Mercurial > wow > wowdb-profiler
comparison Main.lua @ 205:6cac044fd0f9
In the LOOT_OPENED NPC verify function, only set current_action.identifier to the unit_id of the player's target if the identifier is nil.
author | James D. Callahan III <jcallahan@curse.com> |
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date | Mon, 10 Dec 2012 16:20:06 -0600 |
parents | 83fdf52f0310 |
children | d401bf9aa80c |
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204:c68b7c7b6b92 | 205:6cac044fd0f9 |
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1417 end, | 1417 end, |
1418 [AF.NPC] = function() | 1418 [AF.NPC] = function() |
1419 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then | 1419 if not _G.UnitExists("target") or _G.UnitIsFriend("player", "target") or _G.UnitIsPlayer("target") or _G.UnitPlayerControlled("target") then |
1420 return false | 1420 return false |
1421 end | 1421 end |
1422 local unit_type, id_num = ParseGUID(_G.UnitGUID("target")) | 1422 |
1423 current_action.identifier = id_num | 1423 if not current_action.identifier then |
1424 local unit_type, id_num = ParseGUID(_G.UnitGUID("target")) | |
1425 current_action.identifier = id_num | |
1426 end | |
1424 return true | 1427 return true |
1425 end, | 1428 end, |
1426 [AF.OBJECT] = true, | 1429 [AF.OBJECT] = true, |
1427 [AF.ZONE] = function() | 1430 [AF.ZONE] = function() |
1428 if not _G.IsFishingLoot() then | 1431 if not _G.IsFishingLoot() then |
1533 end | 1536 end |
1534 | 1537 |
1535 if not current_action.target_type then | 1538 if not current_action.target_type then |
1536 return | 1539 return |
1537 end | 1540 end |
1538 | |
1539 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type] | 1541 local verify_func = LOOT_OPENED_VERIFY_FUNCS[current_action.target_type] |
1540 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type] | 1542 local update_func = LOOT_OPENED_UPDATE_FUNCS[current_action.target_type] |
1541 | 1543 |
1542 if not verify_func or not update_func then | 1544 if not verify_func or not update_func then |
1543 return | 1545 return |
2009 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name] | 2011 local spell_label = private.SPELL_LABELS_BY_NAME[spell_name] |
2010 | 2012 |
2011 if not spell_label then | 2013 if not spell_label then |
2012 return | 2014 return |
2013 end | 2015 end |
2014 table.wipe(current_action) | |
2015 | |
2016 local item_name, item_link = _G.GameTooltip:GetItem() | 2016 local item_name, item_link = _G.GameTooltip:GetItem() |
2017 local unit_name, unit_id = _G.GameTooltip:GetUnit() | 2017 local unit_name, unit_id = _G.GameTooltip:GetUnit() |
2018 | 2018 |
2019 if not unit_name and _G.UnitName("target") == target_name then | 2019 if not unit_name and _G.UnitName("target") == target_name then |
2020 unit_name = target_name | 2020 unit_name = target_name |
2021 unit_id = "target" | 2021 unit_id = "target" |
2022 end | 2022 end |
2023 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label] | 2023 local spell_flags = private.SPELL_FLAGS_BY_LABEL[spell_label] |
2024 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData() | 2024 local zone_name, area_id, x, y, map_level, instance_token = CurrentLocationData() |
2025 | 2025 |
2026 table.wipe(current_action) | |
2026 current_action.instance_token = instance_token | 2027 current_action.instance_token = instance_token |
2027 current_action.map_level = map_level | 2028 current_action.map_level = map_level |
2028 current_action.x = x | 2029 current_action.x = x |
2029 current_action.y = y | 2030 current_action.y = y |
2030 current_action.zone_data = ("%s:%d"):format(zone_name, area_id) | 2031 current_action.zone_data = ("%s:%d"):format(zone_name, area_id) |