diff verbage.lua @ 116:fc2ff128835a

- Reset the 'clean' markers on all default-function option toggles. - Fix a long-standing FIXME: Move all lib-scrollingtable and other "display-only" data out of g_loot entries and into their own subclass- style table; feed that to ST's SetData instead. No more 'cols'.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 16 Aug 2012 17:11:57 -0400
parents ce45011fab4c
children dbdab3780757
line wrap: on
line diff
--- a/verbage.lua	Tue Aug 14 20:37:12 2012 -0400
+++ b/verbage.lua	Thu Aug 16 17:11:57 2012 -0400
@@ -17,6 +17,12 @@
 
 - Being able to drag rows up and down the main loot grid would be awesome.  Coding
 that would be likely to drive me batshiat insane.
+
+- Something to NOT do:  sort cross-realm recipients into history realms based
+on the realm of the recipient instead of the realm of the player.  While this
+would be useful for building up a history across realms... why would you want
+to do that?  Massive data piling up that wouldn't be noticed unless the user
+makes a habit of clicking the realm dropdown menu and looking around history.
 ]]
 
 local helptree = {