annotate ObjectiveTracker/DefaultTracker.lua @ 39:92534dc793f2

- restore the previous QuestLogSelection after pulling for selection-restricted quest data; fixes icon mixups while quest map is open - moved progressbar builders into the schema environment, with all the other Frame.lua functions; prep for configuration access - relegate the various removal events to a framescript in their corresponding blocks; this takes care of resolving dead frames
author Nenue
date Thu, 21 Apr 2016 16:43:37 -0400
parents 1f8f9cc3d956
children 03ed70f846de
rev   line source
Nenue@35 1 --- ${PACKAGE_NAME}
Nenue@35 2 -- @file-author@
Nenue@35 3 -- @project-revision@ @project-hash@
Nenue@35 4 -- @file-revision@ @file-hash@
Nenue@35 5 -- Created: 4/17/2016 7:33 AM
Nenue@39 6 --- Baseline update work
Nenue@35 7 local B = select(2,...).frame
Nenue@35 8 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
Nenue@38 9 local Devian = Devian
Nenue@35 10 local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band
Nenue@35 11 local IsResting, UnitXP, UnitXPMax, GetXPExhaustion, tinsert, tremove = IsResting, UnitXP, UnitXPMax, GetXPExhaustion, table.insert, table.remove
Nenue@35 12 local UnitLevel, IsQuestWatched, UIParent = UnitLevel, IsQuestWatched, UIParent
Nenue@35 13 local GetAutoQuestPopUp, GetQuestLogCompletionText = GetAutoQuestPopUp, GetQuestLogCompletionText
Nenue@35 14 local PERCENTAGE_STRING, GetQuestProgressBarPercent = PERCENTAGE_STRING, GetQuestProgressBarPercent
Nenue@35 15 local Default, AutoQuest, Quest, Bonus, Cheevs = T.DefaultHandler, T.AutoQuest, T.Quest, T.Bonus, T.Cheevs
Nenue@35 16 local InCombatLockdown, format, lshift, CreateFrame = InCombatLockdown, format, bit.lshift, CreateFrame
Nenue@35 17 local IsModifiedClick, ChatEdit_GetActiveWindow = IsModifiedClick, ChatEdit_GetActiveWindow
Nenue@35 18 local print = B.print('Tracker')
Nenue@35 19 local oprint = B.print('Objectives')
Nenue@35 20 local bprint = B.print('Block')
Nenue@35 21 local tprint = B.print('Tracker')
Nenue@35 22 local lprint = B.print('Line')
Nenue@35 23 local unitLevel = 1
Nenue@35 24 local OBJECTIVE_TRACKER_UPDATE_REASON = OBJECTIVE_TRACKER_UPDATE_REASON
Nenue@35 25 local debug = false
Nenue@35 26
Nenue@35 27 --- FRAMES
Nenue@35 28 local Wrapper = _G.VeneerObjectiveWrapper
Nenue@35 29 local Scroller = Wrapper.scrollArea
Nenue@35 30 local Scroll = _G.VeneerObjectiveScroll
Nenue@35 31 local orderedHandlers = T.orderedHandlers
Nenue@35 32 local orderedNames = T.orderedNames
Nenue@35 33
Nenue@35 34
Nenue@35 35 --- Placing the Update functions here since they shouldn't be messing with schema stuff
Nenue@35 36 local currentPosition, anchorFrame, anchorPoint
Nenue@35 37 --- Positioning and stuff
Nenue@35 38 local tick = 0
Nenue@38 39 local initReason = OBJECTIVE_TRACKER_UPDATE_ALL
Nenue@38 40 local requiresInit
Nenue@35 41 function T:Update (reason, ...)
Nenue@35 42 if not B.Conf.VeneerObjectiveWrapper.enabled then
Nenue@35 43 return
Nenue@35 44 end
Nenue@35 45 tick = tick + 1
Nenue@35 46 local print = tprint
Nenue@35 47 local hasStuff = false
Nenue@35 48 local insertingStuff = false
Nenue@35 49
Nenue@38 50 if initReason then
Nenue@38 51 reason = initReason
Nenue@38 52 initReason = nil
Nenue@38 53 elseif not reason then
Nenue@38 54 reason = OBJECTIVE_TRACKER_UPDATE_ALL
Nenue@38 55 end
Nenue@35 56 print(format('|cFFBB0066Update:|r |cFFFF%04X%d|r ', tick, lshift(reason, 4)), reason, ...)
Nenue@35 57 currentPosition = 0
Nenue@35 58
Nenue@35 59 for id, handler in pairs(T.orderedHandlers) do
Nenue@35 60 local frame = handler.frame
Nenue@35 61
Nenue@38 62 print('')
Nenue@35 63 if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then
Nenue@35 64 insertingStuff = handler:UpdateTracker(reason, ...)
Nenue@35 65 else
Nenue@35 66 print(' |cFFFF4400Update:|r skipping',handler.name)
Nenue@35 67 end
Nenue@35 68
Nenue@35 69 if handler.numWatched >= 1 then
Nenue@35 70 hasStuff = true
Nenue@35 71 currentPosition = currentPosition + 1
Nenue@35 72 Default.AddTracker(handler, frame, currentPosition)
Nenue@35 73
Nenue@35 74 else
Nenue@35 75 frame:ClearAllPoints()
Nenue@35 76 frame:SetPoint('BOTTOM', Scroll, 'BOTTOM', 0, 0)
Nenue@35 77 frame.destinationOffset = 0
Nenue@35 78 frame:Hide()
Nenue@35 79 frame.wasEmpty = true
Nenue@35 80 end
Nenue@35 81 end
Nenue@35 82
Nenue@35 83 -- do these whenever there is content or content is being added
Nenue@35 84 if hasStuff or insertingStuff then
Nenue@35 85 T:FinishWrapper()
Nenue@35 86 end
Nenue@35 87 Quest.GetClosest()
Nenue@35 88 --T.UpdateActionButtons(reason)
Nenue@35 89 end
Nenue@35 90
Nenue@35 91 Default.UpdateTracker = function (handler, reason, id, isNew)
Nenue@38 92 local print = handler.print
Nenue@37 93 local frame = handler.frame
Nenue@35 94 local blockIndex = 0
Nenue@38 95 print('UpdateTracker', handler.name, reason)
Nenue@35 96 handler.updateReason = reason
Nenue@37 97 local numWatched, numAll, watchTable = handler:GetNumWatched(id, isNew)
Nenue@35 98
Nenue@37 99 if numWatched >= 1 then
Nenue@37 100 if watchTable then
Nenue@38 101 print(' WatchList', ' n ID Obj wID Log Blk')
Nenue@37 102 for i, w in ipairs(watchTable) do
Nenue@38 103 print(' WatchList', format('%2d => %6d %3d %3d %3s %s', i, w.id, w.numObjectives, w.watchIndex, (w.logIndex or ''), (handler.InfoBlock[w.id] and handler.InfoBlock[w.id]:GetName() or '')))
Nenue@37 104 end
Nenue@37 105 end
Nenue@35 106 end
Nenue@35 107
Nenue@37 108 handler.numWatched = numWatched
Nenue@37 109 handler.numAll = numAll
Nenue@35 110 handler.numBlocks = 0
Nenue@35 111 handler.currentBlock = 0
Nenue@37 112 handler.currentAnchor = frame.titlebg
Nenue@37 113 for blockIndex = 1, numWatched do
Nenue@35 114 local currentBlock = handler:UpdateBlock(blockIndex, id, isNew)
Nenue@35 115 if currentBlock then
Nenue@35 116 handler:AddBlock(currentBlock)
Nenue@35 117 else
Nenue@38 118 print(' |cFF'..handler.internalColor..'finished|r @', blockIndex)
Nenue@35 119 break -- done with quest stuff
Nenue@35 120 end
Nenue@35 121 end
Nenue@35 122
Nenue@35 123
Nenue@35 124 local numBlocks = handler.numBlocks
Nenue@35 125 local used = handler.usedBlocks
Nenue@35 126 local free = handler.freeBlocks
Nenue@38 127 print(format('#### %s ## |cFFFF8800%04X|r --- blocks |cFFFF8800%d|r, (used/free: |cFFFF8800%d|r/|cFFFF8800%d|r)', handler.name, band(reason, handler.updateReasonModule + handler.updateReasonEvents, reason), numBlocks, #used, #free))
Nenue@38 128
Nenue@37 129 return numWatched, numAll
Nenue@35 130 end
Nenue@35 131
Nenue@37 132 Default.UpdateBlock = function (handler, index)
Nenue@35 133 local print = bprint
Nenue@37 134 if not index then
Nenue@35 135 return
Nenue@35 136 end
Nenue@37 137 local info = handler.WatchList[index] -- should match up with whatever the internal watch list has
Nenue@35 138 if not info then
Nenue@35 139 return
Nenue@35 140 end
Nenue@37 141 print(' Updating |cFF00FF00'..handler.displayName..'|r|cFF00FFFF'..index..'|r|cFF0099FF', info.id ,'|r')
Nenue@35 142 local frame = handler.frame
Nenue@35 143 local block = handler:GetBlock(info.id)
Nenue@35 144
Nenue@35 145 block.handler = handler
Nenue@35 146 block.info = info
Nenue@35 147
Nenue@37 148 info.blockIndex = index
Nenue@37 149 if info.id then
Nenue@37 150 print(' storing id', info.id, 'for', block:GetName())
Nenue@37 151 handler.InfoBlock[info.id] = block
Nenue@35 152 end
Nenue@37 153 if info.logIndex then
Nenue@37 154 print(' storing logIndex', info.logIndex, 'for', block:GetName())
Nenue@37 155 handler.LogBlock[info.logIndex] = block
Nenue@37 156 end
Nenue@37 157 if info.watchIndex then
Nenue@37 158 print(' storing watchIndex', info.watchIndex, 'for', block:GetName())
Nenue@37 159 handler.WatchBlock[info.watchIndex] = block
Nenue@37 160 end
Nenue@37 161 handler.BlockInfo[index] = info
Nenue@38 162 block.endPoint = block.titlebg
Nenue@38 163 block.attachmentHeight = 0
Nenue@38 164 block.currentLine = 0
Nenue@38 165 handler:UpdateObjectives(block, block.schema)
Nenue@35 166
Nenue@35 167 block.title:SetText(info.title)
Nenue@35 168
Nenue@35 169 if info.specialItem and not info.itemButton then
Nenue@35 170 print(' - |cFF00FFFFgenerating item button for info set')
Nenue@35 171 info.itemButton = T.SetItemButton(block, info)
Nenue@35 172 else
Nenue@35 173 --info.itemButton = nil
Nenue@35 174 end
Nenue@35 175
Nenue@35 176 local tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', block, 'TOPRIGHT', -2, -2
Nenue@35 177
Nenue@35 178 local numCurrency = 0
Nenue@35 179 for i, rewardTile in ipairs(block.rewardTile) do
Nenue@35 180 if info.rewardInfo and info.rewardInfo[i] then
Nenue@35 181 local reward = info.rewardInfo[i]
Nenue@35 182 --rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, -2, -2)
Nenue@35 183 rewardTile:SetTexture(reward.texture)
Nenue@35 184 rewardTile:Show()
Nenue@35 185
Nenue@35 186 print('updating reward tile #'.. i, reward.type, reward.count, reward.text, reward.texture)
Nenue@35 187 if reward.count and reward.count > 1 then
Nenue@35 188 block.rewardLabel[i]:SetText(reward.count)
Nenue@35 189 block.rewardLabel[i]:Show()
Nenue@35 190 end
Nenue@35 191
Nenue@35 192 rewardTile:ClearAllPoints()
Nenue@35 193 rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, x, y)
Nenue@35 194 tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', rewardTile, 'TOPLEFT', -2, 0
Nenue@35 195 else
Nenue@35 196 rewardTile:Hide()
Nenue@35 197 block.rewardLabel[i]:Hide()
Nenue@35 198 end
Nenue@35 199 end
Nenue@35 200
Nenue@35 201 if info.selected then
Nenue@35 202 block.SelectionOverlay:Show()
Nenue@35 203 else
Nenue@35 204 block.SelectionOverlay:Hide()
Nenue@35 205 end
Nenue@35 206
Nenue@35 207 if info.tagInfo then
Nenue@35 208 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'frequencyTag', tagPoint, tagAnchor, tagRelative)
Nenue@35 209 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'typeTag', tagPoint, tagAnchor, tagRelative)
Nenue@35 210 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'completionTag', tagPoint, tagAnchor, tagRelative)
Nenue@35 211 end
Nenue@35 212
Nenue@37 213 if info.schema then
Nenue@37 214 block.schema = info.schema
Nenue@37 215 end
Nenue@35 216 return block
Nenue@35 217 end
Nenue@35 218
Nenue@38 219 Default.UpdateObjectives = function(handler, block, block_schema, displayObjectives)
Nenue@35 220 local print = lprint
Nenue@38 221 displayObjectives = displayObjectives or true
Nenue@38 222 block_schema = block_schema or block.schema
Nenue@35 223 local info = block.info
Nenue@35 224 print(' |cFF00FF00default.objectives', block:GetName())
Nenue@35 225 -- reset the starting positions
Nenue@35 226 local text, attachment, template
Nenue@35 227
Nenue@35 228
Nenue@38 229 if info.objectives and displayObjectives then
Nenue@38 230 for i, data in ipairs(info.objectives) do
Nenue@38 231 text, attachment, template = handler:UpdateLine(block, data)
Nenue@38 232 if text or attachment then
Nenue@35 233 local line = handler:GetLine(block)
Nenue@35 234 line.height = 0
Nenue@35 235 print(' |cFF88FF00#', i, data.type, text, attachment)
Nenue@35 236 handler:AddLine(block, text, attachment, template)
Nenue@35 237 end
Nenue@35 238 end
Nenue@35 239 end
Nenue@35 240
Nenue@35 241 if block.currentLine < block.numLines then
Nenue@35 242 print(' - cull', block.currentLine, block.numLines)
Nenue@35 243 for i = block.currentLine + 1, block.numLines do
Nenue@35 244 print(' - hide |cFFFF0088'..i..'|r', block.lines[i])
Nenue@35 245 block.lines[i]:ClearAllPoints()
Nenue@35 246 block.lines[i]:Hide()
Nenue@35 247 end
Nenue@35 248 end
Nenue@35 249
Nenue@35 250 if block.currentLine > 0 then
Nenue@35 251 block.attachmentHeight = block.attachmentHeight
Nenue@35 252 print(' |cFF00FF00attachment:', block.attachmentHeight)
Nenue@35 253 end
Nenue@35 254 return block_schema
Nenue@35 255 end
Nenue@35 256
Nenue@38 257 Default.UpdateLine = function(handler, block, data)
Nenue@38 258 return block.info.description, nil, 'default'
Nenue@35 259 end
Nenue@35 260
Nenue@35 261 Default.Select = function(handler, block)
Nenue@35 262 T:Update()
Nenue@35 263 end
Nenue@35 264 Default.Open = function(handler, block)
Nenue@37 265 T:Update(handler.updateReasonModule)
Nenue@35 266 end
Nenue@35 267 Default.Remove = function(handler, block)
Nenue@37 268 T:Update(handler.updateReasonModule)
Nenue@35 269 end
Nenue@35 270 Default.Report = function(handler, block)
Nenue@35 271 print('Stats:', handler.numWatched,'items tracked,', handler.numBlocks,'blocks assigned.')
Nenue@35 272 end
Nenue@35 273
Nenue@35 274 Default.OnMouseUp = function(self, button)
Nenue@35 275 print(self.handler.name, self.mainStyle, self.subStyle)
Nenue@35 276 if button == 'LeftButton' then
Nenue@35 277 if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
Nenue@35 278 self.Link(self.handler, self)
Nenue@35 279 elseif IsModifiedClick("QUESTWATCHTOGGLE") then
Nenue@35 280 self.Remove(self.handler, self)
Nenue@35 281 else
Nenue@35 282 self.Select(self.handler, self)
Nenue@35 283 end
Nenue@35 284 elseif button == 'RightButton' then
Nenue@35 285 self.Open(self.handler, self)
Nenue@35 286 end
Nenue@35 287 self.initialButton = nil
Nenue@35 288 self.modChatLink = nil
Nenue@35 289 self.modQuestWatch = nil
Nenue@37 290 --T:Update(self.handler.updateReasonModule)
Nenue@35 291 print('|cFFFF8800'..tostring(self:GetName())..':MouseUp()|r')
Nenue@35 292 end
Nenue@35 293 Default.OnMouseDown = function(self, button)
Nenue@35 294 print(self.info.title)
Nenue@35 295 end