Mercurial > wow > wowdb-profiler
diff Main.lua @ 15:62b0fb4281cd
Minor logic cleanup. Don't favor dead NPCs - we want to record pick-pocket attempts. Make sure the NPC is not nil before attempting logic for loot.
author | James D. Callahan III <jcallahan@curse.com> |
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date | Thu, 03 May 2012 11:20:44 -0500 |
parents | 27c153c3a1ed |
children | 9f314ea42267 |
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--- a/Main.lua Thu May 03 10:43:18 2012 -0500 +++ b/Main.lua Thu May 03 11:20:44 2012 -0500 @@ -277,15 +277,11 @@ local LOOT_VERIFY_FUNCS = { [AF.NPC] = function() - local fishing_loot = _G.IsFishingLoot() - - if not fishing_loot and _G.UnitExists("target") and not _G.UnitIsFriend("player", "target") and _G.UnitIsDead("target") then - if _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then - return false - end - local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target")) - action_data.id_num = id_num + if _G.IsFishingLoot() or not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then + return false end + local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target")) + action_data.id_num = id_num return true end, [AF.OBJECT] = true, @@ -295,6 +291,10 @@ local LOOT_UPDATE_FUNCS = { [AF.NPC] = function() local npc = UnitEntry("npcs", action_data.id_num) + + if not npc then + return + end local loot_type = action_data.loot_type or "drops" npc[loot_type] = npc[loot_type] or {}