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1 --[[-----------------------------------------------------------------------------
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2 TreeGroup Container
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3 Container that uses a tree control to switch between groups.
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4 -------------------------------------------------------------------------------]]
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5 local Type, Version = "TreeGroup", 40
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6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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8
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9 local IsLegion = select(4, GetBuildInfo()) >= 70000
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10
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11 -- Lua APIs
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12 local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
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13 local math_min, math_max, floor = math.min, math.max, floor
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14 local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
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15
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16 -- WoW APIs
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17 local CreateFrame, UIParent = CreateFrame, UIParent
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18
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19 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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20 -- List them here for Mikk's FindGlobals script
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21 -- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE
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22
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23 -- Recycling functions
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24 local new, del
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25 do
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26 local pool = setmetatable({},{__mode='k'})
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27 function new()
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28 local t = next(pool)
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29 if t then
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30 pool[t] = nil
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31 return t
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32 else
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33 return {}
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34 end
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35 end
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36 function del(t)
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37 for k in pairs(t) do
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38 t[k] = nil
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39 end
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40 pool[t] = true
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41 end
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42 end
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43
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44 local DEFAULT_TREE_WIDTH = 175
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45 local DEFAULT_TREE_SIZABLE = true
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46
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47 --[[-----------------------------------------------------------------------------
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48 Support functions
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49 -------------------------------------------------------------------------------]]
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50 local function GetButtonUniqueValue(line)
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51 local parent = line.parent
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52 if parent and parent.value then
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53 return GetButtonUniqueValue(parent).."\001"..line.value
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54 else
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55 return line.value
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56 end
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57 end
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58
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59 local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
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60 local self = button.obj
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61 local toggle = button.toggle
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62 local frame = self.frame
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63 local text = treeline.text or ""
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64 local icon = treeline.icon
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65 local iconCoords = treeline.iconCoords
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66 local level = treeline.level
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67 local value = treeline.value
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68 local uniquevalue = treeline.uniquevalue
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69 local disabled = treeline.disabled
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70
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71 button.treeline = treeline
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72 button.value = value
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73 button.uniquevalue = uniquevalue
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74 if selected then
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75 button:LockHighlight()
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76 button.selected = true
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77 else
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78 button:UnlockHighlight()
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79 button.selected = false
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80 end
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81 local normalTexture = button:GetNormalTexture()
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82 local line = button.line
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83 button.level = level
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84 if ( level == 1 ) then
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85 button:SetNormalFontObject("GameFontNormal")
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86 button:SetHighlightFontObject("GameFontHighlight")
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87 button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
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88 else
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89 button:SetNormalFontObject("GameFontHighlightSmall")
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90 button:SetHighlightFontObject("GameFontHighlightSmall")
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91 button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
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92 end
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93
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94 if disabled then
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95 button:EnableMouse(false)
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96 button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
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97 else
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98 button.text:SetText(text)
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99 button:EnableMouse(true)
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100 end
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101
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102 if icon then
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103 button.icon:SetTexture(icon)
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104 button.icon:SetPoint("LEFT", 8 * level, (level == 1) and 0 or 1)
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105 else
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106 button.icon:SetTexture(nil)
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107 end
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108
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109 if iconCoords then
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110 button.icon:SetTexCoord(unpack(iconCoords))
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111 else
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112 button.icon:SetTexCoord(0, 1, 0, 1)
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113 end
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114
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115 if canExpand then
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116 if not isExpanded then
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117 toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP")
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118 toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN")
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119 else
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120 toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
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121 toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
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122 end
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123 toggle:Show()
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124 else
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125 toggle:Hide()
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126 end
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127 end
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128
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129 local function ShouldDisplayLevel(tree)
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130 local result = false
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131 for k, v in ipairs(tree) do
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132 if v.children == nil and v.visible ~= false then
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133 result = true
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134 elseif v.children then
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135 result = result or ShouldDisplayLevel(v.children)
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136 end
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137 if result then return result end
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138 end
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139 return false
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140 end
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141
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142 local function addLine(self, v, tree, level, parent)
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143 local line = new()
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144 line.value = v.value
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145 line.text = v.text
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146 line.icon = v.icon
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147 line.iconCoords = v.iconCoords
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148 line.disabled = v.disabled
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149 line.tree = tree
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150 line.level = level
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151 line.parent = parent
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152 line.visible = v.visible
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153 line.uniquevalue = GetButtonUniqueValue(line)
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154 if v.children then
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155 line.hasChildren = true
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156 else
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157 line.hasChildren = nil
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158 end
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159 self.lines[#self.lines+1] = line
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160 return line
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161 end
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162
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163 --fire an update after one frame to catch the treeframes height
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164 local function FirstFrameUpdate(frame)
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165 local self = frame.obj
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166 frame:SetScript("OnUpdate", nil)
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167 self:RefreshTree()
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168 end
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169
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170 local function BuildUniqueValue(...)
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171 local n = select('#', ...)
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172 if n == 1 then
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173 return ...
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174 else
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175 return (...).."\001"..BuildUniqueValue(select(2,...))
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176 end
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177 end
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178
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179 --[[-----------------------------------------------------------------------------
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180 Scripts
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181 -------------------------------------------------------------------------------]]
|
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182 local function Expand_OnClick(frame)
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183 local button = frame.button
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184 local self = button.obj
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185 local status = (self.status or self.localstatus).groups
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186 status[button.uniquevalue] = not status[button.uniquevalue]
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187 self:RefreshTree()
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188 end
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189
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190 local function Button_OnClick(frame)
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191 local self = frame.obj
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192 self:Fire("OnClick", frame.uniquevalue, frame.selected)
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193 if not frame.selected then
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194 self:SetSelected(frame.uniquevalue)
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195 frame.selected = true
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196 frame:LockHighlight()
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197 self:RefreshTree()
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198 end
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199 AceGUI:ClearFocus()
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200 end
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201
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202 local function Button_OnDoubleClick(button)
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203 local self = button.obj
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204 local status = self.status or self.localstatus
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205 local status = (self.status or self.localstatus).groups
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206 status[button.uniquevalue] = not status[button.uniquevalue]
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207 self:RefreshTree()
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208 end
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209
|
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210 local function Button_OnEnter(frame)
|
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211 local self = frame.obj
|
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212 self:Fire("OnButtonEnter", frame.uniquevalue, frame)
|
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213
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214 if self.enabletooltips then
|
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215 GameTooltip:SetOwner(frame, "ANCHOR_NONE")
|
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216 GameTooltip:SetPoint("LEFT",frame,"RIGHT")
|
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217 GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
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218
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219 GameTooltip:Show()
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220 end
|
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221 end
|
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222
|
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223 local function Button_OnLeave(frame)
|
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224 local self = frame.obj
|
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225 self:Fire("OnButtonLeave", frame.uniquevalue, frame)
|
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226
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227 if self.enabletooltips then
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228 GameTooltip:Hide()
|
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229 end
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230 end
|
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231
|
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232 local function OnScrollValueChanged(frame, value)
|
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233 if frame.obj.noupdate then return end
|
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234 local self = frame.obj
|
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235 local status = self.status or self.localstatus
|
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236 status.scrollvalue = floor(value + 0.5)
|
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237 self:RefreshTree()
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238 AceGUI:ClearFocus()
|
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239 end
|
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240
|
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241 local function Tree_OnSizeChanged(frame)
|
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242 frame.obj:RefreshTree()
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243 end
|
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244
|
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245 local function Tree_OnMouseWheel(frame, delta)
|
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246 local self = frame.obj
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247 if self.showscroll then
|
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248 local scrollbar = self.scrollbar
|
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249 local min, max = scrollbar:GetMinMaxValues()
|
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250 local value = scrollbar:GetValue()
|
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251 local newvalue = math_min(max,math_max(min,value - delta))
|
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252 if value ~= newvalue then
|
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253 scrollbar:SetValue(newvalue)
|
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254 end
|
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255 end
|
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256 end
|
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257
|
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258 local function Dragger_OnLeave(frame)
|
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259 frame:SetBackdropColor(1, 1, 1, 0)
|
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260 end
|
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261
|
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262 local function Dragger_OnEnter(frame)
|
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263 frame:SetBackdropColor(1, 1, 1, 0.8)
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264 end
|
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265
|
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266 local function Dragger_OnMouseDown(frame)
|
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267 local treeframe = frame:GetParent()
|
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268 treeframe:StartSizing("RIGHT")
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269 end
|
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270
|
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271 local function Dragger_OnMouseUp(frame)
|
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272 local treeframe = frame:GetParent()
|
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273 local self = treeframe.obj
|
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274 local frame = treeframe:GetParent()
|
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275 treeframe:StopMovingOrSizing()
|
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276 --treeframe:SetScript("OnUpdate", nil)
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277 treeframe:SetUserPlaced(false)
|
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278 --Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
|
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279 treeframe:SetHeight(0)
|
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280 treeframe:SetPoint("TOPLEFT", frame, "TOPLEFT",0,0)
|
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281 treeframe:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0)
|
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282
|
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283 local status = self.status or self.localstatus
|
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284 status.treewidth = treeframe:GetWidth()
|
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285
|
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286 treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
|
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287 -- recalculate the content width
|
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288 treeframe.obj:OnWidthSet(status.fullwidth)
|
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289 -- update the layout of the content
|
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290 treeframe.obj:DoLayout()
|
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|
291 end
|
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292
|
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|
293 --[[-----------------------------------------------------------------------------
|
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294 Methods
|
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|
295 -------------------------------------------------------------------------------]]
|
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296 local methods = {
|
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297 ["OnAcquire"] = function(self)
|
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298 self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
|
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299 self:EnableButtonTooltips(true)
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300 self.frame:SetScript("OnUpdate", FirstFrameUpdate)
|
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301 end,
|
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|
302
|
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|
303 ["OnRelease"] = function(self)
|
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|
304 self.status = nil
|
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305 for k, v in pairs(self.localstatus) do
|
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306 if k == "groups" then
|
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307 for k2 in pairs(v) do
|
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308 v[k2] = nil
|
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|
309 end
|
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310 else
|
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311 self.localstatus[k] = nil
|
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312 end
|
tercio@0
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313 end
|
tercio@0
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314 self.localstatus.scrollvalue = 0
|
tercio@0
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315 self.localstatus.treewidth = DEFAULT_TREE_WIDTH
|
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316 self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
|
tercio@0
|
317 end,
|
tercio@0
|
318
|
tercio@0
|
319 ["EnableButtonTooltips"] = function(self, enable)
|
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|
320 self.enabletooltips = enable
|
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|
321 end,
|
tercio@0
|
322
|
tercio@0
|
323 ["CreateButton"] = function(self)
|
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|
324 local num = AceGUI:GetNextWidgetNum("TreeGroupButton")
|
tercio@0
|
325 local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "OptionsListButtonTemplate")
|
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326 button.obj = self
|
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|
327
|
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328 local icon = button:CreateTexture(nil, "OVERLAY")
|
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329 icon:SetWidth(14)
|
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330 icon:SetHeight(14)
|
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|
331 button.icon = icon
|
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|
332
|
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333 button:SetScript("OnClick",Button_OnClick)
|
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334 button:SetScript("OnDoubleClick", Button_OnDoubleClick)
|
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335 button:SetScript("OnEnter",Button_OnEnter)
|
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|
336 button:SetScript("OnLeave",Button_OnLeave)
|
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|
337
|
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|
338 button.toggle.button = button
|
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|
339 button.toggle:SetScript("OnClick",Expand_OnClick)
|
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|
340
|
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|
341 button.text:SetHeight(14) -- Prevents text wrapping
|
Tercio@11
|
342
|
tercio@0
|
343 return button
|
tercio@0
|
344 end,
|
tercio@0
|
345
|
tercio@0
|
346 ["SetStatusTable"] = function(self, status)
|
tercio@0
|
347 assert(type(status) == "table")
|
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|
348 self.status = status
|
tercio@0
|
349 if not status.groups then
|
tercio@0
|
350 status.groups = {}
|
tercio@0
|
351 end
|
tercio@0
|
352 if not status.scrollvalue then
|
tercio@0
|
353 status.scrollvalue = 0
|
tercio@0
|
354 end
|
tercio@0
|
355 if not status.treewidth then
|
tercio@0
|
356 status.treewidth = DEFAULT_TREE_WIDTH
|
tercio@0
|
357 end
|
tercio@0
|
358 if status.treesizable == nil then
|
tercio@0
|
359 status.treesizable = DEFAULT_TREE_SIZABLE
|
tercio@0
|
360 end
|
tercio@0
|
361 self:SetTreeWidth(status.treewidth,status.treesizable)
|
tercio@0
|
362 self:RefreshTree()
|
tercio@0
|
363 end,
|
tercio@0
|
364
|
tercio@0
|
365 --sets the tree to be displayed
|
tercio@0
|
366 ["SetTree"] = function(self, tree, filter)
|
tercio@0
|
367 self.filter = filter
|
tercio@0
|
368 if tree then
|
tercio@0
|
369 assert(type(tree) == "table")
|
tercio@0
|
370 end
|
tercio@0
|
371 self.tree = tree
|
tercio@0
|
372 self:RefreshTree()
|
tercio@0
|
373 end,
|
tercio@0
|
374
|
tercio@0
|
375 ["BuildLevel"] = function(self, tree, level, parent)
|
tercio@0
|
376 local groups = (self.status or self.localstatus).groups
|
tercio@0
|
377 local hasChildren = self.hasChildren
|
tercio@0
|
378
|
tercio@0
|
379 for i, v in ipairs(tree) do
|
tercio@0
|
380 if v.children then
|
tercio@0
|
381 if not self.filter or ShouldDisplayLevel(v.children) then
|
tercio@0
|
382 local line = addLine(self, v, tree, level, parent)
|
tercio@0
|
383 if groups[line.uniquevalue] then
|
tercio@0
|
384 self:BuildLevel(v.children, level+1, line)
|
tercio@0
|
385 end
|
tercio@0
|
386 end
|
tercio@0
|
387 elseif v.visible ~= false or not self.filter then
|
tercio@0
|
388 addLine(self, v, tree, level, parent)
|
tercio@0
|
389 end
|
tercio@0
|
390 end
|
tercio@0
|
391 end,
|
tercio@0
|
392
|
tercio@0
|
393 ["RefreshTree"] = function(self,scrollToSelection)
|
tercio@0
|
394 local buttons = self.buttons
|
tercio@0
|
395 local lines = self.lines
|
tercio@0
|
396
|
tercio@0
|
397 for i, v in ipairs(buttons) do
|
tercio@0
|
398 v:Hide()
|
tercio@0
|
399 end
|
tercio@0
|
400 while lines[1] do
|
tercio@0
|
401 local t = tremove(lines)
|
tercio@0
|
402 for k in pairs(t) do
|
tercio@0
|
403 t[k] = nil
|
tercio@0
|
404 end
|
tercio@0
|
405 del(t)
|
tercio@0
|
406 end
|
tercio@0
|
407
|
tercio@0
|
408 if not self.tree then return end
|
tercio@0
|
409 --Build the list of visible entries from the tree and status tables
|
tercio@0
|
410 local status = self.status or self.localstatus
|
tercio@0
|
411 local groupstatus = status.groups
|
tercio@0
|
412 local tree = self.tree
|
tercio@0
|
413
|
tercio@0
|
414 local treeframe = self.treeframe
|
tercio@0
|
415
|
tercio@0
|
416 status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below)
|
tercio@0
|
417
|
tercio@0
|
418 self:BuildLevel(tree, 1)
|
tercio@0
|
419
|
tercio@0
|
420 local numlines = #lines
|
tercio@0
|
421
|
tercio@0
|
422 local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
tercio@0
|
423 if maxlines <= 0 then return end
|
tercio@0
|
424
|
tercio@0
|
425 local first, last
|
tercio@0
|
426
|
tercio@0
|
427 scrollToSelection = status.scrollToSelection
|
tercio@0
|
428 status.scrollToSelection = nil
|
tercio@0
|
429
|
tercio@0
|
430 if numlines <= maxlines then
|
tercio@0
|
431 --the whole tree fits in the frame
|
tercio@0
|
432 status.scrollvalue = 0
|
tercio@0
|
433 self:ShowScroll(false)
|
tercio@0
|
434 first, last = 1, numlines
|
tercio@0
|
435 else
|
tercio@0
|
436 self:ShowScroll(true)
|
tercio@0
|
437 --scrolling will be needed
|
tercio@0
|
438 self.noupdate = true
|
tercio@0
|
439 self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
|
tercio@0
|
440 --check if we are scrolled down too far
|
tercio@0
|
441 if numlines - status.scrollvalue < maxlines then
|
tercio@0
|
442 status.scrollvalue = numlines - maxlines
|
tercio@0
|
443 end
|
tercio@0
|
444 self.noupdate = nil
|
tercio@0
|
445 first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
tercio@0
|
446 --show selection?
|
tercio@0
|
447 if scrollToSelection and status.selected then
|
tercio@0
|
448 local show
|
tercio@0
|
449 for i,line in ipairs(lines) do -- find the line number
|
tercio@0
|
450 if line.uniquevalue==status.selected then
|
tercio@0
|
451 show=i
|
tercio@0
|
452 end
|
tercio@0
|
453 end
|
tercio@0
|
454 if not show then
|
tercio@0
|
455 -- selection was deleted or something?
|
tercio@0
|
456 elseif show>=first and show<=last then
|
tercio@0
|
457 -- all good
|
tercio@0
|
458 else
|
tercio@0
|
459 -- scrolling needed!
|
tercio@0
|
460 if show<first then
|
tercio@0
|
461 status.scrollvalue = show-1
|
tercio@0
|
462 else
|
tercio@0
|
463 status.scrollvalue = show-maxlines
|
tercio@0
|
464 end
|
tercio@0
|
465 first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
tercio@0
|
466 end
|
tercio@0
|
467 end
|
tercio@0
|
468 if self.scrollbar:GetValue() ~= status.scrollvalue then
|
tercio@0
|
469 self.scrollbar:SetValue(status.scrollvalue)
|
tercio@0
|
470 end
|
tercio@0
|
471 end
|
tercio@0
|
472
|
tercio@0
|
473 local buttonnum = 1
|
tercio@0
|
474 for i = first, last do
|
tercio@0
|
475 local line = lines[i]
|
tercio@0
|
476 local button = buttons[buttonnum]
|
tercio@0
|
477 if not button then
|
tercio@0
|
478 button = self:CreateButton()
|
tercio@0
|
479
|
tercio@0
|
480 buttons[buttonnum] = button
|
tercio@0
|
481 button:SetParent(treeframe)
|
tercio@0
|
482 button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
tercio@0
|
483 button:ClearAllPoints()
|
tercio@0
|
484 if buttonnum == 1 then
|
tercio@0
|
485 if self.showscroll then
|
tercio@0
|
486 button:SetPoint("TOPRIGHT", -22, -10)
|
tercio@0
|
487 button:SetPoint("TOPLEFT", 0, -10)
|
tercio@0
|
488 else
|
tercio@0
|
489 button:SetPoint("TOPRIGHT", 0, -10)
|
tercio@0
|
490 button:SetPoint("TOPLEFT", 0, -10)
|
tercio@0
|
491 end
|
tercio@0
|
492 else
|
tercio@0
|
493 button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
tercio@0
|
494 button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0)
|
tercio@0
|
495 end
|
tercio@0
|
496 end
|
tercio@0
|
497
|
tercio@0
|
498 UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] )
|
tercio@0
|
499 button:Show()
|
tercio@0
|
500 buttonnum = buttonnum + 1
|
tercio@0
|
501 end
|
tercio@0
|
502
|
tercio@0
|
503 end,
|
tercio@0
|
504
|
tercio@0
|
505 ["SetSelected"] = function(self, value)
|
tercio@0
|
506 local status = self.status or self.localstatus
|
tercio@0
|
507 if status.selected ~= value then
|
tercio@0
|
508 status.selected = value
|
tercio@0
|
509 self:Fire("OnGroupSelected", value)
|
tercio@0
|
510 end
|
tercio@0
|
511 end,
|
tercio@0
|
512
|
tercio@0
|
513 ["Select"] = function(self, uniquevalue, ...)
|
tercio@0
|
514 self.filter = false
|
tercio@0
|
515 local status = self.status or self.localstatus
|
tercio@0
|
516 local groups = status.groups
|
tercio@0
|
517 local path = {...}
|
tercio@0
|
518 for i = 1, #path do
|
tercio@0
|
519 groups[tconcat(path, "\001", 1, i)] = true
|
tercio@0
|
520 end
|
tercio@0
|
521 status.selected = uniquevalue
|
tercio@0
|
522 self:RefreshTree(true)
|
tercio@0
|
523 self:Fire("OnGroupSelected", uniquevalue)
|
tercio@0
|
524 end,
|
tercio@0
|
525
|
tercio@0
|
526 ["SelectByPath"] = function(self, ...)
|
tercio@0
|
527 self:Select(BuildUniqueValue(...), ...)
|
tercio@0
|
528 end,
|
tercio@0
|
529
|
tercio@0
|
530 ["SelectByValue"] = function(self, uniquevalue)
|
tercio@0
|
531 self:Select(uniquevalue, ("\001"):split(uniquevalue))
|
tercio@0
|
532 end,
|
tercio@0
|
533
|
tercio@0
|
534 ["ShowScroll"] = function(self, show)
|
tercio@0
|
535 self.showscroll = show
|
tercio@0
|
536 if show then
|
tercio@0
|
537 self.scrollbar:Show()
|
tercio@0
|
538 if self.buttons[1] then
|
tercio@0
|
539 self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
tercio@0
|
540 end
|
tercio@0
|
541 else
|
tercio@0
|
542 self.scrollbar:Hide()
|
tercio@0
|
543 if self.buttons[1] then
|
tercio@0
|
544 self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
tercio@0
|
545 end
|
tercio@0
|
546 end
|
tercio@0
|
547 end,
|
tercio@0
|
548
|
tercio@0
|
549 ["OnWidthSet"] = function(self, width)
|
tercio@0
|
550 local content = self.content
|
tercio@0
|
551 local treeframe = self.treeframe
|
tercio@0
|
552 local status = self.status or self.localstatus
|
tercio@0
|
553 status.fullwidth = width
|
tercio@0
|
554
|
tercio@0
|
555 local contentwidth = width - status.treewidth - 20
|
tercio@0
|
556 if contentwidth < 0 then
|
tercio@0
|
557 contentwidth = 0
|
tercio@0
|
558 end
|
tercio@0
|
559 content:SetWidth(contentwidth)
|
tercio@0
|
560 content.width = contentwidth
|
tercio@0
|
561
|
tercio@0
|
562 local maxtreewidth = math_min(400, width - 50)
|
tercio@0
|
563
|
tercio@0
|
564 if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
tercio@0
|
565 self:SetTreeWidth(maxtreewidth, status.treesizable)
|
tercio@0
|
566 end
|
tercio@0
|
567 treeframe:SetMaxResize(maxtreewidth, 1600)
|
tercio@0
|
568 end,
|
tercio@0
|
569
|
tercio@0
|
570 ["OnHeightSet"] = function(self, height)
|
tercio@0
|
571 local content = self.content
|
tercio@0
|
572 local contentheight = height - 20
|
tercio@0
|
573 if contentheight < 0 then
|
tercio@0
|
574 contentheight = 0
|
tercio@0
|
575 end
|
tercio@0
|
576 content:SetHeight(contentheight)
|
tercio@0
|
577 content.height = contentheight
|
tercio@0
|
578 end,
|
tercio@0
|
579
|
tercio@0
|
580 ["SetTreeWidth"] = function(self, treewidth, resizable)
|
tercio@0
|
581 if not resizable then
|
tercio@0
|
582 if type(treewidth) == 'number' then
|
tercio@0
|
583 resizable = false
|
tercio@0
|
584 elseif type(treewidth) == 'boolean' then
|
tercio@0
|
585 resizable = treewidth
|
tercio@0
|
586 treewidth = DEFAULT_TREE_WIDTH
|
tercio@0
|
587 else
|
tercio@0
|
588 resizable = false
|
tercio@0
|
589 treewidth = DEFAULT_TREE_WIDTH
|
tercio@0
|
590 end
|
tercio@0
|
591 end
|
tercio@0
|
592 self.treeframe:SetWidth(treewidth)
|
tercio@0
|
593 self.dragger:EnableMouse(resizable)
|
tercio@0
|
594
|
tercio@0
|
595 local status = self.status or self.localstatus
|
tercio@0
|
596 status.treewidth = treewidth
|
tercio@0
|
597 status.treesizable = resizable
|
tercio@0
|
598
|
tercio@0
|
599 -- recalculate the content width
|
tercio@0
|
600 if status.fullwidth then
|
tercio@0
|
601 self:OnWidthSet(status.fullwidth)
|
tercio@0
|
602 end
|
tercio@0
|
603 end,
|
tercio@0
|
604
|
tercio@0
|
605 ["GetTreeWidth"] = function(self)
|
tercio@0
|
606 local status = self.status or self.localstatus
|
tercio@0
|
607 return status.treewidth or DEFAULT_TREE_WIDTH
|
tercio@0
|
608 end,
|
tercio@0
|
609
|
tercio@0
|
610 ["LayoutFinished"] = function(self, width, height)
|
tercio@0
|
611 if self.noAutoHeight then return end
|
tercio@0
|
612 self:SetHeight((height or 0) + 20)
|
tercio@0
|
613 end
|
tercio@0
|
614 }
|
tercio@0
|
615
|
tercio@0
|
616 --[[-----------------------------------------------------------------------------
|
tercio@0
|
617 Constructor
|
tercio@0
|
618 -------------------------------------------------------------------------------]]
|
tercio@0
|
619 local PaneBackdrop = {
|
tercio@0
|
620 bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
tercio@0
|
621 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
tercio@0
|
622 tile = true, tileSize = 16, edgeSize = 16,
|
tercio@0
|
623 insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
tercio@0
|
624 }
|
tercio@0
|
625
|
tercio@0
|
626 local DraggerBackdrop = {
|
tercio@0
|
627 bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
tercio@0
|
628 edgeFile = nil,
|
tercio@0
|
629 tile = true, tileSize = 16, edgeSize = 0,
|
tercio@0
|
630 insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
tercio@0
|
631 }
|
tercio@0
|
632
|
tercio@0
|
633 local function Constructor()
|
tercio@0
|
634 local num = AceGUI:GetNextWidgetNum(Type)
|
tercio@0
|
635 local frame = CreateFrame("Frame", nil, UIParent)
|
tercio@0
|
636
|
tercio@0
|
637 local treeframe = CreateFrame("Frame", nil, frame)
|
tercio@0
|
638 treeframe:SetPoint("TOPLEFT")
|
tercio@0
|
639 treeframe:SetPoint("BOTTOMLEFT")
|
tercio@0
|
640 treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
tercio@0
|
641 treeframe:EnableMouseWheel(true)
|
tercio@0
|
642 treeframe:SetBackdrop(PaneBackdrop)
|
tercio@0
|
643 treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
tercio@0
|
644 treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
tercio@0
|
645 treeframe:SetResizable(true)
|
tercio@0
|
646 treeframe:SetMinResize(100, 1)
|
tercio@0
|
647 treeframe:SetMaxResize(400, 1600)
|
tercio@0
|
648 treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
tercio@0
|
649 treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
tercio@0
|
650 treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
tercio@0
|
651
|
tercio@0
|
652 local dragger = CreateFrame("Frame", nil, treeframe)
|
tercio@0
|
653 dragger:SetWidth(8)
|
tercio@0
|
654 dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
tercio@0
|
655 dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
tercio@0
|
656 dragger:SetBackdrop(DraggerBackdrop)
|
tercio@0
|
657 dragger:SetBackdropColor(1, 1, 1, 0)
|
tercio@0
|
658 dragger:SetScript("OnEnter", Dragger_OnEnter)
|
tercio@0
|
659 dragger:SetScript("OnLeave", Dragger_OnLeave)
|
tercio@0
|
660 dragger:SetScript("OnMouseDown", Dragger_OnMouseDown)
|
tercio@0
|
661 dragger:SetScript("OnMouseUp", Dragger_OnMouseUp)
|
tercio@0
|
662
|
tercio@0
|
663 local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate")
|
tercio@0
|
664 scrollbar:SetScript("OnValueChanged", nil)
|
tercio@0
|
665 scrollbar:SetPoint("TOPRIGHT", -10, -26)
|
tercio@0
|
666 scrollbar:SetPoint("BOTTOMRIGHT", -10, 26)
|
tercio@0
|
667 scrollbar:SetMinMaxValues(0,0)
|
tercio@0
|
668 scrollbar:SetValueStep(1)
|
tercio@0
|
669 scrollbar:SetValue(0)
|
tercio@0
|
670 scrollbar:SetWidth(16)
|
tercio@0
|
671 scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
|
tercio@0
|
672
|
tercio@0
|
673 local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
tercio@0
|
674 scrollbg:SetAllPoints(scrollbar)
|
Tercio@11
|
675
|
Tercio@11
|
676 if IsLegion then
|
Tercio@11
|
677 scrollbg:SetColorTexture(0,0,0,0.4)
|
Tercio@11
|
678 else
|
Tercio@11
|
679 scrollbg:SetTexture(0,0,0,0.4)
|
Tercio@11
|
680 end
|
tercio@0
|
681
|
tercio@0
|
682 local border = CreateFrame("Frame",nil,frame)
|
tercio@0
|
683 border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
tercio@0
|
684 border:SetPoint("BOTTOMRIGHT")
|
tercio@0
|
685 border:SetBackdrop(PaneBackdrop)
|
tercio@0
|
686 border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
tercio@0
|
687 border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
tercio@0
|
688
|
tercio@0
|
689 --Container Support
|
tercio@0
|
690 local content = CreateFrame("Frame", nil, border)
|
tercio@0
|
691 content:SetPoint("TOPLEFT", 10, -10)
|
tercio@0
|
692 content:SetPoint("BOTTOMRIGHT", -10, 10)
|
tercio@0
|
693
|
tercio@0
|
694 local widget = {
|
tercio@0
|
695 frame = frame,
|
tercio@0
|
696 lines = {},
|
tercio@0
|
697 levels = {},
|
tercio@0
|
698 buttons = {},
|
tercio@0
|
699 hasChildren = {},
|
tercio@0
|
700 localstatus = { groups = {}, scrollvalue = 0 },
|
tercio@0
|
701 filter = false,
|
tercio@0
|
702 treeframe = treeframe,
|
tercio@0
|
703 dragger = dragger,
|
tercio@0
|
704 scrollbar = scrollbar,
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tercio@0
|
705 border = border,
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tercio@0
|
706 content = content,
|
tercio@0
|
707 type = Type
|
tercio@0
|
708 }
|
tercio@0
|
709 for method, func in pairs(methods) do
|
tercio@0
|
710 widget[method] = func
|
tercio@0
|
711 end
|
tercio@0
|
712 treeframe.obj, dragger.obj, scrollbar.obj = widget, widget, widget
|
tercio@0
|
713
|
tercio@0
|
714 return AceGUI:RegisterAsContainer(widget)
|
tercio@0
|
715 end
|
tercio@0
|
716
|
tercio@0
|
717 AceGUI:RegisterWidgetType(Type, Constructor, Version)
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