view BuffFrame.xml @ 2:a2396b03ce63

- identify action buttons by the associated QuestID instead of QuestLogIndex - deferred button placement in general to a self-destructing OnUpdate -- and defer self-destruct to a end of combat event if InCombatLockdown - tracker wrapper has an experience/reputation bar; the two elements "feel" related and it's a very simple info display
author Nenue
date Thu, 31 Mar 2016 01:38:47 -0400
parents 3dbcad2b387d
children ed642234f017
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<Ui>
  <!--
  Veneer
  BuffFrame module
  -->
  <Script file="BuffAnchors.lua" />
  <Script file="RaidBuffTray.lua" />
  <Script file="BuffButton.lua" />
</Ui>