diff gui.lua @ 126:9232cacc9136 beta-mhg-4

lib-st notes and minor cosmetic cleanup; properly bump version from previous change
author Farmbuyer of US-Kilrogg <farmbuyer@gmail.com>
date Sun, 19 Aug 2012 22:00:59 -0400
parents a9cf9b2fbf9b
children dc39ce56a62d
line wrap: on
line diff
--- a/gui.lua	Sun Aug 19 21:08:59 2012 -0400
+++ b/gui.lua	Sun Aug 19 22:00:59 2012 -0400
@@ -2032,7 +2032,9 @@
 	Unfortunately, :GetHeight() called on anything useful out of a TabGroup
 	returns the static default size (about 50 pixels) until the refresh
 	cycle *after* all the frames are shown.  Trying to fix it up after a
-	single OnUpdate doesn't work either.  So for now it's all hardcoded.
+	single OnUpdate doesn't work either.  So for now it's all hardcoded;
+	a ScrollingTable requires a row count to determine its height rather
+	than using SetPoints to constrain a usable area.
 	
 	Using this to determine the actual height of the usable area.  (Will
 	error until an ST is shown, which only happens if it's tracking, etc.)