annotate BuffFrame.xml @ 2:a2396b03ce63

- identify action buttons by the associated QuestID instead of QuestLogIndex - deferred button placement in general to a self-destructing OnUpdate -- and defer self-destruct to a end of combat event if InCombatLockdown - tracker wrapper has an experience/reputation bar; the two elements "feel" related and it's a very simple info display
author Nenue
date Thu, 31 Mar 2016 01:38:47 -0400
parents 3dbcad2b387d
children ed642234f017
rev   line source
Nenue@0 1 <Ui>
Nenue@0 2 <!--
Nenue@0 3 Veneer
Nenue@0 4 BuffFrame module
Nenue@0 5 -->
Nenue@0 6 <Script file="BuffAnchors.lua" />
Nenue@0 7 <Script file="RaidBuffTray.lua" />
Nenue@0 8 <Script file="BuffButton.lua" />
Nenue@0 9 </Ui>