baron Steamroller. As DBM registers that combat
|
farmbuyer@1
|
178 ends, a <wipe> event is entered on the loot display along with the duration of the
|
farmbuyer@1
|
179 fight. If the loot display is opened, the wipes will be visible with a light gray
|
farmbuyer@1
|
180 background.
|
farmbuyer@1
|
181
|
farmbuyer@1
|
182 After reminding the dps classes to watch the threat meters, we manage to kill
|
farmbuyer@1
|
183 Steamroller. When DBM registers the win, a <kill> event is entered on the display
|
farmbuyer@1
|
184 with a dark gray background.
|
farmbuyer@1
|
185 All previous <wipe>s are removed and collapsed into the <kill> event. The final
|
farmbuyer@1
|
186 <kill> event shows the duration of the successful fight and the number of attempts
|
farmbuyer@1
|
187 needed (or "one-shot" if we manage to be competent).
|
farmbuyer@1
|
188
|
farmbuyer@1
|
189 Sometimes this goes wrong, when DBM misses its own triggers. If DBM does not catch
|
farmbuyer@1
|
190 the start of the boss fight, it can't register the end, so nothing at all is
|
farmbuyer@1
|
191 recorded. If the fight was a win but DBM does not catch the victory conditions,
|
farmbuyer@1
|
192 then DBM will (after several seconds) decide that it was a wipe instead. And
|
farmbuyer@1
|
193 sometimes useful loot will drop from trash mobs, which DBM knows nothing about.
|
farmbuyer@1
|
194
|
farmbuyer@1
|
195 For all those reasons, right-clicking on a "boss row" will display options for
|
farmbuyer@1
|
196 +Insert new boss kill event>, and for toggling a <wipe> into a <kill>. We often
|
farmbuyer@1
|
197 insert bosses named "trash" to break up the display and correct the forum markup
|
farmbuyer@1
|
198 listing.
|
farmbuyer@1
|
199 ]]
|
farmbuyer@1
|
200
|
farmbuyer@1
|
201 T.tracking = [[
|
farmbuyer@1
|
202 The first button underneath +Main> in the right-hand column displays the current
|
farmbuyer@1
|
203 status of the addon. If it is disabled, then no recording, rebroadcasting, or
|
farmbuyer@1
|
204 listening for rebroadcasts is performed. Any loot already recorded will be restored
|
farmbuyer@1
|
205 across login sessions no matter the status.
|
farmbuyer@1
|
206
|
farmbuyer@1
|
207 You can turn on tracking/broadcasting before joining a raid. If you join a raid
|
farmbuyer@1
|
208 and the addon has not been turned on, then (by default) a popup dialog will ask for
|
farmbuyer@1
|
209 instructions. (This can be turned off in the advanced <Options>.)
|
farmbuyer@1
|
210
|
farmbuyer@1
|
211 The addon tries to be smart about logging on during a raid (due to a disconnect or
|
farmbuyer@1
|
212 relog). If you log in, are already in a raid group, and loot has already been
|
farmbuyer@16
|
213 stored from tracking, it will re-enable itself automatically.
|
farmbuyer@1
|
214
|
farmbuyer@1
|
215 The intent of the addon design is that, after the end of a raid, all the generated
|
farmbuyer@1
|
216 markup text is done, optionally saved (see "Generated Texts - Saved Texts"), and
|
farmbuyer@1
|
217 then cleared from
|
farmbuyer@1
|
218 storage altogether. As a result, if you login with restored loot information but
|
farmbuyer@1
|
219 are not in a raid, the addon will do nothing on its own -- but will assume that
|
farmbuyer@1
|
220 you've forgotten to finish those steps and will yammer about it in the chat window
|
farmbuyer@1
|
221 as a reminder.
|
farmbuyer@1
|
222
|
farmbuyer@1
|
223 The +Threshold> drop-down has no connection at all with any current loot threshold
|
farmbuyer@1
|
224 set by you or a master looter.
|
farmbuyer@1
|
225 ]]
|
farmbuyer@1
|
226
|
farmbuyer@1
|
227 T.tracking_enabled = [[
|
farmbuyer@1
|
228 Full tracking records all loot events that fulfill these criteria:
|
farmbuyer@1
|
229
|
farmbuyer@1
|
230 1) The loot quality is equal to or better than what you have selected in the
|
farmbuyer@1
|
231 +Threshold> drop-down.
|
farmbuyer@1
|
232
|
farmbuyer@1
|
233 2) The loot is not one of the few items hardcoded to not be tracked (badges,
|
farmbuyer@1
|
234 emblems, Stone Keeper Shards, etc).
|
farmbuyer@1
|
235
|
farmbuyer@1
|
236 3) <You can see the loot event.> More precisely, you need to be close enough
|
farmbuyer@1
|
237 to the recipient of the loot to be able to see "So-And-So receives loot: [Stuff]"
|
farmbuyer@1
|
238 in your chat window, even if you have those actual loot messages turned off.
|
farmbuyer@1
|
239
|
farmbuyer@1
|
240 It is (3) that causes complications. A master looter can assign loot to anybody
|
farmbuyer@1
|
241 anywhere in a raid instance, but the range on detecting loot events is much
|
farmbuyer@1
|
242 smaller. If your raid does not use master looting then you merely need to be
|
farmbuyer@1
|
243 close enough to the boss corpse, presuming that the winners will need to walk
|
farmbuyer@1
|
244 over to get their phat epix.
|
farmbuyer@1
|
245
|
farmbuyer@1
|
246 If you do use master looter, then you have two options: first, you can
|
farmbuyer@1
|
247 require players
|
farmbuyer@1
|
248 who might get loot to stay near the boss. You would then also need to stay near
|
farmbuyer@1
|
249 the boss to detect the loot event. (This can be less hassle if you are also
|
farmbuyer@1
|
250 the loot master.) The downside is that other players moving on to fight to the
|
farmbuyer@1
|
251 next boss are doing so without the help of their teammates.
|
farmbuyer@1
|
252
|
farmbuyer@1
|
253 The other option is to ask other players to also install Ouro Loot, and for
|
farmbuyer@1
|
254 them to turn on the "Rebroadcasting" feature. Any loot events which they can
|
farmbuyer@1
|
255 see will be communicated to you. Then it only becomes necessary for at least
|
farmbuyer@1
|
256 one person to be close enough to the loot recipient to see the item awarded,
|
farmbuyer@1
|
257 and you will record it no matter how far away you are -- even back in Dalaran.
|
farmbuyer@1
|
258
|
farmbuyer@1
|
259 If you have Full Tracking enabled, then you are also automatically rebroadcasting.
|
farmbuyer@1
|
260 Having more than one player with Full Tracking turned on is probably a good
|
farmbuyer@1
|
261 idea, in case one of the trackers experiences a game crash or is suddenly kidnapped
|
farmbuyer@1
|
262 by robot ninja monkeys.
|
farmbuyer@1
|
263 ]]
|
farmbuyer@1
|
264
|
farmbuyer@1
|
265 T.tracking_bcast = [[
|
farmbuyer@1
|
266 The simplest method of operation is only rebroadcasting the loot events that you
|
farmbuyer@1
|
267 see, as you see them. Nothing is recorded in your local copy of the addon.
|
farmbuyer@1
|
268
|
farmbuyer@1
|
269 If you logout for any reason, the addon will not reactivate when you log back in.
|
farmbuyer@1
|
270
|
farmbuyer@1
|
271 You can use </loot bcast> or </loot broadcast> to turn on rebroadcasting without
|
farmbuyer@1
|
272 opening the GUI.
|
farmbuyer@1
|
273 ]]
|
farmbuyer@1
|
274
|
farmbuyer@1
|
275 T.texts = [[
|
farmbuyer@1
|
276 The middle tabs are just large editboxes. Their text is initially generated from
|
farmbuyer@1
|
277 the information stored on the main <Loot> tab, at the time you click on the tab.
|
farmbuyer@1
|
278 Not every bit of information that
|
farmbuyer@1
|
279 we want in the generated text is always available, or depends on things that the
|
farmbuyer@1
|
280 game itself can't know. So you can edit the text in the tabs and your edits will
|
farmbuyer@1
|
281 be preserved.
|
farmbuyer@1
|
282
|
farmbuyer@1
|
283 Each time you click one of the text tabs, every new entry on the <Loot> tab
|
farmbuyer@1
|
284 since the last time this tab was shown will be turned into text.
|
farmbuyer@1
|
285
|
farmbuyer@1
|
286 Clicking the +Regenerate> button will throw away all the text on that tab, including
|
farmbuyer@1
|
287 any edits you've made, and recreate all of it from scratch. If you've accidentally
|
farmbuyer@1
|
288 deleted the text from the editbox, or you've made manual changes to the <Loot> tab,
|
farmbuyer@1
|
289 you can use this button to start over.
|
farmbuyer@1
|
290
|
farmbuyer@1
|
291 You can click in an editbox and use Control-A to select all text, then Control-C
|
farmbuyer@1
|
292 to copy it to the system clipboard for subsequent pasting into a web browser or
|
farmbuyer@1
|
293 whatever. If you're on a Mac, you probably already know the equivalent keys.
|
farmbuyer@1
|
294 ]]
|
farmbuyer@1
|
295
|
farmbuyer@1
|
296 T.texts_forum = [[
|
farmbuyer@1
|
297 The <Forum Markup> tab creates text as used by the guild forums for Ouroboros
|
farmbuyer@1
|
298 of Kilrogg. By default this is fairly standard BBcode. The format of the
|
farmbuyer@1
|
299 individual loot items can be adjusted via the dropdown menu on the lower right
|
farmbuyer@1
|
300 of the tab.
|
farmbuyer@1
|
301
|
farmbuyer@1
|
302 The [url] choice defaults to using Wowhead. If you have the [item] extension
|
farmbuyer@1
|
303 for your BBcode installed, you can use either of those choices too. The "by ID"
|
farmbuyer@16
|
304 variant is good for heroic raid items that share names with nonheroic items,
|
farmbuyer@16
|
305 but the raw output is harder to read in the text tab.
|
farmbuyer@1
|
306
|
farmbuyer@1
|
307 You can also specify a custom string. Formatting is done with these replacements:
|
farmbuyer@1
|
308
|
farmbuyer@1
|
309 +$N>: item name|r
|
farmbuyer@1
|
310
|
farmbuyer@1
|
311 +$I>: (capital "eye", not "ell") numeric item ID|r
|
farmbuyer@1
|
312
|
farmbuyer@1
|
313 +$T>: loot recipient and any additional notes|r
|
farmbuyer@1
|
314
|
farmbuyer@1
|
315 +$X>: if more than one of the item was looted, this is the "x2", "x3", etc
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316
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317
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318 Pro tip #1: if something has happened on the main <Loot> tab which cannot be
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319 changed directly but would generate incorrect text, you can click this tab to
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320 generate the text right away. Then edit/move the text as needed. When you
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321 close the display or click back on the <Loot> tab, your edited text will be
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322 preserved for later.
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323
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324 Pro tip #2: Barring things like pro tip #1, the author typically does not
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325 generate any text until the end of the raid.
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326 ]]
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327
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328 T.texts_other = [[
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329 So far the only other generated text is the <Attendance> tab, an alphabetized list
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330 on a per-boss basis.
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331
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332 Other addons can register their own text tabs and corresponding generation
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333 functions. If you want to be able to feed text into an offline program (for
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334 example, a spreadsheet or DKP tracker), then this may be of use to you.
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335
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336 Ideas for more tabs? Tell me!
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337 ]]
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338
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339 T.texts_saved = [[
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340 The contents of the <Forum Markup>, <Attendance>, and other such tabs can be saved,
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341 so that they will not be lost when you use the +Clear> button.
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342
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343 Do any edits you want to the generated text tabs, then click the +Save Current As...>
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344 button on the right-hand side. Enter a short descriptive reminder (for example,
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345 "thursday hardmodes") in the popup dialog. The texts will remain in their tabs,
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346 but clearing loot information will not lose them now.
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347
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348 All saved texts are listed on the right-hand side. Clicking a saved text name
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349 lets you +Load> or +Delete> that saved set. The primary <Loot> tab is not saved
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350 and restored by this process, only the generated texts. This also means you cannot
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351 +Regenerate> the texts.
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352 ]]
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353
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354 T.history = [[
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355 The <History> tab maintains a list of all loot. It is intended to help answer
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356 questions such as "When was the last time PlayerX won something?" and "How much stuff
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357 has PlayerY gotten lately?" The history tab is, by design, not as configurable
|
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358 as the main <Loot> tab; entries cannot be manually edited and so forth.
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359
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360 This loot history is the only "live" data tab which persists across the +Clear Loot> command.
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361 For this reason, very little information is stored: only the recipient, the item,
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362 and a textual timestamp. Boss names, offspecs, and other notes are not preserved.
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363
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364 The default history window shows the most recent item received by each person. It
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365 is sorted with the most recent loot at the top, towards older loot at the bottom.
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366 You can click the column headers to rearrange the rows, but doing so repeatedly can
|
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367 lead to odd display issues.
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368
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369 Left-clicking a row will change the window to display all recorded loot for that
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370 player. While on that display, right-clicking any row will return to showing the
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371 most recent single item for all players.
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372
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373 Histories are maintained per-realm. This refers to the realm you are on when the
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374 loot drops, not the realm of the player receiving it (in the case of cross-realm
|
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375 groups). If you play multiple characters on the same realm, history will accumulate
|
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376 across all your raids. To change the displayed realm, use the dropdown menu in
|
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377 the lower right corner.
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378
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379 The +Regenerate> button permanently erases the history of the displayed realm, and
|
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380 creates fresh entries using whatever loot information is currently on the <Loot> tab.
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381 Be aware that the <Loot> tab does not track realms, so if you have gathered data
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382 for players on realm A, but are displaying realm B when you click the Regenerate button,
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383 then your history for realm B will be... very odd.
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384
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385 +Clear Realm History> and +Clear ALL History> are used to periodically wipe the
|
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386 slate clean. They do not generate any new entries from existing loot.
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387
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388 +Clear Older> deletes history information for all items not shown in the "most recent
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389 loot" display. It is another good periodic maintenance step, but does not discard
|
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390 as much data as the other actions.
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391
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392 Using +Reassign to...> will also move the item between player histories. The timestamp
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393 will not be changed; it will "always have been" received by the new recipient.
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394
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395 Using +Mark as disenchanted> or +Mark as guild vault> will remove the item from
|
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396 history altogether. Remarking such an item as +normal> or +offspec> will replace
|
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397 the item back into the player's history.
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398
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399 Note: the first time you display the histories during a game session, you will
|
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400 likely see several items listed as +UNKNOWN>. This is not a bug; these items are
|
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401 simply not in your local game cache. WoW will automatically retrieve the missing
|
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402 data after several seconds, but the display will not update until the next time
|
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403 the History tab is shown. Starting in WoW 4.0, the local game cache is not preserved
|
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404 across play sessions, so the +UNKNOWN> entries will pop up from time to time.
|
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405 ]]
|
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406
|
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407 T.tips = [[
|
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408 Shift-clicking an item in the <Loot> or <History> display will paste it into an
|
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|
409 open chat editbox.
|
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410
|
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411 The |cffff8000[Ouro Loot]|r "legendary item" displayed at the start of all
|
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412 chat messages is a clickable link. Clicking opens the main display. An option
|
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413 on the <Options> tab will cause a message to be printed after a boss kill,
|
farmbuyer@1
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414 mostly for lazy loot trackers who don't like typing slash commands to open windows.
|
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415
|
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416 If you are broadcasting to somebody else who is tracking, you should probably be
|
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417 using the same threshold. If yours is lower, then some of the loot you broadcast
|
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418 to him will be ignored. If yours is higher, then you will not be sending information
|
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419 that he would have recorded. The "correct" setting depends on what your guild wants
|
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420 to track.
|
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421
|
farmbuyer@1
|
422 Ticking the "notraid" box in advanced debugging <Options>, before enabling tracking,
|
farmbuyer@1
|
423 will make the tracking work outside of a raid group. Communication functions
|
farmbuyer@1
|
424 will behave a little strangely when doing this. Be sure to check the threshold!
|
farmbuyer@1
|
425 You can also use <"/ouroloot debug notraid"> instead.
|
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|
426
|
farmbuyer@1
|
427 Using the "Saved Texts" feature plus the +Clear> button is a great way of putting
|
farmbuyer@1
|
428 off pasting loot into your guild's website until a more convenient time.
|
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|
429 ]]
|
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|
430
|
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|
431 T.tips_slashies = [[
|
farmbuyer@16
|
432 If you give an unrecognized argument to the </ouroloot> slash command, it will
|
farmbuyer@16
|
433 search the tab titles left to right for a title beginning with the same letters as
|
farmbuyer@16
|
434 the argument, and open the display to that tab. For example, <"/loot a"> would
|
farmbuyer@16
|
435 open the <Attendance> tab, and <"/loot ad"> would open the <Advanced> tab. If
|
farmbuyer@16
|
436 you had added a theoretical <EQDKP> tab, then <"/loot eq"> would be the fastest
|
farmbuyer@16
|
437 way to see it.
|
farmbuyer@16
|
438
|
farmbuyer@1
|
439 The </ouroloot> command can take arguments to do things without going through
|
farmbuyer@1
|
440 the UI. Parts given in *(angle brackets)* are required, parts in [square brackets]
|
farmbuyer@1
|
441 are optional:
|
farmbuyer@1
|
442
|
farmbuyer@1
|
443 +broadcast>/+bcast>: turns on rebroadcasting|r
|
farmbuyer@1
|
444
|
farmbuyer@1
|
445 +on [T]>: turns on full tracking, optionally setting threshold to T|r
|
farmbuyer@1
|
446
|
farmbuyer@1
|
447 +off>: turns off everything|r
|
farmbuyer@1
|
448
|
farmbuyer@1
|
449 +thre[shold] T>: sets tracking threshold to T|r
|
farmbuyer@1
|
450
|
farmbuyer@1
|
451 +list>: prints saved text names and numbers|r
|
farmbuyer@1
|
452
|
farmbuyer@1
|
453 +save *(your set name)*>: saves texts as "your set name"|r
|
farmbuyer@1
|
454
|
farmbuyer@1
|
455 +restore *(N)*>: restores set number N|r
|
farmbuyer@1
|
456
|
farmbuyer@1
|
457 +delete *(N)*>: deletes set number N|r
|
farmbuyer@1
|
458
|
farmbuyer@1
|
459 +help>: opens the UI to the help tab|r
|
farmbuyer@1
|
460
|
farmbuyer@1
|
461 +toggle>: opens or closes the UI (used mostly in automated wrappers)|r
|
farmbuyer@1
|
462
|
farmbuyer@1
|
463
|
farmbuyer@1
|
464 If you use the slash commands to enable tracking or set loot thresholds, you can
|
farmbuyer@1
|
465 give numbers or common names for the threshold. For example, "0", "poor", "trash",
|
farmbuyer@1
|
466 "gray"/"grey" are all the same, "4", "epic", "purple" are the same, and so on.
|
farmbuyer@1
|
467 ]]
|
farmbuyer@1
|
468
|
farmbuyer@1
|
469 T.todo = [[
|
farmbuyer@1
|
470 If you have ideas or complaints or bug reports, first check the Bugs subcategories
|
farmbuyer@1
|
471 to see if they're already being worked on. Bug reports are especially helpful
|
farmbuyer@1
|
472 if you can include a screenshot (in whatever image format you find convenient).
|
farmbuyer@1
|
473
|
farmbuyer@1
|
474 Click the "About" line on the left for contact information.
|
farmbuyer@1
|
475 ]]
|
farmbuyer@1
|
476
|
farmbuyer@1
|
477 T.todo_gotchas = [[
|
farmbuyer@1
|
478 <Things Which Might Surprise You> (and things I'm not sure I like in the
|
farmbuyer@1
|
479 current design):
|
farmbuyer@1
|
480
|
farmbuyer@1
|
481 If you relog (or get disconnected) while in a raid group, behavior when you log
|
farmbuyer@1
|
482 back in can be surprising. If you have already recorded loot (and therefore
|
farmbuyer@1
|
483 the loot list is restored), then OL assumes it's from the current raid and should
|
farmbuyer@1
|
484 reactivate automatically in full tracking mode. If you were tracking but no
|
farmbuyer@1
|
485 loot had dropped yet (and therefore there was nothing *to* restore), then OL
|
farmbuyer@1
|
486 will pop up its reminder and ask again. Either way, if you were only broadcasting
|
farmbuyer@1
|
487 then OL will *not* go back to only broadcasting. This is probably a bug.
|
farmbuyer@1
|
488
|
farmbuyer@1
|
489 The saved texts feature does exactly that: only saves the generated texts, not
|
farmbuyer@1
|
490 the full loot list. Restoring will get you a blank first tab and whatever you
|
farmbuyer@1
|
491 previously had in the various generated text tabs.
|
farmbuyer@1
|
492
|
farmbuyer@1
|
493 Using the right-click menu to change an item's treatment (shard, offspec, etc)
|
farmbuyer@1
|
494 does not broadcast that change to anyone else who is also tracking. Changing
|
farmbuyer@1
|
495 the item and then selecting "rebroadcast this item" *does* include that extra
|
farmbuyer@1
|
496 info. Doing that on the initial "mark as xxx" action is... tricky.
|
farmbuyer@1
|
497
|
farmbuyer@1
|
498 The generated text tries to only list the name of the instance if it has not
|
farmbuyer@1
|
499 already been listed, or if it is different than the instance of the previous
|
farmbuyer@1
|
500 boss. If you relog, the "last printed instance name" will be forgotten, and
|
farmbuyer@1
|
501 you'll see redundant raid instance names appearing in the text.
|
farmbuyer@1
|
502
|
farmbuyer@1
|
503 After a boss wipe, multiple broadcasting players releasing spirit more than
|
farmbuyer@1
|
504 several seconds apart can cause spurious "wipe" entries (of zero duration) on
|
farmbuyer@1
|
505 the loot grid. The surefire way to avoid this is to not release spirit until
|
farmbuyer@1
|
506 DBM announces the wipe, but the problem isn't serious enough to really worry
|
farmbuyer@1
|
507 about. (Right-click the spurious entries and delete them.)
|
farmbuyer@1
|
508 ]]
|
farmbuyer@1
|
509
|
farmbuyer@1
|
510 T.todo_todolist = todo
|
farmbuyer@1
|
511
|
farmbuyer@1
|
512
|
farmbuyer@1
|
513 -- Fill out the table that will actually be used. Join adjacent lines here so
|
farmbuyer@1
|
514 -- that they'll wrap properly.
|
farmbuyer@1
|
515 addon.helptext = {}
|
farmbuyer@1
|
516 for k,text in pairs(T) do
|
farmbuyer@1
|
517 local funkykey = k:gsub('_','\001') -- this is how TreeGroup makes unique keys
|
farmbuyer@1
|
518 local wrapped = text
|
farmbuyer@1
|
519 wrapped = wrapped:gsub ("[%+<>]", replacement_colors)
|
farmbuyer@1
|
520 wrapped = wrapped:gsub ("([^\n])\n([^\n])", "%1 %2")
|
farmbuyer@1
|
521 wrapped = wrapped:gsub ("|r\n\n", "|r\n")
|
farmbuyer@1
|
522 wrapped = wrapped:gsub ("Ouroboros", "|cffa335ee<Ouroboros>|r")
|
farmbuyer@1
|
523 wrapped = wrapped:gsub ("%*%(", "<") :gsub("%)%*", ">")
|
farmbuyer@1
|
524 addon.helptext[funkykey] = wrapped
|
farmbuyer@1
|
525 end
|
farmbuyer@1
|
526 end -- do scope
|
farmbuyer@1
|
527 todo = nil
|
farmbuyer@1
|
528
|
farmbuyer@1
|
529
|
farmbuyer@1
|
530 -- Don't bother recording any of this loot:
|
farmbuyer@1
|
531 addon.default_itemfilter = {
|
farmbuyer@1
|
532 [29434] = true, -- Badge of Justice
|
farmbuyer@1
|
533 [40752] = true, -- Emblem of Heroism
|
farmbuyer@1
|
534 [40753] = true, -- Emblem of Valor
|
farmbuyer@1
|
535 [45624] = true, -- Emblem of Conquest
|
farmbuyer@1
|
536 -- could probably remove the above now
|
farmbuyer@1
|
537 [43228] = true, -- Stone Keeper's Shard
|
farmbuyer@1
|
538 [47241] = true, -- Emblem of Triumph
|
farmbuyer@1
|
539 [49426] = true, -- Emblem of Frost
|
farmbuyer@1
|
540 }
|
farmbuyer@1
|
541
|
farmbuyer@1
|
542 -- vim:noet
|