annotate ClassPlan.lua @ 102:4d1520186ea4

7.2.5 changes - Fixed order hall panel not initializing on fresh install
author Nenue
date Thu, 25 May 2017 17:24:00 -0400
parents b29b35cb8539
children 9f664a0ef8a8
rev   line source
Nenue@40 1 local _, db = ...
Nenue@4 2 local wipe, tinsert, sort = table.wipe, tinsert, table.sort
Nenue@2 3 local pairs, ipairs = pairs, ipairs
Nenue@4 4 local floor, mod, time = floor, mod, time
Nenue@32 5 local max, min = math.max, math.min
Nenue@2 6 local GetTime = GetTime
Nenue@3 7 local GI_currentTime = time()
Nenue@32 8 local print = DEVIAN_WORKSPACE and function(...) print('ClassPlan', ...) end or nop
Nenue@3 9
Nenue@32 10 local CP_REPLACE_LANDINGPAGE = true
Nenue@32 11 local CP_HEADER_SIZE = 24
Nenue@40 12 db.ClassPlanDefaultType = {
Nenue@40 13
Nenue@40 14 backgroundColor = {0, 0, 0, 0.5},
Nenue@40 15 textColor = {1,1,1,1}
Nenue@40 16 }
Nenue@40 17 db.ClassPlanTypes = setmetatable({}, {__index = db.ClassPlanDefaultType})
Nenue@40 18 db.ClassPlanTypes.inProgress = {
Nenue@40 19 backgroundColor = {0, 0, 0, 0.5},
Nenue@40 20 textColor = {1,1,1}
Nenue@40 21 }
Nenue@40 22 db.ClassPlanTypes.shipmentsReady = {
Nenue@40 23 backgroundColor = {1, 1, 0, 0.25 },
Nenue@40 24 textColor = {1, 1, 0}
Nenue@40 25 }
Nenue@40 26 db.ClassPlanTypes.complete = {
Nenue@40 27 backgroundColor = {0, 1, 0, 0.25 },
Nenue@40 28 textColor = {0, 1, 0}
Nenue@2 29 }
Nenue@2 30
Nenue@4 31 local GetTimeLeftString = function(timeLeft)
Nenue@4 32 local days = floor(timeLeft/(24*3600))
Nenue@4 33 local hours = floor(mod(timeLeft, (24*3600)) / 3600)
Nenue@4 34 local minutes = floor(mod(timeLeft, 3600) / 60)
Nenue@4 35 local seconds = mod(timeLeft, 60)
Nenue@4 36 if days >= 1 then
Nenue@6 37 return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
Nenue@95 38 elseif timeLeft < 60 then
Nenue@95 39 return (seconds .. ' sec')
Nenue@4 40 else
Nenue@6 41 return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
Nenue@4 42 end
Nenue@4 43 end
Nenue@3 44
Nenue@32 45 ClassOrderPlanCore = {
Nenue@32 46 events = {},
Nenue@32 47 freeBlocks = {},
Nenue@35 48 characterButtons = {},
Nenue@32 49 blocks = {},
Nenue@32 50 sortedItems = {},
Nenue@32 51 timers = {},
Nenue@32 52 shipments = {},
Nenue@32 53 playerFirst = false,
Nenue@32 54 prototypes = {},
Nenue@40 55 Queued = {},
Nenue@40 56 Timers = {},
Nenue@40 57 ReportChunks = {},
Nenue@102 58 maxItems = 12
Nenue@32 59 }
Nenue@40 60 ClassPlanHandlerBase = {
Nenue@32 61 numBlocks = 0,
Nenue@32 62 isStale = true,
Nenue@35 63 maxItems = 10
Nenue@32 64 }
Nenue@40 65 ClassPlanEntryBase = {}
Nenue@1 66
Nenue@32 67 local ClassPlan = ClassOrderPlanCore
Nenue@40 68 local Embed = function(object, ...)
Nenue@40 69 for i = 1, select('#', ...) do
Nenue@40 70 local src = select(i, ...)
Nenue@40 71 for k,v in pairs(src) do
Nenue@40 72 if not object[k] then
Nenue@40 73 object[k] = v
Nenue@40 74 end
Nenue@40 75 end
Nenue@40 76 end
Nenue@40 77 return object
Nenue@40 78 end
Nenue@5 79
Nenue@32 80 function ClassPlan:OnLoad ()
Nenue@3 81 self:RegisterEvent('PLAYER_LOGIN')
Nenue@3 82 self:RegisterEvent('ADDON_LOADED')
Nenue@3 83 self:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@5 84 self:RegisterEvent('PLAYER_REGEN_DISABLED')
Nenue@40 85 self:RegisterEvent('GARRISON_SHOW_LANDING_PAGE')
Nenue@32 86 self:RegisterForDrag('LeftButton')
Nenue@95 87 self:EnableMouse(true)
Nenue@32 88 self:SetMovable(true)
Nenue@32 89 self:SetToplevel(true)
Nenue@32 90
Nenue@32 91 SLASH_CLASSPLAN1 = "/classplan"
Nenue@32 92 SLASH_CLASSPLAN2 = "/cp"
Nenue@32 93 SlashCmdList.CLASSPLAN = function(args)
Nenue@32 94 self:Toggle()
Nenue@32 95 end
Nenue@32 96
Nenue@40 97 local originalScript = GarrisonLandingPageMinimapButton:GetScript('OnClick')
Nenue@40 98 GarrisonLandingPageMinimapButton:SetScript("OnClick", function(minimap, button)
Nenue@40 99 if button == 'LeftButton' and (not IsShiftKeyDown()) then
Nenue@40 100 self:Toggle()
Nenue@40 101 else
Nenue@40 102 originalScript(minimap, button)
Nenue@40 103 end
Nenue@40 104 end)
Nenue@102 105 local OnStopped = function()
Nenue@102 106 print('Fade.OnStop()')
Nenue@102 107 self.isAnimating = nil
Nenue@102 108 self:SetShown(self.data.IsShown)
Nenue@102 109 end
Nenue@102 110
Nenue@102 111 self.FadeOut:SetScript('OnStop', OnStopped)
Nenue@40 112 self.FadeOut:SetScript('OnFinished', function()
Nenue@102 113 print('FadeOut.OnFinished()')
Nenue@40 114 self.isAnimating = nil
Nenue@102 115 self:SetShown(false)
Nenue@40 116 end)
Nenue@40 117 self.FadeIn:SetScript('OnPlay', function()
Nenue@102 118 print('FadeIn.OnPlay()')
Nenue@40 119 self.isAnimating = true
Nenue@102 120 self.data.IsShown = true
Nenue@40 121 end)
Nenue@102 122 self.FadeIn:SetScript('OnStop', OnStopped)
Nenue@40 123
Nenue@40 124 --hooksecurefunc(C_Garrison, 'RequestLandingPageShipmentInfo', function()
Nenue@40 125 -- WorldPlan:print("Requesting shipments data.")
Nenue@40 126 --end)
Nenue@40 127 C_Garrison.RequestLandingPageShipmentInfo();
Nenue@40 128 self.isStale = true
Nenue@95 129 UIPanelWindows[self:GetName()] = { area = "right", pushable = 3, whileDead = 1 };
Nenue@95 130 tinsert(UISpecialFrames, self:GetName())
Nenue@4 131 end
Nenue@19 132
Nenue@40 133
Nenue@32 134 function ClassPlan:GetCurrentProfile()
Nenue@32 135 WorldPlanData.OrderHall = WorldPlanData.OrderHall or {}
Nenue@32 136 local db = WorldPlanData.OrderHall
Nenue@32 137 self.data = db
Nenue@4 138
Nenue@32 139 local characters = db.characters or {}
Nenue@32 140 db.characters = characters
Nenue@4 141
Nenue@32 142 local name, realm = UnitName('player')
Nenue@32 143 realm = realm or GetRealmName()
Nenue@40 144
Nenue@32 145 local profileName = name .. '-' .. realm
Nenue@40 146 self.profile = characters[profileName] or {
Nenue@40 147 showItems = true
Nenue@40 148 }
Nenue@32 149 self.characters = characters
Nenue@32 150 characters[profileName] = self.profile
Nenue@32 151
Nenue@32 152 local classColor = RAID_CLASS_COLORS[select(2, UnitClass('player'))]
Nenue@32 153 local className = UnitClass('player')
Nenue@32 154 print('|cFFFFFF00Loaded:|r', classColor.hex, className, profileName)
Nenue@32 155 self.profile.classColor = classColor
Nenue@32 156 self.profile.className = className
Nenue@35 157 self.profile.characterName = name
Nenue@35 158 self.profile.characterRealm = realm
Nenue@40 159 -- flip it on
Nenue@40 160 self.profile.showItems = true
Nenue@40 161
Nenue@40 162 self.HeaderInset:SetHeight(CP_HEADER_SIZE)
Nenue@40 163 self.ClassStripe:SetColorTexture(classColor.r, classColor.g, classColor.b, 1)
Nenue@40 164 self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT')
Nenue@40 165
Nenue@95 166 self.maxItems = db.maxItems or self.maxItems
Nenue@95 167
Nenue@32 168 return self.profile
Nenue@3 169 end
Nenue@3 170
Nenue@40 171 function ClassPlan:AddHandler(frame)
Nenue@40 172 print('|cFF00FF00'..frame:GetName()..' loaded')
Nenue@40 173 for i, event in ipairs(frame.events) do
Nenue@32 174 print('|cFF00FF00 event', event)
Nenue@40 175 frame:RegisterEvent(event)
Nenue@1 176 end
Nenue@40 177 frame.sortedItems = {}
Nenue@40 178 for index, listKey in ipairs(frame.listKey) do
Nenue@40 179 frame.profile = self.profile
Nenue@40 180 frame.data = self.data
Nenue@32 181 self.profile[listKey] = self.profile[listKey] or {}
Nenue@40 182 local listTitle = frame.listTitle[index]
Nenue@40 183 setmetatable(self.profile[listKey], { __tostring = function() return listTitle end })
Nenue@40 184 frame.sortedItems[listKey] = {}
Nenue@95 185 frame.maxItems = self.maxItems
Nenue@32 186 end
Nenue@40 187 frame.owningFrame = self
Nenue@40 188 frame:SetList(1)
Nenue@3 189 end
Nenue@1 190
Nenue@32 191 function ClassPlan:OnEvent (event, arg)
Nenue@32 192 print(event, arg)
Nenue@5 193 if event == 'PLAYER_REGEN_DISABLED' then
Nenue@6 194 if self:IsVisible() then
Nenue@6 195 self.combatHide = true
Nenue@6 196 self:SetShown(false)
Nenue@6 197 end
Nenue@6 198
Nenue@5 199 elseif event == 'PLAYER_REGEN_ENABLED' then
Nenue@6 200 if self.combatHide == true then
Nenue@6 201 self.combatHide = nil
Nenue@6 202 self:SetShown(true)
Nenue@6 203 end
Nenue@32 204 elseif event == 'ADDON_LOADED' then
Nenue@32 205 if arg == 'Blizzard_GarrisonUI' then
Nenue@32 206 self:Reanchor()
Nenue@32 207 end
Nenue@3 208 elseif event == 'PLAYER_LOGIN' then
Nenue@3 209 if not self.initialized then
Nenue@4 210 self:Setup()
Nenue@1 211 end
Nenue@40 212 elseif event == 'GARRISON_SHOW_LANDING_PAGE' then
Nenue@40 213 self:RefreshData()
Nenue@2 214 end
Nenue@2 215 end
Nenue@2 216
Nenue@32 217 function ClassPlan:Setup()
Nenue@32 218 if IsLoggedIn() then
Nenue@32 219 print('|cFFFFFF00'..self:GetName()..':Setup()|r')
Nenue@32 220
Nenue@32 221 self:GetCurrentProfile()
Nenue@32 222 for _, handler in ipairs(self.Handlers) do
Nenue@40 223 self:AddHandler(handler)
Nenue@40 224 handler.initialized = true
Nenue@32 225 end
Nenue@32 226 self.initialized = true
Nenue@32 227 self:SetShown(self.data.IsShown)
Nenue@40 228
Nenue@41 229 GarrisonMinimap_HidePulse(GarrisonLandingPageMinimapButton, 1) -- buildings
Nenue@41 230 GarrisonMinimap_HidePulse(GarrisonLandingPageMinimapButton, 5) -- missions
Nenue@32 231 end
Nenue@3 232 end
Nenue@3 233
Nenue@4 234
Nenue@32 235 --- Update space
Nenue@4 236
Nenue@40 237 local max = math.max
Nenue@40 238 function ClassPlan:RefreshData()
Nenue@40 239 local detailsFailed
Nenue@40 240 for index, handler in pairs(self.Handlers) do
Nenue@40 241 print(' |cFF00FF00'..handler:GetName()..' data update|r')
Nenue@40 242 handler:RefreshData()
Nenue@40 243 end
Nenue@40 244 if detailsFailed then
Nenue@40 245 db.print('Unable to obtain player details. Trying again later.')
Nenue@40 246 else
Nenue@40 247 self.requestingData = nil
Nenue@40 248 end
Nenue@40 249 end
Nenue@35 250
Nenue@40 251 function ClassPlan:Update()
Nenue@40 252 print('|cFF00FFFF'..self:GetName()..'Refresh()|r')
Nenue@3 253
Nenue@40 254 self.currentHeight = 0
Nenue@40 255 for index, handler in ipairs(self.Handlers) do
Nenue@40 256 local itemsHeight = handler:UpdateItems()
Nenue@40 257 if itemsHeight then
Nenue@40 258 self.currentHeight = max(itemsHeight, self.currentHeight)
Nenue@40 259 end
Nenue@40 260 end
Nenue@23 261
Nenue@40 262 local index = 1
Nenue@40 263 for key, info in pairs(self.data.characters) do
Nenue@40 264 print('cbutton', key)
Nenue@40 265 if self.data[key] then
Nenue@40 266 print('|cFFFF4400remove legacy value', key)
Nenue@40 267 self.data[key] = nil
Nenue@23 268 end
Nenue@23 269
Nenue@35 270
Nenue@40 271 local button = self.characterButtons[index]
Nenue@40 272 if not button then
Nenue@40 273 button = CreateFrame('Button', nil, self, 'ClassOrderPlanCharacterButton')
Nenue@40 274 button:SetID(index)
Nenue@40 275 self.characterButtons[index] = button
Nenue@40 276
Nenue@40 277 if not self.lastButton then
Nenue@40 278 button:SetPoint('TOPLEFT', self.HeaderInset, 'TOPLEFT', 0, 0)
Nenue@40 279 else
Nenue@40 280 button:SetPoint('TOPLEFT', self.lastButton, 'TOPRIGHT', 2, 0)
Nenue@35 281 end
Nenue@40 282 self.lastButton = button
Nenue@40 283 end
Nenue@40 284 if not info.characterName then
Nenue@40 285 info.characterName, info.characterRealm = key:match("%(.+)%-(.+)^")
Nenue@35 286 end
Nenue@35 287
Nenue@40 288 print(info.characterName)
Nenue@35 289
Nenue@40 290 button:SetSize(CP_HEADER_SIZE, CP_HEADER_SIZE)
Nenue@40 291 button.profileKey = key
Nenue@40 292 button.className = info.className
Nenue@40 293 button.classColor = info.classColor
Nenue@40 294 button.characterName = info.characterName
Nenue@40 295 button.characterRealm = info.characterRealm
Nenue@40 296 button.showItems = info.showItems
Nenue@40 297 button.isMine = (info == self.profile)
Nenue@40 298 button:Update()
Nenue@40 299 button:Show()
Nenue@40 300 index = index + 1
Nenue@3 301 end
Nenue@3 302
Nenue@40 303 self.HeaderInset:SetHeight(CP_HEADER_SIZE)
Nenue@40 304 self.HeaderInset:ClearAllPoints()
Nenue@40 305 self.HeaderInset:SetPoint('TOPLEFT' ,self, 'TOPLEFT')
Nenue@40 306 self.HeaderInset:SetPoint('RIGHT' ,self, 'RIGHT')
Nenue@40 307 self.ClassStripe:ClearAllPoints()
Nenue@40 308 self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT', 0, 0)
Nenue@40 309 self.ClassStripe:SetPoint('RIGHT')
Nenue@40 310 self:Reanchor()
Nenue@40 311 self.isStale = nil
Nenue@40 312 end
Nenue@40 313
Nenue@3 314
Nenue@32 315 function ClassPlan:Toggle()
Nenue@102 316 print('Toggle()', self:IsVisible(), self:IsShown())
Nenue@102 317 if self:IsVisible() then
Nenue@102 318 print('fade out')
Nenue@102 319 self.data.IsShown = false
Nenue@40 320 self.FadeOut:Play()
Nenue@3 321 else
Nenue@102 322 print('fade in')
Nenue@40 323 self.data.IsShown = true
Nenue@102 324 self:SetShown(true)
Nenue@40 325 self.FadeIn:Play()
Nenue@3 326 end
Nenue@3 327 end
Nenue@3 328
Nenue@40 329
Nenue@95 330 function ClassPlan:OnMouseDown(button)
Nenue@95 331 print(button)
Nenue@95 332 if button == 'RightButton' then
Nenue@95 333 self:Toggle()
Nenue@95 334 end
Nenue@95 335
Nenue@95 336 end
Nenue@95 337
Nenue@32 338 function ClassPlan:OnUpdate()
Nenue@40 339 if self.requestingData then
Nenue@40 340 self:RefreshData()
Nenue@40 341 elseif self.isStale then
Nenue@40 342 -- shouldn't happen, usually
Nenue@32 343 self:Update()
Nenue@18 344 end
Nenue@40 345 if #self.ReportChunks >= 1 then
Nenue@40 346 db.print(table.concat(self.ReportChunks, ', '))
Nenue@40 347 wipe(self.ReportChunks)
Nenue@40 348 end
Nenue@40 349
Nenue@3 350 end
Nenue@3 351
Nenue@32 352 function ClassPlan:OnShow()
Nenue@23 353 print('|cFF00FFFFShow()')
Nenue@40 354 self.isStale = true
Nenue@32 355 self:Reanchor()
Nenue@3 356 end
Nenue@3 357
Nenue@32 358 function ClassPlan:OnHide()
Nenue@32 359 print('|cFF00FFFFHide()')
Nenue@102 360 self.isAnimating = nil
Nenue@3 361 end
Nenue@3 362
Nenue@32 363 function ClassPlan:Reanchor()
Nenue@40 364 if not (self.data.positionX and self.data.positionY) then
Nenue@40 365 self.data.positionX = 0
Nenue@40 366 self.data.positionY = -148
Nenue@40 367 end
Nenue@32 368 self:ClearAllPoints()
Nenue@40 369 self:SetPoint('TOP', self.data.positionX, self.data.positionY)
Nenue@40 370 self.currentHeight = 0
Nenue@32 371 for index, frame in ipairs(self.Handlers) do
Nenue@32 372 frame:Reanchor()
Nenue@35 373 local ListTab = frame.ListTab
Nenue@35 374 if ListTab then
Nenue@35 375 ListTab:ClearAllPoints()
Nenue@40 376 ListTab:SetPoint('TOPLEFT', frame, 'TOPLEFT', 0, 0)
Nenue@40 377 ListTab:SetPoint('BOTTOMRIGHT', frame, 'TOPRIGHT', 0, -CP_HEADER_SIZE)
Nenue@35 378 ListTab.Label:SetText(frame.listTitle[frame.currentListIndex])
Nenue@35 379 ListTab:Show()
Nenue@35 380 print(ListTab:GetSize())
Nenue@35 381 end
Nenue@40 382 self.currentHeight = max(self.currentHeight, frame.currentHeight or 0)
Nenue@40 383 end
Nenue@40 384 self:SetHeight(self.currentHeight + self.HeaderInset:GetHeight() + self.ClassStripe:GetHeight())
Nenue@35 385
Nenue@2 386 end
Nenue@2 387
Nenue@32 388 function ClassPlan:OnDragStart()
Nenue@32 389 self:StartMoving()
Nenue@32 390 end
Nenue@32 391 function ClassPlan:OnDragStop()
Nenue@32 392 self:StopMovingOrSizing()
Nenue@32 393 local x,y = self:GetCenter()
Nenue@32 394 if x and y then
Nenue@32 395 x = (x - GetScreenWidth()/2)
Nenue@32 396 y = (y - GetScreenHeight()/2) * -1
Nenue@32 397 self.data.positionX, self.data.positionY = x,y
Nenue@32 398 print('saving positions:', x, y)
Nenue@32 399 end
Nenue@32 400 end
Nenue@32 401
Nenue@40 402 function ClassPlanHandlerBase:ScheduleUpdate(expires)
Nenue@40 403 -- value will occasionally lag so check here
Nenue@40 404 local duration = expires - time()
Nenue@40 405 self.Timers = self.Timers or {}
Nenue@40 406 if (duration > 0) and (not self.Timers[expires]) then
Nenue@40 407 print(' adding timer at', expires, 'c', duration)
Nenue@40 408 self.Timers[expires] = true
Nenue@40 409 C_Timer.After(duration, function()
Nenue@40 410 self.isStale = true
Nenue@40 411 self:UpdateItems()
Nenue@40 412 self.Timers[expires] = nil
Nenue@40 413 end)
Nenue@40 414 end
Nenue@40 415 end
Nenue@40 416
Nenue@40 417 function ClassPlanHandlerBase:SetList(index)
Nenue@40 418 local prevIndex = self.currentListIndex
Nenue@32 419 if not index then
Nenue@32 420 if self.currentListIndex == #self.listKey then
Nenue@32 421 index = 1
Nenue@32 422 else
Nenue@32 423 index = self.currentListIndex + 1
Nenue@32 424 end
Nenue@32 425 end
Nenue@32 426
Nenue@40 427 print('|cFF0088FF'..self:GetName()..'|r:SetList()', index, self.listKey[index])
Nenue@32 428 self.currentListIndex = index
Nenue@32 429 self.activeKey = self.listKey[index]
Nenue@32 430 self.activeTitle = self.listTitle[index]
Nenue@32 431
Nenue@40 432 self.ListTab.Label:SetText(self.listTitle[index])
Nenue@32 433 self.isStale = true
Nenue@40 434
Nenue@40 435 if self.OnSetList then
Nenue@40 436 self:OnSetList(self.currentListIndex, prevIndex)
Nenue@40 437 end
Nenue@32 438 end
Nenue@32 439
Nenue@95 440 function ClassPlanHandlerBase:OnLoad(...)
Nenue@95 441 print(self:GetName()..':OnLoad()', ...)
Nenue@95 442 self:EnableMouse(true)
Nenue@95 443 end
Nenue@95 444
Nenue@95 445 function ClassPlanHandlerBase:OnMouseDown(button, down)
Nenue@95 446 print(self:GetName().. ':OnMouseDown()', button)
Nenue@95 447 ClassOrderPlan:OnMouseDown(button)
Nenue@95 448 end
Nenue@95 449
Nenue@40 450 function ClassPlanHandlerBase:OnMouseWheel(delta)
Nenue@95 451 if IsControlKeyDown() then
Nenue@95 452 if delta > 0 then
Nenue@95 453 if self.maxItems < 30 then
Nenue@95 454 self.maxItems = self.maxItems + 1
Nenue@95 455 end
Nenue@95 456
Nenue@95 457 else
Nenue@95 458 if self.maxItems >= 2 then
Nenue@95 459 self.maxItems = self.maxItems - 1
Nenue@95 460 end
Nenue@95 461 end
Nenue@95 462 if WorldPlanData.OrderHall then
Nenue@95 463 WorldPlanData.OrderHall.maxItems = self.maxItems
Nenue@95 464 end
Nenue@95 465 else
Nenue@95 466 self.scrollOffset = (self.scrollOffset or 0) - ((delta > 0) and 1 or -1)
Nenue@95 467 end
Nenue@35 468 self:UpdateItems()
Nenue@35 469 end
Nenue@35 470
Nenue@40 471 function ClassPlanHandlerBase:RefreshData()
Nenue@40 472 print('|cFF0088FF'..self:GetName()..':RefreshData()')
Nenue@40 473 local activeKey = self.activeKey
Nenue@40 474 local detailsFailed
Nenue@40 475 self.truncatedItems = 0
Nenue@40 476 self.currentTime = time()
Nenue@40 477 if self:GetParent().profile then
Nenue@40 478 self:GetPlayerData()
Nenue@40 479 else
Nenue@40 480 detailsFailed = true
Nenue@40 481 end
Nenue@40 482 for _, listKey in ipairs(self.listKey) do
Nenue@40 483 local sortedItems = self.sortedItems[listKey]
Nenue@40 484 wipe(sortedItems)
Nenue@40 485 for key, profile in pairs(self.data.characters) do
Nenue@40 486 local isMine = (profile == self.profile)
Nenue@40 487 print(key, listKey, isMine, profile.showItems)
Nenue@40 488 local profileList = profile[listKey]
Nenue@40 489 if profileList and #profileList >= 1 then
Nenue@40 490 local classColor = profile.classColor or RAID_CLASS_COLORS['HUNTER']
Nenue@40 491 if profile.showItems then
Nenue@40 492 for index, data in ipairs(profileList) do
Nenue@40 493 data.classColor = classColor
Nenue@40 494 data.profileKey = key
Nenue@40 495 data.isMine = isMine
Nenue@40 496 if self.OnGetItem then
Nenue@40 497 self:OnGetItem(data)
Nenue@40 498 end
Nenue@40 499 tinsert(sortedItems, data)
Nenue@40 500 end
Nenue@40 501 else
Nenue@40 502 self.truncatedItems = self.truncatedItems + 1
Nenue@40 503 end
Nenue@40 504 end
Nenue@40 505 end
Nenue@40 506
Nenue@40 507 if self.SortHandler then
Nenue@40 508 sort(sortedItems, self.SortHandler)
Nenue@40 509 end
Nenue@40 510 end
Nenue@40 511
Nenue@40 512 for k,v in pairs(self.sortedItems) do
Nenue@40 513 print(' ', k)
Nenue@40 514 end
Nenue@40 515
Nenue@32 516 self.isStale = true
Nenue@32 517 end
Nenue@32 518
Nenue@40 519 function ClassPlanHandlerBase:OnEvent(event, id)
Nenue@40 520 if (event == 'GARRISON_MISSION_LIST_UPDATE') then
Nenue@40 521 if (id == LE_FOLLOWER_TYPE_GARRISON_7_0) then
Nenue@40 522 print('|cFF00FF88'..self:GetName()..':OnEvent()|r', event, id)
Nenue@40 523 self:RefreshData()
Nenue@40 524 end
Nenue@6 525 else
Nenue@40 526 print('|cFF00FF88'..self:GetName()..':OnEvent()|r', event, id)
Nenue@32 527 end
Nenue@32 528 end
Nenue@32 529
Nenue@40 530 function ClassPlanHandlerBase:OnUpdate()
Nenue@40 531 if self.isStale then
Nenue@40 532 print('|cFF00FF00'..self:GetName()..':OnUpdate()|r')
Nenue@40 533
Nenue@40 534 self:UpdateItems()
Nenue@40 535 end
Nenue@40 536 end
Nenue@32 537
Nenue@32 538 -- Stuff set on every list item
Nenue@40 539 function ClassPlanHandlerBase:SetOwnerData (self, data)
Nenue@32 540 local name, realm = string.match(data.profileKey, "(.+)%-(.+)")
Nenue@32 541 local ownerText = '|c'.. data.classColor.colorStr .. name .. '|r'
Nenue@32 542 self.Owner:SetText(ownerText)
Nenue@32 543 self.Name:SetText(self.name)
Nenue@32 544 self.Name:SetTextColor(data.classColor.r, data.classColor.g, data.classColor.b)
Nenue@32 545 end
Nenue@32 546
Nenue@40 547 function ClassPlanHandlerBase:Acquire(id)
Nenue@35 548 end
Nenue@40 549 function ClassPlanHandlerBase:FreeBlock (block)
Nenue@35 550 end
Nenue@35 551
Nenue@40 552 function ClassPlanHandlerBase:UpdateItems()
Nenue@40 553 print('|cFF0088FF '..self:GetName()..':UpdateItems()|r', self.activeKey)
Nenue@35 554 self.MoreItemsUp:Hide()
Nenue@35 555 self.MoreItemsDown:Hide()
Nenue@40 556 local sortedItems = self.sortedItems[self.activeKey]
Nenue@35 557 local scrollOffset = self.scrollOffset or 0
Nenue@35 558 local numItems = #sortedItems
Nenue@35 559 if (not sortedItems[scrollOffset+1]) or (numItems <= self.maxItems) then
Nenue@35 560 scrollOffset = 0
Nenue@35 561 elseif (numItems > self.maxItems) and (scrollOffset > (numItems - self.maxItems)) then
Nenue@35 562 scrollOffset = (numItems - self.maxItems)
Nenue@35 563 end
Nenue@35 564
Nenue@40 565 self.ListTab.Count:SetText(numItems)
Nenue@32 566 self.blocks = self.blocks or {}
Nenue@32 567 local blocks = self.blocks
Nenue@32 568 local lastProfile
Nenue@40 569 local totalHeight = (self.ListTab:GetHeight() or 0)
Nenue@32 570 self.lastBlock = nil
Nenue@32 571 self.numActive = 0
Nenue@35 572 for i = 1, self.maxItems do
Nenue@35 573 local index = scrollOffset + i
Nenue@35 574 local data = sortedItems[index]
Nenue@35 575 if not data then
Nenue@40 576 print('|cFFFF4400end of data')
Nenue@35 577 break
Nenue@35 578 end
Nenue@35 579
Nenue@32 580 local block = blocks[i]
Nenue@32 581 if not block then
Nenue@40 582 block = CreateFrame('Button', self:GetName()..'ListItem'..i , self, self.templateName)
Nenue@32 583 block.listType = self.activeKey
Nenue@40 584
Nenue@40 585 block.doAnimation = true
Nenue@40 586
Nenue@32 587 block.handler = self
Nenue@32 588 self.numBlocks = self.numBlocks + 1
Nenue@32 589 blocks[i] = block
Nenue@32 590 end
Nenue@35 591 block:SetID(index)
Nenue@32 592 self.numActive = self.numActive + 1
Nenue@32 593
Nenue@32 594 if self.lastBlock then
Nenue@32 595 block:SetPoint('TOPLEFT', self.lastBlock, 'BOTTOMLEFT', 0, 0)
Nenue@40 596 --print('--', index, data.isComplete, data.missionEndTime, data.name)
Nenue@32 597 else
Nenue@40 598 block:SetPoint('TOPLEFT', self.ListTab, 'BOTTOMLEFT', 0, 0)
Nenue@40 599 --print('--top')
Nenue@32 600 end
Nenue@32 601 self.lastBlock = block
Nenue@32 602
Nenue@32 603 totalHeight = totalHeight + block:GetHeight()
Nenue@32 604 block.lastProfile = lastProfile
Nenue@32 605 -- blot out arbitrary flags
Nenue@32 606 block.offerEndTime = nil
Nenue@95 607 block.isComplete = data.isComplete
Nenue@32 608 block.missionEndTime = nil
Nenue@32 609 block.creationTime = nil
Nenue@32 610 block.duration = nil
Nenue@32 611 block.throttle = 5
Nenue@32 612
Nenue@32 613 for k,v in pairs(data) do
Nenue@32 614 if type(block[k]) ~= 'function' then
Nenue@32 615 block[k] = v
Nenue@32 616 end
Nenue@32 617 end
Nenue@32 618
Nenue@32 619 block:Update()
Nenue@32 620 self:SetOwnerData(block, data)
Nenue@32 621
Nenue@32 622 block:Show()
Nenue@32 623 lastProfile = data.profileKey
Nenue@6 624 end
Nenue@6 625
Nenue@35 626 if self.numActive < numItems then
Nenue@35 627 if scrollOffset < (numItems - self.maxItems) then
Nenue@35 628 self.MoreItemsDown:Show()
Nenue@35 629 end
Nenue@35 630 if scrollOffset > 0 then
Nenue@35 631 self.MoreItemsUp:Show()
Nenue@35 632 end
Nenue@35 633 end
Nenue@35 634
Nenue@35 635 for i = self.numActive + 1, self.numBlocks do
Nenue@32 636 if blocks[i] then
Nenue@32 637 blocks[i]:Hide()
Nenue@32 638 end
Nenue@32 639 end
Nenue@32 640
Nenue@40 641 self:Reanchor()
Nenue@40 642 if totalHeight ~= self.currentHeight then
Nenue@40 643 self.currentHeight = totalHeight
Nenue@40 644 self:SetHeight(self.currentHeight)
Nenue@40 645 self:GetParent():Reanchor()
Nenue@40 646 end
Nenue@40 647
Nenue@40 648
Nenue@35 649 self.scrollOffset = scrollOffset
Nenue@40 650 self.isStale = nil
Nenue@32 651 return totalHeight
Nenue@32 652 end
Nenue@32 653
Nenue@40 654 function ClassPlanEntryBase:OnAnimFinished()
Nenue@40 655 end
Nenue@40 656 function ClassPlanEntryBase:OnShow()
Nenue@32 657
Nenue@40 658 print('|cFF44FF00'..self:GetName()..':OnShow()')
Nenue@40 659 if self.doAnimation then
Nenue@40 660 self.doAnimation = nil
Nenue@40 661 if not ClassOrderPlan.isAnimating then
Nenue@40 662 self.NewBlockFade:Play()
Nenue@32 663 end
Nenue@32 664 end
Nenue@32 665 end
Nenue@35 666
Nenue@40 667 function ClassPlanEntryBase:SetTimeLeft(expires, duration)
Nenue@35 668 if not expires then
Nenue@35 669 return
Nenue@32 670 end
Nenue@32 671
Nenue@35 672 -- calculate here since time isn't available
Nenue@40 673 local timeLeft = expires - time()
Nenue@95 674 --print(self:GetName(), timeLeft)
Nenue@35 675 if timeLeft < 0 then
Nenue@35 676 -- handle being complete
Nenue@40 677 if self.shipmentsReady and (self.shipmentsReady < self.shipmentsTotal) then
Nenue@40 678 self.TimeLeft:SetText('Ready')
Nenue@40 679 else
Nenue@40 680 self.TimeLeft:SetText('Complete!')
Nenue@40 681 end
Nenue@35 682 else
Nenue@35 683 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
Nenue@95 684 if duration then
Nenue@95 685 local progress = (duration - timeLeft) / duration
Nenue@95 686 local r = ((progress >= .5) and (progress/2)) or 1
Nenue@95 687 local g = ((progress <= .5) and (progress*2)) or 1
Nenue@95 688 self.ProgressBG:Show()
Nenue@95 689 self.ProgressBar:Show()
Nenue@95 690 self.ProgressBG:SetColorTexture(r,g,0,0.25)
Nenue@95 691 self.ProgressBar:SetColorTexture(r,g,0,0.5)
Nenue@95 692 self.ProgressBar:SetWidth(self.ProgressBG:GetWidth() * progress)
Nenue@95 693 else
Nenue@32 694
Nenue@95 695 self.ProgressBG:Hide()
Nenue@95 696 self.ProgressBar:Hide()
Nenue@95 697 end
Nenue@35 698 end
Nenue@32 699 end
Nenue@32 700
Nenue@32 701
Nenue@40 702
Nenue@40 703 ClassPlanHeaderMixin = {}
Nenue@40 704 function ClassPlanHeaderMixin:OnLoad()
Nenue@40 705 self:EnableMouse((#self:GetParent().listKey > 1))
Nenue@40 706 self:RegisterForClicks('AnyUp')
Nenue@32 707 end
Nenue@40 708 function ClassPlanHeaderMixin:OnClick ()
Nenue@40 709 local frame = self:GetParent()
Nenue@40 710 frame:SetList()
Nenue@40 711 if frame.OnHeaderClick then
Nenue@40 712 frame.OnHeaderClick(frame)
Nenue@32 713 end
Nenue@32 714 end
Nenue@32 715
Nenue@40 716 ClassPlanCharacterButtonMixin = {
Nenue@40 717 }
Nenue@40 718 function ClassPlanCharacterButtonMixin:Update ()
Nenue@40 719 --print(CLASS_ICON_TCOORDS[self.className:upper()])
Nenue@40 720 if self.className and CLASS_ICON_TCOORDS[self.className:upper()] then
Nenue@40 721 self.Icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[self.className:upper()]))
Nenue@32 722 end
Nenue@40 723 self.Icon:SetDesaturated((not self.showItems))
Nenue@40 724 self.SelectGlow:SetShown(self.isMine)
Nenue@32 725 end
Nenue@32 726
Nenue@40 727 function ClassPlanCharacterButtonMixin:OnEnter()
Nenue@40 728 if not self.profileKey then
Nenue@18 729 return
Nenue@18 730 end
Nenue@2 731
Nenue@40 732 GameTooltip:SetOwner(self, 'ANCHOR_RIGHT')
Nenue@40 733 local info = ClassOrderPlan.data.characters[self.profileKey]
Nenue@40 734 GameTooltip:AddLine(self.characterName, self.classColor.r, self.classColor.g, self.classColor.b)
Nenue@40 735 local numItems = 0
Nenue@40 736 if info.missions then
Nenue@40 737 GameTooltip:AddLine(#info.missions .. ' mission'..((#info.missions == 1) and '' or 's')..' in progress')
Nenue@2 738 end
Nenue@40 739 if info.shipments then
Nenue@40 740 GameTooltip:AddLine(#info.shipments .. ' work order' .. ((#info.shipments == 1) and '' or 's'))
Nenue@40 741 end
Nenue@40 742 if info.available then
Nenue@40 743 GameTooltip:AddLine(#info.available .. ' mission'..((#info.available == 1) and '' or 's')..' available')
Nenue@40 744 end
Nenue@40 745 GameTooltip:Show()
Nenue@2 746 end
Nenue@2 747
Nenue@40 748 function ClassPlanCharacterButtonMixin:OnLeave()
Nenue@2 749 if GameTooltip:IsOwned(self) then
Nenue@2 750 GameTooltip:Hide()
Nenue@2 751 end
Nenue@2 752 end
Nenue@2 753
Nenue@40 754 function ClassPlanCharacterButtonMixin:OnClick(button, down)
Nenue@40 755 print('OnClick', self.profileKey)
Nenue@40 756 local clist = ClassOrderPlan.data.characters
Nenue@40 757
Nenue@3 758 if button == 'RightButton' then
Nenue@40 759 for _, profile in pairs(clist) do
Nenue@40 760 profile.showItems = true
Nenue@40 761 end
Nenue@40 762 else
Nenue@40 763 if clist[self.profileKey].showItems then
Nenue@40 764 clist[self.profileKey].showItems = nil
Nenue@40 765 else
Nenue@40 766 clist[self.profileKey].showItems = true
Nenue@40 767 end
Nenue@3 768 end
Nenue@40 769 for i, handler in ipairs(ClassOrderPlan.Handlers) do
Nenue@40 770 handler.isStale = true
Nenue@40 771 end
Nenue@40 772
Nenue@40 773 ClassOrderPlan:RefreshData()
Nenue@40 774 ClassOrderPlan:Update()
Nenue@40 775 print(clist[self.profileKey].showItems)
Nenue@32 776 end