diff text_tabs.lua @ 116:fc2ff128835a

- Reset the 'clean' markers on all default-function option toggles. - Fix a long-standing FIXME: Move all lib-scrollingtable and other "display-only" data out of g_loot entries and into their own subclass- style table; feed that to ST's SetData instead. No more 'cols'.
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Thu, 16 Aug 2012 17:11:57 -0400
parents 67bf97136273
children 375059a11c1d
line wrap: on
line diff
--- a/text_tabs.lua	Tue Aug 14 20:37:12 2012 -0400
+++ b/text_tabs.lua	Thu Aug 16 17:11:57 2012 -0400
@@ -20,8 +20,6 @@
 
 Preconditions:
   + LAST_PRINTED < #LOOT
-  + all "display-relevant" information for the main Loot tab has been filled
-    out (e.g., LOOT[i].cols[3] might have extra text, etc)
   + LOOT.TTYPE is a non-nil string containing all text in the text box (and
     if the user has edited the text box, this string will be updated).  Do not
     change this, but like GENERATED.TTYPE it is available for examination.