Mercurial > wow > mailopener
view Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua @ 8:1b2d819b4fa8
Now using the global MailAddonBusy to indicate MailOpener is busy, read comments in Core.lua for more info.
Default status is now ?enabled without automatic mail opening? to let first time users look around before MailOpener messes up their heads. A StaticPopupDialog will be added later to ask if they want to auto-enable.
When ?enabled without automatic mail opening? is on and you toggle the mail opening checkbox on, mail opening will automatically start.
| author | Zerotorescue |
|---|---|
| date | Thu, 09 Sep 2010 10:53:19 +0200 |
| parents | 823e33465b6e |
| children |
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--[[----------------------------------------------------------------------------- InteractiveLabel Widget -------------------------------------------------------------------------------]] local Type, Version = "InteractiveLabel", 20 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local select, pairs = select, pairs -- WoW APIs local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: GameFontHighlightSmall --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Label_OnClick(frame, button) frame.obj:Fire("OnClick", button) AceGUI:ClearFocus() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:LabelOnAcquire() self:SetHighlight() self:SetHighlightTexCoord() self:SetDisabled(false) end, -- ["OnRelease"] = nil, ["SetHighlight"] = function(self, ...) self.highlight:SetTexture(...) end, ["SetHighlightTexCoord"] = function(self, ...) local c = select("#", ...) if c == 4 or c == 8 then self.highlight:SetTexCoord(...) else self.highlight:SetTexCoord(0, 1, 0, 1) end end, ["SetDisabled"] = function(self,disabled) self.disabled = disabled if disabled then self.frame:EnableMouse(false) self.label:SetTextColor(0.5, 0.5, 0.5) else self.frame:EnableMouse(true) self.label:SetTextColor(1, 1, 1) end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() -- create a Label type that we will hijack local label = AceGUI:Create("Label") local frame = label.frame frame:EnableMouse(true) frame:SetScript("OnEnter", Control_OnEnter) frame:SetScript("OnLeave", Control_OnLeave) frame:SetScript("OnMouseDown", Label_OnClick) local highlight = frame:CreateTexture(nil, "HIGHLIGHT") highlight:SetTexture(nil) highlight:SetAllPoints() highlight:SetBlendMode("ADD") label.highlight = highlight label.type = Type label.LabelOnAcquire = label.OnAcquire for method, func in pairs(methods) do label[method] = func end return label end AceGUI:RegisterWidgetType(Type, Constructor, Version)
