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1 --- ${PACKAGE_NAME}
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2 -- @file-author@
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3 -- @project-revision@ @project-hash@
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4 -- @file-revision@ @file-hash@
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5 -- Created: 4/13/2016 7:48 PM
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6 local B = select(2,...).frame
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7 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
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8 local band = bit.band
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9 local RemoveTrackedAchievement, GetAchievementLink = RemoveTrackedAchievement, GetAchievementLink
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10 local AchievementFrame_ToggleAchievementFrame, AchievementFrame_SelectAchievement = AchievementFrame_ToggleAchievementFrame, AchievementFrame_SelectAchievement
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11 local GetTime, GetAchievementNumCriteria, GetAchievementCriteriaInfo = GetTime, GetAchievementNumCriteria, GetAchievementCriteriaInfo
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12 local GetNumTrackedAchievements, GetTrackedAchievements, GetAchievementInfo = GetNumTrackedAchievements, GetTrackedAchievements, GetAchievementInfo
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13 local Default, Cheevs = T.DefaultHandler, T.Cheevs
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14 local wipe = table.wipe
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15 local print, bprint, lprint, iprint = B.print('Tracker'), B.print('Block'), B.print('Line'), B.print('iprint')
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16
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17 --- Data retrieval
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18 Cheevs.GetNumWatched = function(self, targetID, isNew)
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19 local trackedList = {GetTrackedAchievements() }
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20 local numWatched, numAll = #trackedList, #self.WatchList
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21 print(' |cFF00FF88GetNumWatched:|r',self.name, numWatched, ' ('..numAll..' recorded)')
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22 local start = 1
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23 local limit = max(numAll, #trackedList)
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24 if targetID then
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25 if not isNew and self.Info[targetID] then
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26 -- if it's only an update, we can limit the scope
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27 start = self.Info[targetID].watchIndex
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28 print(' |cFF0088FFGetNumWatched: limit selection to['..start..'-'..limit..']')
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29 if self.InfoBlock[targetID] then
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30 self.InfoBlock[targetID]:Hide()
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31 end
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32
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33 end
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34 end
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35
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36 for index = start, limit do
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37 if index > numWatched then
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38 self.WatchList[index] = nil
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39 print(' % dropping watch entry #'..index)
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40 else
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41 local cheevID = trackedList[index]
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42 if not self.Info[cheevID] then
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43 self.Info[cheevID] = self:GetInfo(cheevID, index)
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44 else
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45 print(' |cFF00FFBBGetInfo:', cheevID, 'already pulled')
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46 end
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47 self:GetObjectives(cheevID)
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48
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49 local info = self.Info[cheevID]
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50 local watchBlock = self.WatchBlock[cheevID]
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51
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52 self.Info[cheevID].watchIndex = index
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53 self.WatchList[index] = info
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54 end
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55 end
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56
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57 numAll = #self.WatchList
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58 return numWatched, numAll, self.WatchList
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59 end
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60 Cheevs.GetInfo = function(self, cheevID, watchIndex)
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61 --- step 1: confirm primary data and begin an entry if needed
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62 local id, name, points, completed, month, day, year, description, flags, icon, rewardText, isGuildAch, wasEarnedByMe, earnedBy = GetAchievementInfo(cheevID)
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63 if not id then return nil end
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64
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65 print(' |cFF44AAFFGetInfo: pulling', id..',', name, earnedBy)
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66
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67
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68 self.Info[cheevID] = self.Info[cheevID] or {}
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69 local c = self.Info[cheevID]
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70 local rewards = {}
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71
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72 c.schema = 'achievement'
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73 c.rewardInfo = rewards
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74 c.type = 'Cheevs'
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75 c.title = name
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76 c.points = points
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77 c.completed = completed
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78 c.month = month
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79 c.day = day
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80 c.year = year
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81 c.description = description
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82 c.flags = flags
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83 c.icon = icon
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84 c.rewardText = rewardText
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85 c.isGuildAch = isGuildAch
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86 c.wasEarnedByMe = wasEarnedByMe
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87 c.earnedBy = earnedBy
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88
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89 local tagInfo = {}
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90 c.tagInfo = tagInfo
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91 c.watchIndex = watchIndex
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92 c.id = cheevID
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93 c.cheevID = cheevID
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94
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95 self.Info[cheevID] = c
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96 self.WatchInfo[watchIndex] = c
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97 return c
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98 end
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99
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100 Cheevs.GetObjectives = function(self, cheevID)
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101 local c = self.Info[cheevID]
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102 c.numObjectives = GetAchievementNumCriteria(cheevID)
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103 c.objectives = c.objectives or {}
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104 for i = 1, c.numObjectives do
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105 local description, type, completed, quantity, requiredQuantity, characterName, flags, assetID, quantityString, criteriaID = GetAchievementCriteriaInfo(cheevID, i)
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106 local line = c.objectives[i] or {}
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107 line.objectiveIndex = i
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108 line.cheevID = cheevID
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109 line.text = description
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110 line.type = type
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111 line.finished = completed
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112 line.value = quantity
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113 line.maxValue = requiredQuantity
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114 line.characterName = characterName
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115 line.flags = flags
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116 line.assetID = assetID
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117 line.quantityString = quantityString
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118 line.criteriaID = criteriaID
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119 c.objectives[i] = line
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120
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121 print(' |cFF44FFDDGetObjectives:|r', i, type, description, quantityString)
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122 end
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123 end
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124
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125 --- Content handlers
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126 Cheevs.UpdateLine = function(handler, block, line, data)
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127 local print = B.print('CheevsLine')
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128 local attachment
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129 local text
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130 line.progress = 0
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131 print(' ', data.objectiveIndex,'|cFF0088FF-|r', data.objectiveType, data.text)
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132 if data.flags then
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133 if band(data.flags, 0x00000001) > 0 then
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134 line.format = "%d/%d"
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135 attachment = T.SetWidget(line, data, 'ProgressBar', data.criteriaID)
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136 attachment.value = data.value
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137 attachment.maxValue = data.maxValue
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138 attachment:SetParent(handler.frame)
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139
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140 print(attachment:GetNumPoints())
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141 for i = 1, attachment:GetNumPoints() do
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142 print(' ',attachment:GetPoint(i))
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143 end
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144 attachment.status:SetFormattedText("%d/%d", data.value, data.maxValue)
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145 attachment:SetPoint('TOP', line, 'TOP')
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146 line.height = attachment.height
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147 elseif band(data.flags, 0x00000002) then
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148 line.widget = nil
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149 text = line.text
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150 else
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151 line.widget = nil
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152 line.displayColor = 'FFFFFF'
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153 text = line.text
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154
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155 end
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156 else
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157
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158 line.displayText = data.text
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159 end
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160 print(' |cFF00DD22UpdateLine:|r', data.type, data.quantityString, 'qty:', data.quantity, 'assetID:', data.assetID)
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161 return text, attachment, 'default'
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162 end
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163
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164 Cheevs.Select = function(self, block)
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165 Cheevs.Link(self, block)
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166 T:Update(self.updateReasonModule, block.info.cheevID)
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167 end
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168
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169 Cheevs.Remove = function(self, block)
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170
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171 RemoveTrackedAchievement(block.info.cheevID)
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172 end
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173 Cheevs.OnMouseUp = function(self, button)
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174
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175 Default.OnMouseUp(self, button)
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176 end
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177 Cheevs.Link = function(self, block)
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178 local achievementLink = GetAchievementLink(block.info.cheevID);
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179 if ( achievementLink ) then
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180 _G.ChatEdit_InsertLink(achievementLink);
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181 end
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182 end
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183
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184 Cheevs.Open = function(self, block)
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185
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186 if ( not _G.AchievementFrame ) then
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187 _G.AchievementFrame_LoadUI();
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188 end
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189 if ( not _G.AchievementFrame:IsShown() ) then
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190 _G.AchievementFrame_ToggleAchievementFrame();
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191 end
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192 _G.AchievementFrame_SelectAchievement(block.info.cheevID);
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193 end
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