annotate ClassPlan.lua @ 98:d594c5c4a4a3 v1.4.10

- Fixed quest markers for other maps becoming visible due to ambiguous interpretations of pin.used. - Removed some redundant filter checking calls on pins obtained through Acquire() - Attempted fix to a source of combat taint. - Attempt to fix quest markers not disappearing immediately after a completion spell is used.
author Nenue
date Mon, 15 May 2017 00:15:13 -0400
parents b29b35cb8539
children 4d1520186ea4 a3800989f515
rev   line source
Nenue@40 1 local _, db = ...
Nenue@4 2 local wipe, tinsert, sort = table.wipe, tinsert, table.sort
Nenue@2 3 local pairs, ipairs = pairs, ipairs
Nenue@4 4 local floor, mod, time = floor, mod, time
Nenue@32 5 local max, min = math.max, math.min
Nenue@2 6 local GetTime = GetTime
Nenue@3 7 local GI_currentTime = time()
Nenue@32 8 local print = DEVIAN_WORKSPACE and function(...) print('ClassPlan', ...) end or nop
Nenue@3 9
Nenue@32 10 local CP_REPLACE_LANDINGPAGE = true
Nenue@32 11 local CP_HEADER_SIZE = 24
Nenue@40 12 db.ClassPlanDefaultType = {
Nenue@40 13
Nenue@40 14 backgroundColor = {0, 0, 0, 0.5},
Nenue@40 15 textColor = {1,1,1,1}
Nenue@40 16 }
Nenue@40 17 db.ClassPlanTypes = setmetatable({}, {__index = db.ClassPlanDefaultType})
Nenue@40 18 db.ClassPlanTypes.inProgress = {
Nenue@40 19 backgroundColor = {0, 0, 0, 0.5},
Nenue@40 20 textColor = {1,1,1}
Nenue@40 21 }
Nenue@40 22 db.ClassPlanTypes.shipmentsReady = {
Nenue@40 23 backgroundColor = {1, 1, 0, 0.25 },
Nenue@40 24 textColor = {1, 1, 0}
Nenue@40 25 }
Nenue@40 26 db.ClassPlanTypes.complete = {
Nenue@40 27 backgroundColor = {0, 1, 0, 0.25 },
Nenue@40 28 textColor = {0, 1, 0}
Nenue@2 29 }
Nenue@2 30
Nenue@4 31 local GetTimeLeftString = function(timeLeft)
Nenue@4 32 local days = floor(timeLeft/(24*3600))
Nenue@4 33 local hours = floor(mod(timeLeft, (24*3600)) / 3600)
Nenue@4 34 local minutes = floor(mod(timeLeft, 3600) / 60)
Nenue@4 35 local seconds = mod(timeLeft, 60)
Nenue@4 36 if days >= 1 then
Nenue@6 37 return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
Nenue@95 38 elseif timeLeft < 60 then
Nenue@95 39 return (seconds .. ' sec')
Nenue@4 40 else
Nenue@6 41 return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
Nenue@4 42 end
Nenue@4 43 end
Nenue@3 44
Nenue@32 45 ClassOrderPlanCore = {
Nenue@32 46 events = {},
Nenue@32 47 freeBlocks = {},
Nenue@35 48 characterButtons = {},
Nenue@32 49 blocks = {},
Nenue@32 50 sortedItems = {},
Nenue@32 51 timers = {},
Nenue@32 52 shipments = {},
Nenue@32 53 playerFirst = false,
Nenue@32 54 prototypes = {},
Nenue@40 55 Queued = {},
Nenue@40 56 Timers = {},
Nenue@40 57 ReportChunks = {},
Nenue@32 58 }
Nenue@40 59 ClassPlanHandlerBase = {
Nenue@32 60 numBlocks = 0,
Nenue@32 61 isStale = true,
Nenue@35 62 maxItems = 10
Nenue@32 63 }
Nenue@40 64 ClassPlanEntryBase = {}
Nenue@1 65
Nenue@32 66 local ClassPlan = ClassOrderPlanCore
Nenue@40 67 local Embed = function(object, ...)
Nenue@40 68 for i = 1, select('#', ...) do
Nenue@40 69 local src = select(i, ...)
Nenue@40 70 for k,v in pairs(src) do
Nenue@40 71 if not object[k] then
Nenue@40 72 object[k] = v
Nenue@40 73 end
Nenue@40 74 end
Nenue@40 75 end
Nenue@40 76 return object
Nenue@40 77 end
Nenue@5 78
Nenue@32 79 function ClassPlan:OnLoad ()
Nenue@3 80 self:RegisterEvent('PLAYER_LOGIN')
Nenue@3 81 self:RegisterEvent('ADDON_LOADED')
Nenue@3 82 self:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@5 83 self:RegisterEvent('PLAYER_REGEN_DISABLED')
Nenue@40 84 self:RegisterEvent('GARRISON_SHOW_LANDING_PAGE')
Nenue@32 85 self:RegisterForDrag('LeftButton')
Nenue@95 86 self:EnableMouse(true)
Nenue@32 87 self:SetMovable(true)
Nenue@32 88 self:SetToplevel(true)
Nenue@32 89
Nenue@32 90 SLASH_CLASSPLAN1 = "/classplan"
Nenue@32 91 SLASH_CLASSPLAN2 = "/cp"
Nenue@32 92 SlashCmdList.CLASSPLAN = function(args)
Nenue@32 93 self:Toggle()
Nenue@32 94 end
Nenue@32 95
Nenue@40 96 local originalScript = GarrisonLandingPageMinimapButton:GetScript('OnClick')
Nenue@40 97 GarrisonLandingPageMinimapButton:SetScript("OnClick", function(minimap, button)
Nenue@40 98 if button == 'LeftButton' and (not IsShiftKeyDown()) then
Nenue@40 99 self:Toggle()
Nenue@40 100 else
Nenue@40 101 originalScript(minimap, button)
Nenue@40 102 end
Nenue@40 103 end)
Nenue@40 104 self.FadeOut:SetScript('OnFinished', function()
Nenue@40 105 self:Hide()
Nenue@40 106 self.data.IsShown = nil
Nenue@40 107 self.isAnimating = nil
Nenue@40 108 end)
Nenue@40 109 self.FadeIn:SetScript('OnPlay', function()
Nenue@40 110 self.isAnimating = true
Nenue@40 111 self:SetShown(true)
Nenue@40 112 end)
Nenue@40 113
Nenue@40 114 --hooksecurefunc(C_Garrison, 'RequestLandingPageShipmentInfo', function()
Nenue@40 115 -- WorldPlan:print("Requesting shipments data.")
Nenue@40 116 --end)
Nenue@40 117 C_Garrison.RequestLandingPageShipmentInfo();
Nenue@40 118 self.isStale = true
Nenue@95 119 UIPanelWindows[self:GetName()] = { area = "right", pushable = 3, whileDead = 1 };
Nenue@95 120 tinsert(UISpecialFrames, self:GetName())
Nenue@4 121 end
Nenue@19 122
Nenue@40 123
Nenue@32 124 function ClassPlan:GetCurrentProfile()
Nenue@32 125 WorldPlanData.OrderHall = WorldPlanData.OrderHall or {}
Nenue@32 126 local db = WorldPlanData.OrderHall
Nenue@32 127 self.data = db
Nenue@4 128
Nenue@32 129 local characters = db.characters or {}
Nenue@32 130 db.characters = characters
Nenue@4 131
Nenue@32 132 local name, realm = UnitName('player')
Nenue@32 133 realm = realm or GetRealmName()
Nenue@40 134
Nenue@32 135 local profileName = name .. '-' .. realm
Nenue@40 136 self.profile = characters[profileName] or {
Nenue@40 137 showItems = true
Nenue@40 138 }
Nenue@32 139 self.characters = characters
Nenue@32 140 characters[profileName] = self.profile
Nenue@32 141
Nenue@32 142 local classColor = RAID_CLASS_COLORS[select(2, UnitClass('player'))]
Nenue@32 143 local className = UnitClass('player')
Nenue@32 144 print('|cFFFFFF00Loaded:|r', classColor.hex, className, profileName)
Nenue@32 145 self.profile.classColor = classColor
Nenue@32 146 self.profile.className = className
Nenue@35 147 self.profile.characterName = name
Nenue@35 148 self.profile.characterRealm = realm
Nenue@40 149 -- flip it on
Nenue@40 150 self.profile.showItems = true
Nenue@40 151
Nenue@40 152 self.HeaderInset:SetHeight(CP_HEADER_SIZE)
Nenue@40 153 self.ClassStripe:SetColorTexture(classColor.r, classColor.g, classColor.b, 1)
Nenue@40 154 self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT')
Nenue@40 155
Nenue@95 156 self.maxItems = db.maxItems or self.maxItems
Nenue@95 157
Nenue@32 158 return self.profile
Nenue@3 159 end
Nenue@3 160
Nenue@40 161 function ClassPlan:AddHandler(frame)
Nenue@40 162 print('|cFF00FF00'..frame:GetName()..' loaded')
Nenue@40 163 for i, event in ipairs(frame.events) do
Nenue@32 164 print('|cFF00FF00 event', event)
Nenue@40 165 frame:RegisterEvent(event)
Nenue@1 166 end
Nenue@40 167 frame.sortedItems = {}
Nenue@40 168 for index, listKey in ipairs(frame.listKey) do
Nenue@40 169 frame.profile = self.profile
Nenue@40 170 frame.data = self.data
Nenue@32 171 self.profile[listKey] = self.profile[listKey] or {}
Nenue@40 172 local listTitle = frame.listTitle[index]
Nenue@40 173 setmetatable(self.profile[listKey], { __tostring = function() return listTitle end })
Nenue@40 174 frame.sortedItems[listKey] = {}
Nenue@95 175 frame.maxItems = self.maxItems
Nenue@32 176 end
Nenue@40 177 frame.owningFrame = self
Nenue@40 178 frame:SetList(1)
Nenue@3 179 end
Nenue@1 180
Nenue@32 181 function ClassPlan:OnEvent (event, arg)
Nenue@32 182 print(event, arg)
Nenue@5 183 if event == 'PLAYER_REGEN_DISABLED' then
Nenue@6 184 if self:IsVisible() then
Nenue@6 185 self.combatHide = true
Nenue@6 186 self:SetShown(false)
Nenue@6 187 end
Nenue@6 188
Nenue@5 189 elseif event == 'PLAYER_REGEN_ENABLED' then
Nenue@6 190 if self.combatHide == true then
Nenue@6 191 self.combatHide = nil
Nenue@6 192 self:SetShown(true)
Nenue@6 193 end
Nenue@32 194 elseif event == 'ADDON_LOADED' then
Nenue@32 195 if arg == 'Blizzard_GarrisonUI' then
Nenue@32 196 self:Reanchor()
Nenue@32 197 end
Nenue@3 198 elseif event == 'PLAYER_LOGIN' then
Nenue@3 199 if not self.initialized then
Nenue@4 200 self:Setup()
Nenue@1 201 end
Nenue@40 202 elseif event == 'GARRISON_SHOW_LANDING_PAGE' then
Nenue@40 203 self:RefreshData()
Nenue@2 204 end
Nenue@2 205 end
Nenue@2 206
Nenue@32 207 function ClassPlan:Setup()
Nenue@32 208 if IsLoggedIn() then
Nenue@32 209 print('|cFFFFFF00'..self:GetName()..':Setup()|r')
Nenue@32 210
Nenue@32 211 self:GetCurrentProfile()
Nenue@32 212 for _, handler in ipairs(self.Handlers) do
Nenue@40 213 self:AddHandler(handler)
Nenue@40 214 handler.initialized = true
Nenue@32 215 end
Nenue@32 216 self.initialized = true
Nenue@32 217 self:SetShown(self.data.IsShown)
Nenue@40 218
Nenue@41 219 GarrisonMinimap_HidePulse(GarrisonLandingPageMinimapButton, 1) -- buildings
Nenue@41 220 GarrisonMinimap_HidePulse(GarrisonLandingPageMinimapButton, 5) -- missions
Nenue@32 221 end
Nenue@3 222 end
Nenue@3 223
Nenue@4 224
Nenue@32 225 --- Update space
Nenue@4 226
Nenue@40 227 local max = math.max
Nenue@40 228 function ClassPlan:RefreshData()
Nenue@40 229 local detailsFailed
Nenue@40 230 for index, handler in pairs(self.Handlers) do
Nenue@40 231 print(' |cFF00FF00'..handler:GetName()..' data update|r')
Nenue@40 232 handler:RefreshData()
Nenue@40 233 end
Nenue@40 234 if detailsFailed then
Nenue@40 235 db.print('Unable to obtain player details. Trying again later.')
Nenue@40 236 else
Nenue@40 237 self.requestingData = nil
Nenue@40 238 end
Nenue@40 239 end
Nenue@35 240
Nenue@40 241 function ClassPlan:Update()
Nenue@40 242 print('|cFF00FFFF'..self:GetName()..'Refresh()|r')
Nenue@3 243
Nenue@40 244 self.currentHeight = 0
Nenue@40 245 for index, handler in ipairs(self.Handlers) do
Nenue@40 246 local itemsHeight = handler:UpdateItems()
Nenue@40 247 if itemsHeight then
Nenue@40 248 self.currentHeight = max(itemsHeight, self.currentHeight)
Nenue@40 249 end
Nenue@40 250 end
Nenue@23 251
Nenue@40 252 local index = 1
Nenue@40 253 for key, info in pairs(self.data.characters) do
Nenue@40 254 print('cbutton', key)
Nenue@40 255 if self.data[key] then
Nenue@40 256 print('|cFFFF4400remove legacy value', key)
Nenue@40 257 self.data[key] = nil
Nenue@23 258 end
Nenue@23 259
Nenue@35 260
Nenue@40 261 local button = self.characterButtons[index]
Nenue@40 262 if not button then
Nenue@40 263 button = CreateFrame('Button', nil, self, 'ClassOrderPlanCharacterButton')
Nenue@40 264 button:SetID(index)
Nenue@40 265 self.characterButtons[index] = button
Nenue@40 266
Nenue@40 267 if not self.lastButton then
Nenue@40 268 button:SetPoint('TOPLEFT', self.HeaderInset, 'TOPLEFT', 0, 0)
Nenue@40 269 else
Nenue@40 270 button:SetPoint('TOPLEFT', self.lastButton, 'TOPRIGHT', 2, 0)
Nenue@35 271 end
Nenue@40 272 self.lastButton = button
Nenue@40 273 end
Nenue@40 274 if not info.characterName then
Nenue@40 275 info.characterName, info.characterRealm = key:match("%(.+)%-(.+)^")
Nenue@35 276 end
Nenue@35 277
Nenue@40 278 print(info.characterName)
Nenue@35 279
Nenue@40 280 button:SetSize(CP_HEADER_SIZE, CP_HEADER_SIZE)
Nenue@40 281 button.profileKey = key
Nenue@40 282 button.className = info.className
Nenue@40 283 button.classColor = info.classColor
Nenue@40 284 button.characterName = info.characterName
Nenue@40 285 button.characterRealm = info.characterRealm
Nenue@40 286 button.showItems = info.showItems
Nenue@40 287 button.isMine = (info == self.profile)
Nenue@40 288 button:Update()
Nenue@40 289 button:Show()
Nenue@40 290 index = index + 1
Nenue@3 291 end
Nenue@3 292
Nenue@40 293 self.HeaderInset:SetHeight(CP_HEADER_SIZE)
Nenue@40 294 self.HeaderInset:ClearAllPoints()
Nenue@40 295 self.HeaderInset:SetPoint('TOPLEFT' ,self, 'TOPLEFT')
Nenue@40 296 self.HeaderInset:SetPoint('RIGHT' ,self, 'RIGHT')
Nenue@40 297 self.ClassStripe:ClearAllPoints()
Nenue@40 298 self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT', 0, 0)
Nenue@40 299 self.ClassStripe:SetPoint('RIGHT')
Nenue@40 300 self:Reanchor()
Nenue@40 301 self.isStale = nil
Nenue@40 302 end
Nenue@40 303
Nenue@3 304
Nenue@32 305 function ClassPlan:Toggle()
Nenue@5 306 if self:IsShown() then
Nenue@40 307 self.FadeOut:Play()
Nenue@3 308 else
Nenue@40 309 self.data.IsShown = true
Nenue@40 310 self.FadeIn:Play()
Nenue@3 311 end
Nenue@3 312 end
Nenue@3 313
Nenue@40 314
Nenue@95 315 function ClassPlan:OnMouseDown(button)
Nenue@95 316 print(button)
Nenue@95 317 if button == 'RightButton' then
Nenue@95 318 self:Toggle()
Nenue@95 319 end
Nenue@95 320
Nenue@95 321 end
Nenue@95 322
Nenue@32 323 function ClassPlan:OnUpdate()
Nenue@40 324 if self.requestingData then
Nenue@40 325 self:RefreshData()
Nenue@40 326 elseif self.isStale then
Nenue@40 327 -- shouldn't happen, usually
Nenue@32 328 self:Update()
Nenue@18 329 end
Nenue@40 330 if #self.ReportChunks >= 1 then
Nenue@40 331 db.print(table.concat(self.ReportChunks, ', '))
Nenue@40 332 wipe(self.ReportChunks)
Nenue@40 333 end
Nenue@40 334
Nenue@3 335 end
Nenue@3 336
Nenue@32 337 function ClassPlan:OnShow()
Nenue@23 338 print('|cFF00FFFFShow()')
Nenue@40 339 self.isStale = true
Nenue@32 340 self:Reanchor()
Nenue@3 341 end
Nenue@3 342
Nenue@32 343 function ClassPlan:OnHide()
Nenue@32 344 print('|cFF00FFFFHide()')
Nenue@3 345 end
Nenue@3 346
Nenue@32 347 function ClassPlan:Reanchor()
Nenue@40 348 if not (self.data.positionX and self.data.positionY) then
Nenue@40 349 self.data.positionX = 0
Nenue@40 350 self.data.positionY = -148
Nenue@40 351 end
Nenue@32 352 self:ClearAllPoints()
Nenue@40 353 self:SetPoint('TOP', self.data.positionX, self.data.positionY)
Nenue@40 354 self.currentHeight = 0
Nenue@32 355 for index, frame in ipairs(self.Handlers) do
Nenue@32 356 frame:Reanchor()
Nenue@35 357 local ListTab = frame.ListTab
Nenue@35 358 if ListTab then
Nenue@35 359 ListTab:ClearAllPoints()
Nenue@40 360 ListTab:SetPoint('TOPLEFT', frame, 'TOPLEFT', 0, 0)
Nenue@40 361 ListTab:SetPoint('BOTTOMRIGHT', frame, 'TOPRIGHT', 0, -CP_HEADER_SIZE)
Nenue@35 362 ListTab.Label:SetText(frame.listTitle[frame.currentListIndex])
Nenue@35 363 ListTab:Show()
Nenue@35 364 print(ListTab:GetSize())
Nenue@35 365 end
Nenue@40 366 self.currentHeight = max(self.currentHeight, frame.currentHeight or 0)
Nenue@40 367 end
Nenue@40 368 self:SetHeight(self.currentHeight + self.HeaderInset:GetHeight() + self.ClassStripe:GetHeight())
Nenue@35 369
Nenue@2 370 end
Nenue@2 371
Nenue@32 372 function ClassPlan:OnDragStart()
Nenue@32 373 self:StartMoving()
Nenue@32 374 end
Nenue@32 375 function ClassPlan:OnDragStop()
Nenue@32 376 self:StopMovingOrSizing()
Nenue@32 377 local x,y = self:GetCenter()
Nenue@32 378 if x and y then
Nenue@32 379 x = (x - GetScreenWidth()/2)
Nenue@32 380 y = (y - GetScreenHeight()/2) * -1
Nenue@32 381 self.data.positionX, self.data.positionY = x,y
Nenue@32 382 print('saving positions:', x, y)
Nenue@32 383 end
Nenue@32 384 end
Nenue@32 385
Nenue@40 386 function ClassPlanHandlerBase:ScheduleUpdate(expires)
Nenue@40 387 -- value will occasionally lag so check here
Nenue@40 388 local duration = expires - time()
Nenue@40 389 self.Timers = self.Timers or {}
Nenue@40 390 if (duration > 0) and (not self.Timers[expires]) then
Nenue@40 391 print(' adding timer at', expires, 'c', duration)
Nenue@40 392 self.Timers[expires] = true
Nenue@40 393 C_Timer.After(duration, function()
Nenue@40 394 self.isStale = true
Nenue@40 395 self:UpdateItems()
Nenue@40 396 self.Timers[expires] = nil
Nenue@40 397 end)
Nenue@40 398 end
Nenue@40 399 end
Nenue@40 400
Nenue@40 401 function ClassPlanHandlerBase:SetList(index)
Nenue@40 402 local prevIndex = self.currentListIndex
Nenue@32 403 if not index then
Nenue@32 404 if self.currentListIndex == #self.listKey then
Nenue@32 405 index = 1
Nenue@32 406 else
Nenue@32 407 index = self.currentListIndex + 1
Nenue@32 408 end
Nenue@32 409 end
Nenue@32 410
Nenue@40 411 print('|cFF0088FF'..self:GetName()..'|r:SetList()', index, self.listKey[index])
Nenue@32 412 self.currentListIndex = index
Nenue@32 413 self.activeKey = self.listKey[index]
Nenue@32 414 self.activeTitle = self.listTitle[index]
Nenue@32 415
Nenue@40 416 self.ListTab.Label:SetText(self.listTitle[index])
Nenue@32 417 self.isStale = true
Nenue@40 418
Nenue@40 419 if self.OnSetList then
Nenue@40 420 self:OnSetList(self.currentListIndex, prevIndex)
Nenue@40 421 end
Nenue@32 422 end
Nenue@32 423
Nenue@95 424 function ClassPlanHandlerBase:OnLoad(...)
Nenue@95 425 print(self:GetName()..':OnLoad()', ...)
Nenue@95 426 self:EnableMouse(true)
Nenue@95 427 end
Nenue@95 428
Nenue@95 429 function ClassPlanHandlerBase:OnMouseDown(button, down)
Nenue@95 430 print(self:GetName().. ':OnMouseDown()', button)
Nenue@95 431 ClassOrderPlan:OnMouseDown(button)
Nenue@95 432 end
Nenue@95 433
Nenue@40 434 function ClassPlanHandlerBase:OnMouseWheel(delta)
Nenue@95 435 if IsControlKeyDown() then
Nenue@95 436 if delta > 0 then
Nenue@95 437 if self.maxItems < 30 then
Nenue@95 438 self.maxItems = self.maxItems + 1
Nenue@95 439 end
Nenue@95 440
Nenue@95 441 else
Nenue@95 442 if self.maxItems >= 2 then
Nenue@95 443 self.maxItems = self.maxItems - 1
Nenue@95 444 end
Nenue@95 445 end
Nenue@95 446 if WorldPlanData.OrderHall then
Nenue@95 447 WorldPlanData.OrderHall.maxItems = self.maxItems
Nenue@95 448 end
Nenue@95 449 else
Nenue@95 450 self.scrollOffset = (self.scrollOffset or 0) - ((delta > 0) and 1 or -1)
Nenue@95 451 end
Nenue@35 452 self:UpdateItems()
Nenue@35 453 end
Nenue@35 454
Nenue@40 455 function ClassPlanHandlerBase:RefreshData()
Nenue@40 456 print('|cFF0088FF'..self:GetName()..':RefreshData()')
Nenue@40 457 local activeKey = self.activeKey
Nenue@40 458 local detailsFailed
Nenue@40 459 self.truncatedItems = 0
Nenue@40 460 self.currentTime = time()
Nenue@40 461 if self:GetParent().profile then
Nenue@40 462 self:GetPlayerData()
Nenue@40 463 else
Nenue@40 464 detailsFailed = true
Nenue@40 465 end
Nenue@40 466 for _, listKey in ipairs(self.listKey) do
Nenue@40 467 local sortedItems = self.sortedItems[listKey]
Nenue@40 468 wipe(sortedItems)
Nenue@40 469 for key, profile in pairs(self.data.characters) do
Nenue@40 470 local isMine = (profile == self.profile)
Nenue@40 471 print(key, listKey, isMine, profile.showItems)
Nenue@40 472 local profileList = profile[listKey]
Nenue@40 473 if profileList and #profileList >= 1 then
Nenue@40 474 local classColor = profile.classColor or RAID_CLASS_COLORS['HUNTER']
Nenue@40 475 if profile.showItems then
Nenue@40 476 for index, data in ipairs(profileList) do
Nenue@40 477 data.classColor = classColor
Nenue@40 478 data.profileKey = key
Nenue@40 479 data.isMine = isMine
Nenue@40 480 if self.OnGetItem then
Nenue@40 481 self:OnGetItem(data)
Nenue@40 482 end
Nenue@40 483 tinsert(sortedItems, data)
Nenue@40 484 end
Nenue@40 485 else
Nenue@40 486 self.truncatedItems = self.truncatedItems + 1
Nenue@40 487 end
Nenue@40 488 end
Nenue@40 489 end
Nenue@40 490
Nenue@40 491 if self.SortHandler then
Nenue@40 492 sort(sortedItems, self.SortHandler)
Nenue@40 493 end
Nenue@40 494 end
Nenue@40 495
Nenue@40 496 for k,v in pairs(self.sortedItems) do
Nenue@40 497 print(' ', k)
Nenue@40 498 end
Nenue@40 499
Nenue@32 500 self.isStale = true
Nenue@32 501 end
Nenue@32 502
Nenue@40 503 function ClassPlanHandlerBase:OnEvent(event, id)
Nenue@40 504 if (event == 'GARRISON_MISSION_LIST_UPDATE') then
Nenue@40 505 if (id == LE_FOLLOWER_TYPE_GARRISON_7_0) then
Nenue@40 506 print('|cFF00FF88'..self:GetName()..':OnEvent()|r', event, id)
Nenue@40 507 self:RefreshData()
Nenue@40 508 end
Nenue@6 509 else
Nenue@40 510 print('|cFF00FF88'..self:GetName()..':OnEvent()|r', event, id)
Nenue@32 511 end
Nenue@32 512 end
Nenue@32 513
Nenue@40 514 function ClassPlanHandlerBase:OnUpdate()
Nenue@40 515 if self.isStale then
Nenue@40 516 print('|cFF00FF00'..self:GetName()..':OnUpdate()|r')
Nenue@40 517
Nenue@40 518 self:UpdateItems()
Nenue@40 519 end
Nenue@40 520 end
Nenue@32 521
Nenue@32 522 -- Stuff set on every list item
Nenue@40 523 function ClassPlanHandlerBase:SetOwnerData (self, data)
Nenue@32 524 local name, realm = string.match(data.profileKey, "(.+)%-(.+)")
Nenue@32 525 local ownerText = '|c'.. data.classColor.colorStr .. name .. '|r'
Nenue@32 526 self.Owner:SetText(ownerText)
Nenue@32 527 self.Name:SetText(self.name)
Nenue@32 528 self.Name:SetTextColor(data.classColor.r, data.classColor.g, data.classColor.b)
Nenue@32 529 end
Nenue@32 530
Nenue@40 531 function ClassPlanHandlerBase:Acquire(id)
Nenue@35 532 end
Nenue@40 533 function ClassPlanHandlerBase:FreeBlock (block)
Nenue@35 534 end
Nenue@35 535
Nenue@40 536 function ClassPlanHandlerBase:UpdateItems()
Nenue@40 537 print('|cFF0088FF '..self:GetName()..':UpdateItems()|r', self.activeKey)
Nenue@35 538 self.MoreItemsUp:Hide()
Nenue@35 539 self.MoreItemsDown:Hide()
Nenue@40 540 local sortedItems = self.sortedItems[self.activeKey]
Nenue@35 541 local scrollOffset = self.scrollOffset or 0
Nenue@35 542 local numItems = #sortedItems
Nenue@35 543 if (not sortedItems[scrollOffset+1]) or (numItems <= self.maxItems) then
Nenue@35 544 scrollOffset = 0
Nenue@35 545 elseif (numItems > self.maxItems) and (scrollOffset > (numItems - self.maxItems)) then
Nenue@35 546 scrollOffset = (numItems - self.maxItems)
Nenue@35 547 end
Nenue@35 548
Nenue@40 549 self.ListTab.Count:SetText(numItems)
Nenue@32 550 self.blocks = self.blocks or {}
Nenue@32 551 local blocks = self.blocks
Nenue@32 552 local lastProfile
Nenue@40 553 local totalHeight = (self.ListTab:GetHeight() or 0)
Nenue@32 554 self.lastBlock = nil
Nenue@32 555 self.numActive = 0
Nenue@35 556 for i = 1, self.maxItems do
Nenue@35 557 local index = scrollOffset + i
Nenue@35 558 local data = sortedItems[index]
Nenue@35 559 if not data then
Nenue@40 560 print('|cFFFF4400end of data')
Nenue@35 561 break
Nenue@35 562 end
Nenue@35 563
Nenue@32 564 local block = blocks[i]
Nenue@32 565 if not block then
Nenue@40 566 block = CreateFrame('Button', self:GetName()..'ListItem'..i , self, self.templateName)
Nenue@32 567 block.listType = self.activeKey
Nenue@40 568
Nenue@40 569 block.doAnimation = true
Nenue@40 570
Nenue@32 571 block.handler = self
Nenue@32 572 self.numBlocks = self.numBlocks + 1
Nenue@32 573 blocks[i] = block
Nenue@32 574 end
Nenue@35 575 block:SetID(index)
Nenue@32 576 self.numActive = self.numActive + 1
Nenue@32 577
Nenue@32 578 if self.lastBlock then
Nenue@32 579 block:SetPoint('TOPLEFT', self.lastBlock, 'BOTTOMLEFT', 0, 0)
Nenue@40 580 --print('--', index, data.isComplete, data.missionEndTime, data.name)
Nenue@32 581 else
Nenue@40 582 block:SetPoint('TOPLEFT', self.ListTab, 'BOTTOMLEFT', 0, 0)
Nenue@40 583 --print('--top')
Nenue@32 584 end
Nenue@32 585 self.lastBlock = block
Nenue@32 586
Nenue@32 587 totalHeight = totalHeight + block:GetHeight()
Nenue@32 588 block.lastProfile = lastProfile
Nenue@32 589 -- blot out arbitrary flags
Nenue@32 590 block.offerEndTime = nil
Nenue@95 591 block.isComplete = data.isComplete
Nenue@32 592 block.missionEndTime = nil
Nenue@32 593 block.creationTime = nil
Nenue@32 594 block.duration = nil
Nenue@32 595 block.throttle = 5
Nenue@32 596
Nenue@32 597 for k,v in pairs(data) do
Nenue@32 598 if type(block[k]) ~= 'function' then
Nenue@32 599 block[k] = v
Nenue@32 600 end
Nenue@32 601 end
Nenue@32 602
Nenue@32 603 block:Update()
Nenue@32 604 self:SetOwnerData(block, data)
Nenue@32 605
Nenue@32 606 block:Show()
Nenue@32 607 lastProfile = data.profileKey
Nenue@6 608 end
Nenue@6 609
Nenue@35 610 if self.numActive < numItems then
Nenue@35 611 if scrollOffset < (numItems - self.maxItems) then
Nenue@35 612 self.MoreItemsDown:Show()
Nenue@35 613 end
Nenue@35 614 if scrollOffset > 0 then
Nenue@35 615 self.MoreItemsUp:Show()
Nenue@35 616 end
Nenue@35 617 end
Nenue@35 618
Nenue@35 619 for i = self.numActive + 1, self.numBlocks do
Nenue@32 620 if blocks[i] then
Nenue@32 621 blocks[i]:Hide()
Nenue@32 622 end
Nenue@32 623 end
Nenue@32 624
Nenue@40 625 self:Reanchor()
Nenue@40 626 if totalHeight ~= self.currentHeight then
Nenue@40 627 self.currentHeight = totalHeight
Nenue@40 628 self:SetHeight(self.currentHeight)
Nenue@40 629 self:GetParent():Reanchor()
Nenue@40 630 end
Nenue@40 631
Nenue@40 632
Nenue@35 633 self.scrollOffset = scrollOffset
Nenue@40 634 self.isStale = nil
Nenue@32 635 return totalHeight
Nenue@32 636 end
Nenue@32 637
Nenue@40 638 function ClassPlanEntryBase:OnAnimFinished()
Nenue@40 639 end
Nenue@40 640 function ClassPlanEntryBase:OnShow()
Nenue@32 641
Nenue@40 642 print('|cFF44FF00'..self:GetName()..':OnShow()')
Nenue@40 643 if self.doAnimation then
Nenue@40 644 self.doAnimation = nil
Nenue@40 645 if not ClassOrderPlan.isAnimating then
Nenue@40 646 self.NewBlockFade:Play()
Nenue@32 647 end
Nenue@32 648 end
Nenue@32 649 end
Nenue@35 650
Nenue@40 651 function ClassPlanEntryBase:SetTimeLeft(expires, duration)
Nenue@35 652 if not expires then
Nenue@35 653 return
Nenue@32 654 end
Nenue@32 655
Nenue@35 656 -- calculate here since time isn't available
Nenue@40 657 local timeLeft = expires - time()
Nenue@95 658 --print(self:GetName(), timeLeft)
Nenue@35 659 if timeLeft < 0 then
Nenue@35 660 -- handle being complete
Nenue@40 661 if self.shipmentsReady and (self.shipmentsReady < self.shipmentsTotal) then
Nenue@40 662 self.TimeLeft:SetText('Ready')
Nenue@40 663 else
Nenue@40 664 self.TimeLeft:SetText('Complete!')
Nenue@40 665 end
Nenue@35 666 else
Nenue@35 667 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
Nenue@95 668 if duration then
Nenue@95 669 local progress = (duration - timeLeft) / duration
Nenue@95 670 local r = ((progress >= .5) and (progress/2)) or 1
Nenue@95 671 local g = ((progress <= .5) and (progress*2)) or 1
Nenue@95 672 self.ProgressBG:Show()
Nenue@95 673 self.ProgressBar:Show()
Nenue@95 674 self.ProgressBG:SetColorTexture(r,g,0,0.25)
Nenue@95 675 self.ProgressBar:SetColorTexture(r,g,0,0.5)
Nenue@95 676 self.ProgressBar:SetWidth(self.ProgressBG:GetWidth() * progress)
Nenue@95 677 else
Nenue@32 678
Nenue@95 679 self.ProgressBG:Hide()
Nenue@95 680 self.ProgressBar:Hide()
Nenue@95 681 end
Nenue@35 682 end
Nenue@32 683 end
Nenue@32 684
Nenue@32 685
Nenue@40 686
Nenue@40 687 ClassPlanHeaderMixin = {}
Nenue@40 688 function ClassPlanHeaderMixin:OnLoad()
Nenue@40 689 self:EnableMouse((#self:GetParent().listKey > 1))
Nenue@40 690 self:RegisterForClicks('AnyUp')
Nenue@32 691 end
Nenue@40 692 function ClassPlanHeaderMixin:OnClick ()
Nenue@40 693 local frame = self:GetParent()
Nenue@40 694 frame:SetList()
Nenue@40 695 if frame.OnHeaderClick then
Nenue@40 696 frame.OnHeaderClick(frame)
Nenue@32 697 end
Nenue@32 698 end
Nenue@32 699
Nenue@40 700 ClassPlanCharacterButtonMixin = {
Nenue@40 701 }
Nenue@40 702 function ClassPlanCharacterButtonMixin:Update ()
Nenue@40 703 --print(CLASS_ICON_TCOORDS[self.className:upper()])
Nenue@40 704 if self.className and CLASS_ICON_TCOORDS[self.className:upper()] then
Nenue@40 705 self.Icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[self.className:upper()]))
Nenue@32 706 end
Nenue@40 707 self.Icon:SetDesaturated((not self.showItems))
Nenue@40 708 self.SelectGlow:SetShown(self.isMine)
Nenue@32 709 end
Nenue@32 710
Nenue@40 711 function ClassPlanCharacterButtonMixin:OnEnter()
Nenue@40 712 if not self.profileKey then
Nenue@18 713 return
Nenue@18 714 end
Nenue@2 715
Nenue@40 716 GameTooltip:SetOwner(self, 'ANCHOR_RIGHT')
Nenue@40 717 local info = ClassOrderPlan.data.characters[self.profileKey]
Nenue@40 718 GameTooltip:AddLine(self.characterName, self.classColor.r, self.classColor.g, self.classColor.b)
Nenue@40 719 local numItems = 0
Nenue@40 720 if info.missions then
Nenue@40 721 GameTooltip:AddLine(#info.missions .. ' mission'..((#info.missions == 1) and '' or 's')..' in progress')
Nenue@2 722 end
Nenue@40 723 if info.shipments then
Nenue@40 724 GameTooltip:AddLine(#info.shipments .. ' work order' .. ((#info.shipments == 1) and '' or 's'))
Nenue@40 725 end
Nenue@40 726 if info.available then
Nenue@40 727 GameTooltip:AddLine(#info.available .. ' mission'..((#info.available == 1) and '' or 's')..' available')
Nenue@40 728 end
Nenue@40 729 GameTooltip:Show()
Nenue@2 730 end
Nenue@2 731
Nenue@40 732 function ClassPlanCharacterButtonMixin:OnLeave()
Nenue@2 733 if GameTooltip:IsOwned(self) then
Nenue@2 734 GameTooltip:Hide()
Nenue@2 735 end
Nenue@2 736 end
Nenue@2 737
Nenue@40 738 function ClassPlanCharacterButtonMixin:OnClick(button, down)
Nenue@40 739 print('OnClick', self.profileKey)
Nenue@40 740 local clist = ClassOrderPlan.data.characters
Nenue@40 741
Nenue@3 742 if button == 'RightButton' then
Nenue@40 743 for _, profile in pairs(clist) do
Nenue@40 744 profile.showItems = true
Nenue@40 745 end
Nenue@40 746 else
Nenue@40 747 if clist[self.profileKey].showItems then
Nenue@40 748 clist[self.profileKey].showItems = nil
Nenue@40 749 else
Nenue@40 750 clist[self.profileKey].showItems = true
Nenue@40 751 end
Nenue@3 752 end
Nenue@40 753 for i, handler in ipairs(ClassOrderPlan.Handlers) do
Nenue@40 754 handler.isStale = true
Nenue@40 755 end
Nenue@40 756
Nenue@40 757 ClassOrderPlan:RefreshData()
Nenue@40 758 ClassOrderPlan:Update()
Nenue@40 759 print(clist[self.profileKey].showItems)
Nenue@32 760 end