comparison Libs/DF/auras.lua @ 41:b740f601e824

- framework: added a missing file auras.lua
author Tercio
date Sat, 03 Sep 2016 17:53:04 -0300
parents
children 0682d738499b
comparison
equal deleted inserted replaced
40:a960d5372b0c 41:b740f601e824
1
2 local DF = _G ["DetailsFramework"]
3 if (not DF or not DetailsFrameworkCanLoad) then
4 return
5 end
6
7 local _
8 local tinsert = tinsert
9 local GetSpellInfo = GetSpellInfo
10 local lower = string.lower
11 local GetSpellBookItemInfo = GetSpellBookItemInfo
12
13 local cleanfunction = function() end
14
15 do
16 local metaPrototype = {
17 WidgetType = "aura_tracker",
18 SetHook = DF.SetHook,
19 RunHooksForWidget = DF.RunHooksForWidget,
20 }
21
22 _G [DF.GlobalWidgetControlNames ["aura_tracker"]] = _G [DF.GlobalWidgetControlNames ["aura_tracker"]] or metaPrototype
23 end
24
25 local AuraTrackerMetaFunctions = _G [DF.GlobalWidgetControlNames ["aura_tracker"]]
26
27 --create panels
28 local on_profile_changed = function (self, newdb)
29 self.db = newdb
30 self.tracking_method:Select (newdb.aura_tracker.track_method)
31
32 --automatic
33 self.buff_ignored:SetData (newdb.aura_tracker.buff_banned)
34 self.debuff_ignored:SetData (newdb.aura_tracker.debuff_banned)
35 self.buff_available:Refresh()
36 self.buff_ignored:Refresh()
37 self.debuff_available:Refresh()
38 self.debuff_ignored:Refresh()
39
40 --manual
41 self.buffs_added:SetData (newdb.aura_tracker.buff)
42 self.debuffs_added:SetData (newdb.aura_tracker.debuff)
43 self.buffs_added:Refresh()
44 self.debuffs_added:Refresh()
45
46 --method
47 if (newdb.aura_tracker.track_method == 0x1) then
48 self.f_auto:Show()
49 self.f_manual:Hide()
50 elseif (newdb.aura_tracker.track_method == 0x2) then
51 self.f_auto:Hide()
52 self.f_manual:Show()
53 end
54 end
55
56 local aura_panel_defaultoptions = {
57 height = 400,
58 row_height = 16,
59 width = 230,
60 }
61 function DF:CreateAuraConfigPanel (parent, name, db, method_change_callback, options)
62
63 local options_text_template = DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE")
64 local options_dropdown_template = DF:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE")
65 local options_switch_template = DF:GetTemplate ("switch", "OPTIONS_CHECKBOX_TEMPLATE")
66 local options_slider_template = DF:GetTemplate ("slider", "OPTIONS_SLIDER_TEMPLATE")
67 local options_button_template = DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
68
69 local f = CreateFrame ("frame", name, parent)
70 f.db = db
71 f.OnProfileChanged = on_profile_changed
72 options = options or {}
73 self.table.deploy (options, aura_panel_defaultoptions)
74
75 local f_auto = CreateFrame ("frame", "$parent_Automatic", f)
76 local f_manual = CreateFrame ("frame", "$parent_Manual", f)
77 f_auto:SetPoint ("topleft", f, "topleft", 0, -24)
78 f_manual:SetPoint ("topleft", f, "topleft", 0, -24)
79 f_auto:SetSize (600, 600)
80 f_manual:SetSize (600, 600)
81 f.f_auto = f_auto
82 f.f_manual = f_manual
83
84 local on_select_tracking_option = function (_, _, method)
85 f.db.aura_tracker.track_method = method
86 if (method_change_callback) then
87 method_change_callback (self, method)
88 end
89
90 if (method == 0x1) then
91 f_auto:Show()
92 f_manual:Hide()
93 f.desc_label.text = "Auras are being tracked automatically, the addon controls what to show. You may entry an aura to ignore.\nCast spells to fill the Buff and Buff available boxes."
94 f.desc_label:SetPoint ("topleft", f.tracking_method, "topright", 10, 8)
95 elseif (method == 0x2) then
96 f_auto:Hide()
97 f_manual:Show()
98 f.desc_label.text = "Auras are being tracked manually, the addon only check for auras you entered below."
99 f.desc_label:SetPoint ("topleft", f.tracking_method, "topright", 10, 1)
100 end
101 end
102
103 local tracking_options = function()
104 return {
105 {label = "Automatic", value = 0x1, onclick = on_select_tracking_option, desc = "Show all your auras by default, you can exclude those you don't want to show."},
106 {label = "Manual", value = 0x2, onclick = on_select_tracking_option, desc = "Do not show any aura by default, you need to manually add each aura you want to track."},
107 }
108 end
109
110 local tracking_method_label = self:CreateLabel (f, "Tracking Aura Method:", 12, "orange")
111 local tracking_method = self:CreateDropDown (f, tracking_options, f.db.aura_tracker.track_method, 120, 20, "dropdown_tracking_method", _, self:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
112
113 tracking_method_label:SetPoint ("topleft", f, "topleft", 10, -10)
114 tracking_method:SetPoint ("left", tracking_method_label, "right", 2, 0)
115 tracking_method:SetFrameStrata ("tooltip")
116 tracking_method.tooltip = "Choose which aura tracking method you want to use."
117 f.tracking_method = tracking_method
118
119 f.desc_label = self:CreateLabel (f, "", 10, "silver")
120 f.desc_label:SetSize (400, 40)
121 f.desc_label:SetPoint ("topleft", tracking_method, "topright", 10, 8)
122 f.desc_label:SetJustifyV ("top")
123
124 --------automatic
125
126 local ALL_BUFFS = {}
127 local ALL_DEBUFFS = {}
128
129 local width, height, row_height = options.width, options.height, options.row_height
130
131 local buff_ignored = self:CreateSimpleListBox (f_auto, "$parentBuffIgnored", "Buffs Ignored", "The list is empty, select a spell from the buff list to ignore it.", f.db.aura_tracker.buff_banned,
132 function (spellid)
133 f.db.aura_tracker.buff_banned [spellid] = nil;
134 end,
135 {
136 icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
137 text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
138 height = height,
139 row_height = row_height,
140 width = width,
141 onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to un-ignore this aura", .2, 1, .2); GameTooltip:Show() end,
142 })
143
144 local buff_available = self:CreateSimpleListBox (f_auto, "$parentBuffAvailable", "Buffs Available", "The list is empty, cast spells to fill it", ALL_BUFFS, function (spellid)
145 f.db.aura_tracker.buff_banned [spellid] = true; buff_ignored:Refresh()
146 end,
147 {
148 icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
149 text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
150 height = height,
151 row_height = row_height,
152 width = width,
153 onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to ignore this aura", .2, 1, .2); GameTooltip:Show() end,
154 })
155
156 local debuff_ignored = self:CreateSimpleListBox (f_auto, "$parentDebuffIgnored", "Debuffs Ignored", "The list is empty, select a spell from the debuff list to ignore it.", f.db.aura_tracker.debuff_banned, function (spellid)
157 f.db.aura_tracker.debuff_banned [spellid] = nil;
158 end,
159 {
160 icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
161 text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
162 height = height,
163 row_height = row_height,
164 width = width,
165 onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to un-ignore this aura", .2, 1, .2); GameTooltip:Show() end,
166 })
167
168 local debuff_available = self:CreateSimpleListBox (f_auto, "$parentDebuffAvailable", "Debuffs Available", "The list is empty, cast spells to fill it", ALL_DEBUFFS, function (spellid)
169 f.db.aura_tracker.debuff_banned [spellid] = true; debuff_ignored:Refresh()
170 end, {
171 icon = function(spellid) return select (3, GetSpellInfo (spellid)) end,
172 text = function(spellid) return select (1, GetSpellInfo (spellid)) end,
173 height = height,
174 row_height = row_height,
175 width = width,
176 onenter = function(self, capsule, value) GameTooltip:SetOwner (self, "ANCHOR_RIGHT"); GameTooltip:SetSpellByID(value); GameTooltip:AddLine (" "); GameTooltip:AddLine ("Click to ignore this aura", .2, 1, .2); GameTooltip:Show() end,
177 })
178
179 --como ira preencher ela no inicio e como ficara o lance dos profiles
180
181 local y = -40
182 buff_available:SetPoint ("topleft", f_auto, "topleft", 0, y)
183 buff_ignored:SetPoint ("topleft", f_auto, "topleft", 6 + width, y)
184 debuff_available:SetPoint ("topleft", f_auto, "topleft", 12 + (width*2), y)
185 debuff_ignored:SetPoint ("topleft", f_auto, "topleft", 18 + (width*3), y)
186
187 f.buff_available = buff_available
188 f.buff_ignored = buff_ignored
189 f.debuff_available = debuff_available
190 f.debuff_ignored = debuff_ignored
191
192 local readCombatLog = CreateFrame ("frame", nil, f_auto)
193 readCombatLog:SetScript ("OnEvent", function (self, event, time, token, hidding, sourceGUID, sourceName, sourceFlag, sourceFlag2, targetGUID, targetName, targetFlag, targetFlag2, spellid, spellname, spellschool, auraType, amount)
194 if (auraType == "BUFF" and sourceGUID == readCombatLog.playerGUID) then
195 if (not ALL_BUFFS [spellid]) then
196 ALL_BUFFS [spellid] = true
197 buff_available:Refresh()
198 end
199 elseif (auraType == "DEBUFF" and sourceGUID == readCombatLog.playerGUID) then
200 if (not ALL_DEBUFFS [spellid]) then
201 ALL_DEBUFFS [spellid] = true
202 debuff_available:Refresh()
203 end
204 end
205 end)
206
207 f_auto:SetScript ("OnShow", function()
208 for i = 1, BUFF_MAX_DISPLAY do
209 local name, rank, texture, count, debuffType, duration, expirationTime, caster, _, nameplateShowPersonal, spellId, _, _, _, nameplateShowAll = UnitAura ("player", i, "HELPFUL")
210 if (name) then
211 ALL_BUFFS [spellId] = true
212 end
213 local name, rank, texture, count, debuffType, duration, expirationTime, caster, _, nameplateShowPersonal, spellId, _, _, _, nameplateShowAll = UnitAura ("player", i, "HARMFUL")
214 if (name) then
215 ALL_DEBUFFS [spellId] = true
216 end
217 end
218
219 buff_available:Refresh()
220 buff_ignored:Refresh()
221 debuff_available:Refresh()
222 debuff_ignored:Refresh()
223
224 readCombatLog.playerGUID = UnitGUID ("player")
225 readCombatLog:RegisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
226 end)
227 f_auto:SetScript ("OnHide", function()
228 readCombatLog:UnregisterEvent ("COMBAT_LOG_EVENT_UNFILTERED")
229 end)
230
231 --show the frame selecton on the f.db
232 on_select_tracking_option (_, _, f.db.aura_tracker.track_method)
233
234 -------manual
235
236 --> build the two aura scrolls for buff and debuff
237
238 local scroll_width = width
239 local scroll_height = height
240 local scroll_lines = 15
241 local scroll_line_height = 20
242
243 local backdrop_color = {.8, .8, .8, 0.2}
244 local backdrop_color_on_enter = {.8, .8, .8, 0.4}
245
246 local line_onenter = function (self)
247 self:SetBackdropColor (unpack (backdrop_color_on_enter))
248 local spellid = select (7, GetSpellInfo (self.value))
249 if (spellid) then
250 GameTooltip:SetOwner (self, "ANCHOR_RIGHT");
251 GameTooltip:SetSpellByID (spellid)
252 GameTooltip:AddLine (" ")
253 GameTooltip:AddLine ("Click to untrack this aura", .2, 1, .2)
254 GameTooltip:Show()
255 end
256 end
257
258 local line_onleave = function (self)
259 self:SetBackdropColor (unpack (backdrop_color))
260 GameTooltip:Hide()
261 end
262 local line_onclick = function (self)
263 local spell = self.value
264 local data = self:GetParent():GetData()
265
266 for i = 1, #data do
267 if (data[i] == spell) then
268 tremove (data, i)
269 break
270 end
271 end
272
273 self:GetParent():Refresh()
274 end
275
276 local scroll_createline = function (self, index)
277 local line = CreateFrame ("button", "$parentLine" .. index, self)
278 line:SetPoint ("topleft", self, "topleft", 0, -((index-1)*(scroll_line_height+1)))
279 line:SetSize (scroll_width, scroll_line_height)
280 line:SetScript ("OnEnter", line_onenter)
281 line:SetScript ("OnLeave", line_onleave)
282 line:SetScript ("OnClick", line_onclick)
283
284 line:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
285 line:SetBackdropColor (unpack (backdrop_color))
286
287 local icon = line:CreateTexture ("$parentIcon", "overlay")
288 icon:SetSize (scroll_line_height, scroll_line_height)
289 local name = line:CreateFontString ("$parentName", "overlay", "GameFontNormal")
290 icon:SetPoint ("left", line, "left", 2, 0)
291 name:SetPoint ("left", icon, "right", 2, 0)
292 line.icon = icon
293 line.name = name
294
295 return line
296 end
297
298 local scroll_refresh = function (self, data, offset, total_lines)
299 for i = 1, total_lines do
300 local index = i + offset
301 local aura = data [index]
302 if (aura) then
303 local line = self:GetLine (i)
304 local name, _, icon = GetSpellInfo (aura)
305 line.value = aura
306 if (name) then
307 line.name:SetText (name)
308 line.icon:SetTexture (icon)
309 else
310 line.name:SetText (aura)
311 line.icon:SetTexture ([[Interface\InventoryItems\WoWUnknownItem01]])
312 end
313 end
314 end
315 end
316
317 local buffs_added = self:CreateScrollBox (f_manual, "$parentBuffsAdded", scroll_refresh, f.db.aura_tracker.buff, scroll_width, scroll_height, scroll_lines, scroll_line_height)
318 buffs_added:SetPoint ("topleft", f_manual, "topleft", 0, y)
319 buffs_added:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
320 buffs_added:SetBackdropColor (0, 0, 0, 0.2)
321 buffs_added:SetBackdropBorderColor (0, 0, 0, 1)
322 for i = 1, scroll_lines do
323 buffs_added:CreateLine (scroll_createline)
324 end
325
326 local debuffs_added = self:CreateScrollBox (f_manual, "$parentDebuffsAdded", scroll_refresh, f.db.aura_tracker.debuff, scroll_width, scroll_height, scroll_lines, scroll_line_height)
327 debuffs_added:SetPoint ("topleft", f_manual, "topleft", width+30, y)
328 debuffs_added:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
329 debuffs_added:SetBackdropColor (0, 0, 0, 0.2)
330 debuffs_added:SetBackdropBorderColor (0, 0, 0, 1)
331 for i = 1, scroll_lines do
332 debuffs_added:CreateLine (scroll_createline)
333 end
334
335 f.buffs_added = buffs_added
336 f.debuffs_added = debuffs_added
337
338 local buffs_added_name = DF:CreateLabel (buffs_added, "Buffs", 12, "silver")
339 buffs_added_name:SetTemplate (DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
340 buffs_added_name:SetPoint ("bottomleft", buffs_added, "topleft", 0, 2)
341 buffs_added.Title = buffs_added_name
342 local debuffs_added_name = DF:CreateLabel (debuffs_added, "Debuffs", 12, "silver")
343 debuffs_added_name:SetTemplate (DF:GetTemplate ("font", "OPTIONS_FONT_TEMPLATE"))
344 debuffs_added_name:SetPoint ("bottomleft", debuffs_added, "topleft", 0, 2)
345 debuffs_added.Title = debuffs_added_name
346
347 --> build the text entry to type the spellname
348 local new_buff_string = self:CreateLabel (f_manual, "Add Buff")
349 local new_debuff_string = self:CreateLabel (f_manual, "Add Debuff")
350
351 local new_buff_entry = self:CreateTextEntry (f_manual, function()end, 200, 20, "NewBuffTextBox", _, _, options_dropdown_template)
352 local new_debuff_entry = self:CreateTextEntry (f_manual, function()end, 200, 20, "NewDebuffTextBox", _, _, options_dropdown_template)
353
354 new_buff_entry:SetJustifyH ("left")
355 new_debuff_entry:SetJustifyH ("left")
356
357 DF:SetAutoCompleteWithSpells (new_buff_entry)
358 DF:SetAutoCompleteWithSpells (new_debuff_entry)
359
360 local add_buff_button = self:CreateButton (f_manual, function()
361 local text = new_buff_entry.text
362 new_buff_entry:SetText ("")
363 new_buff_entry:ClearFocus()
364 if (text ~= "") then
365 --> check for more than one spellname
366 if (text:find (";")) then
367 for _, spellname in ipairs ({strsplit (";", text)}) do
368 spellname = self:trim (spellname)
369 if (string.len (spellname) > 0) then
370 tinsert (f.db.aura_tracker.buff, spellname)
371 end
372 end
373 else
374 tinsert (f.db.aura_tracker.buff, text)
375 end
376
377 buffs_added:Refresh()
378 end
379 end, 100, 20, "Add Buff", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
380 local add_debuff_button = self:CreateButton (f_manual, function()
381 local text = new_debuff_entry.text
382 new_debuff_entry:SetText ("")
383 new_debuff_entry:ClearFocus()
384 if (text ~= "") then
385 --> check for more than one spellname
386 if (text:find (";")) then
387 for _, spellname in ipairs ({strsplit (";", text)}) do
388 spellname = self:trim (spellname)
389 if (string.len (spellname) > 0) then
390 tinsert (f.db.aura_tracker.debuff, spellname)
391 end
392 end
393 else
394 tinsert (f.db.aura_tracker.debuff, text)
395 end
396 debuffs_added:Refresh()
397 end
398 end, 100, 20, "Add Debuff", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
399
400 local multiple_spells_label = DF:CreateLabel (buffs_added, "You can add multiple auras at once by separating them with ';'.\nExample: Fireball; Frostbolt; Flamestrike", 10, "gray")
401 multiple_spells_label:SetSize (350, 60)
402 multiple_spells_label:SetJustifyV ("top")
403
404 local export_box = self:CreateTextEntry (f_manual, function()end, 242, 20, "ExportAuraTextBox", _, _, options_dropdown_template)
405
406 local export_buff_button = self:CreateButton (f_manual, function()
407 local str = ""
408 for _, spellname in ipairs (f.db.aura_tracker.buff) do
409 str = str .. spellname .. "; "
410 end
411 export_box.text = str
412 export_box:SetFocus (true)
413 export_box:HighlightText()
414
415 end, 120, 20, "Export Buffs", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
416
417 local export_debuff_button = self:CreateButton (f_manual, function()
418 local str = ""
419 for _, spellname in ipairs (f.db.aura_tracker.debuff) do
420 str = str .. spellname .. "; "
421 end
422 export_box.text = str
423 export_box:SetFocus (true)
424 export_box:HighlightText()
425
426 end, 120, 20, "Export Debuffs", nil, nil, nil, nil, nil, nil, DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE"))
427
428 multiple_spells_label:SetPoint ("topleft", f_manual, "topleft", 480, -120)
429
430 export_buff_button:SetPoint ("topleft", f_manual, "topleft", 480, -160)
431 export_debuff_button:SetPoint ("left",export_buff_button, "right", 2, 0)
432 export_box:SetPoint ("topleft", f_manual, "topleft", 480, -185)
433
434 new_buff_string:SetPoint ("topleft", f_manual, "topleft", 480, -40)
435 new_buff_entry:SetPoint ("topleft", new_buff_string, "bottomleft", 0, -2)
436 add_buff_button:SetPoint ("left", new_buff_entry, "right", 2, 0)
437 add_buff_button.tooltip = "Add the aura to be tracked.\n\nClick an aura on the list to remove it."
438
439 new_debuff_string:SetPoint ("topleft", f_manual, "topleft", 480, -80)
440 new_debuff_entry:SetPoint ("topleft", new_debuff_string, "bottomleft", 0, -2)
441 add_debuff_button:SetPoint ("left", new_debuff_entry, "right", 2, 0)
442 add_debuff_button.tooltip = "Add the aura to be tracked.\n\nClick an aura on the list to remove it."
443
444 buffs_added:Refresh()
445 debuffs_added:Refresh()
446
447 return f
448 end
449
450
451 function DF:GetAllPlayerSpells (include_lower_case)
452 local playerSpells = {}
453 local tab, tabTex, offset, numSpells = GetSpellTabInfo (2)
454 for i = 1, numSpells do
455 local index = offset + i
456 local spellType, spellId = GetSpellBookItemInfo (index, "player")
457 if (spellType == "SPELL") then
458 local spellName = GetSpellInfo (spellId)
459 tinsert (playerSpells, spellName)
460 if (include_lower_case) then
461 tinsert (playerSpells, lower (spellName))
462 end
463 end
464 end
465 return playerSpells
466 end
467
468 function DF:SetAutoCompleteWithSpells (textentry)
469 textentry:SetHook ("OnEditFocusGained", function()
470 local playerSpells = DF:GetAllPlayerSpells (true)
471 textentry.WordList = playerSpells
472 end)
473 textentry:SetAsAutoComplete ("WordList")
474 end
475
476 --check for aura
477
478
479 -- add aura
480
481
482 --handle savedvariables
483
484
485 --remove a aura
486
487
488
489
490
491 --handle UNIT_AURA event
492
493