Mercurial > wow > worldplan
comparison ClassPlanShipments.lua @ 102:4d1520186ea4
7.2.5 changes
- Fixed order hall panel not initializing on fresh install
author | Nenue |
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date | Thu, 25 May 2017 17:24:00 -0400 |
parents | b29b35cb8539 |
children | 1197c8825eda |
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101:b68af1e44bdc | 102:4d1520186ea4 |
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105 for i = 1, #looseShipments do | 105 for i = 1, #looseShipments do |
106 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString = CG_GetLandingPageShipmentInfoByContainerID(looseShipments[i]); | 106 local name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString = CG_GetLandingPageShipmentInfoByContainerID(looseShipments[i]); |
107 AddShipmentInfo(AK_NOTES, name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString) | 107 AddShipmentInfo(AK_NOTES, name, texture, shipmentCapacity, shipmentsReady, shipmentsTotal, creationTime, duration, timeleftString) |
108 end | 108 end |
109 | 109 |
110 local talentTrees = CG_GetTalentTrees(garrisonType, select(3, UnitClass("player"))); | 110 local talentTrees = C_Garrison.GetTalentTreeIDsByClassID(garrisonType, select(3, UnitClass("player"))); |
111 -- this is a talent that has completed, but has not been seen in the talent UI yet. | 111 -- this is a talent that has completed, but has not been seen in the talent UI yet. |
112 local completeTalentID = CG_GetCompleteTalent(garrisonType); | 112 local completeTalentID = CG_GetCompleteTalent(garrisonType); |
113 --print('Talents:') | 113 print('Talents:') |
114 if (talentTrees) then | 114 if (talentTrees) then |
115 for treeIndex, tree in ipairs(talentTrees) do | 115 for treeIndex, treeID in ipairs(talentTrees) do |
116 local _, _, tree = C_Garrison.GetTalentTreeInfoForID(garrisonType, treeID); | |
116 for talentIndex, talent in ipairs(tree) do | 117 for talentIndex, talent in ipairs(tree) do |
117 local showTalent = false; | 118 local showTalent = false; |
118 if (talent.isBeingResearched) or (talent.id == completeTalentID) then | 119 if (talent.isBeingResearched) or (talent.id == completeTalentID) then |
119 AddShipmentInfo(OH_TALENT, talent.name, talent.icon, 1, (talent.isBeingResearched and 0 or 1), 1, talent.researchStartTime, talent.researchDuration, talent.timeleftString) | 120 AddShipmentInfo(OH_TALENT, talent.name, talent.icon, 1, (talent.isBeingResearched and 0 or 1), 1, talent.researchStartTime, talent.researchDuration, talent.timeleftString) |
120 end | 121 end |