annotate Modules/WorldState.lua @ 93:caded2668701

Curseforge migration and source tree cleaning
author Nenue
date Sun, 01 Jan 2017 18:25:26 -0500
parents 6e2cb847c3c6
children bb38bc0e787f
rev   line source
Nenue@80 1 -- Veneer
Nenue@84 2 -- WorldState.lua
Nenue@80 3 -- Created: 10/7/2016 10:55 PM
Nenue@80 4 -- %file-revision%
Nenue@80 5 --
Nenue@80 6
Nenue@87 7 local WorldStateBlockMixin = {}
Nenue@87 8 VeneerOrderHallMixin = {
Nenue@87 9 anchorPoint = 'TOP',
Nenue@90 10 anchorFrom = 'TOP',
Nenue@90 11 anchorX = 0,
Nenue@90 12 anchorY = 0,
Nenue@90 13 addonTrigger = 'Blizzard_OrderHallUI',
Nenue@90 14 addonFrame = 'OrderHallCommandBar',
Nenue@87 15 }
Nenue@93 16 VeneerWorldStateHeadsUpMixin = {
Nenue@93 17
Nenue@93 18 }
Nenue@93 19
Nenue@87 20 VeneerWorldStateCurrencyMixin = {
Nenue@87 21 }
Nenue@84 22 VeneerWorldStateProgressMixin = {
Nenue@93 23 keepOpen = false,
Nenue@84 24 }
Nenue@81 25 VeneerWorldStateMixin = {
Nenue@82 26 maxHeight = 0,
Nenue@87 27 detectedFrames = {},
Nenue@87 28 anchorPoint = 'TOP',
Nenue@81 29 }
Nenue@80 30 local print = DEVIAN_WORKSPACE and function(...) print('VnWorldState', ...) end or nop
Nenue@80 31
Nenue@87 32 function VeneerWorldStateMixin:Reset()
Nenue@87 33 for i, frame in ipairs(self.modules) do
Nenue@87 34 if frame.Reset then
Nenue@87 35 frame:Reset()
Nenue@87 36 end
Nenue@87 37 end
Nenue@87 38 self:Update()
Nenue@87 39 end
Nenue@87 40
Nenue@80 41 function VeneerWorldStateMixin:Setup()
Nenue@80 42 --DEFAULT_CHAT_FRAME:AddMessage('Loaded')
Nenue@84 43 print('|cFFFFFF00'..self:GetName()..'|r:Setup()')
Nenue@81 44
Nenue@81 45 self.modules = self.modules or {self:GetChildren()}
Nenue@81 46 for i, frame in ipairs(self.modules) do
Nenue@84 47 print('--'.. frame:GetName()..' exists')
Nenue@81 48 if frame.Setup then
Nenue@84 49 print('--'.. frame:GetName()..':Setup()')
Nenue@81 50 frame:Setup()
Nenue@81 51 end
Nenue@82 52
Nenue@87 53
Nenue@87 54 for k,v in pairs(WorldStateBlockMixin) do
Nenue@87 55 if not frame[k] then
Nenue@87 56 frame[k] = v
Nenue@87 57 if k:match('^On') then
Nenue@87 58 frame:SetScript(k, v)
Nenue@87 59 end
Nenue@82 60 end
Nenue@87 61 end
Nenue@82 62
Nenue@81 63 end
Nenue@84 64 self:UnregisterEvent('PLAYER_LOGIN')
Nenue@80 65 end
Nenue@80 66
Nenue@82 67 function VeneerWorldStateMixin:SetOrderHallUIMods()
Nenue@87 68 print('|cFFFF4400remove me', debugstack())
Nenue@80 69 end
Nenue@84 70
Nenue@84 71
Nenue@84 72 function VeneerWorldStateMixin:OnLoad ()
Nenue@87 73 self.modules = {self:GetChildren()}
Nenue@84 74 print('|cFFFFFF00'..self:GetName()..'|r!')
Nenue@84 75 self:RegisterEvent('PLAYER_ENTERING_WORLD')
Nenue@84 76 self:RegisterEvent('PLAYER_REGEN_ENABLED')
Nenue@84 77 self:RegisterEvent('PLAYER_REGEN_DISABLED')
Nenue@87 78 Veneer:AddHandler(self, self.anchorPoint, true)
Nenue@87 79 SLASH_VENEERWORLDSTATE1 = "/vws"
Nenue@87 80 SLASH_VENEERWORLDSTATE2 = "/worldstate"
Nenue@87 81 SlashCmdList.VENEERWORLDSTATE = function()
Nenue@87 82 self:Reset()
Nenue@87 83 end
Nenue@84 84 end
Nenue@84 85
Nenue@80 86 function VeneerWorldStateMixin:OnEvent(event, arg)
Nenue@80 87 print(event, arg)
Nenue@90 88 if event == 'PLAYER_ENTERING_WORLD' then
Nenue@80 89 self:Update()
Nenue@81 90 elseif event == 'PLAYER_REGEN_ENABLED' then
Nenue@83 91 self:SetShown(true)
Nenue@81 92 elseif event == 'PLAYER_REGEN_DISABLED' then
Nenue@83 93 self:SetShown(false)
Nenue@80 94 end
Nenue@80 95 end
Nenue@80 96
Nenue@88 97 function VeneerWorldStateMixin:Update(isBatchUpdate)
Nenue@80 98 print('|cFFFFFF00All:Update()|r')
Nenue@88 99 for index, frame in ipairs(self.modules) do
Nenue@82 100 if frame.Update then
Nenue@88 101 print(' '..index..' |cFFFF00FFUpdate:|r '.. frame:GetName())
Nenue@88 102 frame:Update(isBatchUpdate)
Nenue@88 103 print(' ', frame:IsVisible(), frame:IsShown())
Nenue@82 104 end
Nenue@82 105 end
Nenue@82 106 end
Nenue@82 107
Nenue@87 108 function VeneerWorldStateMixin:Reanchor(isUpdate)
Nenue@88 109 print(' |cFF0088FF'..self:GetName()..':Reanchor()|r', #self.modules, 'blocks')
Nenue@81 110 self.maxHeight = 0
Nenue@89 111 local lastFrame
Nenue@81 112 for i, frame in ipairs(self.modules) do
Nenue@82 113 print(' '..frame:GetName()..':',frame:IsShown(), frame:IsVisible(), frame:GetHeight())
Nenue@93 114 if frame:IsVisible() then
Nenue@89 115 if lastFrame then
Nenue@89 116 frame:SetPoint('TOP', lastFrame, 'BOTTOM')
Nenue@89 117 else
Nenue@89 118 frame:SetPoint('TOP', self, 'TOP')
Nenue@89 119 end
Nenue@89 120
Nenue@89 121 self.maxHeight = self.maxHeight + frame:GetHeight()
Nenue@89 122 lastFrame = frame
Nenue@80 123 end
Nenue@80 124 end
Nenue@82 125 if self.maxHeight == 0 then
Nenue@87 126 print (' hiding because there are no blocks')
Nenue@82 127 self:Hide()
Nenue@82 128 else
Nenue@82 129 self:Show()
Nenue@87 130 print (' height update:', self.maxHeight)
Nenue@82 131 self:SetHeight(self.maxHeight)
Nenue@82 132 end
Nenue@82 133
Nenue@87 134 if not isUpdate then
Nenue@87 135 Veneer:InternalReanchor(self, print)
Nenue@87 136 end
Nenue@93 137
Nenue@93 138 WorldStateAlwaysUpFrame:ClearAllPoints()
Nenue@93 139 WorldStateAlwaysUpFrame:SetPoint('TOP', self, 'BOTTOM', 0, 0)
Nenue@80 140 end
Nenue@80 141
Nenue@80 142
Nenue@80 143
Nenue@84 144 function VeneerWorldStateMixin:OnMouseDown()
Nenue@80 145 end
Nenue@80 146
Nenue@87 147 function VeneerOrderHallMixin:Setup()
Nenue@87 148 print('|cFFFFFF00'..self:GetName()..':Setup()')
Nenue@88 149 self:SetParent(OrderHallCommandBar)
Nenue@88 150 self:RegisterEvent("ZONE_CHANGED");
Nenue@88 151 self:RegisterEvent("ZONE_CHANGED_INDOORS");
Nenue@88 152 self:RegisterEvent("ZONE_CHANGED_NEW_AREA");
Nenue@88 153 self:SetShown(true)
Nenue@88 154 end
Nenue@88 155
Nenue@90 156 function VeneerOrderHallMixin:OnLoad()
Nenue@90 157
Nenue@90 158 Veneer:AddHandler(VeneerOrderHallHandler, 'TOP', true)
Nenue@90 159 end
Nenue@90 160
Nenue@88 161 function VeneerOrderHallMixin:OnEvent(event, ...)
Nenue@88 162
Nenue@88 163 print('|cFF00AAFF'..self:GetName()..'|r:'.. event, ...)
Nenue@88 164 self:Update()
Nenue@88 165 end
Nenue@88 166
Nenue@88 167 function VeneerOrderHallMixin:OnShow()
Nenue@90 168 if OrderHallCommandBar then
Nenue@90 169 print('|cFF00AAFF'..self:GetName()..'|r:OnShow()', OrderHallCommandBar:IsShown(), self:IsShown())
Nenue@90 170 self:Update()
Nenue@90 171 end
Nenue@88 172 Veneer:InternalReanchor(self)
Nenue@88 173 end
Nenue@88 174
Nenue@88 175 function VeneerOrderHallMixin:OnHide()
Nenue@90 176 if OrderHallCommandBar then
Nenue@90 177 print('|cFF00AAFF'..self:GetName()..'|r:OnHide()', OrderHallCommandBar:IsShown(), self:IsShown())
Nenue@90 178 end
Nenue@88 179 Veneer:Reanchor()
Nenue@87 180 end
Nenue@87 181
Nenue@87 182 function VeneerOrderHallMixin:Update()
Nenue@87 183
Nenue@87 184 if not OrderHallCommandBar then
Nenue@87 185 print('|cFFFF4400'..self:GetName()..' updater called without target')
Nenue@87 186 return
Nenue@87 187 end
Nenue@87 188
Nenue@87 189 OrderHallCommandBar:ClearAllPoints()
Nenue@88 190 OrderHallCommandBar:SetPoint('TOP', UIParent, 'TOP')
Nenue@87 191 OrderHallCommandBar:SetWidth(600)
Nenue@87 192 OrderHallCommandBar.Background:SetColorTexture(0,0,0,0.5)
Nenue@87 193 OrderHallCommandBar.WorldMapButton:Hide()
Nenue@87 194 OrderHallCommandBar:EnableMouse(false)
Nenue@88 195 self:SetSize(OrderHallCommandBar:GetSize())
Nenue@87 196
Nenue@88 197 print('|cFF00AAFF'..self:GetName()..'|r:Update()', OrderHallCommandBar:IsVisible(), self:IsShown())
Nenue@88 198 print(debugstack(6))
Nenue@88 199
Nenue@87 200 end
Nenue@87 201
Nenue@80 202 function VeneerWorldStateCurrencyMixin:OnLoad ()
Nenue@84 203 self:RegisterEvent("PLAYER_ENTERING_WORLD");
Nenue@84 204 self:RegisterEvent("ZONE_CHANGED");
Nenue@84 205 self:RegisterEvent("ZONE_CHANGED_INDOORS");
Nenue@84 206 self:RegisterEvent("ZONE_CHANGED_NEW_AREA");
Nenue@80 207 self:RegisterEvent('CURRENCY_DISPLAY_UPDATE')
Nenue@80 208 self:RegisterEvent('CHAT_MSG_CURRENCY')
Nenue@80 209 end
Nenue@80 210
Nenue@80 211 function VeneerWorldStateCurrencyMixin:OnEvent (event, arg)
Nenue@80 212 self:Update()
Nenue@80 213 end
Nenue@93 214 local zoneCurrency = {
Nenue@93 215 ['Suramar'] = 1155,
Nenue@93 216 ["Sashj'tar Ruins"] = 1155,
Nenue@93 217 ["Faronaar Ruins"] = 1155
Nenue@93 218 }
Nenue@93 219 local zoneBountyInfo = {
Nenue@93 220 ['Suramar'] = 1859,
Nenue@93 221 ["Sashj'tar Ruins"] = 1859,
Nenue@93 222 ["Faronaar Ruins"] = 1859,
Nenue@80 223
Nenue@93 224 ['Azsuna'] = 1900,
Nenue@93 225 }
Nenue@93 226 local globalBountyInfo = {
Nenue@93 227 }
Nenue@88 228 function VeneerWorldStateCurrencyMixin:Update(isBatchUpdate)
Nenue@93 229 local zoneText = GetRealZoneText()
Nenue@93 230 if zoneText then
Nenue@93 231 local currency = zoneCurrency[zoneText]
Nenue@93 232 if currency then
Nenue@93 233 local name, earned, texture, earnedThisWeek, weeklyMax, totalMax = GetCurrencyInfo(zoneCurrency[zoneText])
Nenue@93 234 self.Icon:SetTexture(texture)
Nenue@93 235 self.Label:SetFormattedText("%d / %d", earned, totalMax)
Nenue@93 236 self:Show()
Nenue@93 237 self:SetWidth(self.Icon:GetWidth() + self.Label:GetStringWidth() + 6)
Nenue@93 238 end
Nenue@80 239 else
Nenue@80 240 self:Hide()
Nenue@80 241 end
Nenue@81 242 end
Nenue@81 243
Nenue@82 244 function VeneerWorldStateProgressMixin:OnUpdate(sinceLast)
Nenue@87 245 self.timeLived = (self.timeLived or 0) + sinceLast
Nenue@84 246 if self.keepOpen then
Nenue@84 247 return
Nenue@84 248 end
Nenue@93 249 if self.timeLived >= 3 and not self.TimedFadeOut:IsPlaying() then
Nenue@93 250 self.TimedFadeOut:Play()
Nenue@82 251 end
Nenue@82 252 end
Nenue@82 253
Nenue@81 254 function VeneerWorldStateProgressMixin:OnLoad()
Nenue@82 255 self:RegisterEvent('PLAYER_EQUIPMENT_CHANGED')
Nenue@81 256
Nenue@82 257 self:RegisterEvent("PLAYER_XP_UPDATE");
Nenue@82 258 self:RegisterEvent("UPDATE_EXHAUSTION");
Nenue@82 259 self:RegisterEvent("PLAYER_LEVEL_UP");
Nenue@82 260 self:RegisterEvent("PLAYER_UPDATE_RESTING");
Nenue@82 261
Nenue@82 262 self:RegisterEvent("ARTIFACT_UPDATE");
Nenue@82 263 self:RegisterEvent("ARTIFACT_XP_UPDATE");
Nenue@82 264 self:RegisterEvent("ARTIFACT_CLOSE");
Nenue@82 265 self:RegisterEvent("ARTIFACT_MAX_RANKS_UPDATE");
Nenue@82 266
Nenue@82 267 self.progressPercent = 0
Nenue@82 268 self.progressAmount = 0
Nenue@82 269 self.progressMax = 1
Nenue@82 270 self.progressOverflow = 0
Nenue@84 271
Nenue@81 272 end
Nenue@81 273
Nenue@81 274 function VeneerWorldStateProgressMixin:Setup()
Nenue@81 275 self:UpdateXPGain()
Nenue@82 276 if self.canGainXP then
Nenue@81 277 self.mode = 'xp'
Nenue@81 278 else
Nenue@81 279 self.mode = 'artifact'
Nenue@81 280 end
Nenue@81 281 print('setup mode:', self.mode)
Nenue@81 282 end
Nenue@81 283
Nenue@82 284 function VeneerWorldStateProgressMixin:OnEvent(event, ...)
Nenue@82 285 local lastMode = self.mode
Nenue@82 286 if event == 'PLAYER_LEVEL_UP' or event == 'ENABLE_XP_GAIN' or event == 'DISABLE_XP_GAIN' then
Nenue@81 287 self:UpdateXPGain()
Nenue@81 288 elseif event == 'ARTIFACT_XP_UPDATE' or event == 'ARTIFACT_UPDATE' then
Nenue@81 289 self.mode = 'artifact'
Nenue@82 290
Nenue@82 291 elseif event == 'PLAYER_EQUIPMENT_CHANGED' then
Nenue@82 292 local slot, hasEquip = ...
Nenue@82 293 if slot == 16 then
Nenue@82 294 self.mode = 'artifact'
Nenue@82 295 lastMode = nil
Nenue@82 296 end
Nenue@82 297 elseif event == 'PLAYER_XP_UPDATE' or event == 'PLAYER_LEVEL_UP' then
Nenue@82 298 print('forcing to XP mode')
Nenue@81 299 self.mode = 'xp'
Nenue@81 300 end
Nenue@82 301 self.modeChanged = (lastMode ~= self.mode)
Nenue@82 302 if self.modeChanged and self:IsVisible() then
Nenue@82 303 print('|cFF88FF00'..self:GetName()..'.TransitionFadeOut:Play()', event, ...)
Nenue@84 304 self:AnimateMode()
Nenue@82 305 else
Nenue@82 306 print('|cFFFFFF00'..self:GetName()..':Update()', event, ...)
Nenue@82 307 self:Update()
Nenue@82 308 end
Nenue@81 309 end
Nenue@81 310 function VeneerWorldStateProgressMixin:UpdateXPGain()
Nenue@82 311 self.canGainXP = (UnitLevel('player') < GetMaxPlayerLevel()) and (not IsXPUserDisabled())
Nenue@82 312 if not self.canGainXP then
Nenue@81 313 self.ProgressBar:SetColorTexture(0.75,0.75,0.75)
Nenue@81 314 end
Nenue@81 315 end
Nenue@81 316
Nenue@81 317 local GetEquippedArtifactInfo = _G.C_ArtifactUI.GetEquippedArtifactInfo
Nenue@81 318 local GetCostForPointAtRank = _G.C_ArtifactUI.GetCostForPointAtRank
Nenue@87 319
Nenue@87 320
Nenue@89 321 local progressHandlers = {
Nenue@89 322 xp = function(self)
Nenue@89 323 local hasNewInfo, showChange = false, false
Nenue@81 324 local xp = UnitXP('player')
Nenue@81 325 local xpMax = UnitXPMax('player')
Nenue@81 326 local bonusXP = GetXPExhaustion()
Nenue@81 327 if xp then
Nenue@81 328 self.progressPercent = xp / xpMax
Nenue@81 329 end
Nenue@84 330 self.progressText = '|cFFFFCC00' .. UnitLevel('player') .. '|r ' .. xp .. '/' .. xpMax
Nenue@82 331 if bonusXP then
Nenue@89 332 self.progressOverflow = min(1,(bonusXP / xpMax))
Nenue@89 333 self.OverflowBar:SetColorTexture(0.5, 0.5,0.5, 0.25)
Nenue@89 334 self.OverflowBar:SetPoint('LEFT', self.ProgressBar, 'LEFT')
Nenue@82 335 else
Nenue@89 336 self.progressOverflow = nil
Nenue@82 337 end
Nenue@89 338 self.ProgressBar:SetColorTexture(0, 0.5,1,1)
Nenue@89 339 self.OverflowAnchor = self.ProgressBar
Nenue@89 340 self.hasNewInfo = (self.progressAmount ~= xp)
Nenue@89 341 showChange = (hasNewInfo and not self.modeChanged) and ((xp - self.progressAmount) / xpMax)
Nenue@89 342
Nenue@82 343 self.progressAmount = xp
Nenue@82 344 self.progressMax = xpMax
Nenue@89 345 return hasNewInfo, showChange
Nenue@89 346 end,
Nenue@89 347 artifact = function(self)
Nenue@89 348 local hasNewInfo, showChange = false, false
Nenue@81 349 local itemID, altItemID, name, icon, totalXP, pointsSpent = GetEquippedArtifactInfo()
Nenue@82 350 if itemID then
Nenue@82 351 local nextRankCost = GetCostForPointAtRank(pointsSpent) or 0
Nenue@88 352 print(' API:', itemID, name, 'XP:', totalXP, 'Points:', pointsSpent, 'Next:', nextRankCost)
Nenue@82 353 hasNewInfo = (self.progressAmount ~= totalXP)
Nenue@89 354 showChange = (hasNewInfo and not self.modeChanged) and (((totalXP - self.progressAmount) / nextRankCost))
Nenue@82 355
Nenue@82 356 if totalXP > nextRankCost then
Nenue@82 357 self.progressPercent = 1
Nenue@85 358 else
Nenue@82 359 self.progressPercent = totalXP / nextRankCost
Nenue@82 360 end
Nenue@82 361
Nenue@82 362 self.progressText = name .. ' ('..pointsSpent .. '): '.. totalXP .. ' / ' .. nextRankCost
Nenue@82 363
Nenue@82 364 self.ProgressBar:SetColorTexture(1,0.5,0,1)
Nenue@82 365 self.OverflowBar:Hide()
Nenue@82 366
Nenue@89 367 if totalXP > nextRankCost then
Nenue@89 368 self.progressText = self.progressText .. ' Level Up!'
Nenue@89 369 self.progressOverflow = (totalXP - nextRankCost) / nextRankCost
Nenue@89 370 self.OverflowBar:SetPoint('LEFT', self.ProgressBG, 'LEFT')
Nenue@89 371 self.OverflowAnchor = self.OverflawBar
Nenue@89 372 else
Nenue@89 373 self.progressOverflow = nil
Nenue@89 374 self.OverflowAnchor = self.ProgressBar
Nenue@89 375 end
Nenue@89 376
Nenue@82 377 self.progressAmount = totalXP
Nenue@82 378 self.progressMax = nextRankCost
Nenue@82 379 else
Nenue@89 380 self.progressOverflow = nil
Nenue@82 381 self.progressAmount = 0
Nenue@82 382 self.progressMax = 1
Nenue@82 383 self.progressText = ''
Nenue@82 384 end
Nenue@89 385 return hasNewInfo, showChange
Nenue@89 386 end
Nenue@89 387 }
Nenue@89 388
Nenue@89 389 function VeneerWorldStateProgressMixin:Update(isBatchUpdate)
Nenue@89 390
Nenue@89 391 local progressChange = false
Nenue@93 392 print(' current mode:', self.mode, 'vis:', self:IsVisible())
Nenue@89 393 if (not self.mode) or (not progressHandlers[self.mode]) then
Nenue@89 394 self:HidePanel()
Nenue@89 395 return
Nenue@82 396 end
Nenue@82 397
Nenue@89 398 local hasNewInfo, showProgress = progressHandlers[self.mode](self)
Nenue@89 399 self:SetSize(600,16)
Nenue@89 400 if hasNewInfo then
Nenue@89 401 self.timeOut = nil
Nenue@89 402 self.timeLived = 0
Nenue@89 403 end
Nenue@82 404
Nenue@93 405
Nenue@89 406 if not self:IsVisible() then
Nenue@89 407 self.TransitionFadeIn:Play()
Nenue@89 408 else
Nenue@89 409 self:ShowPanel()
Nenue@89 410 end
Nenue@89 411
Nenue@89 412 print(' Percent:', floor(self.progressPercent*100)/100, 'BarLength:', floor(self:GetWidth()* self.progressPercent), 'new:', hasNewInfo, 'shown:', self:IsShown())
Nenue@89 413 print(' Metrics:', self:IsVisible(), self:GetWidth(), self.ProgressBG:GetWidth())
Nenue@89 414 if self.progressPercent > 0 then
Nenue@89 415 self.ProgressBar:Show()
Nenue@89 416 self.ProgressBar:SetPoint('TOPRIGHT', self.ProgressBG, 'TOPLEFT', self:GetWidth()* self.progressPercent , 0)
Nenue@89 417 self.Label:SetText(self.progressText)
Nenue@89 418
Nenue@89 419 self.ProgressSpark:ClearAllPoints()
Nenue@89 420 if self.progressOverflow then
Nenue@89 421 print(' Overflow:', self.progressOverflow)
Nenue@89 422 self.OverflowBar:Show()
Nenue@89 423 self.OverflowBar:SetWidth(self.progressOverflow * self:GetWidth(), 0)
Nenue@89 424 else
Nenue@89 425 self.OverflowBar:Hide()
Nenue@81 426 end
Nenue@89 427 self.ProgressSpark:SetPoint('CENTER', self.OverflowAnchor, 'RIGHT', 0, 0)
Nenue@81 428
Nenue@89 429 else
Nenue@89 430 self.ProgressBar:Hide()
Nenue@89 431 end
Nenue@81 432
Nenue@89 433 if self.progressOverflow and (self.progressOverflow >= self.progressPercent) then
Nenue@89 434 self.OverflowBar:SetDrawLayer('ARTWORK', 1)
Nenue@89 435 self.ProgressBar:SetDrawLayer('ARTWORK', 2)
Nenue@89 436 else
Nenue@89 437 self.OverflowBar:SetDrawLayer('ARTWORK', 2)
Nenue@89 438 self.ProgressBar:SetDrawLayer('ARTWORK', 1)
Nenue@89 439 end
Nenue@81 440
Nenue@82 441 if progressChange then
Nenue@89 442 self:AnimateProgress(progressChange)
Nenue@81 443 end
Nenue@81 444
Nenue@82 445 self.modeChanged = nil
Nenue@84 446 end
Nenue@84 447
Nenue@89 448
Nenue@89 449 function VeneerWorldStateProgressMixin:AnimateProgress(progressChange)
Nenue@89 450
Nenue@89 451
Nenue@89 452 local changeAnchor = (self.progressOverflow and self.OverflowBar) or self.ProgressBar
Nenue@89 453 local progressWidth = self:GetWidth() * min(progressChange, changeAnchor:GetWidth())
Nenue@89 454
Nenue@89 455 self.ProgressAdded:Show()
Nenue@89 456 self.ProgressAdded:ClearAllPoints()
Nenue@89 457 self.ProgressAdded:SetPoint('TOPRIGHT', changeAnchor, 'TOPRIGHT', 0, 0)
Nenue@89 458 self.ProgressAdded:SetPoint('BOTTOMLEFT', changeAnchor, 'BOTTOMRIGHT', - (progressWidth), 0)
Nenue@89 459
Nenue@89 460 print(' Render change:', progressWidth, changeAnchor)
Nenue@89 461 self.ProgressFlash.translation:SetOffset(progressWidth, 0)
Nenue@89 462 self.ProgressFlash:Play()
Nenue@89 463 end
Nenue@89 464
Nenue@84 465 function VeneerWorldStateProgressMixin:OnMouseDown(button)
Nenue@84 466 if button == 'RightButton' then
Nenue@84 467 if self.keepOpen then
Nenue@84 468 self.keepOpen = nil
Nenue@87 469 self.timeLived = 1000
Nenue@84 470 else
Nenue@84 471 self.keepOpen = true
Nenue@93 472
Nenue@93 473 self.modeChanged = true
Nenue@84 474 end
Nenue@84 475 print('keepOpen =', self.keepOpen)
Nenue@93 476 self:Update()
Nenue@84 477 else
Nenue@89 478
Nenue@84 479 if self.mode == 'xp' then
Nenue@84 480 self.mode = 'artifact'
Nenue@84 481 else
Nenue@85 482 if not self.canGainXP then
Nenue@85 483 return
Nenue@85 484 end
Nenue@84 485 self.mode = 'xp'
Nenue@84 486 end
Nenue@89 487 print('|cFFFF4400Change mode:', self.mode)
Nenue@89 488
Nenue@89 489
Nenue@84 490 self:AnimateMode()
Nenue@84 491 end
Nenue@84 492
Nenue@84 493 end
Nenue@84 494
Nenue@84 495 function VeneerWorldStateProgressMixin:AnimateMode()
Nenue@84 496
Nenue@84 497 self.TransitionFadeIn:Stop()
Nenue@84 498 print('|cFF88FF00'..self:GetName()..'.TransitionFadeOut:Play()')
Nenue@84 499 self.modeChanged = true
Nenue@84 500 self.TransitionFadeOut:Play()
Nenue@87 501 end
Nenue@87 502
Nenue@87 503 do
Nenue@87 504 function WorldStateBlockMixin:ShowPanel()
Nenue@87 505 print('|cFF0088FF'..self:GetName()..':ShowPanel()')
Nenue@87 506 self:SetShown(true)
Nenue@93 507 self:SetAlpha(1)
Nenue@87 508 VeneerWorldState:Show()
Nenue@87 509 end
Nenue@87 510 function WorldStateBlockMixin:HidePanel()
Nenue@87 511 print('|cFF0088FF'..self:GetName()..':HidePanel()')
Nenue@87 512 self:SetShown(false)
Nenue@87 513 VeneerWorldState:Reanchor()
Nenue@87 514 end
Nenue@87 515
Nenue@87 516 function WorldStateBlockMixin:OnSizeChanged ()
Nenue@87 517 local h = self:GetHeight()
Nenue@87 518 if h > VeneerWorldState.maxHeight then
Nenue@87 519 VeneerWorldState.maxHeight = h
Nenue@87 520 VeneerWorldState:SetHeight(h)
Nenue@87 521 print('updating max height:', h)
Nenue@87 522 elseif h < VeneerWorldState.maxHeight then
Nenue@87 523 VeneerWorldState:Reanchor()
Nenue@87 524 end
Nenue@87 525 end
Nenue@87 526 function WorldStateBlockMixin:OnHide ()
Nenue@87 527 print('|cFF0088FF'..self:GetName()..':OnHide()')
Nenue@87 528 VeneerWorldState:Reanchor()
Nenue@87 529 end
Nenue@87 530 function WorldStateBlockMixin:OnShow ()
Nenue@87 531 self.timeLived = 0
Nenue@87 532 print('|cFF0088FF'..self:GetName()..':OnShow()')
Nenue@87 533 VeneerWorldState:Reanchor()
Nenue@87 534 end
Nenue@87 535 function WorldStateBlockMixin:Setup()
Nenue@87 536 print('|cFF0088FF'..self:GetName()..':Setup()|r -- nop')
Nenue@88 537 self:Update()
Nenue@87 538 end
Nenue@87 539 function WorldStateBlockMixin:Reset()
Nenue@87 540 print('|cFF0088FF'..self:GetName()..':Reset()')
Nenue@87 541 self.keepOpen = true
Nenue@87 542 self:Setup()
Nenue@87 543 end
Nenue@93 544 end
Nenue@93 545