annotate ClassPlan.lua @ 106:1197c8825eda

- remove 7.2.5 changes from live
author Nenue
date Sun, 28 May 2017 19:58:56 -0400
parents 9f664a0ef8a8
children b2be2de2b133
rev   line source
Nenue@40 1 local _, db = ...
Nenue@4 2 local wipe, tinsert, sort = table.wipe, tinsert, table.sort
Nenue@2 3 local pairs, ipairs = pairs, ipairs
Nenue@4 4 local floor, mod, time = floor, mod, time
Nenue@32 5 local max, min = math.max, math.min
Nenue@2 6 local GetTime = GetTime
Nenue@3 7 local GI_currentTime = time()
Nenue@32 8 local print = DEVIAN_WORKSPACE and function(...) print('ClassPlan', ...) end or nop
Nenue@3 9
Nenue@32 10 local CP_REPLACE_LANDINGPAGE = true
Nenue@32 11 local CP_HEADER_SIZE = 24
Nenue@40 12 db.ClassPlanDefaultType = {
Nenue@40 13
Nenue@40 14 backgroundColor = {0, 0, 0, 0.5},
Nenue@40 15 textColor = {1,1,1,1}
Nenue@40 16 }
Nenue@40 17 db.ClassPlanTypes = setmetatable({}, {__index = db.ClassPlanDefaultType})
Nenue@40 18 db.ClassPlanTypes.inProgress = {
Nenue@40 19 backgroundColor = {0, 0, 0, 0.5},
Nenue@40 20 textColor = {1,1,1}
Nenue@40 21 }
Nenue@40 22 db.ClassPlanTypes.shipmentsReady = {
Nenue@40 23 backgroundColor = {1, 1, 0, 0.25 },
Nenue@40 24 textColor = {1, 1, 0}
Nenue@40 25 }
Nenue@40 26 db.ClassPlanTypes.complete = {
Nenue@40 27 backgroundColor = {0, 1, 0, 0.25 },
Nenue@40 28 textColor = {0, 1, 0}
Nenue@2 29 }
Nenue@2 30
Nenue@4 31 local GetTimeLeftString = function(timeLeft)
Nenue@4 32 local days = floor(timeLeft/(24*3600))
Nenue@4 33 local hours = floor(mod(timeLeft, (24*3600)) / 3600)
Nenue@4 34 local minutes = floor(mod(timeLeft, 3600) / 60)
Nenue@4 35 local seconds = mod(timeLeft, 60)
Nenue@4 36 if days >= 1 then
Nenue@6 37 return (days .. 'd' .. ' ') .. ((hours > 0) and (hours .. 'h') or '')
Nenue@95 38 elseif timeLeft < 60 then
Nenue@95 39 return (seconds .. ' sec')
Nenue@4 40 else
Nenue@6 41 return ((hours > 0) and (hours .. 'h') or '') .. ((minutes > 0) and (' ' ..minutes .. ' min') or '')
Nenue@4 42 end
Nenue@4 43 end
Nenue@3 44
Nenue@32 45 ClassOrderPlanCore = {
Nenue@32 46 events = {},
Nenue@32 47 freeBlocks = {},
Nenue@35 48 characterButtons = {},
Nenue@32 49 blocks = {},
Nenue@32 50 sortedItems = {},
Nenue@32 51 timers = {},
Nenue@32 52 shipments = {},
Nenue@32 53 playerFirst = false,
Nenue@32 54 prototypes = {},
Nenue@40 55 Queued = {},
Nenue@40 56 Timers = {},
Nenue@40 57 ReportChunks = {},
Nenue@32 58 }
Nenue@40 59 ClassPlanHandlerBase = {
Nenue@32 60 numBlocks = 0,
Nenue@32 61 isStale = true,
Nenue@35 62 maxItems = 10
Nenue@32 63 }
Nenue@40 64 ClassPlanEntryBase = {}
Nenue@1 65
Nenue@32 66 local ClassPlan = ClassOrderPlanCore
Nenue@40 67 local Embed = function(object, ...)
Nenue@40 68 for i = 1, select('#', ...) do
Nenue@40 69 local src = select(i, ...)
Nenue@40 70 for k,v in pairs(src) do
Nenue@40 71 if not object[k] then
Nenue@40 72 object[k] = v
Nenue@40 73 end
Nenue@40 74 end
Nenue@40 75 end
Nenue@40 76 return object
Nenue@40 77 end
Nenue@5 78
Nenue@32 79 function ClassPlan:OnLoad ()
Nenue@3 80 self:RegisterEvent('PLAYER_LOGIN')
Nenue@3 81 self:RegisterEvent('ADDON_LOADED')
Nenue@3 82 self:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@5 83 self:RegisterEvent('PLAYER_REGEN_DISABLED')
Nenue@40 84 self:RegisterEvent('GARRISON_SHOW_LANDING_PAGE')
Nenue@32 85 self:RegisterForDrag('LeftButton')
Nenue@95 86 self:EnableMouse(true)
Nenue@32 87 self:SetMovable(true)
Nenue@32 88 self:SetToplevel(true)
Nenue@32 89
Nenue@32 90 SLASH_CLASSPLAN1 = "/classplan"
Nenue@32 91 SLASH_CLASSPLAN2 = "/cp"
Nenue@32 92 SlashCmdList.CLASSPLAN = function(args)
Nenue@32 93 self:Toggle()
Nenue@32 94 end
Nenue@32 95
Nenue@40 96 local originalScript = GarrisonLandingPageMinimapButton:GetScript('OnClick')
Nenue@40 97 GarrisonLandingPageMinimapButton:SetScript("OnClick", function(minimap, button)
Nenue@40 98 if button == 'LeftButton' and (not IsShiftKeyDown()) then
Nenue@40 99 self:Toggle()
Nenue@40 100 else
Nenue@40 101 originalScript(minimap, button)
Nenue@40 102 end
Nenue@40 103 end)
Nenue@102 104 local OnStopped = function()
Nenue@102 105 print('Fade.OnStop()')
Nenue@102 106 self.isAnimating = nil
Nenue@102 107 self:SetShown(self.data.IsShown)
Nenue@102 108 end
Nenue@102 109
Nenue@102 110 self.FadeOut:SetScript('OnStop', OnStopped)
Nenue@40 111 self.FadeOut:SetScript('OnFinished', function()
Nenue@102 112 print('FadeOut.OnFinished()')
Nenue@40 113 self.isAnimating = nil
Nenue@102 114 self:SetShown(false)
Nenue@40 115 end)
Nenue@40 116 self.FadeIn:SetScript('OnPlay', function()
Nenue@102 117 print('FadeIn.OnPlay()')
Nenue@40 118 self.isAnimating = true
Nenue@102 119 self.data.IsShown = true
Nenue@106 120 self:SetShown(true)
Nenue@40 121 end)
Nenue@102 122 self.FadeIn:SetScript('OnStop', OnStopped)
Nenue@40 123
Nenue@40 124 --hooksecurefunc(C_Garrison, 'RequestLandingPageShipmentInfo', function()
Nenue@40 125 -- WorldPlan:print("Requesting shipments data.")
Nenue@40 126 --end)
Nenue@40 127 C_Garrison.RequestLandingPageShipmentInfo();
Nenue@40 128 self.isStale = true
Nenue@95 129 UIPanelWindows[self:GetName()] = { area = "right", pushable = 3, whileDead = 1 };
Nenue@95 130 tinsert(UISpecialFrames, self:GetName())
Nenue@4 131 end
Nenue@19 132
Nenue@40 133
Nenue@32 134 function ClassPlan:GetCurrentProfile()
Nenue@32 135 WorldPlanData.OrderHall = WorldPlanData.OrderHall or {}
Nenue@32 136 local db = WorldPlanData.OrderHall
Nenue@32 137 self.data = db
Nenue@4 138
Nenue@32 139 local characters = db.characters or {}
Nenue@32 140 db.characters = characters
Nenue@4 141
Nenue@32 142 local name, realm = UnitName('player')
Nenue@32 143 realm = realm or GetRealmName()
Nenue@40 144
Nenue@32 145 local profileName = name .. '-' .. realm
Nenue@40 146 self.profile = characters[profileName] or {
Nenue@40 147 showItems = true
Nenue@40 148 }
Nenue@32 149 self.characters = characters
Nenue@32 150 characters[profileName] = self.profile
Nenue@32 151
Nenue@32 152 local classColor = RAID_CLASS_COLORS[select(2, UnitClass('player'))]
Nenue@32 153 local className = UnitClass('player')
Nenue@32 154 print('|cFFFFFF00Loaded:|r', classColor.hex, className, profileName)
Nenue@32 155 self.profile.classColor = classColor
Nenue@32 156 self.profile.className = className
Nenue@35 157 self.profile.characterName = name
Nenue@35 158 self.profile.characterRealm = realm
Nenue@40 159 -- flip it on
Nenue@40 160 self.profile.showItems = true
Nenue@40 161
Nenue@40 162 self.HeaderInset:SetHeight(CP_HEADER_SIZE)
Nenue@40 163 self.ClassStripe:SetColorTexture(classColor.r, classColor.g, classColor.b, 1)
Nenue@40 164 self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT')
Nenue@40 165
Nenue@95 166 self.maxItems = db.maxItems or self.maxItems
Nenue@95 167
Nenue@32 168 return self.profile
Nenue@3 169 end
Nenue@3 170
Nenue@40 171 function ClassPlan:AddHandler(frame)
Nenue@40 172 print('|cFF00FF00'..frame:GetName()..' loaded')
Nenue@40 173 for i, event in ipairs(frame.events) do
Nenue@32 174 print('|cFF00FF00 event', event)
Nenue@40 175 frame:RegisterEvent(event)
Nenue@1 176 end
Nenue@40 177 frame.sortedItems = {}
Nenue@40 178 for index, listKey in ipairs(frame.listKey) do
Nenue@40 179 frame.profile = self.profile
Nenue@40 180 frame.data = self.data
Nenue@32 181 self.profile[listKey] = self.profile[listKey] or {}
Nenue@40 182 local listTitle = frame.listTitle[index]
Nenue@40 183 setmetatable(self.profile[listKey], { __tostring = function() return listTitle end })
Nenue@40 184 frame.sortedItems[listKey] = {}
Nenue@95 185 frame.maxItems = self.maxItems
Nenue@32 186 end
Nenue@40 187 frame.owningFrame = self
Nenue@40 188 frame:SetList(1)
Nenue@3 189 end
Nenue@1 190
Nenue@32 191 function ClassPlan:OnEvent (event, arg)
Nenue@32 192 print(event, arg)
Nenue@5 193 if event == 'PLAYER_REGEN_DISABLED' then
Nenue@6 194 if self:IsVisible() then
Nenue@6 195 self.combatHide = true
Nenue@6 196 self:SetShown(false)
Nenue@6 197 end
Nenue@6 198
Nenue@5 199 elseif event == 'PLAYER_REGEN_ENABLED' then
Nenue@6 200 if self.combatHide == true then
Nenue@6 201 self.combatHide = nil
Nenue@6 202 self:SetShown(true)
Nenue@6 203 end
Nenue@32 204 elseif event == 'ADDON_LOADED' then
Nenue@32 205 if arg == 'Blizzard_GarrisonUI' then
Nenue@32 206 self:Reanchor()
Nenue@32 207 end
Nenue@3 208 elseif event == 'PLAYER_LOGIN' then
Nenue@3 209 if not self.initialized then
Nenue@4 210 self:Setup()
Nenue@1 211 end
Nenue@40 212 elseif event == 'GARRISON_SHOW_LANDING_PAGE' then
Nenue@40 213 self:RefreshData()
Nenue@2 214 end
Nenue@2 215 end
Nenue@2 216
Nenue@32 217 function ClassPlan:Setup()
Nenue@32 218 if IsLoggedIn() then
Nenue@32 219 print('|cFFFFFF00'..self:GetName()..':Setup()|r')
Nenue@32 220
Nenue@32 221 self:GetCurrentProfile()
Nenue@32 222 for _, handler in ipairs(self.Handlers) do
Nenue@40 223 self:AddHandler(handler)
Nenue@40 224 handler.initialized = true
Nenue@32 225 end
Nenue@32 226 self.initialized = true
Nenue@32 227 self:SetShown(self.data.IsShown)
Nenue@40 228
Nenue@41 229 GarrisonMinimap_HidePulse(GarrisonLandingPageMinimapButton, 1) -- buildings
Nenue@41 230 GarrisonMinimap_HidePulse(GarrisonLandingPageMinimapButton, 5) -- missions
Nenue@32 231 end
Nenue@3 232 end
Nenue@3 233
Nenue@4 234
Nenue@32 235 --- Update space
Nenue@4 236
Nenue@40 237 local max = math.max
Nenue@40 238 function ClassPlan:RefreshData()
Nenue@40 239 local detailsFailed
Nenue@40 240 for index, handler in pairs(self.Handlers) do
Nenue@40 241 print(' |cFF00FF00'..handler:GetName()..' data update|r')
Nenue@40 242 handler:RefreshData()
Nenue@40 243 end
Nenue@40 244 if detailsFailed then
Nenue@40 245 db.print('Unable to obtain player details. Trying again later.')
Nenue@40 246 else
Nenue@40 247 self.requestingData = nil
Nenue@40 248 end
Nenue@40 249 end
Nenue@35 250
Nenue@40 251 function ClassPlan:Update()
Nenue@40 252 print('|cFF00FFFF'..self:GetName()..'Refresh()|r')
Nenue@3 253
Nenue@40 254 self.currentHeight = 0
Nenue@40 255 for index, handler in ipairs(self.Handlers) do
Nenue@40 256 local itemsHeight = handler:UpdateItems()
Nenue@40 257 if itemsHeight then
Nenue@40 258 self.currentHeight = max(itemsHeight, self.currentHeight)
Nenue@40 259 end
Nenue@40 260 end
Nenue@23 261
Nenue@40 262 local index = 1
Nenue@40 263 for key, info in pairs(self.data.characters) do
Nenue@40 264 print('cbutton', key)
Nenue@40 265 if self.data[key] then
Nenue@40 266 print('|cFFFF4400remove legacy value', key)
Nenue@40 267 self.data[key] = nil
Nenue@23 268 end
Nenue@23 269
Nenue@35 270
Nenue@40 271 local button = self.characterButtons[index]
Nenue@40 272 if not button then
Nenue@40 273 button = CreateFrame('Button', nil, self, 'ClassOrderPlanCharacterButton')
Nenue@40 274 button:SetID(index)
Nenue@40 275 self.characterButtons[index] = button
Nenue@40 276
Nenue@40 277 if not self.lastButton then
Nenue@40 278 button:SetPoint('TOPLEFT', self.HeaderInset, 'TOPLEFT', 0, 0)
Nenue@40 279 else
Nenue@40 280 button:SetPoint('TOPLEFT', self.lastButton, 'TOPRIGHT', 2, 0)
Nenue@35 281 end
Nenue@40 282 self.lastButton = button
Nenue@40 283 end
Nenue@40 284 if not info.characterName then
Nenue@40 285 info.characterName, info.characterRealm = key:match("%(.+)%-(.+)^")
Nenue@35 286 end
Nenue@35 287
Nenue@40 288 print(info.characterName)
Nenue@35 289
Nenue@40 290 button:SetSize(CP_HEADER_SIZE, CP_HEADER_SIZE)
Nenue@40 291 button.profileKey = key
Nenue@40 292 button.className = info.className
Nenue@40 293 button.classColor = info.classColor
Nenue@40 294 button.characterName = info.characterName
Nenue@40 295 button.characterRealm = info.characterRealm
Nenue@40 296 button.showItems = info.showItems
Nenue@40 297 button.isMine = (info == self.profile)
Nenue@40 298 button:Update()
Nenue@40 299 button:Show()
Nenue@40 300 index = index + 1
Nenue@3 301 end
Nenue@3 302
Nenue@40 303 self.HeaderInset:SetHeight(CP_HEADER_SIZE)
Nenue@40 304 self.HeaderInset:ClearAllPoints()
Nenue@40 305 self.HeaderInset:SetPoint('TOPLEFT' ,self, 'TOPLEFT')
Nenue@40 306 self.HeaderInset:SetPoint('RIGHT' ,self, 'RIGHT')
Nenue@40 307 self.ClassStripe:ClearAllPoints()
Nenue@40 308 self.ClassStripe:SetPoint('TOPLEFT', self.HeaderInset, 'BOTTOMLEFT', 0, 0)
Nenue@40 309 self.ClassStripe:SetPoint('RIGHT')
Nenue@40 310 self:Reanchor()
Nenue@40 311 self.isStale = nil
Nenue@40 312 end
Nenue@40 313
Nenue@3 314
Nenue@32 315 function ClassPlan:Toggle()
Nenue@102 316 print('Toggle()', self:IsVisible(), self:IsShown())
Nenue@102 317 if self:IsVisible() then
Nenue@102 318 print('fade out')
Nenue@102 319 self.data.IsShown = false
Nenue@40 320 self.FadeOut:Play()
Nenue@3 321 else
Nenue@102 322 print('fade in')
Nenue@40 323 self.data.IsShown = true
Nenue@40 324 self.FadeIn:Play()
Nenue@3 325 end
Nenue@3 326 end
Nenue@3 327
Nenue@40 328
Nenue@95 329 function ClassPlan:OnMouseDown(button)
Nenue@95 330 print(button)
Nenue@95 331 if button == 'RightButton' then
Nenue@95 332 self:Toggle()
Nenue@95 333 end
Nenue@95 334
Nenue@95 335 end
Nenue@95 336
Nenue@32 337 function ClassPlan:OnUpdate()
Nenue@40 338 if self.requestingData then
Nenue@40 339 self:RefreshData()
Nenue@40 340 elseif self.isStale then
Nenue@40 341 -- shouldn't happen, usually
Nenue@32 342 self:Update()
Nenue@18 343 end
Nenue@40 344 if #self.ReportChunks >= 1 then
Nenue@40 345 db.print(table.concat(self.ReportChunks, ', '))
Nenue@40 346 wipe(self.ReportChunks)
Nenue@40 347 end
Nenue@40 348
Nenue@3 349 end
Nenue@3 350
Nenue@32 351 function ClassPlan:OnShow()
Nenue@23 352 print('|cFF00FFFFShow()')
Nenue@40 353 self.isStale = true
Nenue@32 354 self:Reanchor()
Nenue@3 355 end
Nenue@3 356
Nenue@32 357 function ClassPlan:OnHide()
Nenue@32 358 print('|cFF00FFFFHide()')
Nenue@102 359 self.isAnimating = nil
Nenue@3 360 end
Nenue@3 361
Nenue@32 362 function ClassPlan:Reanchor()
Nenue@40 363 if not (self.data.positionX and self.data.positionY) then
Nenue@40 364 self.data.positionX = 0
Nenue@40 365 self.data.positionY = -148
Nenue@40 366 end
Nenue@32 367 self:ClearAllPoints()
Nenue@40 368 self:SetPoint('TOP', self.data.positionX, self.data.positionY)
Nenue@40 369 self.currentHeight = 0
Nenue@32 370 for index, frame in ipairs(self.Handlers) do
Nenue@32 371 frame:Reanchor()
Nenue@35 372 local ListTab = frame.ListTab
Nenue@35 373 if ListTab then
Nenue@35 374 ListTab:ClearAllPoints()
Nenue@40 375 ListTab:SetPoint('TOPLEFT', frame, 'TOPLEFT', 0, 0)
Nenue@40 376 ListTab:SetPoint('BOTTOMRIGHT', frame, 'TOPRIGHT', 0, -CP_HEADER_SIZE)
Nenue@35 377 ListTab.Label:SetText(frame.listTitle[frame.currentListIndex])
Nenue@35 378 ListTab:Show()
Nenue@35 379 print(ListTab:GetSize())
Nenue@35 380 end
Nenue@40 381 self.currentHeight = max(self.currentHeight, frame.currentHeight or 0)
Nenue@40 382 end
Nenue@40 383 self:SetHeight(self.currentHeight + self.HeaderInset:GetHeight() + self.ClassStripe:GetHeight())
Nenue@35 384
Nenue@2 385 end
Nenue@2 386
Nenue@32 387 function ClassPlan:OnDragStart()
Nenue@32 388 self:StartMoving()
Nenue@32 389 end
Nenue@32 390 function ClassPlan:OnDragStop()
Nenue@32 391 self:StopMovingOrSizing()
Nenue@32 392 local x,y = self:GetCenter()
Nenue@32 393 if x and y then
Nenue@32 394 x = (x - GetScreenWidth()/2)
Nenue@32 395 y = (y - GetScreenHeight()/2) * -1
Nenue@32 396 self.data.positionX, self.data.positionY = x,y
Nenue@32 397 print('saving positions:', x, y)
Nenue@32 398 end
Nenue@32 399 end
Nenue@32 400
Nenue@40 401 function ClassPlanHandlerBase:ScheduleUpdate(expires)
Nenue@40 402 -- value will occasionally lag so check here
Nenue@40 403 local duration = expires - time()
Nenue@40 404 self.Timers = self.Timers or {}
Nenue@40 405 if (duration > 0) and (not self.Timers[expires]) then
Nenue@40 406 print(' adding timer at', expires, 'c', duration)
Nenue@40 407 self.Timers[expires] = true
Nenue@40 408 C_Timer.After(duration, function()
Nenue@40 409 self.isStale = true
Nenue@40 410 self:UpdateItems()
Nenue@40 411 self.Timers[expires] = nil
Nenue@40 412 end)
Nenue@40 413 end
Nenue@40 414 end
Nenue@40 415
Nenue@40 416 function ClassPlanHandlerBase:SetList(index)
Nenue@40 417 local prevIndex = self.currentListIndex
Nenue@32 418 if not index then
Nenue@32 419 if self.currentListIndex == #self.listKey then
Nenue@32 420 index = 1
Nenue@32 421 else
Nenue@32 422 index = self.currentListIndex + 1
Nenue@32 423 end
Nenue@32 424 end
Nenue@32 425
Nenue@40 426 print('|cFF0088FF'..self:GetName()..'|r:SetList()', index, self.listKey[index])
Nenue@32 427 self.currentListIndex = index
Nenue@32 428 self.activeKey = self.listKey[index]
Nenue@32 429 self.activeTitle = self.listTitle[index]
Nenue@32 430
Nenue@40 431 self.ListTab.Label:SetText(self.listTitle[index])
Nenue@32 432 self.isStale = true
Nenue@40 433
Nenue@40 434 if self.OnSetList then
Nenue@40 435 self:OnSetList(self.currentListIndex, prevIndex)
Nenue@40 436 end
Nenue@32 437 end
Nenue@32 438
Nenue@95 439 function ClassPlanHandlerBase:OnLoad(...)
Nenue@95 440 print(self:GetName()..':OnLoad()', ...)
Nenue@95 441 self:EnableMouse(true)
Nenue@95 442 end
Nenue@95 443
Nenue@95 444 function ClassPlanHandlerBase:OnMouseDown(button, down)
Nenue@95 445 print(self:GetName().. ':OnMouseDown()', button)
Nenue@95 446 ClassOrderPlan:OnMouseDown(button)
Nenue@95 447 end
Nenue@95 448
Nenue@40 449 function ClassPlanHandlerBase:OnMouseWheel(delta)
Nenue@95 450 if IsControlKeyDown() then
Nenue@95 451 if delta > 0 then
Nenue@95 452 if self.maxItems < 30 then
Nenue@95 453 self.maxItems = self.maxItems + 1
Nenue@95 454 end
Nenue@95 455
Nenue@95 456 else
Nenue@95 457 if self.maxItems >= 2 then
Nenue@95 458 self.maxItems = self.maxItems - 1
Nenue@95 459 end
Nenue@95 460 end
Nenue@95 461 if WorldPlanData.OrderHall then
Nenue@95 462 WorldPlanData.OrderHall.maxItems = self.maxItems
Nenue@95 463 end
Nenue@95 464 else
Nenue@95 465 self.scrollOffset = (self.scrollOffset or 0) - ((delta > 0) and 1 or -1)
Nenue@95 466 end
Nenue@35 467 self:UpdateItems()
Nenue@35 468 end
Nenue@35 469
Nenue@40 470 function ClassPlanHandlerBase:RefreshData()
Nenue@40 471 print('|cFF0088FF'..self:GetName()..':RefreshData()')
Nenue@40 472 local activeKey = self.activeKey
Nenue@40 473 local detailsFailed
Nenue@40 474 self.truncatedItems = 0
Nenue@40 475 self.currentTime = time()
Nenue@40 476 if self:GetParent().profile then
Nenue@40 477 self:GetPlayerData()
Nenue@40 478 else
Nenue@40 479 detailsFailed = true
Nenue@40 480 end
Nenue@40 481 for _, listKey in ipairs(self.listKey) do
Nenue@40 482 local sortedItems = self.sortedItems[listKey]
Nenue@40 483 wipe(sortedItems)
Nenue@40 484 for key, profile in pairs(self.data.characters) do
Nenue@40 485 local isMine = (profile == self.profile)
Nenue@40 486 print(key, listKey, isMine, profile.showItems)
Nenue@40 487 local profileList = profile[listKey]
Nenue@40 488 if profileList and #profileList >= 1 then
Nenue@40 489 local classColor = profile.classColor or RAID_CLASS_COLORS['HUNTER']
Nenue@40 490 if profile.showItems then
Nenue@40 491 for index, data in ipairs(profileList) do
Nenue@40 492 data.classColor = classColor
Nenue@40 493 data.profileKey = key
Nenue@40 494 data.isMine = isMine
Nenue@40 495 if self.OnGetItem then
Nenue@40 496 self:OnGetItem(data)
Nenue@40 497 end
Nenue@40 498 tinsert(sortedItems, data)
Nenue@40 499 end
Nenue@40 500 else
Nenue@40 501 self.truncatedItems = self.truncatedItems + 1
Nenue@40 502 end
Nenue@40 503 end
Nenue@40 504 end
Nenue@40 505
Nenue@40 506 if self.SortHandler then
Nenue@40 507 sort(sortedItems, self.SortHandler)
Nenue@40 508 end
Nenue@40 509 end
Nenue@40 510
Nenue@40 511 for k,v in pairs(self.sortedItems) do
Nenue@40 512 print(' ', k)
Nenue@40 513 end
Nenue@40 514
Nenue@32 515 self.isStale = true
Nenue@32 516 end
Nenue@32 517
Nenue@40 518 function ClassPlanHandlerBase:OnEvent(event, id)
Nenue@40 519 if (event == 'GARRISON_MISSION_LIST_UPDATE') then
Nenue@40 520 if (id == LE_FOLLOWER_TYPE_GARRISON_7_0) then
Nenue@40 521 print('|cFF00FF88'..self:GetName()..':OnEvent()|r', event, id)
Nenue@40 522 self:RefreshData()
Nenue@40 523 end
Nenue@6 524 else
Nenue@40 525 print('|cFF00FF88'..self:GetName()..':OnEvent()|r', event, id)
Nenue@32 526 end
Nenue@32 527 end
Nenue@32 528
Nenue@40 529 function ClassPlanHandlerBase:OnUpdate()
Nenue@40 530 if self.isStale then
Nenue@40 531 print('|cFF00FF00'..self:GetName()..':OnUpdate()|r')
Nenue@40 532
Nenue@40 533 self:UpdateItems()
Nenue@40 534 end
Nenue@40 535 end
Nenue@32 536
Nenue@32 537 -- Stuff set on every list item
Nenue@40 538 function ClassPlanHandlerBase:SetOwnerData (self, data)
Nenue@32 539 local name, realm = string.match(data.profileKey, "(.+)%-(.+)")
Nenue@32 540 local ownerText = '|c'.. data.classColor.colorStr .. name .. '|r'
Nenue@32 541 self.Owner:SetText(ownerText)
Nenue@32 542 self.Name:SetText(self.name)
Nenue@32 543 self.Name:SetTextColor(data.classColor.r, data.classColor.g, data.classColor.b)
Nenue@32 544 end
Nenue@32 545
Nenue@40 546 function ClassPlanHandlerBase:Acquire(id)
Nenue@35 547 end
Nenue@40 548 function ClassPlanHandlerBase:FreeBlock (block)
Nenue@35 549 end
Nenue@35 550
Nenue@40 551 function ClassPlanHandlerBase:UpdateItems()
Nenue@40 552 print('|cFF0088FF '..self:GetName()..':UpdateItems()|r', self.activeKey)
Nenue@35 553 self.MoreItemsUp:Hide()
Nenue@35 554 self.MoreItemsDown:Hide()
Nenue@40 555 local sortedItems = self.sortedItems[self.activeKey]
Nenue@35 556 local scrollOffset = self.scrollOffset or 0
Nenue@35 557 local numItems = #sortedItems
Nenue@35 558 if (not sortedItems[scrollOffset+1]) or (numItems <= self.maxItems) then
Nenue@35 559 scrollOffset = 0
Nenue@35 560 elseif (numItems > self.maxItems) and (scrollOffset > (numItems - self.maxItems)) then
Nenue@35 561 scrollOffset = (numItems - self.maxItems)
Nenue@35 562 end
Nenue@35 563
Nenue@40 564 self.ListTab.Count:SetText(numItems)
Nenue@32 565 self.blocks = self.blocks or {}
Nenue@32 566 local blocks = self.blocks
Nenue@32 567 local lastProfile
Nenue@40 568 local totalHeight = (self.ListTab:GetHeight() or 0)
Nenue@32 569 self.lastBlock = nil
Nenue@32 570 self.numActive = 0
Nenue@35 571 for i = 1, self.maxItems do
Nenue@35 572 local index = scrollOffset + i
Nenue@35 573 local data = sortedItems[index]
Nenue@35 574 if not data then
Nenue@40 575 print('|cFFFF4400end of data')
Nenue@35 576 break
Nenue@35 577 end
Nenue@35 578
Nenue@32 579 local block = blocks[i]
Nenue@32 580 if not block then
Nenue@40 581 block = CreateFrame('Button', self:GetName()..'ListItem'..i , self, self.templateName)
Nenue@32 582 block.listType = self.activeKey
Nenue@40 583
Nenue@40 584 block.doAnimation = true
Nenue@40 585
Nenue@32 586 block.handler = self
Nenue@32 587 self.numBlocks = self.numBlocks + 1
Nenue@32 588 blocks[i] = block
Nenue@32 589 end
Nenue@35 590 block:SetID(index)
Nenue@32 591 self.numActive = self.numActive + 1
Nenue@32 592
Nenue@32 593 if self.lastBlock then
Nenue@32 594 block:SetPoint('TOPLEFT', self.lastBlock, 'BOTTOMLEFT', 0, 0)
Nenue@40 595 --print('--', index, data.isComplete, data.missionEndTime, data.name)
Nenue@32 596 else
Nenue@40 597 block:SetPoint('TOPLEFT', self.ListTab, 'BOTTOMLEFT', 0, 0)
Nenue@40 598 --print('--top')
Nenue@32 599 end
Nenue@32 600 self.lastBlock = block
Nenue@32 601
Nenue@32 602 totalHeight = totalHeight + block:GetHeight()
Nenue@32 603 block.lastProfile = lastProfile
Nenue@32 604 -- blot out arbitrary flags
Nenue@32 605 block.offerEndTime = nil
Nenue@95 606 block.isComplete = data.isComplete
Nenue@32 607 block.missionEndTime = nil
Nenue@32 608 block.creationTime = nil
Nenue@32 609 block.duration = nil
Nenue@32 610 block.throttle = 5
Nenue@32 611
Nenue@32 612 for k,v in pairs(data) do
Nenue@32 613 if type(block[k]) ~= 'function' then
Nenue@32 614 block[k] = v
Nenue@32 615 end
Nenue@32 616 end
Nenue@32 617
Nenue@32 618 block:Update()
Nenue@32 619 self:SetOwnerData(block, data)
Nenue@32 620
Nenue@32 621 block:Show()
Nenue@32 622 lastProfile = data.profileKey
Nenue@6 623 end
Nenue@6 624
Nenue@35 625 if self.numActive < numItems then
Nenue@35 626 if scrollOffset < (numItems - self.maxItems) then
Nenue@35 627 self.MoreItemsDown:Show()
Nenue@35 628 end
Nenue@35 629 if scrollOffset > 0 then
Nenue@35 630 self.MoreItemsUp:Show()
Nenue@35 631 end
Nenue@35 632 end
Nenue@35 633
Nenue@35 634 for i = self.numActive + 1, self.numBlocks do
Nenue@32 635 if blocks[i] then
Nenue@32 636 blocks[i]:Hide()
Nenue@32 637 end
Nenue@32 638 end
Nenue@32 639
Nenue@40 640 self:Reanchor()
Nenue@40 641 if totalHeight ~= self.currentHeight then
Nenue@40 642 self.currentHeight = totalHeight
Nenue@40 643 self:SetHeight(self.currentHeight)
Nenue@40 644 self:GetParent():Reanchor()
Nenue@40 645 end
Nenue@40 646
Nenue@40 647
Nenue@35 648 self.scrollOffset = scrollOffset
Nenue@40 649 self.isStale = nil
Nenue@32 650 return totalHeight
Nenue@32 651 end
Nenue@32 652
Nenue@40 653 function ClassPlanEntryBase:OnAnimFinished()
Nenue@40 654 end
Nenue@40 655 function ClassPlanEntryBase:OnShow()
Nenue@32 656
Nenue@40 657 print('|cFF44FF00'..self:GetName()..':OnShow()')
Nenue@40 658 if self.doAnimation then
Nenue@40 659 self.doAnimation = nil
Nenue@40 660 if not ClassOrderPlan.isAnimating then
Nenue@40 661 self.NewBlockFade:Play()
Nenue@32 662 end
Nenue@32 663 end
Nenue@32 664 end
Nenue@35 665
Nenue@40 666 function ClassPlanEntryBase:SetTimeLeft(expires, duration)
Nenue@35 667 if not expires then
Nenue@35 668 return
Nenue@32 669 end
Nenue@32 670
Nenue@35 671 -- calculate here since time isn't available
Nenue@40 672 local timeLeft = expires - time()
Nenue@95 673 --print(self:GetName(), timeLeft)
Nenue@35 674 if timeLeft < 0 then
Nenue@35 675 -- handle being complete
Nenue@40 676 if self.shipmentsReady and (self.shipmentsReady < self.shipmentsTotal) then
Nenue@40 677 self.TimeLeft:SetText('Ready')
Nenue@40 678 else
Nenue@40 679 self.TimeLeft:SetText('Complete!')
Nenue@40 680 end
Nenue@35 681 else
Nenue@35 682 self.TimeLeft:SetText(GetTimeLeftString(timeLeft))
Nenue@95 683 if duration then
Nenue@95 684 local progress = (duration - timeLeft) / duration
Nenue@95 685 local r = ((progress >= .5) and (progress/2)) or 1
Nenue@95 686 local g = ((progress <= .5) and (progress*2)) or 1
Nenue@95 687 self.ProgressBG:Show()
Nenue@95 688 self.ProgressBar:Show()
Nenue@95 689 self.ProgressBG:SetColorTexture(r,g,0,0.25)
Nenue@95 690 self.ProgressBar:SetColorTexture(r,g,0,0.5)
Nenue@95 691 self.ProgressBar:SetWidth(self.ProgressBG:GetWidth() * progress)
Nenue@95 692 else
Nenue@32 693
Nenue@95 694 self.ProgressBG:Hide()
Nenue@95 695 self.ProgressBar:Hide()
Nenue@95 696 end
Nenue@35 697 end
Nenue@32 698 end
Nenue@32 699
Nenue@32 700
Nenue@40 701
Nenue@40 702 ClassPlanHeaderMixin = {}
Nenue@40 703 function ClassPlanHeaderMixin:OnLoad()
Nenue@40 704 self:EnableMouse((#self:GetParent().listKey > 1))
Nenue@40 705 self:RegisterForClicks('AnyUp')
Nenue@32 706 end
Nenue@40 707 function ClassPlanHeaderMixin:OnClick ()
Nenue@40 708 local frame = self:GetParent()
Nenue@40 709 frame:SetList()
Nenue@40 710 if frame.OnHeaderClick then
Nenue@40 711 frame.OnHeaderClick(frame)
Nenue@32 712 end
Nenue@32 713 end
Nenue@32 714
Nenue@40 715 ClassPlanCharacterButtonMixin = {
Nenue@40 716 }
Nenue@40 717 function ClassPlanCharacterButtonMixin:Update ()
Nenue@40 718 --print(CLASS_ICON_TCOORDS[self.className:upper()])
Nenue@40 719 if self.className and CLASS_ICON_TCOORDS[self.className:upper()] then
Nenue@40 720 self.Icon:SetTexCoord(unpack(CLASS_ICON_TCOORDS[self.className:upper()]))
Nenue@32 721 end
Nenue@40 722 self.Icon:SetDesaturated((not self.showItems))
Nenue@40 723 self.SelectGlow:SetShown(self.isMine)
Nenue@32 724 end
Nenue@32 725
Nenue@40 726 function ClassPlanCharacterButtonMixin:OnEnter()
Nenue@40 727 if not self.profileKey then
Nenue@18 728 return
Nenue@18 729 end
Nenue@2 730
Nenue@40 731 GameTooltip:SetOwner(self, 'ANCHOR_RIGHT')
Nenue@40 732 local info = ClassOrderPlan.data.characters[self.profileKey]
Nenue@40 733 GameTooltip:AddLine(self.characterName, self.classColor.r, self.classColor.g, self.classColor.b)
Nenue@40 734 local numItems = 0
Nenue@40 735 if info.missions then
Nenue@40 736 GameTooltip:AddLine(#info.missions .. ' mission'..((#info.missions == 1) and '' or 's')..' in progress')
Nenue@2 737 end
Nenue@40 738 if info.shipments then
Nenue@40 739 GameTooltip:AddLine(#info.shipments .. ' work order' .. ((#info.shipments == 1) and '' or 's'))
Nenue@40 740 end
Nenue@40 741 if info.available then
Nenue@40 742 GameTooltip:AddLine(#info.available .. ' mission'..((#info.available == 1) and '' or 's')..' available')
Nenue@40 743 end
Nenue@40 744 GameTooltip:Show()
Nenue@2 745 end
Nenue@2 746
Nenue@40 747 function ClassPlanCharacterButtonMixin:OnLeave()
Nenue@2 748 if GameTooltip:IsOwned(self) then
Nenue@2 749 GameTooltip:Hide()
Nenue@2 750 end
Nenue@2 751 end
Nenue@2 752
Nenue@40 753 function ClassPlanCharacterButtonMixin:OnClick(button, down)
Nenue@40 754 print('OnClick', self.profileKey)
Nenue@40 755 local clist = ClassOrderPlan.data.characters
Nenue@40 756
Nenue@3 757 if button == 'RightButton' then
Nenue@40 758 for _, profile in pairs(clist) do
Nenue@40 759 profile.showItems = true
Nenue@40 760 end
Nenue@40 761 else
Nenue@40 762 if clist[self.profileKey].showItems then
Nenue@40 763 clist[self.profileKey].showItems = nil
Nenue@40 764 else
Nenue@40 765 clist[self.profileKey].showItems = true
Nenue@40 766 end
Nenue@3 767 end
Nenue@40 768 for i, handler in ipairs(ClassOrderPlan.Handlers) do
Nenue@40 769 handler.isStale = true
Nenue@40 770 end
Nenue@40 771
Nenue@40 772 ClassOrderPlan:RefreshData()
Nenue@40 773 ClassOrderPlan:Update()
Nenue@40 774 print(clist[self.profileKey].showItems)
Nenue@32 775 end