view ObjectiveTracker/Scenarios.lua @ 30:7583684becf4

- implement procedural block contents generation - redo anchor calculations to allow for transitional animation - attempt to sort out event handling quirks related to autopopup quest completion and turn-in - revise the data structures created by the different GetInfo's - start on trimming out redundant variables
author Nenue
date Thu, 14 Apr 2016 17:11:13 -0400
parents c3aa94bc6be2
children e84d645c8ab8
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--- ${PACKAGE_NAME}
-- @file-author@
-- @project-revision@ @project-hash@
-- @file-revision@ @file-hash@
-- Created: 4/13/2016 8:17 PM
local B = select(2,...).frame
local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')

local Scenario = Module.Scenario

Scenario.GetNumWatched = function()
end