Mercurial > wow > hansgar_and_franzok_assist
view Libs/DF/normal_bar.xml @ 63:3552946c0b9a tip
Added tag v8.2.0.062 for changeset d6704922ef5d
| author | Tercioo |
|---|---|
| date | Fri, 28 Jun 2019 20:06:18 -0300 |
| parents | 0682d738499b |
| children |
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd"> <Script file="normal_bar.lua"/> <StatusBar name="DetailsFrameworkNormalBarTemplate" virtual="true"> <Size x="300" y="14"/> <Layers> <Layer level="BACKGROUND"> <!-- background texture --> <Texture name="$parent_background" hidden="false" setAllPoints="true" parentKey="background" file = "Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" horizTile="false" vertTile="false"> <Size x="300" y="14" /> <Color a = "0.3" r = "0.3" g = "0.3" b = "0.3" /> </Texture> </Layer> <Layer level="ARTWORK"> <!-- timer texture --> <Texture name="$parent_timerTexture" hidden="true" parentKey="timertexture" file = "Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" horizTile="false" vertTile="false"> <Size x="300" y="14" /> <Color a = "1" r = "1" g = "1" b = "1" /> <Anchors> <Anchor point="LEFT" relativeTo="$parent" /> </Anchors> </Texture> <Texture name="$parent_timerTextureR" hidden="true" parentKey="timertextureR" file = "Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" horizTile="false" vertTile="false"> <Size x="300" y="14" /> <Color a = "1" r = "1" g = "1" b = "1" /> <Anchors> <Anchor point="TOPRIGHT" relativeTo="$parent" x="0" y="0"/> <Anchor point="BOTTOMRIGHT" relativeTo="$parent" x="0" y="0"/> </Anchors> </Texture> <!-- statusbar texture --> <Texture name="$parent_statusbarTexture" hidden="false" parentKey="texture" file = "Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" horizTile="false" vertTile="false"> <Size x="300" y="14" /> <Color a = "1" r = "1" g = "1" b = "1" /> </Texture> </Layer> <Layer level="OVERLAY"> <!-- icon texture --> <Texture name="$parent_icon" parentKey="icontexture"> <Size x="14" y="14" /> <Anchors> <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT" x="0" y="0"/> </Anchors> </Texture> <!-- spark mouse over --> <Texture name="$parent_sparkMouseover" hidden="true" parentKey="sparkmouseover" file = "Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD"> <Size> <AbsDimension x="32" y="32"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT" x="-16" y="-1"/> </Anchors> </Texture> <!-- timer spark --> <Texture name="$parent_sparkTimer" hidden="true" parentKey="sparktimer" file = "Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD"> <Size> <AbsDimension x="32" y="32"/> </Size> <Anchors> <Anchor point="LEFT" relativeTo="$parent_timerTexture" relativePoint="RIGHT" x="-16" y="-1"/> </Anchors> </Texture> <!-- left text --> <FontString name="$parent_TextLeft" parentKey="lefttext" inherits="GameFontHighlight" justifyH="LEFT" nonspacewrap="false"> <FontHeight val="10.5"/> <Anchors> <Anchor point="LEFT" relativeTo="$parent_icon" relativePoint="RIGHT" x="3" y="0"/> </Anchors> </FontString> <!-- right text --> <FontString name="$parent_TextRight" parentKey="righttext" inherits="GameFontHighlight" justifyH="RIGHT" nonspacewrap="false"> <FontHeight val="10.5"/> <Anchors> <Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT" x="-3" y="0"/> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self:SetStatusBarTexture (self.texture); DetailsFrameworkNormalBar_OnCreate (self); </OnLoad> </Scripts> </StatusBar> </Ui>
