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1 -- Veneer
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2 -- PaperDoll.lua
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3 -- Created: 8/16/2016 8:18 AM
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4 -- %file-revision%
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5 -- Displays the item level and modifications of character sheet equipment, including artifact power
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6 local print = DEVIAN_WORKSPACE and function(...) print('PaperDoll', ...) end or nop
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7 local artifactSlot
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8 local slot_overlays = {}
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9 VeneerPaperDollMixin = {
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10 anchorFrame = 'CharacterFrame',
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11 anchorPoint = 'TOPLEFT',
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12 KnownRelics = {},
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13 }
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14
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15 local relic_slot_paths = {
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16 Arcane = {"Relic-Arcane-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.849609375, 0.919921875, 0.1181640625, 0.1884765625, false, false},
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17 Blood = {"Relic-Blood-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.921875, 0.9921875, 0.1181640625, 0.1884765625, false, false},
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18 Fel = {"Relic-Fel-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.572265625, 0.642578125, false, false},
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19 Fire = {"Relic-Fire-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.669921875, 0.740234375, 0.572265625, 0.642578125, false, false},
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20 Frost = {"Relic-Frost-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.7421875, 0.8125, 0.572265625, 0.642578125, false, false},
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21 Holy = {"Relic-Holy-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.814453125, 0.884765625, 0.572265625, 0.642578125, false, false},
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22 Iron = {"Relic-Iron-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.88671875, 0.95703125, 0.572265625, 0.642578125, false, false},
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23 Life = {"Relic-Life-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.64453125, 0.71484375, false, false},
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24 Shadow = {"Relic-Shadow-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.716796875, 0.787109375, false, false},
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25 Water = {"Relic-Water-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.7890625, 0.859375, false, false},
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26 Wind = {"Relic-Wind-Slot", [[Interface\Artifacts\Artifacts.BLP]], 72, 72, 0.59765625, 0.66796875, 0.861328125, 0.931640625, false, false},
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27 }
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28
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29 local slots_left = {'TOPLEFT', 'TOPRIGHT', 1, 0, 'TOPLEFT', 'BOTTOMLEFT', 0, -1}
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30 local slots_right = {'TOPRIGHT', 'TOPLEFT', -1, 0, 'TOPRIGHT', 'BOTTOMRIGHT', 0, -1}
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31 local slots_bottomleft = {'BOTTOMRIGHT', 'TOPRIGHT', 0, 1, 'BOTTOMRIGHT', 'TOPRIGHT', 0, 1 }
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32 local slots_bottomright = {'BOTTOMLEFT', 'TOPLEFT', 0, -1, 'BOTTOMLEFT', 'TOPLEFT', 0, 1}
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33
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34 local slot_anchors = {
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35 [1] = slots_left,
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36 [2] = slots_left,
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37 [3] = slots_left,
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38 [15] = slots_left,
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39 [5] = slots_left,
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40 [9] = slots_left,
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41
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42 [10] = slots_right,
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43 [6] = slots_right,
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44 [7] = slots_right,
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45 [8] = slots_right,
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46 [11] = slots_right,
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47 [12] = slots_right,
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48 [13] = slots_right,
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49 [14] = slots_right,
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50
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51 [16] = slots_bottomleft,
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52 [17] = slots_bottomright,
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53 }
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54
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55
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56 function VeneerPaperDollMixin:OnLoad()
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57 hooksecurefunc("PaperDollItemSlotButton_Update", function(...)
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58 self:GetSlotButton(PaperDollItemsFrame, ...)
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59 end)
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60
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61 hooksecurefunc("PaperDollFrame_UpdateStats", function(...)
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62 self:GetStats(PaperDollItemsFrame, ...)
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63 end)
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64
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65 self:RegisterEvent('INSPECT_READY')
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66 Veneer:AddHandler(self)
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67 end
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68
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69 function VeneerPaperDollMixin:SetupInspectFrame()
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70 hooksecurefunc("InspectPaperDollItemSlotButton_Update", function(...)
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71 self:GetSlotButton(InspectFrame, ...)
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72 end)
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73 self:RegisterEvent('INSPECT_READY')
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74 end
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75 function VeneerPaperDollMixin:SetupArtifactUI()
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76 end
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77
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78 function VeneerPaperDollMixin:Setup()
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79 VeneerData.PaperDoll = VeneerData.PaperDoll or {}
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80 VeneerData.PaperDoll.KnownRelics = VeneerData.PaperDoll.KnownRelics or {}
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81 self.KnownRelics = VeneerData.PaperDoll.KnownRelics
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82
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83 self:RegisterEvent('UNIT_INVENTORY_CHANGED')
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84 self:RegisterEvent('PLAYER_EQUIPMENT_CHANGED')
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85 self:RegisterEvent('PLAYER_SPECIALIZATION_CHANGED')
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86 self:RegisterEvent('ARTIFACT_UPDATE')
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87
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88 self:MarkForUpdate()
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89 end
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90
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91 function VeneerPaperDollMixin:MarkForUpdate()
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92 for frame, overlays in pairs(slot_overlays) do
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93 for slot, overlay in pairs(overlays) do
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94 if overlay:IsVisible() then
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95 overlay:Update()
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96 else
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97 overlay.isDirty = true
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98 end
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99 end
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100 end
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101 end
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102
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103 function VeneerPaperDollMixin:GetStats()
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104 end
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105 function VeneerPaperDollMixin:GetSlotButton(panel, frame)
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106 print('|cFF00FF88'..self:GetName()..':GetSlotButton()', frame:GetName(), frame:GetID())
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107 local slot = frame:GetID()
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108 local unit = panel.unit or 'player'
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109 if slot_anchors[slot] then
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110 slot_overlays[panel] = slot_overlays[panel] or {}
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111 local overlay = slot_overlays[panel][slot]
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112 if not overlay then
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113 print('creating slot overlay', slot)
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114 overlay = CreateFrame('Frame', 'VeneerPaperDollSlot' .. unit .. slot, frame, 'VeneerPaperDollSlotInfoTemplate')
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115 overlay:SetID(slot)
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116 slot_overlays[panel][slot] = overlay
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117 overlay.checkRelic = frame.checkRelic
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118
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119 local anchorPoint, relativePoint, dX, dY, statPoint, statRelative, statdX, statdY = unpack(slot_anchors[slot])
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120 local offset = 7
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121 overlay:SetPoint(anchorPoint, frame, relativePoint, dX * offset, dY * offset)
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122 overlay:SetSize(frame:GetWidth()*3, frame:GetHeight())
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123
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124 local relativeFrame = overlay
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125 for i, region in ipairs(overlay.StatsLeft) do
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126 region:ClearAllPoints()
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127 print(statPoint, relativeFrame, (i == 1) and statPoint or statRelative)
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128 region:SetPoint(statPoint, relativeFrame, (i == 1) and statPoint or statRelative, 0, 0)
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129 relativeFrame = region
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130 end
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131 if slot == 16 then
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132 overlay.Sockets:ClearAllPoints()
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133 overlay.Sockets:SetPoint('BOTTOM', CharacterFrameInsetBg, 'BOTTOM', 0, frame:GetHeight() + 14)
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134 overlay.ItemLevel:SetFontObject(VeneerNumberFontLarge)
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135 overlay.ItemLevel:ClearAllPoints()
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136 overlay.ItemLevel:SetPoint('BOTTOM', overlay.Sockets, 'TOP', 0, 4)
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137 if unit == 'player' then
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138 artifactSlot = overlay
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139 end
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140
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141 end
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142
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143 print(overlay.Sockets:GetPoint(1))
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144 overlay.anchors = slot_anchors[slot]
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145 end
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146
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147 overlay.unit = unit
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148 overlay.checkRelic = (unit == 'player' and slot == 16)
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149
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150
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151 if frame.hasItem then
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152 overlay.isDirty = true
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153 overlay:Show()
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154 else
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155 overlay:Hide()
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156 end
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157 end
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158 end
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159
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160
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161
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162 function VeneerPaperDollMixin:OnEvent(event, arg)
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163 print(event, arg)
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164 if event == 'ADDON_LOADED' then
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165 if IsLoggedIn() and not self.initialized then
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166 self:Setup()
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167 self.initialized = true
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168 end
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169
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170
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171 if arg == 'Blizzard_InspectUI' then
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172 self:SetupInspectFrame()
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173 end
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174 if arg == 'Blizzard_ArtifactUI' then
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175 self:SetupArtifactUI()
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176 self:MarkForUpdate()
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177 end
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178 elseif event == 'ARTIFACT_UPDATE' then
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179
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180 if artifactSlot then
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181 print('just udpate artifact slot')
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182 artifactSlot:Update(true)
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183 end
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184
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185
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186 else
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187 if (event == 'PLAYER_SPECIALIZATION_CHANGED' or event == 'UNIT_INVENTORY_CHANGED') then
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188 if arg ~= 'player' then
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189 return
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190 end
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191 elseif event == 'INSPECT_READY' then
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192
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193 end
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194
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195 self:MarkForUpdate()
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196
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197 end
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198 end
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199
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200
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201 VeneerPaperDollSlotMixin = {}
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202
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203 function VeneerPaperDollSlotMixin:OnLoad()
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204 self.SocketText = {}
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205 self.SocketType = {}
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206 self.SocketLink = {}
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207 end
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208 function VeneerPaperDollSlotMixin:OnShow()
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209 if self.isDirty then
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210 self:Update()
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211 end
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212 end
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213 function VeneerPaperDollSlotMixin:OnUpdate()
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214 if self.isDirty then
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215 --print('|cFF00FF00pushing update for', self:GetID())
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216 self:Update()
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217 end
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218
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219 if self.checkRelic then
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220 self.tooltipLink = nil
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221 for i = 1, 3 do
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222 if self.SocketLink[i] and self.Sockets.SocketIcon[i]:IsMouseOver() then
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223 self.tooltipLink = self.SocketLink[i]
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224 end
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225 end
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226
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227 if self.tooltipLink then
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228 if not GameTooltip:IsOwned(self) then
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229 GameTooltip:SetOwner(self, 'ANCHOR_CURSOR')
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230 GameTooltip:SetHyperlink(self.tooltipLink)
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231
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232 GameTooltip:Show()
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233 end
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234 else
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235 if GameTooltip:IsOwned(self) then
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236 GameTooltip:Hide()
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237 end
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238 end
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239 end
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240 end
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241
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242 function VeneerPaperDollSlotMixin:UpdateRelicInfo()
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243
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244
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245 local itemID = GetInventoryItemID(self.unit, 16)
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246 if not itemID then
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247 return
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248 end
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249 print('|cFF00FFFFRelic Sweep:', itemID)
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250
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251
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252 local guid = UnitGUID(self.unit or 'player')
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253 local relicCache = VeneerPaperDoll.KnownRelics[guid] and VeneerPaperDoll.KnownRelics[guid][itemID]
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254 if VeneerPaperDoll.KnownRelics[guid] then
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255 for k, v in pairs(VeneerPaperDoll.KnownRelics[guid]) do
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256 if tonumber(k) and tonumber(k) < 72 then
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257 VeneerPaperDoll.KnownRelics[guid][k] = nil
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258 end
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259 end
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260 end
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261
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262
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263 if not relicCache then
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264 relicCache = {}
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265 VeneerPaperDoll.KnownRelics[guid] = VeneerPaperDoll.KnownRelics[guid] or {}
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266 VeneerPaperDoll.KnownRelics[guid][itemID] = relicCache
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267 end
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268
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269 local numRelics = C_ArtifactUI.GetNumRelicSlots()
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270 local isEquipped = C_ArtifactUI.IsViewedArtifactEquipped()
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271 local tooltip = VeneerPaperDollTooltip
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272 tooltip:SetOwner(self, 'ANCHOR_NONE')
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273 self.hasRelicSlots = true
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274 if numRelics and isEquipped then
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275 print('Relic Query:', itemID, numRelics)
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276 for i = 1, numRelics do
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277 local lockedReason, relicName, relicIcon, relicLink = C_ArtifactUI.GetRelicInfo(i);
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278 local relicType = C_ArtifactUI.GetRelicSlotType(i);
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279 if relicIcon then
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280 tooltip:SetHyperlink(relicLink)
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281 print(tooltip:NumLines())
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282
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283 local line1 = _G['VeneerPaperDollTooltipTextLeft2']
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284 local line2 = _G['VeneerPaperDollTooltipTextLeft3']
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285 local text1 = line1 and line1:GetText()
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286 local text2 = line2 and line2:GetText()
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287 if text1 or text2 then
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288 self.SocketText[i] = text1:match('Item Level (%d+)') or text2:match('Item Level (%d+)')
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289 end
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290
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291 self.SocketInfo[i] = relicIcon
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292 self.SocketType[i] = relicType
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293 self.SocketLink[i] = relicLink
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294 print('storing', i, self.SocketInfo[i], self.SocketText[i], self.SocketType[i], self.SocketLink[i])
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295 else
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296
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297 self.SocketInfo[i] = "Interface\\CharacterFrame\\TempPortraitAlphaMask"
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298 self.SocketType[i] = relicType
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299 self.SocketLink[i] = nil
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300 end
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301
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302 relicCache[i] = {self.SocketInfo[i], self.SocketText[i], self.SocketType[i], self.SocketLink[i]}
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303 end
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304 end
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305
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306 for i = 1, 3 do
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307 if relicCache[i] then
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308 local relicIcon, relicLevel, relicType, relicLink = unpack(relicCache[i])
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309
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310 print('loading', i, relicIcon, relicLevel, relicType, relicLink)
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311 self.SocketInfo[i] = relicIcon
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312 self.SocketText[i] = relicLevel
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313 self.SocketType[i] = relicType
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314 self.SocketLink[i] = relicLink
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315 end
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316 end
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317 end
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318
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319 function VeneerPaperDollSlotMixin:Update(forced)
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320 local id = self:GetID()
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321
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322 self.SocketInfo = self.SocketInfo or {}
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323 table.wipe(self.SocketInfo)
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324 self.ItemLevel:SetText(nil)
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325
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326 local tooltip = VeneerPaperDollTooltip
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327 tooltip:SetOwner(self, 'ANCHOR_NONE')
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328 if forced then
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329 print('refresh', self.unit, id)
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330 end
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331
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Nenue@93
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332 tooltip:SetInventoryItem(self.unit or 'player', id)
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Nenue@93
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333 tooltip:Show()
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Nenue@93
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334
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Nenue@93
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335 local numLines = tooltip:NumLines()
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Nenue@93
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336 local numTextures = 0
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Nenue@93
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337 local itemLevel
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Nenue@93
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338 local itemLevelLine
|
Nenue@96
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339 --print('|cFFFFFF00Sockets scan:', numLines)
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Nenue@93
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340 for i = 1, numLines do
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Nenue@93
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341 local line = _G['VeneerPaperDollTooltipTextLeft'..i]
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Nenue@93
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342 local text = line and line:GetText()
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Nenue@93
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343 if text then
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Nenue@93
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344 itemLevel = text:match('Item Level (%d+)')
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Nenue@93
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345 if itemLevel then
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Nenue@93
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346 self.ItemLevel:SetText(itemLevel)
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Nenue@93
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347 break
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Nenue@93
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348 end
|
Nenue@93
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349 end
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Nenue@93
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350
|
Nenue@93
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351 local texture = _G['VeneerPaperDollTooltipTexture'..i]
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Nenue@93
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352 if texture and texture:IsShown() then
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Nenue@93
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353 numTextures = numTextures + 1
|
Nenue@96
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354 --print('picked up socket', numTextures, texture:GetTexture())
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Nenue@93
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355 self.SocketInfo[numTextures] = texture:GetTexture()
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Nenue@93
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356 end
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Nenue@93
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357 end
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Nenue@93
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358 if self.checkRelic then
|
Nenue@93
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359 self:UpdateRelicInfo()
|
Nenue@93
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360 end
|
Nenue@93
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361
|
Nenue@93
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362
|
Nenue@93
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363 local relativeIcon
|
Nenue@93
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364 local socketsWidth = 0
|
Nenue@93
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365 local socketsHeight = 24
|
Nenue@93
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366 for index, icon in ipairs(self.Sockets.SocketIcon) do
|
Nenue@93
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367 if self.SocketInfo[index] then
|
Nenue@96
|
368 --print('|cFF0088FFsocketInfo|r', index, self.SocketInfo[index])
|
Nenue@93
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369 icon:ClearAllPoints()
|
Nenue@93
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370
|
Nenue@93
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371 icon:SetTexture(self.SocketInfo[index])
|
Nenue@93
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372 icon:SetSize(16, 16)
|
Nenue@93
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373 icon:Show()
|
Nenue@93
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374 if index == 1 then
|
Nenue@93
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375 icon:SetPoint('LEFT', self.Sockets, 'LEFT', 0, 0)
|
Nenue@93
|
376 socketsWidth = socketsWidth + icon:GetWidth()
|
Nenue@93
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377 socketsHeight = icon:GetHeight()
|
Nenue@93
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378 else
|
Nenue@93
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379 if id == 16 then
|
Nenue@93
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380 icon:SetPoint('LEFT', relativeIcon, 'RIGHT', 14, 0)
|
Nenue@93
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381 socketsWidth = socketsWidth + 14
|
Nenue@93
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382 else
|
Nenue@93
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383 icon:SetPoint('LEFT', relativeIcon, 'RIGHT', 2, 0)
|
Nenue@93
|
384 socketsWidth = socketsWidth + 2
|
Nenue@93
|
385 end
|
Nenue@93
|
386 socketsWidth = socketsWidth + icon:GetWidth()
|
Nenue@93
|
387 end
|
Nenue@96
|
388 print( '|cFFFF4400', icon:GetPoint(1))
|
Nenue@93
|
389
|
Nenue@93
|
390 local label = self.Sockets.SocketLabel[index]
|
Nenue@93
|
391 label:ClearAllPoints()
|
Nenue@93
|
392 label:SetPoint('BOTTOM', icon, 'TOP',0, 2)
|
Nenue@93
|
393 label:SetFontObject(VeneerNumberFont)
|
Nenue@93
|
394 label:SetText(self.SocketText[index])
|
Nenue@93
|
395
|
Nenue@93
|
396 if self.checkRelic then
|
Nenue@93
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397 local relicAtlasName = ("Relic-%s-Slot"):format(self.SocketType[index]);
|
Nenue@93
|
398 self.Sockets.SocketBg = self.Sockets.SocketBg or {}
|
Nenue@93
|
399 self.Sockets.SocketBg[index] = self.Sockets.SocketBg[index] or self.Sockets:CreateTexture()
|
Nenue@93
|
400 self.Sockets.SocketBg[index]:SetAtlas(relicAtlasName)
|
Nenue@93
|
401 self.Sockets.SocketBg[index]:SetPoint('TOPRIGHT', icon, 'TOPRIGHT', 12, 12)
|
Nenue@93
|
402 self.Sockets.SocketBg[index]:SetPoint('BOTTOMLEFT', icon, 'BOTTOMLEFT', -12,-12)
|
Nenue@96
|
403 --print('', self.SocketType[index], relicAtlasName)
|
Nenue@93
|
404
|
Nenue@93
|
405 socketsHeight = self.Sockets.SocketBg[index]:GetHeight()
|
Nenue@96
|
406 print(socketsWidth, socketsHeight)
|
Nenue@93
|
407 end
|
Nenue@93
|
408
|
Nenue@93
|
409
|
Nenue@93
|
410 relativeIcon = icon
|
Nenue@93
|
411 else
|
Nenue@93
|
412 if self.checkRelic and self.Sockets.SocketBg and self.Sockets.SocketBg[index] then
|
Nenue@93
|
413 self.Sockets.SocketBg[index]:SetTexture(nil)
|
Nenue@93
|
414 self.Sockets.SocketLabel[index]:SetText(nil)
|
Nenue@93
|
415 end
|
Nenue@93
|
416
|
Nenue@93
|
417 icon:Hide()
|
Nenue@93
|
418 end
|
Nenue@93
|
419
|
Nenue@93
|
420
|
Nenue@93
|
421 end
|
Nenue@93
|
422 self.Sockets:SetWidth(socketsWidth)
|
Nenue@93
|
423 self.Sockets:SetHeight(socketsHeight)
|
Nenue@93
|
424
|
Nenue@93
|
425
|
Nenue@93
|
426
|
Nenue@93
|
427
|
Nenue@93
|
428
|
Nenue@93
|
429 self.isDirty = nil
|
Nenue@93
|
430 end |