annotate Libs/AceGUI-3.0/widgets/AceGUIWidget-Heading.lua @ 5:c31ee4251181

Libs Update
author tercio
date Tue, 25 Nov 2014 21:15:10 -0200
parents fc346da3afd9
children
rev   line source
tercio@0 1 --[[-----------------------------------------------------------------------------
tercio@0 2 Heading Widget
tercio@0 3 -------------------------------------------------------------------------------]]
tercio@0 4 local Type, Version = "Heading", 20
tercio@0 5 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
tercio@0 6 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
tercio@0 7
tercio@0 8 -- Lua APIs
tercio@0 9 local pairs = pairs
tercio@0 10
tercio@0 11 -- WoW APIs
tercio@0 12 local CreateFrame, UIParent = CreateFrame, UIParent
tercio@0 13
tercio@0 14 --[[-----------------------------------------------------------------------------
tercio@0 15 Methods
tercio@0 16 -------------------------------------------------------------------------------]]
tercio@0 17 local methods = {
tercio@0 18 ["OnAcquire"] = function(self)
tercio@0 19 self:SetText()
tercio@0 20 self:SetFullWidth()
tercio@0 21 self:SetHeight(18)
tercio@0 22 end,
tercio@0 23
tercio@0 24 -- ["OnRelease"] = nil,
tercio@0 25
tercio@0 26 ["SetText"] = function(self, text)
tercio@0 27 self.label:SetText(text or "")
tercio@0 28 if text and text ~= "" then
tercio@0 29 self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
tercio@0 30 self.right:Show()
tercio@0 31 else
tercio@0 32 self.left:SetPoint("RIGHT", -3, 0)
tercio@0 33 self.right:Hide()
tercio@0 34 end
tercio@0 35 end
tercio@0 36 }
tercio@0 37
tercio@0 38 --[[-----------------------------------------------------------------------------
tercio@0 39 Constructor
tercio@0 40 -------------------------------------------------------------------------------]]
tercio@0 41 local function Constructor()
tercio@0 42 local frame = CreateFrame("Frame", nil, UIParent)
tercio@0 43 frame:Hide()
tercio@0 44
tercio@0 45 local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
tercio@0 46 label:SetPoint("TOP")
tercio@0 47 label:SetPoint("BOTTOM")
tercio@0 48 label:SetJustifyH("CENTER")
tercio@0 49
tercio@0 50 local left = frame:CreateTexture(nil, "BACKGROUND")
tercio@0 51 left:SetHeight(8)
tercio@0 52 left:SetPoint("LEFT", 3, 0)
tercio@0 53 left:SetPoint("RIGHT", label, "LEFT", -5, 0)
tercio@0 54 left:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
tercio@0 55 left:SetTexCoord(0.81, 0.94, 0.5, 1)
tercio@0 56
tercio@0 57 local right = frame:CreateTexture(nil, "BACKGROUND")
tercio@0 58 right:SetHeight(8)
tercio@0 59 right:SetPoint("RIGHT", -3, 0)
tercio@0 60 right:SetPoint("LEFT", label, "RIGHT", 5, 0)
tercio@0 61 right:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
tercio@0 62 right:SetTexCoord(0.81, 0.94, 0.5, 1)
tercio@0 63
tercio@0 64 local widget = {
tercio@0 65 label = label,
tercio@0 66 left = left,
tercio@0 67 right = right,
tercio@0 68 frame = frame,
tercio@0 69 type = Type
tercio@0 70 }
tercio@0 71 for method, func in pairs(methods) do
tercio@0 72 widget[method] = func
tercio@0 73 end
tercio@0 74
tercio@0 75 return AceGUI:RegisterAsWidget(widget)
tercio@0 76 end
tercio@0 77
tercio@0 78 AceGUI:RegisterWidgetType(Type, Constructor, Version)