Mercurial > wow > worldplan
diff WorldQuests.lua @ 98:d594c5c4a4a3 v1.4.10
- Fixed quest markers for other maps becoming visible due to ambiguous interpretations of pin.used.
- Removed some redundant filter checking calls on pins obtained through Acquire()
- Attempted fix to a source of combat taint.
- Attempt to fix quest markers not disappearing immediately after a completion spell is used.
author | Nenue |
---|---|
date | Mon, 15 May 2017 00:15:13 -0400 |
parents | 5d90d09cb7b7 |
children | fbd4ead2a19f |
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--- a/WorldQuests.lua Sun May 14 23:54:38 2017 -0400 +++ b/WorldQuests.lua Mon May 15 00:15:13 2017 -0400 @@ -218,6 +218,7 @@ -- calling this implies that the pin is used in some way if pin then pin:CheckFilterRules() + pin.isStale = true end end @@ -282,7 +283,7 @@ end function Module:OnSecureHook(callbackName, func, ...) - --rprint('|cFFFF4400'..callbackName..'|r', ...) + print('|cFFFF4400'..callbackName..'|r', ...) func(self, ...) end @@ -555,7 +556,7 @@ db.QuestsByZone[mapID][questID] = pin end else - print('|cFFFF4400not using|r', pin.title) + print('|cFFFF4400discarding|r', pin.title) end end end