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1 -- Veneer
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2 -- PaperDoll.lua
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3 -- Created: 8/16/2016 8:18 AM
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4 -- %file-revision%
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5 -- Displays the item level and modifications of character sheet equipment, including artifact power
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6 local print = DEVIAN_WORKSPACE and function(...) print('PaperDoll', ...) end or nop
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7 local artifactSlot
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8 local slot_overlays = {}
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9 VeneerPaperDollMixin = {
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10 anchorFrame = 'CharacterFrame',
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11 anchorPoint = 'TOPLEFT',
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12 KnownRelics = {},
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13 }
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14
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15 local relic_slot_paths = {
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16 Arcane = {"Relic-Arcane-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.849609375, 0.919921875, 0.1181640625, 0.1884765625, false, false},
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17 Blood = {"Relic-Blood-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.921875, 0.9921875, 0.1181640625, 0.1884765625, false, false},
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18 Fel = {"Relic-Fel-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.572265625, 0.642578125, false, false},
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19 Fire = {"Relic-Fire-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.669921875, 0.740234375, 0.572265625, 0.642578125, false, false},
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20 Frost = {"Relic-Frost-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.7421875, 0.8125, 0.572265625, 0.642578125, false, false},
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21 Holy = {"Relic-Holy-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.814453125, 0.884765625, 0.572265625, 0.642578125, false, false},
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22 Iron = {"Relic-Iron-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.88671875, 0.95703125, 0.572265625, 0.642578125, false, false},
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23 Life = {"Relic-Life-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.64453125, 0.71484375, false, false},
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24 Shadow = {"Relic-Shadow-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.716796875, 0.787109375, false, false},
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25 Water = {"Relic-Water-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.7890625, 0.859375, false, false},
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26 Wind = {"Relic-Wind-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.861328125, 0.931640625, false, false},
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27 }
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28
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29 local slots_left = {'TOPLEFT', 'TOPRIGHT', 1, 0, 'TOPLEFT', 'BOTTOMLEFT', 0, -1}
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30 local slots_right = {'TOPRIGHT', 'TOPLEFT', -1, 0, 'TOPRIGHT', 'BOTTOMRIGHT', 0, -1}
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31 local slots_bottomleft = {'BOTTOMRIGHT', 'TOPRIGHT', 0, 1, 'BOTTOMRIGHT', 'TOPRIGHT', 0, 1 }
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32 local slots_bottomright = {'BOTTOMLEFT', 'TOPLEFT', 0, -1, 'BOTTOMLEFT', 'TOPLEFT', 0, 1}
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33
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34 local slot_anchors = {
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35 [1] = slots_left,
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36 [2] = slots_left,
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37 [3] = slots_left,
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38 [15] = slots_left,
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39 [5] = slots_left,
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40 [9] = slots_left,
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41
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42 [10] = slots_right,
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43 [6] = slots_right,
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44 [7] = slots_right,
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45 [8] = slots_right,
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46 [11] = slots_right,
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47 [12] = slots_right,
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48 [13] = slots_right,
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49 [14] = slots_right,
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50
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51 [16] = slots_bottomleft,
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52 [17] = slots_bottomright,
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53 }
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54
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55
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56 function VeneerPaperDollMixin:OnLoad()
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57 hooksecurefunc("PaperDollItemSlotButton_Update", function(...)
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58 self:GetSlotButton(PaperDollItemsFrame, ...)
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59 end)
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60
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61 hooksecurefunc("PaperDollFrame_UpdateStats", function(...)
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62 self:GetStats(PaperDollItemsFrame, ...)
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63 end)
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64
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65 self:RegisterEvent('INSPECT_READY')
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66 Veneer:AddHandler(self)
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67 end
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68
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69 function VeneerPaperDollMixin:SetupInspectFrame()
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70 hooksecurefunc("InspectPaperDollItemSlotButton_Update", function(...)
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71 self:GetSlotButton(InspectFrame, ...)
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72 end)
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73 self:RegisterEvent('INSPECT_READY')
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74 end
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75 function VeneerPaperDollMixin:SetupArtifactUI()
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76 end
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77
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78 function VeneerPaperDollMixin:Setup()
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79 VeneerData.PaperDoll = VeneerData.PaperDoll or {}
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80 VeneerData.PaperDoll.KnownRelics = VeneerData.PaperDoll.KnownRelics or {}
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81 self.KnownRelics = VeneerData.PaperDoll.KnownRelics
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82
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83 self:RegisterEvent('UNIT_INVENTORY_CHANGED')
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84 self:RegisterEvent('PLAYER_EQUIPMENT_CHANGED')
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85 self:RegisterEvent('PLAYER_SPECIALIZATION_CHANGED')
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86 self:RegisterEvent('ARTIFACT_RELIC_INFO_RECEIVED')
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87 self:RegisterEvent('ARTIFACT_UPDATE')
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88
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89 self:MarkForUpdate()
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90 end
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91
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92 function VeneerPaperDollMixin:MarkForUpdate()
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93 for frame, overlays in pairs(slot_overlays) do
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94 for slot, overlay in pairs(overlays) do
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95 if overlay:IsVisible() then
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96 overlay:Update()
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97 else
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98 overlay.isDirty = true
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99 end
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100 end
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101 end
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102 end
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103
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104 function VeneerPaperDollMixin:GetStats()
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105 end
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106 function VeneerPaperDollMixin:GetSlotButton(panel, frame)
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107 print('|cFF00FF88'..self:GetName()..':GetSlotButton()', frame:GetName(), frame:GetID())
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108 local slot = frame:GetID()
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109 local unit = panel.unit or 'player'
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110 if slot_anchors[slot] then
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111 slot_overlays[panel] = slot_overlays[panel] or {}
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112 local overlay = slot_overlays[panel][slot]
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113 if not overlay then
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114 print('creating slot overlay', slot)
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115 overlay = CreateFrame('Frame', 'VeneerPaperDollSlot' .. unit .. slot, frame, 'VeneerPaperDollSlotInfoTemplate')
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116 overlay:SetID(slot)
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117 slot_overlays[panel][slot] = overlay
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118 overlay.checkRelic = frame.checkRelic
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119
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120 local anchorPoint, relativePoint, dX, dY, statPoint, statRelative, statdX, statdY = unpack(slot_anchors[slot])
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121 local offset = 7
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122 overlay:SetPoint(anchorPoint, frame, relativePoint, dX * offset, dY * offset)
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123 overlay:SetSize(frame:GetWidth()*3, frame:GetHeight())
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124
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125 local relativeFrame = overlay
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126 for i, region in ipairs(overlay.StatsLeft) do
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127 region:ClearAllPoints()
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128 print(statPoint, relativeFrame, (i == 1) and statPoint or statRelative)
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129 region:SetPoint(statPoint, relativeFrame, (i == 1) and statPoint or statRelative, 0, 0)
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130 relativeFrame = region
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131 end
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132 if slot == 16 then
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133 overlay.Sockets:ClearAllPoints()
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134 overlay.Sockets:SetPoint('BOTTOM', CharacterFrameInsetBg, 'BOTTOM', 0, frame:GetHeight() + 14)
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135 overlay.ItemLevel:SetFontObject(VeneerNumberFontLarge)
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136 overlay.ItemLevel:ClearAllPoints()
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137 overlay.ItemLevel:SetPoint('BOTTOM', overlay.Sockets, 'TOP', 0, 4)
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138 if unit == 'player' then
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139 artifactSlot = overlay
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140 end
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141
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142 end
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143
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144 print(overlay.Sockets:GetPoint(1))
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145 overlay.anchors = slot_anchors[slot]
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146 end
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147
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148 overlay.unit = unit
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149 overlay.checkRelic = (unit == 'player' and slot == 16)
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150
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151
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152 if frame.hasItem then
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153 overlay.isDirty = true
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154 overlay:Show()
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155 else
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156 overlay:Hide()
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157 end
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158 end
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159 end
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160
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161
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162
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163 function VeneerPaperDollMixin:OnEvent(event, arg)
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164 print(event, arg)
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165 if event == 'ADDON_LOADED' then
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166 if arg == 'Blizzard_InspectUI' then
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167 self:SetupInspectFrame()
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168 end
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169 if arg == 'Blizzard_ArtifactUI' then
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170 self:SetupArtifactUI()
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171 self:MarkForUpdate()
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172 end
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173 elseif event == 'ARTIFACT_UPDATE' then
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174 if artifactSlot then
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175 artifactSlot:Update(true)
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176 end
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177 elseif event == 'ARTIFACT_RELIC_INFO_RECEIVED' then
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178 if artifactSlot then
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179 artifactSlot:Update(true)
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180 end
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181 else
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182 if (event == 'PLAYER_SPECIALIZATION_CHANGED' or event == 'UNIT_INVENTORY_CHANGED') then
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183 if arg ~= 'player' then
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184 return
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185 end
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186 end
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187 self:MarkForUpdate()
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188 end
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189 end
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190
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191
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192 VeneerPaperDollSlotMixin = {}
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193
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194 function VeneerPaperDollSlotMixin:OnLoad()
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195 self.SocketText = {}
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196 self.SocketType = {}
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197 self.SocketLink = {}
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198 end
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199 function VeneerPaperDollSlotMixin:OnShow()
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200 if self.isDirty then
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201 self:Update()
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202 end
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203 end
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204 function VeneerPaperDollSlotMixin:OnUpdate()
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205 if self.isDirty then
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206 --print('|cFF00FF00pushing update for', self:GetID())
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207 self:Update()
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208 end
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209
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210 if self.checkRelic then
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211 self.tooltipLink = nil
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212 for i = 1, 3 do
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213 if self.SocketLink[i] and self.Sockets.SocketIcon[i]:IsMouseOver() then
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214 self.tooltipLink = self.SocketLink[i]
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215 end
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216 end
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217
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218 if self.tooltipLink then
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219 if not GameTooltip:IsOwned(self) then
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220 GameTooltip:SetOwner(self, 'ANCHOR_CURSOR')
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221 GameTooltip:SetHyperlink(self.tooltipLink)
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222
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223 GameTooltip:Show()
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224 end
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225 else
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226 if GameTooltip:IsOwned(self) then
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227 GameTooltip:Hide()
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228 end
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229 end
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230 end
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231 end
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232
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233 function VeneerPaperDollSlotMixin:UpdateRelicInfo()
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234
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235
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236 local itemID = GetInventoryItemID(self.unit, 16)
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237 if not itemID then
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238 return
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239 end
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240 print('|cFF00FFFFRelic Sweep:', itemID)
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241
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242
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243 local guid = UnitGUID(self.unit or 'player')
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244 local relicCache = VeneerPaperDoll.KnownRelics[guid] and VeneerPaperDoll.KnownRelics[guid][itemID]
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245 if VeneerPaperDoll.KnownRelics[guid] then
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246 for k, v in pairs(VeneerPaperDoll.KnownRelics[guid]) do
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247 if tonumber(k) and tonumber(k) < 72 then
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248 VeneerPaperDoll.KnownRelics[guid][k] = nil
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249 end
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250 end
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251 end
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252
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253
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254 if not relicCache then
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255 relicCache = {}
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256 VeneerPaperDoll.KnownRelics[guid] = VeneerPaperDoll.KnownRelics[guid] or {}
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257 VeneerPaperDoll.KnownRelics[guid][itemID] = relicCache
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258 end
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259
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260 local numRelics = C_ArtifactUI.GetNumRelicSlots()
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261 local isEquipped = C_ArtifactUI.IsViewedArtifactEquipped()
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262 local tooltip = VeneerPaperDollTooltip
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263 tooltip:SetOwner(self, 'ANCHOR_NONE')
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264 self.hasRelicSlots = true
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265 if numRelics and isEquipped then
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266 print('Relic Query:', itemID, numRelics)
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267 for i = 1, numRelics do
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268 local relicName, relicIcon, relicType, relicLink = C_ArtifactUI.GetRelicInfo(i);
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269 local relicType = C_ArtifactUI.GetRelicSlotType(i);
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270 print(relicType)
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271 if relicType then
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272 if relicLink then
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273 tooltip:SetHyperlink(relicLink)
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274 print(tooltip:NumLines())
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275
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276 local line1 = _G['VeneerPaperDollTooltipTextLeft2']
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277 local line2 = _G['VeneerPaperDollTooltipTextLeft3']
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278 local text1 = line1 and line1:GetText()
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279 local text2 = line2 and line2:GetText()
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280 if text1 or text2 then
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281 self.SocketText[i] = text1:match('Item Level (%d+)') or text2:match('Item Level (%d+)')
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282 end
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283 end
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284
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285 self.SocketInfo[i] = relicIcon or 0
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286 self.SocketType[i] = relicType
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287 self.SocketLink[i] = relicLink
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288 print('storing', i, self.SocketInfo[i], self.SocketText[i], self.SocketType[i], self.SocketLink[i])
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289 else
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290
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291
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292 self.SocketInfo[i] = "Interface\\CharacterFrame\\TempPortraitAlphaMask"
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293 self.SocketType[i] = nil
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294 self.SocketLink[i] = nil
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295 end
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296
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297 relicCache[i] = {self.SocketInfo[i], self.SocketText[i], self.SocketType[i], self.SocketLink[i]}
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298 end
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299 else
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300
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301 for i = 1, 3 do
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302 if relicCache[i] then
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303 local relicIcon, relicText, relicType, relicLink = unpack(relicCache[i])
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304
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305 print('loading', i, relicIcon, relicText, relicType, relicLink)
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306 self.SocketInfo[i] = relicIcon
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307 self.SocketText[i] = relicText
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308 self.SocketType[i] = relicType
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309 self.SocketLink[i] = relicLink
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310 end
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311 end
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312 end
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313 end
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314
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315 function VeneerPaperDollSlotMixin:Update(forced)
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316 local id = self:GetID()
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317
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318 self.SocketInfo = self.SocketInfo or {}
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319 table.wipe(self.SocketInfo)
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320 self.ItemLevel:SetText(nil)
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321
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322 local tooltip = VeneerPaperDollTooltip
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323 tooltip:SetOwner(self, 'ANCHOR_NONE')
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324 if forced then
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325 print('refresh', self.unit, id)
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326 end
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327
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328 tooltip:SetInventoryItem(self.unit or 'player', id)
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329 tooltip:Show()
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Nenue@93
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330
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Nenue@93
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331 local numLines = tooltip:NumLines()
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Nenue@93
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332 local numTextures = 0
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Nenue@93
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333 local itemLevel
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Nenue@93
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334 local itemLevelLine
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Nenue@96
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335 --print('|cFFFFFF00Sockets scan:', numLines)
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Nenue@93
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336 for i = 1, numLines do
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Nenue@93
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337 local line = _G['VeneerPaperDollTooltipTextLeft'..i]
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Nenue@93
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338 local text = line and line:GetText()
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Nenue@93
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339 if text then
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Nenue@93
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340 itemLevel = text:match('Item Level (%d+)')
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Nenue@93
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341 if itemLevel then
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Nenue@93
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342 self.ItemLevel:SetText(itemLevel)
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Nenue@93
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343 break
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Nenue@93
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344 end
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Nenue@93
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345 end
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Nenue@93
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346
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Nenue@93
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347 local texture = _G['VeneerPaperDollTooltipTexture'..i]
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Nenue@93
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348 if texture and texture:IsShown() then
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Nenue@93
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349 numTextures = numTextures + 1
|
Nenue@96
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350 --print('picked up socket', numTextures, texture:GetTexture())
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Nenue@93
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351 self.SocketInfo[numTextures] = texture:GetTexture()
|
Nenue@93
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352 end
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Nenue@93
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353 end
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Nenue@93
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354 if self.checkRelic then
|
Nenue@93
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355 self:UpdateRelicInfo()
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Nenue@93
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356 end
|
Nenue@93
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357
|
Nenue@93
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358
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Nenue@93
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359 local relativeIcon
|
Nenue@93
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360 local socketsWidth = 0
|
Nenue@93
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361 local socketsHeight = 24
|
Nenue@93
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362 for index, icon in ipairs(self.Sockets.SocketIcon) do
|
Nenue@93
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363 if self.SocketInfo[index] then
|
Nenue@116
|
364 print('|cFF0088FFsocketInfo|r', index, self.SocketType[index], self.SocketInfo[index])
|
Nenue@93
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365 icon:ClearAllPoints()
|
Nenue@93
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366
|
Nenue@93
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367 icon:SetTexture(self.SocketInfo[index])
|
Nenue@93
|
368 icon:SetSize(16, 16)
|
Nenue@93
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369 icon:Show()
|
Nenue@93
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370 if index == 1 then
|
Nenue@93
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371 icon:SetPoint('LEFT', self.Sockets, 'LEFT', 0, 0)
|
Nenue@93
|
372 socketsWidth = socketsWidth + icon:GetWidth()
|
Nenue@93
|
373 socketsHeight = icon:GetHeight()
|
Nenue@93
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374 else
|
Nenue@93
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375 if id == 16 then
|
Nenue@93
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376 icon:SetPoint('LEFT', relativeIcon, 'RIGHT', 14, 0)
|
Nenue@93
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377 socketsWidth = socketsWidth + 14
|
Nenue@93
|
378 else
|
Nenue@93
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379 icon:SetPoint('LEFT', relativeIcon, 'RIGHT', 2, 0)
|
Nenue@93
|
380 socketsWidth = socketsWidth + 2
|
Nenue@93
|
381 end
|
Nenue@93
|
382 socketsWidth = socketsWidth + icon:GetWidth()
|
Nenue@93
|
383 end
|
Nenue@96
|
384 print( '|cFFFF4400', icon:GetPoint(1))
|
Nenue@93
|
385
|
Nenue@93
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386 local label = self.Sockets.SocketLabel[index]
|
Nenue@93
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387 label:ClearAllPoints()
|
Nenue@93
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388 label:SetPoint('BOTTOM', icon, 'TOP',0, 2)
|
Nenue@93
|
389 label:SetFontObject(VeneerNumberFont)
|
Nenue@93
|
390 label:SetText(self.SocketText[index])
|
Nenue@93
|
391
|
Nenue@105
|
392 if self.checkRelic and self.SocketType[index] then
|
Nenue@105
|
393 print(self.SocketType[index])
|
Nenue@116
|
394 self.Sockets.SocketBg = self.Sockets.SocketBg or {}
|
Nenue@116
|
395 self.Sockets.SocketBg[index] = self.Sockets.SocketBg[index] or self.Sockets:CreateTexture(nil, 'OVERLAY')
|
Nenue@116
|
396
|
Nenue@116
|
397
|
Nenue@116
|
398 local relicBG = self.Sockets.SocketBg[index]
|
Nenue@93
|
399 local relicAtlasName = ("Relic-%s-Slot"):format(self.SocketType[index]);
|
Nenue@116
|
400 relicBG:SetMask(nil)
|
Nenue@116
|
401 relicBG:SetAtlas(relicAtlasName)
|
Nenue@116
|
402 relicBG:SetPoint('TOPRIGHT', icon, 'TOPRIGHT', 10, 10)
|
Nenue@116
|
403 relicBG:SetPoint('BOTTOMLEFT', icon, 'BOTTOMLEFT', -10,-10)
|
Nenue@96
|
404 --print('', self.SocketType[index], relicAtlasName)
|
Nenue@105
|
405 if self.SocketInfo[index] == 0 then
|
Nenue@105
|
406 icon:SetAtlas("Relic-SlotBG")
|
Nenue@116
|
407 else
|
Nenue@116
|
408 icon:SetMask(nil);
|
Nenue@116
|
409 icon:SetTexCoord(0, 1, 0, 1); -- Masks may overwrite our tex coords (even ones set by an atlas), force it back to using the full item icon texture
|
Nenue@116
|
410 icon:SetMask("Interface\\CharacterFrame\\TempPortraitAlphaMask");
|
Nenue@116
|
411 icon:SetTexture(self.SocketInfo[index])
|
Nenue@116
|
412
|
Nenue@105
|
413 end
|
Nenue@93
|
414
|
Nenue@93
|
415 socketsHeight = self.Sockets.SocketBg[index]:GetHeight()
|
Nenue@96
|
416 print(socketsWidth, socketsHeight)
|
Nenue@93
|
417 end
|
Nenue@93
|
418
|
Nenue@93
|
419
|
Nenue@93
|
420 relativeIcon = icon
|
Nenue@93
|
421 else
|
Nenue@93
|
422 if self.checkRelic and self.Sockets.SocketBg and self.Sockets.SocketBg[index] then
|
Nenue@93
|
423 self.Sockets.SocketBg[index]:SetTexture(nil)
|
Nenue@93
|
424 self.Sockets.SocketLabel[index]:SetText(nil)
|
Nenue@93
|
425 end
|
Nenue@93
|
426
|
Nenue@93
|
427 icon:Hide()
|
Nenue@93
|
428 end
|
Nenue@93
|
429
|
Nenue@93
|
430
|
Nenue@93
|
431 end
|
Nenue@93
|
432 self.Sockets:SetWidth(socketsWidth)
|
Nenue@93
|
433 self.Sockets:SetHeight(socketsHeight)
|
Nenue@93
|
434
|
Nenue@93
|
435
|
Nenue@93
|
436
|
Nenue@93
|
437
|
Nenue@93
|
438
|
Nenue@93
|
439 self.isDirty = nil
|
Nenue@93
|
440 end |