Mercurial > wow > buffalo2
annotate ObjectiveSecure.xml @ 1:b0447b382f36
sorting client events from maintenance logic
implemented all that action buttons entail for quest items
author | Nenue |
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date | Wed, 30 Mar 2016 16:30:49 -0400 |
parents | |
children |
rev | line source |
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Nenue@1 | 1 <Ui> |
Nenue@1 | 2 <!-- |
Nenue@1 | 3 The following was lifted from QuestKing, mainly to spare the horrors of writing a global space frame script |
Nenue@1 | 4 --> |
Nenue@1 | 5 <Button name="VeneerItemButtonTemplate" inherits="SecureActionButtonTemplate" virtual="true"> |
Nenue@1 | 6 <Attributes> |
Nenue@1 | 7 <Attribute name="type" value="item" /> |
Nenue@1 | 8 </Attributes> |
Nenue@1 | 9 <Layers> |
Nenue@1 | 10 <Layer level="ARTWORK"> |
Nenue@1 | 11 <FontString parentKey="HotKey" inherits="NumberFontNormalSmallGray" justifyH="LEFT" text="RANGE_INDICATOR"> |
Nenue@1 | 12 <Size x="29" y="10"/> |
Nenue@1 | 13 <Anchors> |
Nenue@1 | 14 <Anchor point="TOPRIGHT" x="16" y="-2"/> |
Nenue@1 | 15 </Anchors> |
Nenue@1 | 16 </FontString> |
Nenue@1 | 17 </Layer> |
Nenue@1 | 18 <Layer level="BORDER"> |
Nenue@1 | 19 <Texture parentKey="icon"/> |
Nenue@1 | 20 <FontString parentKey="Count" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true"> |
Nenue@1 | 21 <Anchors> |
Nenue@1 | 22 <Anchor point="BOTTOMRIGHT" x="-3" y="2"/> |
Nenue@1 | 23 </Anchors> |
Nenue@1 | 24 </FontString> |
Nenue@1 | 25 </Layer> |
Nenue@1 | 26 </Layers> |
Nenue@1 | 27 <Frames> |
Nenue@1 | 28 <Cooldown parentKey="Cooldown" inherits="CooldownFrameTemplate"/> |
Nenue@1 | 29 </Frames> |
Nenue@1 | 30 <Scripts> |
Nenue@1 | 31 <OnLoad> |
Nenue@1 | 32 self:RegisterForClicks("AnyUp"); |
Nenue@1 | 33 </OnLoad> |
Nenue@1 | 34 <OnEvent> |
Nenue@1 | 35 if (event == "PLAYER_TARGET_CHANGED") then |
Nenue@1 | 36 self.rangeTimer = -1; |
Nenue@1 | 37 elseif (event == "BAG_UPDATE_COOLDOWN") then |
Nenue@1 | 38 Veneer_QuestObjectiveItem_UpdateCooldown(self) |
Nenue@1 | 39 end |
Nenue@1 | 40 </OnEvent> |
Nenue@1 | 41 <OnUpdate function="Veneer_QuestObjectiveItem_OnUpdate" /> |
Nenue@1 | 42 <OnShow> |
Nenue@1 | 43 self:RegisterEvent("PLAYER_TARGET_CHANGED"); |
Nenue@1 | 44 self:RegisterEvent("BAG_UPDATE_COOLDOWN"); |
Nenue@1 | 45 </OnShow> |
Nenue@1 | 46 <OnHide> |
Nenue@1 | 47 self:UnregisterEvent("PLAYER_TARGET_CHANGED"); |
Nenue@1 | 48 self:UnregisterEvent("BAG_UPDATE_COOLDOWN"); |
Nenue@1 | 49 </OnHide> |
Nenue@1 | 50 <OnEnter> |
Nenue@1 | 51 GameTooltip:SetOwner(self, "ANCHOR_RIGHT"); |
Nenue@1 | 52 GameTooltip:SetQuestLogSpecialItem(self.questLogIndex); |
Nenue@1 | 53 </OnEnter> |
Nenue@1 | 54 <OnLeave> |
Nenue@1 | 55 GameTooltip:Hide(); |
Nenue@1 | 56 </OnLeave> |
Nenue@1 | 57 </Scripts> |
Nenue@1 | 58 <NormalTexture parentKey="NormalTexture" file="Interface\Buttons\UI-Quickslot2"> |
Nenue@1 | 59 <Anchors> |
Nenue@1 | 60 <Anchor point="CENTER"/> |
Nenue@1 | 61 </Anchors> |
Nenue@1 | 62 </NormalTexture> |
Nenue@1 | 63 <PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/> |
Nenue@1 | 64 <HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/> |
Nenue@1 | 65 </Button> |
Nenue@1 | 66 </Ui> |