annotate ObjectiveTracker/DefaultTracker.lua @ 38:1f8f9cc3d956

- module integration brought up to speed with current frame management structure
author Nenue
date Thu, 21 Apr 2016 11:36:41 -0400
parents e84d645c8ab8
children 92534dc793f2
rev   line source
Nenue@35 1 --- ${PACKAGE_NAME}
Nenue@35 2 -- @file-author@
Nenue@35 3 -- @project-revision@ @project-hash@
Nenue@35 4 -- @file-revision@ @file-hash@
Nenue@35 5 -- Created: 4/17/2016 7:33 AM
Nenue@35 6 local B = select(2,...).frame
Nenue@35 7 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
Nenue@38 8 local Devian = Devian
Nenue@35 9 local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band
Nenue@35 10 local IsResting, UnitXP, UnitXPMax, GetXPExhaustion, tinsert, tremove = IsResting, UnitXP, UnitXPMax, GetXPExhaustion, table.insert, table.remove
Nenue@35 11 local UnitLevel, IsQuestWatched, UIParent = UnitLevel, IsQuestWatched, UIParent
Nenue@35 12 local GetAutoQuestPopUp, GetQuestLogCompletionText = GetAutoQuestPopUp, GetQuestLogCompletionText
Nenue@35 13 local PERCENTAGE_STRING, GetQuestProgressBarPercent = PERCENTAGE_STRING, GetQuestProgressBarPercent
Nenue@35 14 local Default, AutoQuest, Quest, Bonus, Cheevs = T.DefaultHandler, T.AutoQuest, T.Quest, T.Bonus, T.Cheevs
Nenue@35 15 local InCombatLockdown, format, lshift, CreateFrame = InCombatLockdown, format, bit.lshift, CreateFrame
Nenue@35 16 local IsModifiedClick, ChatEdit_GetActiveWindow = IsModifiedClick, ChatEdit_GetActiveWindow
Nenue@35 17 local print = B.print('Tracker')
Nenue@35 18 local oprint = B.print('Objectives')
Nenue@35 19 local bprint = B.print('Block')
Nenue@35 20 local tprint = B.print('Tracker')
Nenue@35 21 local lprint = B.print('Line')
Nenue@35 22 local unitLevel = 1
Nenue@35 23 local OBJECTIVE_TRACKER_UPDATE_REASON = OBJECTIVE_TRACKER_UPDATE_REASON
Nenue@35 24 local debug = false
Nenue@35 25
Nenue@35 26 --- FRAMES
Nenue@35 27 local Wrapper = _G.VeneerObjectiveWrapper
Nenue@35 28 local Scroller = Wrapper.scrollArea
Nenue@35 29 local Scroll = _G.VeneerObjectiveScroll
Nenue@35 30 local orderedHandlers = T.orderedHandlers
Nenue@35 31 local orderedNames = T.orderedNames
Nenue@35 32
Nenue@35 33
Nenue@35 34 --- Placing the Update functions here since they shouldn't be messing with schema stuff
Nenue@35 35 local currentPosition, anchorFrame, anchorPoint
Nenue@35 36 --- Positioning and stuff
Nenue@35 37 local tick = 0
Nenue@38 38 local initReason = OBJECTIVE_TRACKER_UPDATE_ALL
Nenue@38 39 local requiresInit
Nenue@35 40 function T:Update (reason, ...)
Nenue@35 41 if not B.Conf.VeneerObjectiveWrapper.enabled then
Nenue@35 42 return
Nenue@35 43 end
Nenue@35 44 tick = tick + 1
Nenue@35 45 local print = tprint
Nenue@35 46 local hasStuff = false
Nenue@35 47 local insertingStuff = false
Nenue@35 48
Nenue@38 49 if initReason then
Nenue@38 50 reason = initReason
Nenue@38 51 initReason = nil
Nenue@38 52 elseif not reason then
Nenue@38 53 reason = OBJECTIVE_TRACKER_UPDATE_ALL
Nenue@38 54 end
Nenue@35 55 print(format('|cFFBB0066Update:|r |cFFFF%04X%d|r ', tick, lshift(reason, 4)), reason, ...)
Nenue@35 56 currentPosition = 0
Nenue@35 57
Nenue@35 58 for id, handler in pairs(T.orderedHandlers) do
Nenue@35 59 local frame = handler.frame
Nenue@35 60
Nenue@38 61 print('')
Nenue@35 62 if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then
Nenue@35 63 insertingStuff = handler:UpdateTracker(reason, ...)
Nenue@35 64 else
Nenue@35 65 print(' |cFFFF4400Update:|r skipping',handler.name)
Nenue@35 66 end
Nenue@35 67
Nenue@35 68 if handler.numWatched >= 1 then
Nenue@35 69 hasStuff = true
Nenue@35 70 currentPosition = currentPosition + 1
Nenue@35 71 Default.AddTracker(handler, frame, currentPosition)
Nenue@35 72
Nenue@35 73 else
Nenue@35 74 frame:ClearAllPoints()
Nenue@35 75 frame:SetPoint('BOTTOM', Scroll, 'BOTTOM', 0, 0)
Nenue@35 76 frame.destinationOffset = 0
Nenue@35 77 frame:Hide()
Nenue@35 78 frame.wasEmpty = true
Nenue@35 79 end
Nenue@35 80 end
Nenue@35 81
Nenue@35 82 -- do these whenever there is content or content is being added
Nenue@35 83 if hasStuff or insertingStuff then
Nenue@35 84 T:FinishWrapper()
Nenue@35 85 end
Nenue@35 86 Quest.GetClosest()
Nenue@35 87 --T.UpdateActionButtons(reason)
Nenue@35 88 end
Nenue@35 89
Nenue@35 90 Default.UpdateTracker = function (handler, reason, id, isNew)
Nenue@38 91 local print = handler.print
Nenue@37 92 local frame = handler.frame
Nenue@35 93 local blockIndex = 0
Nenue@38 94 print('UpdateTracker', handler.name, reason)
Nenue@35 95 handler.updateReason = reason
Nenue@37 96 local numWatched, numAll, watchTable = handler:GetNumWatched(id, isNew)
Nenue@35 97
Nenue@37 98 if numWatched >= 1 then
Nenue@37 99 if watchTable then
Nenue@38 100 print(' WatchList', ' n ID Obj wID Log Blk')
Nenue@37 101 for i, w in ipairs(watchTable) do
Nenue@38 102 print(' WatchList', format('%2d => %6d %3d %3d %3s %s', i, w.id, w.numObjectives, w.watchIndex, (w.logIndex or ''), (handler.InfoBlock[w.id] and handler.InfoBlock[w.id]:GetName() or '')))
Nenue@37 103 end
Nenue@37 104 end
Nenue@35 105 end
Nenue@35 106
Nenue@37 107 handler.numWatched = numWatched
Nenue@37 108 handler.numAll = numAll
Nenue@35 109 handler.numBlocks = 0
Nenue@35 110 handler.currentBlock = 0
Nenue@37 111 handler.currentAnchor = frame.titlebg
Nenue@37 112 for blockIndex = 1, numWatched do
Nenue@35 113 local currentBlock = handler:UpdateBlock(blockIndex, id, isNew)
Nenue@35 114 if currentBlock then
Nenue@35 115 handler:AddBlock(currentBlock)
Nenue@35 116 else
Nenue@38 117 print(' |cFF'..handler.internalColor..'finished|r @', blockIndex)
Nenue@35 118 break -- done with quest stuff
Nenue@35 119 end
Nenue@35 120 end
Nenue@35 121
Nenue@35 122
Nenue@35 123 local numBlocks = handler.numBlocks
Nenue@35 124 local used = handler.usedBlocks
Nenue@35 125 local free = handler.freeBlocks
Nenue@38 126 print(format('#### %s ## |cFFFF8800%04X|r --- blocks |cFFFF8800%d|r, (used/free: |cFFFF8800%d|r/|cFFFF8800%d|r)', handler.name, band(reason, handler.updateReasonModule + handler.updateReasonEvents, reason), numBlocks, #used, #free))
Nenue@38 127
Nenue@37 128 return numWatched, numAll
Nenue@35 129 end
Nenue@35 130
Nenue@37 131 Default.UpdateBlock = function (handler, index)
Nenue@35 132 local print = bprint
Nenue@37 133 if not index then
Nenue@35 134 return
Nenue@35 135 end
Nenue@37 136 local info = handler.WatchList[index] -- should match up with whatever the internal watch list has
Nenue@35 137 if not info then
Nenue@35 138 return
Nenue@35 139 end
Nenue@37 140 print(' Updating |cFF00FF00'..handler.displayName..'|r|cFF00FFFF'..index..'|r|cFF0099FF', info.id ,'|r')
Nenue@35 141 local frame = handler.frame
Nenue@35 142 local block = handler:GetBlock(info.id)
Nenue@35 143
Nenue@35 144 block.handler = handler
Nenue@35 145 block.info = info
Nenue@35 146
Nenue@37 147 info.blockIndex = index
Nenue@37 148 if info.id then
Nenue@37 149 print(' storing id', info.id, 'for', block:GetName())
Nenue@37 150 handler.InfoBlock[info.id] = block
Nenue@35 151 end
Nenue@37 152 if info.logIndex then
Nenue@37 153 print(' storing logIndex', info.logIndex, 'for', block:GetName())
Nenue@37 154 handler.LogBlock[info.logIndex] = block
Nenue@37 155 end
Nenue@37 156 if info.watchIndex then
Nenue@37 157 print(' storing watchIndex', info.watchIndex, 'for', block:GetName())
Nenue@37 158 handler.WatchBlock[info.watchIndex] = block
Nenue@37 159 end
Nenue@37 160 handler.BlockInfo[index] = info
Nenue@38 161 block.endPoint = block.titlebg
Nenue@38 162 block.attachmentHeight = 0
Nenue@38 163 block.currentLine = 0
Nenue@38 164 handler:UpdateObjectives(block, block.schema)
Nenue@35 165
Nenue@35 166 block.title:SetText(info.title)
Nenue@35 167
Nenue@35 168 if info.specialItem and not info.itemButton then
Nenue@35 169 print(' - |cFF00FFFFgenerating item button for info set')
Nenue@35 170 info.itemButton = T.SetItemButton(block, info)
Nenue@35 171 else
Nenue@35 172 --info.itemButton = nil
Nenue@35 173 end
Nenue@35 174
Nenue@35 175 local tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', block, 'TOPRIGHT', -2, -2
Nenue@35 176
Nenue@35 177 local numCurrency = 0
Nenue@35 178 for i, rewardTile in ipairs(block.rewardTile) do
Nenue@35 179 if info.rewardInfo and info.rewardInfo[i] then
Nenue@35 180 local reward = info.rewardInfo[i]
Nenue@35 181 --rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, -2, -2)
Nenue@35 182 rewardTile:SetTexture(reward.texture)
Nenue@35 183 rewardTile:Show()
Nenue@35 184
Nenue@35 185 print('updating reward tile #'.. i, reward.type, reward.count, reward.text, reward.texture)
Nenue@35 186 if reward.count and reward.count > 1 then
Nenue@35 187 block.rewardLabel[i]:SetText(reward.count)
Nenue@35 188 block.rewardLabel[i]:Show()
Nenue@35 189 end
Nenue@35 190
Nenue@35 191 rewardTile:ClearAllPoints()
Nenue@35 192 rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, x, y)
Nenue@35 193 tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', rewardTile, 'TOPLEFT', -2, 0
Nenue@35 194 else
Nenue@35 195 rewardTile:Hide()
Nenue@35 196 block.rewardLabel[i]:Hide()
Nenue@35 197 end
Nenue@35 198 end
Nenue@35 199
Nenue@35 200 if info.selected then
Nenue@35 201 block.SelectionOverlay:Show()
Nenue@35 202 else
Nenue@35 203 block.SelectionOverlay:Hide()
Nenue@35 204 end
Nenue@35 205
Nenue@35 206 if info.tagInfo then
Nenue@35 207 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'frequencyTag', tagPoint, tagAnchor, tagRelative)
Nenue@35 208 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'typeTag', tagPoint, tagAnchor, tagRelative)
Nenue@35 209 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'completionTag', tagPoint, tagAnchor, tagRelative)
Nenue@35 210 end
Nenue@35 211
Nenue@37 212 if info.schema then
Nenue@37 213 block.schema = info.schema
Nenue@37 214 end
Nenue@35 215 return block
Nenue@35 216 end
Nenue@35 217
Nenue@38 218 Default.UpdateObjectives = function(handler, block, block_schema, displayObjectives)
Nenue@35 219 local print = lprint
Nenue@38 220 displayObjectives = displayObjectives or true
Nenue@38 221 block_schema = block_schema or block.schema
Nenue@35 222 local info = block.info
Nenue@35 223 print(' |cFF00FF00default.objectives', block:GetName())
Nenue@35 224 -- reset the starting positions
Nenue@35 225 local text, attachment, template
Nenue@35 226
Nenue@35 227
Nenue@38 228 if info.objectives and displayObjectives then
Nenue@38 229 for i, data in ipairs(info.objectives) do
Nenue@38 230 text, attachment, template = handler:UpdateLine(block, data)
Nenue@38 231 if text or attachment then
Nenue@35 232 local line = handler:GetLine(block)
Nenue@35 233 line.height = 0
Nenue@35 234 print(' |cFF88FF00#', i, data.type, text, attachment)
Nenue@35 235 handler:AddLine(block, text, attachment, template)
Nenue@35 236 end
Nenue@35 237 end
Nenue@35 238 end
Nenue@35 239
Nenue@35 240 if block.currentLine < block.numLines then
Nenue@35 241 print(' - cull', block.currentLine, block.numLines)
Nenue@35 242 for i = block.currentLine + 1, block.numLines do
Nenue@35 243 print(' - hide |cFFFF0088'..i..'|r', block.lines[i])
Nenue@35 244 block.lines[i]:ClearAllPoints()
Nenue@35 245 block.lines[i]:Hide()
Nenue@35 246 end
Nenue@35 247 end
Nenue@35 248
Nenue@35 249 if block.currentLine > 0 then
Nenue@35 250 block.attachmentHeight = block.attachmentHeight
Nenue@35 251 print(' |cFF00FF00attachment:', block.attachmentHeight)
Nenue@35 252 end
Nenue@35 253 return block_schema
Nenue@35 254 end
Nenue@35 255
Nenue@38 256 Default.UpdateLine = function(handler, block, data)
Nenue@38 257 return block.info.description, nil, 'default'
Nenue@35 258 end
Nenue@35 259
Nenue@35 260 Default.Select = function(handler, block)
Nenue@35 261 T:Update()
Nenue@35 262 end
Nenue@35 263 Default.Open = function(handler, block)
Nenue@37 264 T:Update(handler.updateReasonModule)
Nenue@35 265 end
Nenue@35 266 Default.Remove = function(handler, block)
Nenue@37 267 T:Update(handler.updateReasonModule)
Nenue@35 268 end
Nenue@35 269 Default.Report = function(handler, block)
Nenue@35 270 print('Stats:', handler.numWatched,'items tracked,', handler.numBlocks,'blocks assigned.')
Nenue@35 271 end
Nenue@35 272
Nenue@35 273 Default.OnMouseUp = function(self, button)
Nenue@35 274 print(self.handler.name, self.mainStyle, self.subStyle)
Nenue@35 275 if button == 'LeftButton' then
Nenue@35 276 if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
Nenue@35 277 self.Link(self.handler, self)
Nenue@35 278 elseif IsModifiedClick("QUESTWATCHTOGGLE") then
Nenue@35 279 self.Remove(self.handler, self)
Nenue@35 280 else
Nenue@35 281 self.Select(self.handler, self)
Nenue@35 282 end
Nenue@35 283 elseif button == 'RightButton' then
Nenue@35 284 self.Open(self.handler, self)
Nenue@35 285 end
Nenue@35 286 self.initialButton = nil
Nenue@35 287 self.modChatLink = nil
Nenue@35 288 self.modQuestWatch = nil
Nenue@37 289 --T:Update(self.handler.updateReasonModule)
Nenue@35 290 print('|cFFFF8800'..tostring(self:GetName())..':MouseUp()|r')
Nenue@35 291 end
Nenue@35 292 Default.OnMouseDown = function(self, button)
Nenue@35 293 print(self.info.title)
Nenue@35 294 end