Mercurial > wow > hansgar_and_franzok_assist
changeset 55:307f5af3ad02
- Framework update.
| author | Tercio |
|---|---|
| date | Sat, 09 Dec 2017 11:49:01 -0200 |
| parents | def82fea66d4 |
| children | 7c0f819a85c6 |
| files | Libs/DF/button.lua Libs/DF/cooltip.lua Libs/DF/dropdown.lua Libs/DF/fw.lua Libs/DF/panel.lua |
| diffstat | 5 files changed, 318 insertions(+), 247 deletions(-) [+] |
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--- a/Libs/DF/button.lua Sat Oct 14 17:09:27 2017 -0300 +++ b/Libs/DF/button.lua Sat Dec 09 11:49:01 2017 -0200 @@ -155,6 +155,14 @@ local smember_function = function (_object, _value) return _rawset (_object, "func", _value) end + --> param1 + local smember_param1 = function (_object, _value) + return _rawset (_object, "param1", _value) + end + --> param2 + local smember_param2 = function (_object, _value) + return _rawset (_object, "param2", _value) + end --> text color local smember_textcolor = function (_object, _value) local _value1, _value2, _value3, _value4 = DF:ParseColors (_value) @@ -225,6 +233,8 @@ ButtonMetaFunctions.SetMembers ["height"] = smember_height ButtonMetaFunctions.SetMembers ["text"] = smember_text ButtonMetaFunctions.SetMembers ["clickfunction"] = smember_function + ButtonMetaFunctions.SetMembers ["param1"] = smember_param1 + ButtonMetaFunctions.SetMembers ["param2"] = smember_param2 ButtonMetaFunctions.SetMembers ["textcolor"] = smember_textcolor ButtonMetaFunctions.SetMembers ["textfont"] = smember_textfont ButtonMetaFunctions.SetMembers ["textsize"] = smember_textsize @@ -861,9 +871,21 @@ (button.mouse_down+0.5 > GetTime() and button:IsMouseOver()) ) then if (buttontype == "LeftButton") then - button.MyObject.func (button, buttontype, button.MyObject.param1, button.MyObject.param2) + + local success, errorText = pcall (button.MyObject.func, button, buttontype, button.MyObject.param1, button.MyObject.param2) + if (not success) then + error ("Details! Framework: button " .. button:GetName() .. " error: " .. errorText) + end + + --button.MyObject.func (button, buttontype, button.MyObject.param1, button.MyObject.param2) else - button.MyObject.funcright (button, buttontype, button.MyObject.param1, button.MyObject.param2) + + local success, errorText = pcall (button.MyObject.funcright, button, buttontype, button.MyObject.param1, button.MyObject.param2) + if (not success) then + error ("Details! Framework: button " .. button:GetName() .. " error: " .. errorText) + end + + --button.MyObject.funcright (button, buttontype, button.MyObject.param1, button.MyObject.param2) end end end @@ -918,6 +940,21 @@ self:SetIcon (i.texture, i.width, i.height, i.layout, i.texcoord, i.color, i.textdistance, i.leftpadding) end + if (template.textsize) then + self.textsize = template.textsize + end + + if (template.textfont) then + self.textfont = template.textfont + end + + if (template.textcolor) then + self.textcolor = template.textcolor + end + + if (template.textalign) then + self.textalign = template.textalign + end end ------------------------------------------------------------------------------------------------------------
--- a/Libs/DF/cooltip.lua Sat Oct 14 17:09:27 2017 -0300 +++ b/Libs/DF/cooltip.lua Sat Dec 09 11:49:01 2017 -0200 @@ -30,15 +30,18 @@ --> Cooltip Startup ---------------------------------------------------------------------- + --> if a cooltip is already created with a higher version if (_G.GameCooltip2 and _G.GameCooltip2.version >= version) then return end - --> Start Cooltip Table - local CoolTip = {version = version} + --> initialize + local CoolTip = { + version = version + } _G.GameCooltip2 = CoolTip - --> Containers + --> containers CoolTip.LeftTextTable = {} CoolTip.LeftTextTableSub = {} CoolTip.RightTextTable = {} @@ -148,7 +151,7 @@ CoolTip._default_font = SharedMedia:Fetch ("font", "Friz Quadrata TT") - --> Create Frames + --> create frames --> main frame local frame1 @@ -200,7 +203,7 @@ DF:FadeFrame (frame1, 0) DF:FadeFrame (frame2, 0) - --> button containers + --> line container frame1.Lines = {} frame2.Lines = {} @@ -265,13 +268,14 @@ CoolTip.buttonClicked = false frame1:SetScript ("OnEnter", function (self) - if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2) then --> menu + --> is cooltip a menu? + if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2) then CoolTip.active = true CoolTip.mouseOver = true CoolTip.had_interaction = true self:SetScript ("OnUpdate", nil) DF:FadeFrame (self, 0) - --rever + if (CoolTip.sub_menus) then DF:FadeFrame (frame2, 0) end @@ -387,191 +391,200 @@ end local OnEnterUpdateButton = function (self, elapsed) - elapsedTime = elapsedTime+elapsed - if (elapsedTime > 0.001) then - --> search key: ~onenterupdatemain - CoolTip:ShowSub (self.index) - CoolTip.last_button = self.index - self:SetScript ("OnUpdate", nil) - end - end - + elapsedTime = elapsedTime+elapsed + if (elapsedTime > 0.001) then + --> search key: ~onenterupdatemain + CoolTip:ShowSub (self.index) + CoolTip.last_button = self.index + self:SetScript ("OnUpdate", nil) + end + end + local OnLeaveUpdateButton = function (self, elapsed) - elapsedTime = elapsedTime+elapsed - if (elapsedTime > 0.7) then - if (not CoolTip.active and not CoolTip.buttonClicked) then - DF:FadeFrame (frame1, 1) - DF:FadeFrame (frame2, 1) - - elseif (not CoolTip.active) then - DF:FadeFrame (frame1, 1) - DF:FadeFrame (frame2, 1) - end - frame1:SetScript ("OnUpdate", nil) - end - end + elapsedTime = elapsedTime+elapsed + if (elapsedTime > 0.7) then + if (not CoolTip.active and not CoolTip.buttonClicked) then + DF:FadeFrame (frame1, 1) + DF:FadeFrame (frame2, 1) + + elseif (not CoolTip.active) then + DF:FadeFrame (frame1, 1) + DF:FadeFrame (frame2, 1) + end + frame1:SetScript ("OnUpdate", nil) + end + end + + local OnEnterMainButton = function (self) + if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2 and not self.isDiv) then + CoolTip.active = true + CoolTip.mouseOver = true + CoolTip.had_interaction = true + + frame1:SetScript ("OnUpdate", nil) + frame2:SetScript ("OnUpdate", nil) + + self.background:Show() + + if (CoolTip.OptionsTable.IconBlendModeHover) then + self.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendModeHover) + else + self.leftIcon:SetBlendMode ("BLEND") + end + + if (CoolTip.PopupFrameTable [self.index]) then + local on_enter, on_leave, param1, param2 = unpack (CoolTip.PopupFrameTable [self.index]) + if (on_enter) then + xpcall (on_enter, geterrorhandler(), frame1, param1, param2) + end + + elseif (CoolTip.IndexesSub [self.index] and CoolTip.IndexesSub [self.index] > 0) then + if (CoolTip.OptionsTable.SubMenuIsTooltip) then + CoolTip:ShowSub (self.index) + self.index = self.ID + else + if (CoolTip.last_button) then + CoolTip:ShowSub (CoolTip.last_button) + else + CoolTip:ShowSub (self.index) + end + elapsedTime = 0 + self.index = self.ID + self:SetScript ("OnUpdate", OnEnterUpdateButton) + end + + else + --hide second frame + DF:FadeFrame (frame2, 1) + CoolTip.last_button = nil + end + else + CoolTip.mouseOver = true + CoolTip.had_interaction = true + end + end + + local OnLeaveMainButton = function (self) + if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2 and not self.isDiv) then + CoolTip.active = false + CoolTip.mouseOver = false + self:SetScript ("OnUpdate", nil) + + self.background:Hide() + + if (CoolTip.OptionsTable.IconBlendMode) then + self.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) + self.rightIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) + else + self.leftIcon:SetBlendMode ("BLEND") + self.rightIcon:SetBlendMode ("BLEND") + end + + if (CoolTip.PopupFrameTable [self.index]) then + local on_enter, on_leave, param1, param2 = unpack (CoolTip.PopupFrameTable [self.index]) + if (on_leave) then + xpcall (on_leave, geterrorhandler(), frame1, param1, param2) + end + end + + elapsedTime = 0 + frame1:SetScript ("OnUpdate", OnLeaveUpdateButton) + else + CoolTip.active = false + elapsedTime = 0 + frame1:SetScript ("OnUpdate", OnLeaveUpdateButton) + CoolTip.mouseOver = false + end + end function CoolTip:NewMainButton (i) - local botao = CoolTip:CreateButton (i, frame1, "GameCooltipMainButton"..i) + local newButton = CoolTip:CreateButton (i, frame1, "GameCooltipMainButton"..i) --> serach key: ~onenter - botao:SetScript ("OnEnter", function() - if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2 and not botao.isDiv) then - CoolTip.active = true - CoolTip.mouseOver = true - CoolTip.had_interaction = true - - frame1:SetScript ("OnUpdate", nil) - frame2:SetScript ("OnUpdate", nil) - - botao.background:Show() - - if (CoolTip.OptionsTable.IconBlendModeHover) then - botao.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendModeHover) - else - botao.leftIcon:SetBlendMode ("BLEND") - end - - if (CoolTip.PopupFrameTable [botao.index]) then - local on_enter, on_leave, param1, param2 = unpack (CoolTip.PopupFrameTable [botao.index]) - if (on_enter) then - xpcall (on_enter, geterrorhandler(), frame1, param1, param2) - end - - elseif (CoolTip.IndexesSub [botao.index] and CoolTip.IndexesSub [botao.index] > 0) then - if (CoolTip.OptionsTable.SubMenuIsTooltip) then - CoolTip:ShowSub (botao.index) - botao.index = i - else - if (CoolTip.last_button) then - CoolTip:ShowSub (CoolTip.last_button) - else - CoolTip:ShowSub (botao.index) - end - elapsedTime = 0 - botao.index = i - botao:SetScript ("OnUpdate", OnEnterUpdateButton) - end - - else - --hide second frame - DF:FadeFrame (frame2, 1) - CoolTip.last_button = nil - end - else - CoolTip.mouseOver = true - CoolTip.had_interaction = true - end - end) - - botao:SetScript ("OnLeave", function() - if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2 and not botao.isDiv) then - CoolTip.active = false - CoolTip.mouseOver = false - botao:SetScript ("OnUpdate", nil) - - botao.background:Hide() - - if (CoolTip.OptionsTable.IconBlendMode) then - botao.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) - botao.rightIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) - else - botao.leftIcon:SetBlendMode ("BLEND") - botao.rightIcon:SetBlendMode ("BLEND") - end - - if (CoolTip.PopupFrameTable [botao.index]) then - local on_enter, on_leave, param1, param2 = unpack (CoolTip.PopupFrameTable [botao.index]) - if (on_leave) then - xpcall (on_leave, geterrorhandler(), frame1, param1, param2) - end - end - - elapsedTime = 0 - frame1:SetScript ("OnUpdate", OnLeaveUpdateButton) - --CoolTip:HideSub (i) - else - CoolTip.active = false - elapsedTime = 0 - frame1:SetScript ("OnUpdate", OnLeaveUpdateButton) - CoolTip.mouseOver = false - end - end) + newButton.ID = i + newButton:SetScript ("OnEnter", OnEnterMainButton) + newButton:SetScript ("OnLeave", OnLeaveMainButton) - return botao + return newButton end + --> buttons for the secondary frame + local OnLeaveUpdateButtonSec = function (self, elapsed) - elapsedTime = elapsedTime+elapsed - if (elapsedTime > 0.7) then - if (not CoolTip.active and not CoolTip.buttonClicked) then - DF:FadeFrame (frame1, 1) - DF:FadeFrame (frame2, 1) - elseif (not CoolTip.active) then - DF:FadeFrame (frame1, 1) - DF:FadeFrame (frame2, 1) - end - frame2:SetScript ("OnUpdate", nil) - end - end + elapsedTime = elapsedTime+elapsed + if (elapsedTime > 0.7) then + if (not CoolTip.active and not CoolTip.buttonClicked) then + DF:FadeFrame (frame1, 1) + DF:FadeFrame (frame2, 1) + elseif (not CoolTip.active) then + DF:FadeFrame (frame1, 1) + DF:FadeFrame (frame2, 1) + end + frame2:SetScript ("OnUpdate", nil) + end + end + + local OnEnterSecondaryButton = function (self) + if (CoolTip.OptionsTable.SubMenuIsTooltip) then + return CoolTip:Close() + end + if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2 and not self.isDiv) then + CoolTip.active = true + CoolTip.mouseOver = true + CoolTip.had_interaction = true + + self.background:Show() + + if (CoolTip.OptionsTable.IconBlendModeHover) then + self.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendModeHover) + else + self.leftIcon:SetBlendMode ("BLEND") + end + + frame1:SetScript ("OnUpdate", nil) + frame2:SetScript ("OnUpdate", nil) + + DF:FadeFrame (frame1, 0) + DF:FadeFrame (frame2, 0) + else + CoolTip.mouseOver = true + CoolTip.had_interaction = true + end + end + + local OnLeaveSecondaryButton = function (self) + if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2) then + CoolTip.active = false + CoolTip.mouseOver = false + + self.background:Hide() + + if (CoolTip.OptionsTable.IconBlendMode) then + self.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) + self.rightIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) + else + self.leftIcon:SetBlendMode ("BLEND") + self.rightIcon:SetBlendMode ("BLEND") + end + + elapsedTime = 0 + frame2:SetScript ("OnUpdate", OnLeaveUpdateButtonSec) + else + CoolTip.active = false + CoolTip.mouseOver = false + elapsedTime = 0 + frame2:SetScript ("OnUpdate", OnLeaveUpdateButtonSec) + end + end function CoolTip:NewSecondaryButton (i) - local botao = CoolTip:CreateButton (i, frame2, "GameCooltipSecButton"..i) + local newButton = CoolTip:CreateButton (i, frame2, "GameCooltipSecButton"..i) - botao:SetScript ("OnEnter", function() - if (CoolTip.OptionsTable.SubMenuIsTooltip) then - return CoolTip:Close() - end - if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2 and not botao.isDiv) then - CoolTip.active = true - CoolTip.mouseOver = true - CoolTip.had_interaction = true - - botao.background:Show() - - if (CoolTip.OptionsTable.IconBlendModeHover) then - botao.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendModeHover) - else - botao.leftIcon:SetBlendMode ("BLEND") - end - - frame1:SetScript ("OnUpdate", nil) - frame2:SetScript ("OnUpdate", nil) - - DF:FadeFrame (frame1, 0) - DF:FadeFrame (frame2, 0) - else - CoolTip.mouseOver = true - CoolTip.had_interaction = true - end - end) - - botao:SetScript ("OnLeave", function() - if (CoolTip.Type ~= 1 and CoolTip.Type ~= 2) then - CoolTip.active = false - CoolTip.mouseOver = false - - botao.background:Hide() - - if (CoolTip.OptionsTable.IconBlendMode) then - botao.leftIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) - botao.rightIcon:SetBlendMode (CoolTip.OptionsTable.IconBlendMode) - else - botao.leftIcon:SetBlendMode ("BLEND") - botao.rightIcon:SetBlendMode ("BLEND") - end - - elapsedTime = 0 - frame2:SetScript ("OnUpdate", OnLeaveUpdateButtonSec) - else - CoolTip.active = false - CoolTip.mouseOver = false - elapsedTime = 0 - frame2:SetScript ("OnUpdate", OnLeaveUpdateButtonSec) - end - end) + newButton.ID = i + newButton:SetScript ("OnEnter", OnEnterSecondaryButton) + newButton:SetScript ("OnLeave", OnLeaveSecondaryButton) - return botao + return newButton end ---------------------------------------------------------------------- @@ -615,51 +628,62 @@ CoolTip:ShowSelectedTexture (frame) end - local OnClickFunctionButtonPrincipal = function (self, button) - if (CoolTip.IndexesSub [self.index] and CoolTip.IndexesSub [self.index] > 0) then - CoolTip:ShowSub (self.index) - CoolTip.last_button = self.index - end - - CoolTip.buttonClicked = true - CoolTip:SetSelectedAnchor (frame1, self) - - if (not CoolTip.OptionsTable.NoLastSelectedBar) then - CoolTip:ShowSelectedTexture (frame1) - - end - CoolTip.SelectedIndexMain = self.index - - if (CoolTip.FunctionsTableMain [self.index]) then - local parameterTable = CoolTip.ParametersTableMain [self.index] - CoolTip.FunctionsTableMain [self.index] (_, CoolTip.FixedValue, parameterTable [1], parameterTable [2], parameterTable [3], button) - end + local OnClickFunctionMainButton = function (self, button) + if (CoolTip.IndexesSub [self.index] and CoolTip.IndexesSub [self.index] > 0) then + CoolTip:ShowSub (self.index) + CoolTip.last_button = self.index + end + + CoolTip.buttonClicked = true + CoolTip:SetSelectedAnchor (frame1, self) + + if (not CoolTip.OptionsTable.NoLastSelectedBar) then + CoolTip:ShowSelectedTexture (frame1) + end + CoolTip.SelectedIndexMain = self.index + + if (CoolTip.FunctionsTableMain [self.index]) then + local parameterTable = CoolTip.ParametersTableMain [self.index] + local func = CoolTip.FunctionsTableMain [self.index] + --> passing nil as the first parameter was a design mistake + --CoolTip.FunctionsTableMain [self.index] (_, CoolTip.FixedValue, parameterTable [1], parameterTable [2], parameterTable [3], button) + local okay, errortext = pcall (func, nil, CoolTip.FixedValue, parameterTable [1], parameterTable [2], parameterTable [3], button) + if (not okay) then + print ("Cooltip OnClick Error:", errortext) end - - local OnClickFunctionButtonSecundario = function (self, button) - CoolTip.buttonClicked = true - - CoolTip:SetSelectedAnchor (frame2, self) - - if (CoolTip.FunctionsTableSub [self.mainIndex] and CoolTip.FunctionsTableSub [self.mainIndex] [self.index]) then - local parameterTable = CoolTip.ParametersTableSub [self.mainIndex] [self.index] - CoolTip.FunctionsTableSub [self.mainIndex] [self.index] (_, CoolTip.FixedValue, parameterTable [1], parameterTable [2], parameterTable [3], button) - end - - local botao_p = frame1.Lines [self.mainIndex] - CoolTip:SetSelectedAnchor (frame1, botao_p) + end + end + + local OnClickFunctionSecondaryButton = function (self, button) + CoolTip.buttonClicked = true + + CoolTip:SetSelectedAnchor (frame2, self) + + if (CoolTip.FunctionsTableSub [self.mainIndex] and CoolTip.FunctionsTableSub [self.mainIndex] [self.index]) then + local parameterTable = CoolTip.ParametersTableSub [self.mainIndex] [self.index] + local func = CoolTip.FunctionsTableSub [self.mainIndex] [self.index] + --CoolTip.FunctionsTableSub [self.mainIndex] [self.index] (_, CoolTip.FixedValue, parameterTable [1], parameterTable [2], parameterTable [3], button) + local okay, errortext = pcall (func, nil, CoolTip.FixedValue, parameterTable [1], parameterTable [2], parameterTable [3], button) + if (not okay) then + print ("Cooltip OnClick Error:", errortext) + end + end + + local botao_p = frame1.Lines [self.mainIndex] + CoolTip:SetSelectedAnchor (frame1, botao_p) - if (not CoolTip.OptionsTable.NoLastSelectedBar) then - CoolTip:ShowSelectedTexture (frame1) - end - - CoolTip.SelectedIndexMain = self.mainIndex - CoolTip.SelectedIndexSec [self.mainIndex] = self.index - - end + if (not CoolTip.OptionsTable.NoLastSelectedBar) then + CoolTip:ShowSelectedTexture (frame1) + end + + CoolTip.SelectedIndexMain = self.mainIndex + CoolTip.SelectedIndexSec [self.mainIndex] = self.index + end + + + --> format functions function CoolTip:TextAndIcon (index, frame, menuButton, leftTextTable, rightTextTable, leftIconTable, rightIconTable, isSub) - --> reset width menuButton.leftText:SetWidth (0) menuButton.leftText:SetHeight (0) @@ -1010,7 +1034,7 @@ end --> register click function - menuButton:SetScript ("OnClick", OnClickFunctionButtonPrincipal) + menuButton:SetScript ("OnClick", OnClickFunctionMainButton) menuButton:Show() end @@ -1044,7 +1068,7 @@ frame2.w = stringWidth end - menuButton:SetScript ("OnClick", OnClickFunctionButtonSecundario) + menuButton:SetScript ("OnClick", OnClickFunctionSecondaryButton) menuButton:Show() return true
--- a/Libs/DF/dropdown.lua Sat Oct 14 17:09:27 2017 -0300 +++ b/Libs/DF/dropdown.lua Sat Dec 09 11:49:01 2017 -0200 @@ -483,7 +483,13 @@ --> exec function if any if (button.table.onclick) then - button.table.onclick (button:GetParent():GetParent():GetParent().MyObject, button.object.FixedValue, button.table.value) + + local success, errorText = pcall (button.table.onclick, button:GetParent():GetParent():GetParent().MyObject, button.object.FixedValue, button.table.value) + if (not success) then + error ("Details! Framework: dropdown " .. button:GetParent():GetParent():GetParent().MyObject:GetName() .. " error: " .. errorText) + end + + --button.table.onclick (button:GetParent():GetParent():GetParent().MyObject, button.object.FixedValue, button.table.value) end --> set the value of selected option in main object
--- a/Libs/DF/fw.lua Sat Oct 14 17:09:27 2017 -0300 +++ b/Libs/DF/fw.lua Sat Dec 09 11:49:01 2017 -0200 @@ -1,5 +1,5 @@ -local dversion = 58 +local dversion = 62 local major, minor = "DetailsFramework-1.0", dversion local DF, oldminor = LibStub:NewLibrary (major, minor)
--- a/Libs/DF/panel.lua Sat Oct 14 17:09:27 2017 -0300 +++ b/Libs/DF/panel.lua Sat Dec 09 11:49:01 2017 -0200 @@ -963,7 +963,7 @@ for index, t in ipairs (rows) do panel.AddRow (panel, t) end - + local refresh_fillbox = function (self) local offset = FauxScrollFrame_GetOffset (self) @@ -2729,6 +2729,27 @@ end +local chart_panel_onresize = function (self) + local width, height = self:GetSize() + local spacement = width - 78 - 60 + spacement = spacement / 16 + + for i = 1, 17 do + local label = self.TimeLabels [i] + label:SetPoint ("bottomleft", self, "bottomleft", 78 + ((i-1)*spacement), 13) + label.line:SetHeight (height - 45) + end + + local spacement = (self.Graphic:GetHeight()) / 8 + for i = 1, 8 do + self ["dpsamt"..i]:SetPoint ("TOPLEFT", self, "TOPLEFT", 27, -25 + (-(spacement* (i-1))) ) + self ["dpsamt"..i].line:SetWidth (width-20) + end + + self.Graphic:SetSize (width - 135, height - 67) + self.Graphic:SetPoint ("topleft", self, "topleft", 108, -35) +end + local chart_panel_add_data = function (self, graphicData, color, name, elapsed_time, lineTexture, smoothLevel, firstIndex) local f = self @@ -2863,28 +2884,11 @@ f:SetTime (max_time) + chart_panel_onresize (f) + end -local chart_panel_onresize = function (self) - local width, height = self:GetSize() - local spacement = width - 78 - 60 - spacement = spacement / 16 - - for i = 1, 17 do - local label = self.TimeLabels [i] - label:SetPoint ("bottomleft", self, "bottomleft", 78 + ((i-1)*spacement), 13) - label.line:SetHeight (height - 45) - end - - local spacement = (self.Graphic:GetHeight()) / 8 - for i = 1, 8 do - self ["dpsamt"..i]:SetPoint ("TOPLEFT", self, "TOPLEFT", 27, -25 + (-(spacement* (i-1))) ) - self ["dpsamt"..i].line:SetWidth (width-20) - end - - self.Graphic:SetSize (width - 135, height - 67) - self.Graphic:SetPoint ("topleft", self, "topleft", 108, -35) -end + local chart_panel_vlines_on = function (self) for i = 1, 17 do
