Mercurial > wow > ouroloot
comparison text_tabs.lua @ 116:fc2ff128835a
- Reset the 'clean' markers on all default-function option toggles.
- Fix a long-standing FIXME: Move all lib-scrollingtable and other
"display-only" data out of g_loot entries and into their own subclass-
style table; feed that to ST's SetData instead. No more 'cols'.
author | Farmbuyer of US-Kilrogg <farmbuyer@gmail.com> |
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date | Thu, 16 Aug 2012 17:11:57 -0400 |
parents | 67bf97136273 |
children | 375059a11c1d |
comparison
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115:289c7667adab | 116:fc2ff128835a |
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18 per visible line. Do not terminate with a newline unless you want | 18 per visible line. Do not terminate with a newline unless you want |
19 an extra blank line there. | 19 an extra blank line there. |
20 | 20 |
21 Preconditions: | 21 Preconditions: |
22 + LAST_PRINTED < #LOOT | 22 + LAST_PRINTED < #LOOT |
23 + all "display-relevant" information for the main Loot tab has been filled | |
24 out (e.g., LOOT[i].cols[3] might have extra text, etc) | |
25 + LOOT.TTYPE is a non-nil string containing all text in the text box (and | 23 + LOOT.TTYPE is a non-nil string containing all text in the text box (and |
26 if the user has edited the text box, this string will be updated). Do not | 24 if the user has edited the text box, this string will be updated). Do not |
27 change this, but like GENERATED.TTYPE it is available for examination. | 25 change this, but like GENERATED.TTYPE it is available for examination. |
28 | 26 |
29 Return true if text was created, false if nothing was done. | 27 Return true if text was created, false if nothing was done. |