comparison verbage.lua @ 116:fc2ff128835a

- Reset the 'clean' markers on all default-function option toggles. - Fix a long-standing FIXME: Move all lib-scrollingtable and other "display-only" data out of g_loot entries and into their own subclass- style table; feed that to ST's SetData instead. No more 'cols'.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 16 Aug 2012 17:11:57 -0400
parents ce45011fab4c
children dbdab3780757
comparison
equal deleted inserted replaced
115:289c7667adab 116:fc2ff128835a
15 15
16 - implement ack, then fallback to recording if not ack'd 16 - implement ack, then fallback to recording if not ack'd
17 17
18 - Being able to drag rows up and down the main loot grid would be awesome. Coding 18 - Being able to drag rows up and down the main loot grid would be awesome. Coding
19 that would be likely to drive me batshiat insane. 19 that would be likely to drive me batshiat insane.
20
21 - Something to NOT do: sort cross-realm recipients into history realms based
22 on the realm of the recipient instead of the realm of the player. While this
23 would be useful for building up a history across realms... why would you want
24 to do that? Massive data piling up that wouldn't be noticed unless the user
25 makes a habit of clicking the realm dropdown menu and looking around history.
20 ]] 26 ]]
21 27
22 local helptree = { 28 local helptree = {
23 { 29 {
24 value = "about", 30 value = "about",