Mercurial > wow > inventory
view Classes/ItemData.class.lua @ 144:12a8ea5af671
Added a ?remove? button to the crafting queue.
When removing an item from the queue or when it is finished casting (when using the Inventorium queue processer), items are moved to the ?unqueuables? window.
Fixed auction price checking.
Now resetting filters before scanning the tradeskill recipes.
author | Zerotorescue |
---|---|
date | Wed, 19 Jan 2011 23:21:16 +0100 |
parents | 3bec0ea44607 |
children |
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local addon = select(2, ...); -- Define the class addon.ItemData = {}; addon.ItemData.__index = addon.ItemData; -- Construct function addon.ItemData:New(itemId) local self = {}; setmetatable(self, addon.ItemData); local itemName, itemLink, itemRarity, _, _, _, _, _, _, itemTexture = GetItemInfo(itemId); -- Standard info everything needs self.id = itemId; self.name = itemName; self.link = itemLink; self.rarity = itemRarity; self.icon = itemTexture; -- Detailed stuff self.value = -3; self.globalCount = -3; self.localCount = -3; self.set = {}; return self; end function addon.ItemData:AddToGroup(groupName) if self:InGroup() then return false; end if not addon.db.profile.groups[groupName].items then addon.db.profile.groups[groupName].items = {}; end -- Set this item addon.db.profile.groups[groupName].items[self.id] = true; return true; end -- To remove an item without groupname just do RemoveFromGroup(InGroup()), although providing the group name is a nice sanity check function addon.ItemData:RemoveFromGroup(groupName) if self:InGroup() ~= groupName then return false; end -- Unset this item addon.db.profile.groups[groupName].items[self.id] = nil; return true; end function addon.ItemData:InGroup() -- Go through all groups to see if this item is already somewhere for groupName, values in pairs(addon.db.profile.groups) do if values.items and values.items[self.id] then return groupName; end end return; end