annotate QuestPOI.lua @ 56:0749e38081e7

- More fixes for map updates from non-Legion zones.
author Nenue
date Tue, 03 Jan 2017 20:04:16 -0500
parents 6a2e85836219
children 54aa7f8ebca8
rev   line source
Nenue@7 1 -- WorldPlan
Nenue@7 2 -- QuestPOI.lua
Nenue@7 3 -- Created: 10/1/2016 7:21 PM
Nenue@7 4 -- %file-revision%
Nenue@7 5 --
Nenue@40 6 local _, db = ...
Nenue@29 7
Nenue@29 8 local TQ_GetQuestInfoByQuestID = C_TaskQuest.GetQuestInfoByQuestID -- Return the name of a quest with a given ID
Nenue@7 9 local TQ_GetQuestLocation = C_TaskQuest.GetQuestLocation
Nenue@7 10 local TQ_GetQuestTimeLeftMinutes = C_TaskQuest.GetQuestTimeLeftMinutes
Nenue@9 11 local TQ_IsActive = C_TaskQuest.IsActive
Nenue@29 12 local TQ_RequestPreloadRewardData = C_TaskQuest.RequestPreloadRewardData
Nenue@7 13 local QuestPOIGetIconInfo, WorldMapPOIFrame = QuestPOIGetIconInfo, WorldMapPOIFrame
Nenue@33 14 local WorldMap_DoesWorldQuestInfoPassFilters = WorldMap_DoesWorldQuestInfoPassFilters
Nenue@33 15 local QuestMapFrame_IsQuestWorldQuest = QuestMapFrame_IsQuestWorldQuest
Nenue@40 16 local GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo = GetAchievementNumCriteria, GetAchievementCriteriaInfo, GetAchievementInfo
Nenue@40 17 local pairs, ipairs, tinsert, unpack, select = pairs, ipairs, tinsert, unpack, select
Nenue@40 18 local floor, mod, tostring, tonumber, GetSuperTrackedQuestID = floor, mod, tostring, tonumber, GetSuperTrackedQuestID
Nenue@33 19 local GameTooltip = GameTooltip
Nenue@33 20 local GetItemIcon = GetItemIcon
Nenue@7 21
Nenue@33 22 local print = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@7 23 local qprint = DEVIAN_WORKSPACE and function(...) _G.print('POI', ...) end or function() end
Nenue@33 24 local wprint = DEVIAN_WORKSPACE and function(...) _G.print('WP', ...) end or function() end
Nenue@30 25 local wqprint = DEVIAN_WORKSPACE and function(...) _G.print('WorldQuests', ...) end or function() end
Nenue@7 26 local iprint = DEVIAN_WORKSPACE and function(...) _G.print('ItemScan', ...) end or function() end
Nenue@40 27 local rprint = DEVIAN_WORKSPACE and function(...) _G.print('WQRefresh', ...) end or function() end
Nenue@49 28 local dprint = DEVIAN_WORKSPACE and function(...) _G.print('WQData', ...) end or function() end
Nenue@7 29 local QuestPOI = WorldPlanPOIMixin
Nenue@7 30
Nenue@56 31 local pinBaseIndex = 1300
Nenue@56 32 local overlayBaseIndex = 1350
Nenue@56 33 local previousHighlight
Nenue@40 34
Nenue@40 35 local PIN_REFRESH_DELAY = .5
Nenue@54 36 local PIN_REQUEST_DELAY = .1
Nenue@9 37 local ICON_UNKNOWN = "Interface\\ICONS\\inv_misc_questionmark"
Nenue@9 38 local ICON_MONEY = "Interface\\Buttons\\UI-GroupLoot-Coin-Up"
Nenue@9 39
Nenue@40 40 local WORLD_QUEST_BORDER = "Interface\\UNITPOWERBARALT\\Generic1Target_Circular_Frame"
Nenue@47 41 local PENDING_BORDER = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@40 42 local PENDING_ICON = "Interface\\BUTTONS\\YELLOWORANGE64"
Nenue@9 43
Nenue@29 44 local REWARD_CASH = WORLD_QUEST_REWARD_TYPE_FLAG_GOLD
Nenue@29 45 local REWARD_ARTIFACT_POWER = WORLD_QUEST_REWARD_TYPE_FLAG_ARTIFACT_POWER
Nenue@29 46 local REWARD_GEAR = WORLD_QUEST_REWARD_TYPE_FLAG_EQUIPMENT
Nenue@29 47 local REWARD_CURRENCY = WORLD_QUEST_REWARD_TYPE_FLAG_ORDER_RESOURCES
Nenue@29 48 local REWARD_REAGENT = WORLD_QUEST_REWARD_TYPE_FLAG_MATERIALS
Nenue@29 49
Nenue@29 50 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 51 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 52 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 53 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 54 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 55
Nenue@29 56 local LE_QUEST_TAG_TYPE_PVP = LE_QUEST_TAG_TYPE_PVP
Nenue@29 57 local LE_QUEST_TAG_TYPE_PET_BATTLE = LE_QUEST_TAG_TYPE_PET_BATTLE
Nenue@29 58 local LE_QUEST_TAG_TYPE_DUNGEON = LE_QUEST_TAG_TYPE_DUNGEON
Nenue@29 59 local LE_QUEST_TAG_TYPE_PROFESSION = LE_QUEST_TAG_TYPE_PROFESSION
Nenue@29 60 local LE_QUEST_TAG_TYPE_NORMAL = LE_QUEST_TAG_TYPE_NORMAL
Nenue@29 61
Nenue@40 62 local STYLE_TYPE_PENDING = 768
Nenue@40 63
Nenue@31 64
Nenue@29 65 -- Pin color/display variables
Nenue@40 66 db.TooltipExtras = db.TooltipExtras or {} -- idiot-proofing
Nenue@49 67 db.PinAlpha = 1
Nenue@29 68
Nenue@33 69 local familiars = {
Nenue@40 70 [42159] = 'Nightwatcher Merayl',
Nenue@40 71 [40277] = 'Tiffany Nelson',
Nenue@40 72 [40298] = 'Sir Galveston',
Nenue@40 73 [40282] = 'Grixis Tinypop',
Nenue@40 74 [40278] = 'Robert Craig',
Nenue@40 75 [48195] = 'Aulier',
Nenue@40 76 [41990] = 'Varenne',
Nenue@40 77 [41860] = 'Xorvasc',
Nenue@40 78 [40299] = 'Bodhi Sunwayver',
Nenue@40 79 [42442] = 'Amalia',
Nenue@40 80 [40280] = 'Bredda Tenderhide',
Nenue@40 81 [41687] = 'Odrogg',
Nenue@40 82 [41944] = 'Trapper Jarrun',
Nenue@40 83 [40337] = 'Master Tamer Flummox',
Nenue@40 84 [40279] = 'Durian Strongfruit'
Nenue@40 85 }
Nenue@40 86 local falcosaurs = {
Nenue@40 87 [44895] = {44881, 'Sharptalon Hatchling', 115786},
Nenue@40 88 [44894] = {44882, 'Bloodgazer Hatchling', 115787},
Nenue@40 89 [44893] = {44880, 'Direbeak Hatchling', 115785},
Nenue@40 90 [44892] = {44879, 'Snowfeather Hatchling', 115784},
Nenue@33 91 }
Nenue@33 92 local familiars_id = 9696
Nenue@40 93 for questID, name in pairs(familiars) do
Nenue@40 94 db.TooltipExtras[questID] = {{
Nenue@40 95 achievementID = familiars_id,
Nenue@40 96 name = name
Nenue@40 97 }}
Nenue@40 98 end
Nenue@40 99 for questID, info in pairs(falcosaurs) do
Nenue@40 100 local trackingQuestID, petName, petID = unpack(info)
Nenue@33 101
Nenue@40 102 db.TooltipExtras[questID] = {{
Nenue@40 103 questID = trackingQuestID,
Nenue@40 104 pet = petName,
Nenue@40 105 petID = petID
Nenue@40 106 }}
Nenue@9 107 end
Nenue@7 108
Nenue@40 109 local GetAchievementTooltipExtras = function(info)
Nenue@29 110
Nenue@40 111 local hasInfo
Nenue@40 112 local achievementID = info.achievementID
Nenue@40 113 local _, name, _, completed, _, _, _, _, _, icon = GetAchievementInfo(achievementID)
Nenue@40 114 if not completed then
Nenue@40 115
Nenue@40 116 local numItems = GetAchievementNumCriteria(achievementID)
Nenue@40 117 local numNeeded = 0
Nenue@40 118 local tooltipLines = {}
Nenue@40 119 for i =1, numItems do
Nenue@40 120 local criteriaName, criteriaType, completed, _, _, _, _, subAchievementID = GetAchievementCriteriaInfo(achievementID, i)
Nenue@49 121 --print(GetAchievementCriteriaInfo(achievementID, i))
Nenue@40 122
Nenue@40 123 if not completed then
Nenue@49 124 --print('::', criteriaName, completed, subAchievementID)
Nenue@40 125 if criteriaType == 8 then
Nenue@40 126 local _, _, _, completed, _, _, _, _, _, subIcon = GetAchievementInfo(subAchievementID)
Nenue@49 127 --print(' -', criteriaName, completed, subIcon)
Nenue@40 128 if not completed then
Nenue@40 129 local numCompleted = 0
Nenue@40 130 local numSubItems = GetAchievementNumCriteria(subAchievementID)
Nenue@40 131 local subCriteriaLine
Nenue@40 132 for j = 1, numSubItems do
Nenue@40 133 local subName, _, completed = GetAchievementCriteriaInfo(subAchievementID, j)
Nenue@40 134
Nenue@49 135 --print(' -',subName, completed)
Nenue@40 136 if completed then
Nenue@40 137 numCompleted = numCompleted + 1
Nenue@40 138 else
Nenue@40 139 numNeeded = numNeeded + 1
Nenue@40 140 if subName:match(info.name) then
Nenue@40 141 hasInfo = true
Nenue@40 142 subCriteriaLine = ' |T'..subIcon..':16:16|t ' .. criteriaName
Nenue@40 143 end
Nenue@40 144 end
Nenue@40 145
Nenue@40 146 end
Nenue@40 147 if subCriteriaLine then
Nenue@40 148 tinsert(tooltipLines, subCriteriaLine .. ' ('..numCompleted..'/'..numSubItems..')')
Nenue@40 149 end
Nenue@40 150 end
Nenue@40 151 elseif criteriaName:match(info.name) and (not completed) then
Nenue@40 152 numNeeded = numNeeded + 1
Nenue@40 153 tinsert(tooltipLines, criteriaName)
Nenue@40 154 end
Nenue@40 155 end
Nenue@40 156 end
Nenue@49 157 if hasInfo then
Nenue@49 158 WorldMapTooltip:AddLine(" ")
Nenue@49 159 WorldMapTooltip:AddLine("Achievements:")
Nenue@49 160 WorldMapTooltip:AddLine(' |T'..icon..':20:20|t '..name)
Nenue@40 161 for i, line in ipairs(tooltipLines) do
Nenue@40 162 WorldMapTooltip:AddLine(line)
Nenue@40 163 end
Nenue@40 164 end
Nenue@40 165 end
Nenue@40 166 return hasInfo
Nenue@40 167 end
Nenue@40 168
Nenue@40 169 local GetQuestTooltipExtras = function(info)
Nenue@40 170 local questID = info.questID
Nenue@40 171 local hasInfo
Nenue@40 172
Nenue@40 173 if info.pet then
Nenue@40 174 local index, guid = C_PetJournal.FindPetIDByName(info.pet)
Nenue@40 175 if not index then
Nenue@40 176 hasInfo = true
Nenue@40 177 WorldMapTooltip:AddLine('Pets:')
Nenue@40 178 WorldMapTooltip:AddLine(' - ' .. info.petName)
Nenue@40 179
Nenue@40 180 if not IsQuestFlaggedCompleted(questID) then
Nenue@40 181 WorldMapTooltip:AddLine(' Required Quest Flags', 1, 1, 0)
Nenue@40 182 else
Nenue@40 183 WorldMapTooltip:AddLine(' Quest Flags Complete!', 0, 1, 0)
Nenue@40 184 end
Nenue@40 185
Nenue@40 186 end
Nenue@29 187 end
Nenue@29 188
Nenue@29 189 end
Nenue@29 190
Nenue@40 191 local GetFactionInfoByID, GetQuestObjectiveInfo = GetFactionInfoByID, GetQuestObjectiveInfo
Nenue@40 192
Nenue@40 193 function QuestPOI:OnEnter()
Nenue@56 194 WorldMap_HijackTooltip(self.owningFrame);
Nenue@49 195 if self.filtered then
Nenue@49 196 return
Nenue@7 197 end
Nenue@56 198 self:SetFrameLevel(pinBaseIndex+100)
Nenue@56 199 self.Overlay:SetFrameLevel(pinBaseIndex+101)
Nenue@56 200
Nenue@56 201 if previousHighlight then
Nenue@56 202 previousHighlight:SetFrameLevel(pinBaseIndex+previousHighlight:GetID())
Nenue@56 203 previousHighlight.Overlay:SetFrameLevel(overlayBaseIndex+previousHighlight:GetID())
Nenue@56 204 end
Nenue@56 205
Nenue@56 206 previousHighlight = self
Nenue@56 207
Nenue@56 208
Nenue@40 209 WorldMapTooltip:SetOwner(self, "ANCHOR_RIGHT");
Nenue@49 210 --print('doing tooltip stuff')
Nenue@40 211
Nenue@40 212 -- Can't add stuff after, so most of the blizzard tooltip hook is simply copied over
Nenue@40 213 local questID = self.questID
Nenue@40 214 local color = WORLD_QUEST_QUALITY_COLORS[self.rarity] or NORMAL_FONT_COLOR;
Nenue@40 215
Nenue@40 216
Nenue@40 217 WorldMapTooltip:SetText(self.title, color.r, color.g, color.b);
Nenue@40 218 QuestUtils_AddQuestTypeToTooltip(WorldMapTooltip, questID, NORMAL_FONT_COLOR);
Nenue@40 219
Nenue@40 220 if ( self.factionID ) then
Nenue@40 221 local factionName = GetFactionInfoByID(self.factionID);
Nenue@40 222 if ( factionName ) then
Nenue@40 223 if (self.capped) then
Nenue@40 224 WorldMapTooltip:AddLine(factionName, GRAY_FONT_COLOR:GetRGB());
Nenue@40 225 else
Nenue@40 226 WorldMapTooltip:AddLine(factionName);
Nenue@40 227 end
Nenue@40 228 end
Nenue@40 229 end
Nenue@40 230
Nenue@40 231 if self.worldQuest then
Nenue@40 232 WorldMap_AddQuestTimeToTooltip(questID);
Nenue@40 233 end
Nenue@40 234
Nenue@40 235
Nenue@40 236 for objectiveIndex = 1, self.numObjectives do
Nenue@40 237 local objectiveText, objectiveType, finished = GetQuestObjectiveInfo(questID, objectiveIndex, false);
Nenue@40 238 if ( objectiveText and #objectiveText > 0 ) then
Nenue@40 239 local color = finished and GRAY_FONT_COLOR or HIGHLIGHT_FONT_COLOR;
Nenue@40 240 WorldMapTooltip:AddLine(QUEST_DASH .. objectiveText, color.r, color.g, color.b, true);
Nenue@40 241 end
Nenue@40 242 end
Nenue@40 243
Nenue@40 244 local percent = C_TaskQuest.GetQuestProgressBarInfo(self.questID);
Nenue@40 245 if ( percent ) then
Nenue@40 246 GameTooltip_InsertFrame(WorldMapTooltip, WorldMapTaskTooltipStatusBar);
Nenue@40 247 WorldMapTaskTooltipStatusBar.Bar:SetValue(percent);
Nenue@40 248 WorldMapTaskTooltipStatusBar.Bar.Label:SetFormattedText(PERCENTAGE_STRING, percent);
Nenue@40 249 end
Nenue@40 250
Nenue@40 251 if db.TooltipExtras[self.questID] then
Nenue@40 252 for index, info in pairs(db.TooltipExtras[questID]) do
Nenue@40 253 if info.achievementID then
Nenue@40 254 GetAchievementTooltipExtras(info)
Nenue@40 255 end
Nenue@40 256 if info.questID then
Nenue@40 257 GetQuestTooltipExtras(info)
Nenue@40 258 end
Nenue@40 259 end
Nenue@40 260 end
Nenue@40 261 WorldMap_AddQuestRewardsToTooltip(questID)
Nenue@40 262
Nenue@40 263 self.MouseGlow:Show()
Nenue@40 264 WorldMapTooltip:Show()
Nenue@40 265 --WorldMapTooltip.recalculatePadding = true;
Nenue@40 266 --print(WorldMapTooltip:GetParent())
Nenue@40 267 --print(WorldMapTooltip:IsVisible())
Nenue@7 268 end
Nenue@40 269 function QuestPOI:OnLeave()
Nenue@35 270 WorldMap_RestoreTooltip()
Nenue@40 271 self.MouseGlow:Hide()
Nenue@40 272 WorldMapTooltip:Hide();
Nenue@7 273 end
Nenue@7 274
Nenue@40 275 -- attempt to pull pin data
Nenue@40 276 local GetQuestTagInfo, GetProfessionInfo = GetQuestTagInfo, GetProfessionInfo
Nenue@40 277 function QuestPOI:GetData ()
Nenue@49 278 dprint('|cFF00FF88'..self:GetID()..':GetData()|r')
Nenue@40 279 local questID = self.questID
Nenue@40 280 if not questID then
Nenue@49 281 dprint('|cFFFF4400bad pin|r', self:GetName())
Nenue@40 282 return nil
Nenue@29 283 end
Nenue@29 284
Nenue@40 285 local questTitle, factionID, capped = TQ_GetQuestInfoByQuestID(questID)
Nenue@40 286 -- if the title is nil, then wait and try later
Nenue@40 287 if not questTitle then
Nenue@54 288 if not self.isPending then
Nenue@54 289 C_TaskQuest.RequestPreloadRewardData(questID)
Nenue@54 290 self.isPending = true
Nenue@54 291 end
Nenue@49 292 dprint('|cFFBB8844isPending=true|r|cFF00FFFF', self.questId)
Nenue@40 293 else
Nenue@40 294 self.title, self.factionID, self.capped = questTitle, factionID, capped
Nenue@49 295 dprint('|cFFBB8844 data|r|cFF00FFFF', (self.isPending and '|cFFFF4400delayed|r' or '|cFF00FF00success|r'), self.title, '|r', self.factionID)
Nenue@49 296 if self.dataLoaded then
Nenue@49 297 dprint(' |cFFFF4400overwriting data|r')
Nenue@49 298 end
Nenue@49 299
Nenue@40 300 -- set tag details
Nenue@40 301 local worldQuestType
Nenue@40 302 self.tagID, self.tagName, worldQuestType, self.rarity, self.isElite, self.tradeskillLineIndex = GetQuestTagInfo(questID);
Nenue@40 303 local tagAtlas
Nenue@40 304 if worldQuestType == LE_QUEST_TAG_TYPE_PET_BATTLE then
Nenue@40 305 tagAtlas = "worldquest-icon-petbattle"
Nenue@40 306 elseif worldQuestType == LE_QUEST_TAG_TYPE_PVP then
Nenue@40 307 tagAtlas = "worldquest-icon-pvp-ffa"
Nenue@40 308 elseif worldQuestType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 309 self.isKnownProfession = nil
Nenue@40 310 local id = self.tradeskillLineIndex and select(7, GetProfessionInfo(self.tradeskillLineIndex))
Nenue@40 311 if id then
Nenue@40 312 self.isKnownProfession = true
Nenue@40 313 qprint('profession' , self.title, id)
Nenue@40 314 tagAtlas = WORLD_QUEST_ICONS_BY_PROFESSION[id]
Nenue@40 315 end
Nenue@40 316 elseif worldQuestType == LE_QUEST_TAG_TYPE_DUNGEON then
Nenue@40 317 tagAtlas = "worldquest-icon-dungeon"
Nenue@40 318 end
Nenue@40 319 self.worldQuestType = worldQuestType
Nenue@40 320 self.tagAtlas = tagAtlas
Nenue@29 321
Nenue@40 322 self:SetRewardInfo()
Nenue@40 323
Nenue@40 324 -- force throttle on success
Nenue@40 325 --qprint(' |cFF00FFFF'..questID..'|r hasUpdate:', hasUpdate, 'isPending:', isPending, 'isShown', self:IsShown())
Nenue@40 326 --qprint(' ', 'rewardType:', self.rewardType, 'tag:', self.tagID)
Nenue@40 327 qprint(' ', tostring(self.title), " |T"..tostring(self.itemTexture)..":12:12|t", tostring(self.itemName))
Nenue@40 328
Nenue@40 329 if self.itemTexture and self.itemName and self.title then
Nenue@49 330 self.dataLoaded = true
Nenue@40 331 self.isPending = nil
Nenue@40 332 self.throttle = 1
Nenue@40 333 self.updateRate = PIN_REFRESH_DELAY
Nenue@48 334 self.isStale = true
Nenue@40 335 end
Nenue@40 336 end
Nenue@40 337
Nenue@40 338 self.isCriteria = WorldMapFrame.UIElementsFrame.BountyBoard:IsWorldQuestCriteriaForSelectedBounty(questID)
Nenue@40 339
Nenue@40 340 return self.isStale, self.isPending
Nenue@40 341 end
Nenue@40 342
Nenue@40 343 local GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData = GetNumQuestLogRewards, GetNumQuestLogRewardCurrencies, HaveQuestData
Nenue@40 344 local GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString = GetQuestLogRewardMoney, GetQuestLogRewardCurrencyInfo, GetMoneyString
Nenue@40 345 function QuestPOI:SetRewardInfo()
Nenue@40 346 local questID = self.questID
Nenue@29 347 if not HaveQuestData(questID) then
Nenue@40 348 self.isPending = true
Nenue@29 349 else
Nenue@29 350
Nenue@40 351 local rewardIcon, rewardName, rewardCount, rewardStyle, rewardType, itemID, quantity, quality
Nenue@29 352 -- set reward category
Nenue@29 353 local numRewards = GetNumQuestLogRewards(questID)
Nenue@29 354 local numCurrency = GetNumQuestLogRewardCurrencies(questID)
Nenue@29 355 local money = GetQuestLogRewardMoney(questID)
Nenue@29 356 if numRewards >= 1 then
Nenue@40 357 rewardType, rewardIcon, rewardCount, rewardName, itemID, quality = WorldPlanQuests:GetRewardHeader(questID)
Nenue@29 358 elseif numCurrency >= 1 then
Nenue@29 359 rewardName, rewardIcon, rewardCount = GetQuestLogRewardCurrencyInfo(1, questID)
Nenue@29 360 rewardType = REWARD_CURRENCY
Nenue@29 361 elseif money >= 1 then
Nenue@29 362 rewardIcon = ICON_MONEY
Nenue@29 363 rewardName = GetMoneyString(money)
Nenue@29 364 rewardType = REWARD_CASH
Nenue@29 365 end
Nenue@29 366
Nenue@49 367 qprint(' '..self.questID..':|cFFFFFF00SetRewardInfo():', numRewards, rewardType)
Nenue@40 368 self.itemNumber = tonumber(rewardCount or self.itemNumber)
Nenue@49 369 self.rewardType = rewardType
Nenue@31 370 self.quality = quality
Nenue@29 371
Nenue@40 372 self.itemTexture = rewardIcon or self.itemTexture
Nenue@40 373 self.itemName = rewardName or self.itemName
Nenue@29 374
Nenue@29 375 -- flag unresolved info
Nenue@29 376 if not (rewardIcon and rewardName) then
Nenue@40 377 self.isPending = true
Nenue@48 378 self.isStale = nil
Nenue@29 379 --WorldPlan:print('|cFFFFFF00'..tostring(self.title)..'|r waiting on texture info')
Nenue@29 380 else
Nenue@40 381 if (rewardIcon and rewardName) and self.isPending then
Nenue@29 382 --WorldPlan:print('|cFF00FF00'..tostring(self.title)..'|r has info', rewardIcon, rewardName)
Nenue@40 383 self.isStale = true
Nenue@29 384 end
Nenue@40 385 self.isPending = nil
Nenue@29 386 end
Nenue@29 387
Nenue@40 388 end
Nenue@7 389 end
Nenue@7 390
Nenue@34 391 -- run from OnShow if .isNew is set
Nenue@34 392
Nenue@49 393 function QuestPOI:StartFade()
Nenue@34 394 if not self.isAnimating then
Nenue@35 395 --qprint('|cFFFFFF00'.. self.title .. ' added to quest log.')
Nenue@35 396 self:SetAlpha(0)
Nenue@49 397 self.FadeIn.FadeIn:SetToAlpha(db.PinAlpha)
Nenue@49 398 self.PendingFade.FadeIn:SetToAlpha(db.PinAlpha)
Nenue@49 399 self.PendingFade.FadeOut:SetFromAlpha(db.PinAlpha)
Nenue@49 400
Nenue@34 401 self.isAnimating = true
Nenue@35 402 self.isNew = nil
Nenue@40 403 self.isStale = true
Nenue@35 404 self.FadeIn:Play()
Nenue@34 405 end
Nenue@7 406 end
Nenue@7 407
Nenue@49 408 function QuestPOI:EndFade()
Nenue@49 409 self.isAnimating = nil
Nenue@49 410 self:SetAlpha(db.PinAlpha)
Nenue@49 411 end
Nenue@49 412
Nenue@40 413 function QuestPOI:OnShow ()
Nenue@27 414
Nenue@49 415 if self.isStale then
Nenue@49 416 qprint('|cFF0088FFflagged for refresh')
Nenue@48 417 self:Refresh()
Nenue@48 418 end
Nenue@34 419
Nenue@54 420 if self.isNew or (not self.Overlay:IsShown()) then
Nenue@54 421 qprint('|cFFFFFF00'..tostring(self:GetName())..':OnShow()|r update:', self.isStale, 'new:', self.isNew, 'animation:', self.isAnimating)
Nenue@54 422 --qprint('|cFFFFFF00popping new pin handler')
Nenue@49 423 self:StartFade()
Nenue@49 424 end
Nenue@49 425
Nenue@54 426 if not self.isAnimating then
Nenue@54 427 self:SetAlpha(1) -- fix stuck alpha
Nenue@54 428 end
Nenue@49 429 self.Overlay:SetShown(true)
Nenue@27 430 end
Nenue@40 431 function QuestPOI:OnHide()
Nenue@49 432 qprint('|cFFFFFF00'..self:GetID()..'r:OnHide()')
Nenue@49 433 self.isAnimating = nil
Nenue@49 434 self:SetAlpha(db.PinAlpha)
Nenue@36 435 self.Overlay:SetShown(false)
Nenue@27 436 end
Nenue@27 437
Nenue@52 438 function QuestPOI:SetAnchor(owner, dX, dY, mapWidth, mapHeight)
Nenue@54 439 wqprint(self:GetName()..':SetAnchor', self.filtered, self.used)
Nenue@52 440 self:SetParent(owner)
Nenue@49 441 self:ClearAllPoints()
Nenue@56 442 self:SetFrameLevel(pinBaseIndex + self:GetID())
Nenue@53 443 self.Overlay:SetParent(owner)
Nenue@53 444 self.Overlay:SetFrameLevel(overlayBaseIndex + self:GetID())
Nenue@53 445 if (dX and dY) then
Nenue@53 446 if not (mapHeight and mapWidth) then
Nenue@53 447 mapWidth, mapHeight = owner:GetSize()
Nenue@53 448 end
Nenue@53 449 local pX = (dX * mapWidth)
Nenue@53 450 local pY = (-dY * mapHeight)
Nenue@53 451 self.x = dX
Nenue@53 452 self.y = dY
Nenue@53 453 self:SetPoint('CENTER', owner, 'TOPLEFT', pX, pY)
Nenue@53 454 else
Nenue@53 455 self:SetPoint('CENTER')
Nenue@53 456 end
Nenue@49 457 self:SetShown(self.used)
Nenue@7 458 end
Nenue@7 459
Nenue@40 460 function QuestPOI:OnLoad()
Nenue@40 461 qprint('|cFF00FF88'..self:GetName()..':OnLoad()|r',db.Config)
Nenue@7 462 self:RegisterEvent('SUPER_TRACKED_QUEST_CHANGED')
Nenue@36 463
Nenue@40 464 self.title = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@40 465 self.isPending = true
Nenue@36 466 self.count = self.Overlay.count
Nenue@54 467 self.Description = self.Overlay.Description
Nenue@36 468 self.timeLabel = self.Overlay.timeLabel
Nenue@40 469 self.updateRate = PIN_REQUEST_DELAY
Nenue@40 470 self.itemName = '|cFF0088FF' .. RETRIEVING_DATA..'|r'
Nenue@41 471
Nenue@41 472 self:SetScript('OnMouseDown', TaskPOI_OnClick)
Nenue@53 473
Nenue@53 474 self.Overlay:SetPoint('TOPLEFT', self, 'TOPLEFT', 0, 4)
Nenue@53 475 self.Overlay:SetPoint('BOTTOMRIGHT', self, 'BOTTOMRIGHT', 0, -4)
Nenue@7 476 end
Nenue@7 477
Nenue@40 478 function QuestPOI:OnEvent(event, ...)
Nenue@7 479 if event == 'SUPER_TRACKED_QUEST_CHANGED' then
Nenue@33 480 self.isStale = true
Nenue@7 481 end
Nenue@7 482 end
Nenue@7 483
Nenue@40 484 function QuestPOI:OnUpdate (sinceLast)
Nenue@40 485 -- control update check intervals
Nenue@40 486 self.throttle = (self.throttle or self.updateRate) + sinceLast
Nenue@40 487 if self.throttle >= self.updateRate then
Nenue@40 488 -- factor overtime into the throttle timer
Nenue@40 489 self.throttle = self.throttle - self.updateRate
Nenue@40 490 else
Nenue@40 491 return
Nenue@40 492 end
Nenue@35 493 if self.isNew then
Nenue@35 494 print('|cFFFFFF00push new poi stuff')
Nenue@35 495 self:OnNew()
Nenue@40 496 elseif (self.isStale or (not self.title)) and not self.isAnimating then
Nenue@36 497 wprint('|cFFFFFF00push poi update')
Nenue@35 498 self:Refresh()
Nenue@35 499 return
Nenue@35 500 end
Nenue@7 501
Nenue@7 502 -- query for reward data if it wasn't found in the original scan
Nenue@7 503 local questID = self.questID
Nenue@7 504 if self.isPending then
Nenue@49 505 print('|cFFFF4400'..self:GetID()..':|r polling reward info')
Nenue@49 506 if not (self.isAnimating) then
Nenue@7 507 self.PendingFade:Play()
Nenue@7 508 end
Nenue@49 509 self:GetData()
Nenue@7 510 return
Nenue@7 511 else
Nenue@7 512 if self.PendingFade:IsPlaying() then
Nenue@7 513 self.PendingFade:Stop()
Nenue@7 514 end
Nenue@7 515 end
Nenue@7 516
Nenue@55 517 self:UpdateStatus()
Nenue@55 518 end
Nenue@7 519
Nenue@55 520 -- Called at static intervals and with Refresh
Nenue@55 521 function QuestPOI:UpdateStatus()
Nenue@7 522 -- update time elements
Nenue@40 523 if TQ_IsActive(self.questID) then
Nenue@40 524 local tl = self.alertLevel
Nenue@55 525 local timeLeft = TQ_GetQuestTimeLeftMinutes(self.questID)
Nenue@40 526 if timeLeft > 0 then
Nenue@40 527
Nenue@40 528 local text, timeState = WorldPlan:GetTimeInfo(timeLeft, self.maxAlertLevel)
Nenue@40 529 if tl ~= timeState then
Nenue@40 530 tl = timeState
Nenue@40 531 self.timeLabel:SetText(text)
Nenue@40 532 end
Nenue@40 533 else
Nenue@9 534 if self.worldQuestType ~= LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 535 self:SetShown(false)
Nenue@9 536 end
Nenue@7 537 end
Nenue@55 538
Nenue@55 539 if timeLeft and (timeLeft < 120) then
Nenue@55 540 self.HighlightBorder:SetVertexColor(1,0,0,0.7)
Nenue@55 541 elseif self.isBounty then
Nenue@55 542 self.HighlightBorder:SetVertexColor(.25,.5,1,1)
Nenue@55 543 else
Nenue@55 544 self.HighlightBorder:SetVertexColor(0,0,0,0.7)
Nenue@55 545 end
Nenue@40 546 self.alertLevel = tl
Nenue@7 547 end
Nenue@40 548 self.timeLabel:SetShown(self.worldQuest and (self.maxAlertLevel >= 1))
Nenue@8 549 end
Nenue@8 550
Nenue@49 551 function QuestPOI:Refresh (fromUser)
Nenue@49 552
Nenue@49 553 --rprint('|c'..(fromUser and 'FF0088FF' or 'FF00FF88' )..self:GetID()..'|r:Refresh() type =', self.rewardType, 'title =', self.title)
Nenue@49 554
Nenue@49 555
Nenue@9 556
Nenue@40 557 local styleType = (self.isPending and STYLE_TYPE_PENDING) or self.rewardType
Nenue@40 558 local style,subStyle = self:GetTypeInfo(self.rewardType)
Nenue@52 559 if (self.filtered or (not self.dataLoaded)) and (self.questID ~= GetSuperTrackedQuestID()) then
Nenue@40 560 subStyle = style.minimized
Nenue@40 561 end
Nenue@40 562 self.style = style
Nenue@40 563 self.subStyle = subStyle
Nenue@40 564 --print(style, subStyle)
Nenue@40 565 self.currentWidth = subStyle.iconWidth
Nenue@40 566 self.borderWidth = subStyle.borderWidth
Nenue@40 567 self.highlightWidth = subStyle.highlightWidth
Nenue@40 568 self.tagSize = subStyle.TagSize
Nenue@40 569 self.maxAlertLevel = subStyle.maxAlertLevel
Nenue@40 570 self.NoIcon = subStyle.NoIcon
Nenue@9 571
Nenue@29 572 local questID = self:GetID()
Nenue@36 573 local iconBorder = self.RewardBorder
Nenue@36 574 local trackingBorder = self.HighlightBorder
Nenue@9 575 local icon = self.icon
Nenue@9 576 local count = self.count
Nenue@55 577 self.isBounty = WorldMapFrame.UIElementsFrame.BountyBoard:IsWorldQuestCriteriaForSelectedBounty(self.questID)
Nenue@36 578
Nenue@9 579 if self.itemName then
Nenue@45 580
Nenue@54 581 if self.itemNumber then
Nenue@54 582 local numberString = self.itemNumber
Nenue@54 583 if self.itemNumber >= 1000 then
Nenue@54 584 local numeral = floor(self.itemNumber/1000)
Nenue@54 585 local decimal = mod(self.itemNumber, 1000)
Nenue@54 586 numberString = numeral
Nenue@54 587 if decimal > 100 then
Nenue@54 588 numberString = numberString .. '.' .. tostring(floor(decimal/100))
Nenue@54 589 end
Nenue@54 590 numberString = numberString .. 'k'
Nenue@40 591 end
Nenue@45 592 self.count:SetText(numberString)
Nenue@45 593 else
Nenue@54 594 self.count:SetText(nil)
Nenue@45 595 end
Nenue@54 596 end
Nenue@30 597
Nenue@55 598 if db.Config.ShowVerboseInfo then
Nenue@55 599 self.Description:SetText(self.title .. "\n" .. floor(self.x*100+.5) .. "," .. floor(self.y*100+.5))
Nenue@55 600 end
Nenue@55 601
Nenue@40 602
Nenue@40 603 icon:SetMask("Interface\\Minimap\\UI-Minimap-Background")
Nenue@36 604 if self.itemTexture then
Nenue@47 605 --iconBorder:SetTexture(WORLD_QUEST_BORDER)
Nenue@40 606
Nenue@40 607 if self.NoIcon then
Nenue@40 608 icon:SetTexture(PENDING_ICON)
Nenue@40 609 icon:SetDesaturated(true)
Nenue@47 610 icon:SetVertexColor(style.r, style.g, style.b)
Nenue@40 611 else
Nenue@40 612
Nenue@40 613 icon:SetTexture(self.itemTexture)
Nenue@40 614 icon:SetDesaturated(false)
Nenue@40 615 icon:SetVertexColor(1, 1, 1)
Nenue@40 616 end
Nenue@40 617 else
Nenue@47 618 --
Nenue@40 619 icon:SetTexture(PENDING_ICON)
Nenue@40 620 icon:SetDesaturated(true)
Nenue@47 621 icon:SetVertexColor(style.r, style.g, style.b)
Nenue@9 622 end
Nenue@9 623
Nenue@47 624 iconBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background")
Nenue@47 625 iconBorder:SetTexture(PENDING_BORDER)
Nenue@54 626 iconBorder:SetVertexColor(style.r, style.g, style.b, 1)
Nenue@52 627
Nenue@9 628 iconBorder:SetDesaturated(true)
Nenue@40 629 iconBorder:SetAlpha(subStyle.alpha or 1)
Nenue@9 630
Nenue@47 631 trackingBorder:SetMask("Interface\\Minimap\\UI-Minimap-Background")
Nenue@47 632 trackingBorder:SetTexture(PENDING_BORDER)
Nenue@9 633
Nenue@49 634 self.tagIcon:SetShown((not self.filtered) and true or false)
Nenue@9 635 self.tagIcon:SetAtlas(self.tagAtlas)
Nenue@49 636
Nenue@47 637 self.EliteBorder:SetShown(self.isElite and not self.filtered)
Nenue@36 638
Nenue@9 639 self:UpdateSize()
Nenue@55 640 self:UpdateStatus()
Nenue@33 641 self.isStale = nil
Nenue@9 642 end
Nenue@9 643
Nenue@35 644 local cvar_check = {
Nenue@35 645 [REWARD_CASH] = 'worldQuestFilterGold',
Nenue@35 646 [REWARD_ARTIFACT_POWER] = 'worldQuestFilterArtifactPower',
Nenue@35 647 [REWARD_CURRENCY] = 'worldQuestFilterOrderResources',
Nenue@35 648 [REWARD_REAGENT]= 'worldQuestFilterProfessionMaterials',
Nenue@35 649 [REWARD_GEAR] = 'worldQuestFilterEquipment',
Nenue@35 650 }
Nenue@8 651
Nenue@33 652
Nenue@40 653 function QuestPOI:IsFiltered ()
Nenue@41 654 local filtered
Nenue@41 655 local usingFilters
Nenue@40 656 for filterKey, value in pairs(db.UsedFilters) do
Nenue@41 657 usingFilters = true
Nenue@40 658 print('|cFFFF4400', filterKey, self[filterKey])
Nenue@40 659 if self[filterKey] ~= value then
Nenue@41 660 filtered = true
Nenue@40 661 end
Nenue@40 662 end
Nenue@40 663 if self.rewardType and cvar_check[self.rewardType] then
Nenue@41 664 if not GetCVarBool(cvar_check[self.rewardType]) then
Nenue@41 665 filtered = true
Nenue@40 666 end
Nenue@40 667 end
Nenue@49 668 self.filtered = filtered
Nenue@40 669 end
Nenue@40 670
Nenue@33 671 function QuestPOI:IsShowable ()
Nenue@36 672 local print = qprint
Nenue@33 673 local qType = self.worldQuestType
Nenue@33 674
Nenue@40 675 if not self.worldQuest then
Nenue@49 676 --print('ignoring showable check')
Nenue@40 677 return self.used, self.filtered
Nenue@40 678 end
Nenue@40 679 self.used = TQ_IsActive(self.questID)
Nenue@52 680 if SpellCanTargetQuest() then
Nenue@52 681 -- hiding so player can click a valid target
Nenue@52 682 self.used = nil
Nenue@52 683 elseif qType == LE_QUEST_TAG_TYPE_PROFESSION then
Nenue@40 684 if (not self.isKnownProfession) and (db.Config.ShowAllProfessionQuests == false) then
Nenue@40 685 self.used = nil
Nenue@36 686 end
Nenue@36 687 end
Nenue@49 688 rprint(' '..self.questID..':|cFFFFFF00IsShowable()|r ', self.used, self.title)
Nenue@33 689 end
Nenue@33 690
Nenue@33 691 --- Fixes icons upon size update
Nenue@36 692 function QuestPOI:UpdateSize ()
Nenue@33 693
Nenue@49 694 --qprint('|cFF00BB88'..self:GetID()..'|r:UpdateSize()', self.style, self.subStyle)
Nenue@33 695
Nenue@40 696 local style = self.style
Nenue@40 697 local subStyle = self.subStyle
Nenue@36 698 local icon = self.icon
Nenue@36 699 local iconBorder = self.RewardBorder
Nenue@36 700 local trackingBorder = self.HighlightBorder
Nenue@36 701 local tag = self.tagIcon
Nenue@33 702
Nenue@36 703 local iconWidth = subStyle.iconWidth
Nenue@36 704 local borderWidth = iconWidth + (subStyle.borderWidth * 2)
Nenue@36 705 local highlightWidth = borderWidth + (subStyle.highlightWidth * 2)
Nenue@36 706 local iconTexture = self.itemTexture
Nenue@33 707
Nenue@47 708
Nenue@56 709 self:SetSize(highlightWidth, highlightWidth)
Nenue@47 710 if self.questID == GetSuperTrackedQuestID() then
Nenue@47 711 highlightWidth = highlightWidth + 2
Nenue@47 712 end
Nenue@47 713
Nenue@47 714 if self.rarity and WORLD_QUEST_QUALITY_COLORS[self.rarity] then
Nenue@47 715 highlightWidth = highlightWidth + self.rarity
Nenue@47 716 end
Nenue@40 717 self.tagIcon:SetSize(self.tagSize, self.tagSize)
Nenue@36 718 icon:SetSize(iconWidth, iconWidth)
Nenue@36 719 iconBorder:SetSize(borderWidth, borderWidth)
Nenue@36 720 trackingBorder:SetSize(highlightWidth, highlightWidth)
Nenue@33 721
Nenue@36 722
Nenue@36 723 iconBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@36 724 trackingBorder:SetPoint('CENTER', (style.x or 0), (style.y or 0))
Nenue@36 725
Nenue@36 726
Nenue@36 727 if style.hasNumeric then
Nenue@36 728 self.count:SetTextColor(unpack(style.numberRGB))
Nenue@36 729 if subStyle.numberFontObject then
Nenue@36 730 --wqprint('change font', _G[subStyle.numberFontObject]:GetName())
Nenue@36 731 self.count:SetFontObject(_G[subStyle.numberFontObject])
Nenue@36 732 end
Nenue@33 733 end
Nenue@33 734
Nenue@36 735 self.count:SetShown((subStyle.showNumber and self.itemNumber) and style.hasNumeric)
Nenue@33 736
Nenue@36 737
Nenue@7 738 end