Mercurial > wow > wowdb-profiler
comparison Main.lua @ 15:62b0fb4281cd
Minor logic cleanup. Don't favor dead NPCs - we want to record pick-pocket attempts. Make sure the NPC is not nil before attempting logic for loot.
| author | James D. Callahan III <jcallahan@curse.com> |
|---|---|
| date | Thu, 03 May 2012 11:20:44 -0500 |
| parents | 27c153c3a1ed |
| children | 9f314ea42267 |
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| 14:27c153c3a1ed | 15:62b0fb4281cd |
|---|---|
| 275 end | 275 end |
| 276 | 276 |
| 277 | 277 |
| 278 local LOOT_VERIFY_FUNCS = { | 278 local LOOT_VERIFY_FUNCS = { |
| 279 [AF.NPC] = function() | 279 [AF.NPC] = function() |
| 280 local fishing_loot = _G.IsFishingLoot() | 280 if _G.IsFishingLoot() or not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then |
| 281 | 281 return false |
| 282 if not fishing_loot and _G.UnitExists("target") and not _G.UnitIsFriend("player", "target") and _G.UnitIsDead("target") then | 282 end |
| 283 if _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then | 283 local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target")) |
| 284 return false | 284 action_data.id_num = id_num |
| 285 end | |
| 286 local unit_type, id_num = WDP:ParseGUID(_G.UnitGUID("target")) | |
| 287 action_data.id_num = id_num | |
| 288 end | |
| 289 return true | 285 return true |
| 290 end, | 286 end, |
| 291 [AF.OBJECT] = true, | 287 [AF.OBJECT] = true, |
| 292 } | 288 } |
| 293 | 289 |
| 294 | 290 |
| 295 local LOOT_UPDATE_FUNCS = { | 291 local LOOT_UPDATE_FUNCS = { |
| 296 [AF.NPC] = function() | 292 [AF.NPC] = function() |
| 297 local npc = UnitEntry("npcs", action_data.id_num) | 293 local npc = UnitEntry("npcs", action_data.id_num) |
| 294 | |
| 295 if not npc then | |
| 296 return | |
| 297 end | |
| 298 local loot_type = action_data.loot_type or "drops" | 298 local loot_type = action_data.loot_type or "drops" |
| 299 npc[loot_type] = npc[loot_type] or {} | 299 npc[loot_type] = npc[loot_type] or {} |
| 300 | 300 |
| 301 for index = 1, #action_data.drops do | 301 for index = 1, #action_data.drops do |
| 302 table.insert(npc[loot_type], action_data.drops[index]) | 302 table.insert(npc[loot_type], action_data.drops[index]) |
