annotate Devian.lua @ 22:45e1e612df44

Texture and visibility settings applied during frame creation
author Nenue
date Wed, 23 Dec 2015 08:19:11 -0500
parents df098747b31d
children 2c2a84163606
rev   line source
Nenue@0 1 -- User: Krakyn
Nenue@0 2 -- Created: 11/30/2015 7:46 AM
Nenue@0 3 if not LibStub then
Nenue@0 4 print('Something has happened...')
Nenue@0 5 end
Nenue@0 6 Devian = LibStub("AceAddon-3.0"):NewAddon("Devian", "AceConsole-3.0", "AceEvent-3.0")
Nenue@13 7 local MAJOR, MINOR = 'Devian-1.3', 'r@project-revision@'
Nenue@0 8 local D = _G.Devian
Nenue@0 9 local STATE_LOW, STATE_HIGH = 1, 2
Nenue@0 10 local PLAYER_REALM = UnitName("player") .. '-' .. GetRealmName()
Nenue@13 11 local DEVIAN_FRAME = 'DevianConsole'
Nenue@18 12 local print = _G.print
Nenue@9 13 local db
Nenue@13 14 local defaults = {
Nenue@13 15 ['global'] = {[STATE_LOW] = {}, [STATE_HIGH] = {}},
Nenue@13 16 ['tags'] = {},
Nenue@13 17 ['channels'] = {[1] = {signature = 'Dvn', name = 'Main', header = "%n [%t]", x = 100, y = 800, height = 500, width = 600, enabled = true}},
Nenue@14 18 primary_channel = 1,
Nenue@13 19 current_channel = 1,
Nenue@14 20 toggle = true,
Nenue@13 21 dnd_status = true,
Nenue@13 22 dnd_message = "Debugging. Your messages may get eaten.",
Nenue@13 23 font = [[Interface\Addons\Devian\font\SourceCodePro-Regular.ttf]],
Nenue@13 24 fontsize = 13,
Nenue@13 25 fontoutline = 'NONE',
Nenue@14 26 backdrop = {1,1,1,0.2},
Nenue@14 27 backgrad = {'VERTICAL', 0.1, 0.1, 0.1, 0.3, 0, 0, 0, 0.5},
Nenue@14 28 backblend = 'BLEND',
Nenue@14 29 frontdrop = {1,1,1,1},
Nenue@14 30 frontgrad = {'VERTICAL', 0.1, 0.1, 0.1, 0.9, 0, 0, 0, 0.9},
Nenue@22 31 frontblend = 'BLEND',
Nenue@22 32 frontborder = {1,0,0,1},
Nenue@22 33 backborder = {0,0,1,0.75},
Nenue@13 34 }
Nenue@9 35
Nenue@4 36
Nenue@13 37 local function ScanAddOnList(cmd, ...)
Nenue@0 38 local list_state
Nenue@0 39
Nenue@14 40 local args = {}
Nenue@14 41 local arg, n = D:GetArgs(cmd, 1)
Nenue@14 42 while arg do
Nenue@14 43 table.insert(args, arg)
Nenue@14 44 arg, n = D:GetArgs(cmd,1,n)
Nenue@14 45 end
Nenue@14 46 local mode, tag, dest = unpack(args)
Nenue@0 47
Nenue@13 48
Nenue@14 49 -- no args, toggle ui
Nenue@0 50 if mode == nil then
Nenue@0 51 list_state = db.enabled and STATE_LOW or STATE_HIGH
Nenue@0 52 db.enabled = (db.enabled == false) and true or false
Nenue@17 53 --print(list_state, db.enabled)
Nenue@0 54
Nenue@0 55 if list_state == STATE_LOW then
Nenue@0 56 end
Nenue@14 57 elseif mode == 'stack' then
Nenue@14 58 return D:StackFrames()
Nenue@14 59 elseif mode == 'grid' then
Nenue@14 60 return D:DistributeFrames()
Nenue@14 61 elseif mode == 'tag' then -- tagging
Nenue@14 62 if tag ~= nil and dest ~= nil then
Nenue@18 63 local channel = D:SetChannel(dest:match('%a'), dest:match('%d'))
Nenue@18 64 if not D.tags[tag] then
Nenue@18 65 D.tags[tag] = {}
Nenue@14 66 end
Nenue@18 67 if D.tags[tag][channel.index] then
Nenue@18 68 D.tags[tag][channel.index] = nil
Nenue@18 69 D:Print('Removed |cFFFFFF00'..tag..'|r from |cFF00FFFF'.. dest .. '|r')
Nenue@18 70 else
Nenue@18 71 D.tags[tag][channel.index] = channel.index
Nenue@18 72 D:Print('Assigning |cFFFFFF00'..tag..'|r to |cFF00FFFF'.. dest .. '|r')
Nenue@18 73 end
Nenue@18 74
Nenue@14 75 else
Nenue@14 76 D:Print('Usage: /dvn tag <prefix> <console name or number>')
Nenue@14 77 end
Nenue@14 78 return
Nenue@14 79 elseif mode ~= nil then
Nenue@14 80 mode = tonumber(mode)
Nenue@0 81 if mode > 2 then
Nenue@17 82 --print('Something has happened.')
Nenue@0 83 return
Nenue@0 84 end
Nenue@0 85 list_state = mode == STATE_LOW and STATE_LOW or STATE_HIGH
Nenue@0 86 end
Nenue@0 87 local char_list, global_list = db[PLAYER_REALM][list_state], db.global[list_state]
Nenue@0 88
Nenue@0 89 local playername = UnitName("player")
Nenue@0 90
Nenue@0 91 for i = 1, GetNumAddOns() do
Nenue@0 92 local name = GetAddOnInfo(i)
Nenue@0 93 local enableState, globalState = GetAddOnEnableState(playername, i), GetAddOnEnableState(nil, i)
Nenue@0 94
Nenue@0 95 if mode == STATE_LOW or mode == STATE_HIGH then
Nenue@0 96 char_list[name] = enableState
Nenue@0 97 global_list[name] = globalState
Nenue@0 98 else
Nenue@13 99 if char_list[name] or global_list[name] then
Nenue@0 100
Nenue@0 101 if char_list[name] ~= 0 and global_list[name] ~= 0 then
Nenue@0 102 local value = false
Nenue@0 103 if char_list[name] == 2 and global_list[name] == 1 then
Nenue@0 104 value = UnitName("player")
Nenue@0 105 elseif global_list[name] == 2 then
Nenue@0 106 value = true
Nenue@0 107 end
Nenue@17 108 --print('EnableAddOn(', i, ',', value,')')
Nenue@0 109 EnableAddOn(i, value)
Nenue@0 110 else
Nenue@0 111 local value = true
Nenue@0 112 if char_list[name] == 2 and global_list[name] == 1 then
Nenue@0 113 value = UnitName("player")
Nenue@0 114 end
Nenue@17 115 --print('DisableAddOn(', i, ',', value,')')
Nenue@0 116 DisableAddOn(i,value)
Nenue@0 117 end
Nenue@13 118 end
Nenue@0 119
Nenue@0 120 end
Nenue@0 121 end
Nenue@0 122
Nenue@0 123 if mode == nil then
Nenue@0 124 ReloadUI()
Nenue@0 125 end
Nenue@0 126 if mode == STATE_LOW then
Nenue@0 127 D:Print('Developement AddOn list saved.')
Nenue@0 128 else
Nenue@0 129 D:Print('Standard AddOn list saved.')
Nenue@0 130 end
Nenue@0 131 end
Nenue@0 132
Nenue@0 133
Nenue@13 134 local function Console_MinMax(self)
Nenue@13 135 if self.minimized then
Nenue@7 136 self:Maximize()
Nenue@7 137 else
Nenue@7 138 self:Minimize()
Nenue@7 139 end
Nenue@7 140 end
Nenue@13 141
Nenue@13 142 local function Console_Minimize(self)
Nenue@13 143 self:SetHeight(20)
Nenue@13 144 self:SetMaxResize(GetScreenWidth(),20)
Nenue@13 145 self.minimized = true
Nenue@14 146 self.out:Hide()
Nenue@14 147 self:Save()
Nenue@7 148 end
Nenue@0 149
Nenue@13 150 local function Console_Maximize(self)
Nenue@13 151 local db = db.channels[self.index]
Nenue@13 152 self:SetHeight(db.height)
Nenue@13 153 self:SetMaxResize(GetScreenWidth(),GetScreenHeight())
Nenue@13 154 self.minimized = nil
Nenue@14 155 self.out:Show()
Nenue@14 156 self:Save()
Nenue@13 157 end
Nenue@13 158
Nenue@13 159
Nenue@13 160 local function Console_Save(self)
Nenue@13 161 local db = db.channels[self.index]
Nenue@14 162 if self.x then
Nenue@14 163 db.x = self.x
Nenue@14 164 else
Nenue@14 165 db.x = self:GetLeft()
Nenue@14 166 end
Nenue@14 167
Nenue@14 168 if self.y then
Nenue@14 169 db.y = self.y
Nenue@14 170 else
Nenue@14 171 db.y = (self:GetTop() - GetScreenHeight())
Nenue@14 172 end
Nenue@14 173
Nenue@14 174 if self.width then
Nenue@14 175 db.width = self.width
Nenue@14 176 else
Nenue@14 177 db.width = self:GetWidth()
Nenue@14 178 end
Nenue@14 179
Nenue@13 180 if not self.minimized then
Nenue@14 181 if self.height then
Nenue@14 182 db.height = self.height
Nenue@14 183 else
Nenue@14 184 db.height = self:GetHeight()
Nenue@14 185 end
Nenue@14 186 self:SetHeight(db.height)
Nenue@13 187 end
Nenue@14 188
Nenue@14 189 db.minimized = self.minimized and true or nil
Nenue@14 190 db.enabled = self:IsVisible() and true or nil
Nenue@14 191 db.active = self.active and true or nil
Nenue@17 192 --print('save:', db.signature, 'min=', db.minimized, ' enabled=', db.enabled, ' active = ', db.active, 'x=', db.x, 'y=', db.y, 'h=', db.height, 'w=', db.width)
Nenue@13 193 self:SetPoint('TOPLEFT', UIParent, 'TOPLEFT', db.x, db.y)
Nenue@14 194 self:SetWidth(db.width)
Nenue@13 195 end
Nenue@13 196
Nenue@14 197 -- Console frame toggler
Nenue@14 198 -- @paramsig [...]
Nenue@14 199 -- @param ... one or more space-seperated channel keys
Nenue@13 200 local function Console_Toggle(input)
Nenue@14 201 local search = {}
Nenue@14 202 local key, n = D:GetArgs(input, 1)
Nenue@14 203 if key then
Nenue@14 204 repeat
Nenue@14 205 if D.sig[key] then
Nenue@14 206 table.insert(search, D.sig[key])
Nenue@14 207 elseif D.console[key] then
Nenue@14 208 table.insert(search, D.console[key])
Nenue@14 209 end
Nenue@14 210 key, n = D:GetArgs(input,1,n)
Nenue@14 211 until n == 1e9
Nenue@13 212 else
Nenue@13 213 search = D.console
Nenue@13 214 end
Nenue@13 215
Nenue@14 216 db.toggle = not db.toggle and true or nil
Nenue@13 217 for _, c in ipairs(search) do
Nenue@14 218 if db.toggle then
Nenue@14 219 c:Show()
Nenue@14 220 else
Nenue@14 221 c.enabled = nil
Nenue@14 222 c.minimized = nil
Nenue@14 223 c:Maximize()
Nenue@13 224 c:Hide()
Nenue@13 225 end
Nenue@13 226 end
Nenue@14 227
Nenue@14 228 if db.toggle then
Nenue@14 229 D:Print('toggled on?')
Nenue@14 230 else
Nenue@14 231 D:Print('toggled off?')
Nenue@14 232 end
Nenue@13 233 end
Nenue@13 234
Nenue@18 235 --- Brings the console to the front.
Nenue@18 236 -- Frame method used to bring a console frame to the front of the display stack.
Nenue@14 237 local function Console_ToFront(c)
Nenue@14 238 --print(D.raise_ct, 'Raising', c.signature)
Nenue@14 239 --print(unpack(db.frontdrop))
Nenue@14 240 --print(unpack(db.frontgrad))
Nenue@14 241 --print(db.frontblend)
Nenue@22 242 -- D.raise_ct = D.raise_ct + 1
Nenue@14 243 c:Raise()
Nenue@14 244 c.out.backdrop:SetTexture(unpack(db.frontdrop))
Nenue@14 245 c.out.backdrop:SetGradientAlpha(unpack(db.frontgrad))
Nenue@14 246 c.out.backdrop:SetBlendMode(db.frontblend)
Nenue@20 247 db.current_channel = c.index
Nenue@18 248
Nenue@18 249 for _, part in pairs(c.border) do
Nenue@22 250 part:SetTexture(unpack(db.front_border))
Nenue@18 251 end
Nenue@14 252
Nenue@14 253 for id, bc in pairs(D.console) do
Nenue@14 254 if id ~= c.index then
Nenue@14 255 --print(D.raise_ct, 'Lowering', bc.signature)
Nenue@14 256 --print(unpack(db.backdrop))
Nenue@14 257 --print(unpack(db.backgrad))
Nenue@14 258 --print(db.backblend)
Nenue@14 259 bc.out.backdrop:SetTexture(unpack(db.backdrop))
Nenue@14 260 bc.out.backdrop:SetGradientAlpha(unpack(db.backgrad))
Nenue@14 261 bc.out.backdrop:SetBlendMode(db.backblend)
Nenue@18 262
Nenue@18 263 for _, part in pairs(bc.border) do
Nenue@22 264 part:SetTexture(unpack(db.back_border))
Nenue@14 265 end
Nenue@18 266 end
Nenue@18 267
Nenue@14 268 end
Nenue@14 269
Nenue@14 270 end
Nenue@14 271
Nenue@18 272 --- Constructs the frame object for a console channel
Nenue@18 273 -- Initializes the console channel at a specified index.
Nenue@18 274 -- Configuration data can be overridden by passing a desired settings table.
Nenue@18 275 -- @param i Numeric index of the channel as it manifests in db.channels
Nenue@18 276 -- @param vars Optional settings table to be used.
Nenue@13 277 local function CreateConsole(i, vars)
Nenue@14 278
Nenue@14 279 if not vars then
Nenue@14 280 vars = db.channels[i]
Nenue@14 281 end
Nenue@14 282
Nenue@17 283 --print('make:', vars.signature, '(', vars.x, vars.y, ')', vars.width, 'x', vars.height)
Nenue@13 284 local f = CreateFrame('Frame', 'DevianChannelFrame' .. tostring(i), UIParent, DEVIAN_FRAME)
Nenue@14 285 f:SetPoint('TOPLEFT', UIParent, 'TOPLEFT', vars.x, vars.y)
Nenue@13 286 f:SetSize(vars.width, vars.height)
Nenue@13 287 f:Lower()
Nenue@13 288 f.out:SetFont(db.font, db.fontsize, db.fontoutline)
Nenue@22 289 if (db.current_channel == i) then
Nenue@22 290 f:out:SetTexture(unpack(db.frontdrop))
Nenue@22 291 else
Nenue@22 292 f:out:SetTexture(unpack(db.backdrop))
Nenue@22 293 end
Nenue@22 294
Nenue@13 295 f.Save = Console_Save
Nenue@13 296 f.Minimize = Console_Minimize
Nenue@13 297 f.Maximize = Console_Maximize
Nenue@13 298 f.MinMax = Console_MinMax
Nenue@14 299 f.ToFront = Console_ToFront
Nenue@13 300 f.Toggle = D.Console_Toggle
Nenue@13 301 f.name = vars.name
Nenue@13 302 f.index = i
Nenue@14 303 f.signature = vars.signature
Nenue@14 304 f.format = vars.header
Nenue@14 305 f.x = vars.x
Nenue@14 306 f.y = vars.y
Nenue@14 307 f.width = vars.width
Nenue@14 308 f.height = vars.height
Nenue@13 309
Nenue@14 310 if vars.enabled then
Nenue@14 311 f.enabled = true
Nenue@14 312 if db.toggle then
Nenue@14 313 f:Show()
Nenue@14 314 end
Nenue@13 315 end
Nenue@14 316 if vars.minimized then
Nenue@13 317 f:Minimize()
Nenue@22 318 else
Nenue@22 319 f:Maximize()
Nenue@13 320 end
Nenue@13 321
Nenue@13 322 return f
Nenue@13 323 end
Nenue@13 324
Nenue@18 325 --- Creates a Devian-style output.
Nenue@18 326 -- The first argument describes the channel to output on, and the remaining arguments are concatenated in a manner similar to default print()
Nenue@18 327 -- This becomes the print handler when development mode is active. The original print() function is assigned to oldprint().
Nenue@18 328 -- @param Tag, signature, or numeric index of the channel to output on. Defaults to primary channel.
Nenue@18 329 -- @param ... Output contents.
Nenue@0 330 local function Message(prefix, ...)
Nenue@1 331 if prefix == nil then
Nenue@13 332 prefix = 1
Nenue@1 333 end
Nenue@9 334
Nenue@18 335 local sendq = {}
Nenue@18 336 local tag, id
Nenue@13 337 local byName = true
Nenue@18 338 if D.tags[prefix] then
Nenue@18 339 for _, id in pairs(D.tags[prefix]) do
Nenue@18 340 if D.console[id] then
Nenue@18 341 sendq[id] = D.console[id]
Nenue@18 342 end
Nenue@18 343 end
Nenue@18 344 end
Nenue@18 345
Nenue@13 346 if D.sig[prefix] then
Nenue@18 347 sendq[D.sig[prefix].index] = D.sig[prefix]
Nenue@13 348 elseif D.console[prefix] then
Nenue@18 349 sendq[D.console[prefix]] = D.console[prefix]
Nenue@13 350 else
Nenue@18 351 sendq[D.primary_channel] = D.console[D.primary_channel]
Nenue@13 352 end
Nenue@18 353
Nenue@9 354 -- color me timbers
Nenue@9 355 local pcolor
Nenue@18 356 if (not db.tagcolor[prefix]) and byName then
Nenue@0 357 local c = {0, 0, 0 }
Nenue@0 358 local max = string.len(prefix)
Nenue@0 359 for i = 1, max, 3 do
Nenue@0 360 for k, v in ipairs(c) do
Nenue@0 361 local j = i + (k - 1)
Nenue@0 362 c[k] = c[k] + (j <= max and string.byte(prefix,j) or 0)
Nenue@0 363 end
Nenue@0 364 end
Nenue@0 365 for k,v in ipairs(c) do
Nenue@0 366 c[k] = c[k] % 255
Nenue@0 367 if c[k] < 64 then
Nenue@0 368 c[k] = 0
Nenue@0 369 elseif c[k] > 127 then
Nenue@0 370 c[k] = 255
Nenue@0 371 end
Nenue@0 372 end
Nenue@18 373 db.tagcolor[prefix] = string.format('%02X%02X%02X', unpack(c))
Nenue@0 374 end
Nenue@18 375 pcolor = db.tagcolor[prefix]
Nenue@0 376
Nenue@18 377 local buffer = {'|cFF'.. pcolor..prefix ..'|r'}
Nenue@0 378 for i = 1, select('#',...) do
Nenue@0 379 local var = select(i, ...)
Nenue@0 380
Nenue@0 381 if type(var) == 'table' then
Nenue@20 382 if type(var.GetName) == 'function' then
Nenue@20 383 var = '<table:'..(var:GetName() or '?')..'>'
Nenue@20 384 else
Nenue@20 385 var = '<table>'
Nenue@20 386 end
Nenue@20 387
Nenue@0 388 elseif type(var) == 'boolean' then
Nenue@0 389 var = var and 'true' or 'false'
Nenue@0 390 elseif type(var) == 'function' then
Nenue@0 391 var = '<funcref>'
Nenue@0 392 elseif type(var) == 'nil' then
Nenue@0 393 var = 'nil'
Nenue@0 394 end
Nenue@0 395
Nenue@0 396 table.insert(buffer, var)
Nenue@0 397 end
Nenue@18 398 local message = table.concat(buffer, ' ')
Nenue@18 399 for id, channel in pairs(sendq) do
Nenue@18 400 channel.out:AddMessage(message)
Nenue@18 401 end
Nenue@0 402 table.wipe(buffer)
Nenue@0 403 end
Nenue@0 404
Nenue@18 405 --- Spaces each frame evenly across the screen.
Nenue@14 406 function D:DistributeFrames() --
Nenue@17 407 --print('frame grid:', max, num_side)
Nenue@14 408 local max = self.num_channels
Nenue@14 409 local num_side = math.ceil(math.sqrt(max))
Nenue@14 410 local w = GetScreenWidth() / num_side
Nenue@14 411 local h = GetScreenHeight() / num_side
Nenue@14 412 for i, frame in pairs(D.console) do
Nenue@14 413 local dx = (i-1) % num_side
Nenue@14 414 local dy = math.floor((i-1) / num_side)
Nenue@14 415
Nenue@17 416 --print('move:', frame.signature, 'dx=', dx, 'dy=', dy)
Nenue@17 417 --print('move:', frame.signature, ' x=', dx * w, 'y=', -(dy * h), 'h=', h, 'w=', w)
Nenue@14 418 frame.width = w
Nenue@14 419 frame.height = h
Nenue@14 420 frame.x = dx * w
Nenue@14 421 frame.y = -(dy * h)
Nenue@14 422 frame:Save()
Nenue@14 423 end
Nenue@14 424
Nenue@14 425 end
Nenue@14 426
Nenue@18 427 --- Place all frames stacked beneath the primary frame.
Nenue@14 428 function D:StackFrames()
Nenue@14 429 local last
Nenue@14 430 for i, frame in pairs(self.console) do
Nenue@14 431 if last then
Nenue@14 432 frame.x = last.x
Nenue@14 433 frame.y = last.y - 20
Nenue@14 434 else
Nenue@14 435 frame.x = (GetScreenWidth()-frame:GetWidth())/2
Nenue@14 436 frame.y = 0
Nenue@14 437 end
Nenue@14 438 frame:Save()
Nenue@14 439 last = frame
Nenue@14 440 end
Nenue@14 441 end
Nenue@14 442
Nenue@18 443 --- Updates a console "channel" entry, generating a new one if necessary.
Nenue@18 444 -- Config data will be take from cinfo. If cinfo is a string, then only channel signature is set. The remaining variables are filled in from the primary channel.
Nenue@18 445 -- i can be given to select a specific channel table entry to work on. Otherwise, it will just create a new channel and the frame associated with it.
Nenue@18 446 -- @usage cinfo [, i]
Nenue@18 447 -- @param cinfo Config variables table, or a string to be used as channel signature
Nenue@18 448 -- @param i Console index. If valid, settings will be inherited from that channel.
Nenue@14 449 function D:SetChannel(cinfo, i)
Nenue@17 450 --print('join:', i , cinfo)
Nenue@14 451 local t_info = {}
Nenue@18 452 local dbvars = db.channels[self.primary_channel]
Nenue@18 453 if type(cinfo) == 'string' then
Nenue@18 454 local signame = tostring(cinfo)
Nenue@18 455 t_info.signature = signame
Nenue@18 456 end
Nenue@18 457
Nenue@14 458 if type(cinfo) ~= 'table' then
Nenue@14 459 cinfo = {}
Nenue@14 460 end
Nenue@18 461
Nenue@18 462 if i then
Nenue@14 463 i = tonumber(i)
Nenue@14 464 if db.channels[i] then
Nenue@18 465 dbvars = db.channels[i]
Nenue@18 466 else
Nenue@18 467 -- if there is no channels[i], then we need to check for sig collision
Nenue@18 468 local sigvar = signame
Nenue@18 469 local j = 2
Nenue@18 470 while D.sig[sigvar] do
Nenue@18 471 sigvar = signame .. j
Nenue@18 472 j = j + 1
Nenue@18 473 end
Nenue@18 474 t_info.signature = sigvar
Nenue@14 475 end
Nenue@14 476 end
Nenue@14 477
Nenue@18 478 if not (cinfo.signature or t_info.signature) then
Nenue@18 479 t_info.signature = 'Console'..i
Nenue@18 480 end
Nenue@18 481
Nenue@18 482 for k,v in pairs(dbvars) do
Nenue@14 483 if not t_info[k] then
Nenue@14 484 if cinfo[k] then
Nenue@14 485 t_info[k] = cinfo[k]
Nenue@18 486 elseif db.channels[self.primary_channel][k] then
Nenue@18 487 t_info[k] = db.channels[self.primary_channel][k]
Nenue@14 488 end
Nenue@14 489 end
Nenue@14 490 end
Nenue@14 491
Nenue@14 492 if not db.channels[i] then
Nenue@14 493 t_info.x = t_info.x + 20
Nenue@14 494 t_info.y = t_info.y - 20
Nenue@14 495 db.channels[i] = t_info
Nenue@14 496 end
Nenue@18 497
Nenue@14 498 if not self.console[i] then
Nenue@14 499 self.console[i] = CreateConsole(i, t_info)
Nenue@14 500 end
Nenue@18 501 local channel = self.console[i]
Nenue@18 502 self.sig[t_info.signature] = channel
Nenue@18 503 self.sigID[t_info.signature] = i
Nenue@18 504 self.IDsig[i] = t_info.signature
Nenue@20 505 if i == db.current_channel then
Nenue@20 506 channel:ToFront()
Nenue@20 507 end
Nenue@20 508
Nenue@18 509 return channel
Nenue@14 510 end
Nenue@14 511
Nenue@0 512 function D:OnEnable()
Nenue@13 513 -- commands
Nenue@13 514 local cmdlist = {
Nenue@13 515 ['dvn'] = ScanAddOnList,
Nenue@13 516 ['devian'] = ScanAddOnList,
Nenue@13 517 ['dvc'] = Console_Toggle,
Nenue@13 518 }
Nenue@13 519 for cmd, func in pairs(cmdlist) do
Nenue@13 520 self:RegisterChatCommand(cmd, func, true)
Nenue@13 521 end
Nenue@13 522
Nenue@11 523 if db.enabled == true then
Nenue@0 524 D:Print('Standard AddOn list active. Type /dvn to switch to development mode.')
Nenue@0 525 else
Nenue@0 526 D:Print('Development AddOn list active. Type /dvn to revert to regular operation.')
Nenue@0 527 end
Nenue@13 528
Nenue@0 529 end
Nenue@0 530
Nenue@0 531 function D:OnInitialize()
Nenue@13 532 -- emergency button
Nenue@13 533 self:RegisterChatCommand("cleandvn", function(args)
Nenue@13 534 DevianDB = nil
Nenue@13 535 ReloadUI()
Nenue@13 536 end)
Nenue@13 537
Nenue@13 538 -- savedvars
Nenue@13 539 local cherry = false
Nenue@9 540 if not _G.DevianDB then
Nenue@13 541 _G.DevianDB = defaults
Nenue@13 542 cherry = "Type /dvnsave to snapshot your current UI"
Nenue@9 543 end
Nenue@9 544 db = _G.DevianDB
Nenue@0 545
Nenue@0 546 if not db[PLAYER_REALM] then
Nenue@9 547 db[PLAYER_REALM] = {[STATE_LOW] = {}, [STATE_HIGH] = {}}
Nenue@0 548 if not cherry then
Nenue@0 549 cherry = "This character didn't have an AddOn table."
Nenue@0 550 end
Nenue@0 551 end
Nenue@0 552
Nenue@18 553
Nenue@18 554 if not db.tags then
Nenue@18 555 db.tags = {}
Nenue@13 556 end
Nenue@18 557 self.tags = db.tags
Nenue@0 558 if cherry then
Nenue@0 559 D:Print(cherry)
Nenue@0 560 end
Nenue@0 561 D.oldprint = getprinthandler()
Nenue@0 562 if not _G.oldprint then
Nenue@0 563 _G.oldprint = D.oldprint
Nenue@0 564 end
Nenue@13 565
Nenue@22 566 --self.raise_ct = 0
Nenue@14 567 self.last_channel = 0
Nenue@14 568 self.num_channels = 0
Nenue@13 569 self.console = {}
Nenue@13 570 self.sig = {}
Nenue@14 571 self.sigID = {}
Nenue@14 572 self.IDsig = {}
Nenue@14 573 for i, cinfo in pairs(db.channels) do
Nenue@14 574 i = tonumber(i)
Nenue@14 575 if not self.primary_channel then
Nenue@14 576 self.primary_channel = i
Nenue@14 577 end
Nenue@14 578 self:SetChannel(cinfo, i)
Nenue@14 579 if i > self.last_channel then
Nenue@14 580 self.last_channel = i
Nenue@14 581 end
Nenue@14 582 self.num_channels = self.num_channels + 1
Nenue@13 583 end
Nenue@18 584
Nenue@18 585 if self.console[db.current_channel] then
Nenue@18 586 self.console[db.current_channel]:ToFront()
Nenue@18 587 end
Nenue@18 588
Nenue@18 589 -- only do this in dev mode
Nenue@18 590 if db.enabled == false then
Nenue@18 591 setprinthandler(Message)
Nenue@18 592 print = function(...)
Nenue@18 593 _G.print('Dvn', ...)
Nenue@18 594 end
Nenue@18 595 end
Nenue@13 596 print(MAJOR, MINOR)
Nenue@0 597 end