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1 local B = select(2,...).frame
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2 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
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3 local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band
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4 local GetQuestWatchInfo, GetQuestLogCompletionText = GetQuestWatchInfo, GetQuestLogCompletionText
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5 local GetQuestLogLeaderBoard, GetNumQuestLogEntries, GetQuestLogTitle = GetQuestLogLeaderBoard, GetNumQuestLogEntries, GetQuestLogTitle
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6 local GetQuestLogSpecialItemInfo, GetQuestLogSpecialItemCooldown = GetQuestLogSpecialItemInfo, GetQuestLogSpecialItemCooldown
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7 local GetSuperTrackedQuestID, GetMoney, C_Scenario, GetCVarBool, GetNumQuestWatches = GetSuperTrackedQuestID, GetMoney, C_Scenario, GetCVarBool, GetNumQuestWatches
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8 local GetQuestTagInfo, GetMoneyString, GetDistanceSqToQuest, GetQuestFactionGroup = GetQuestTagInfo, GetMoneyString, GetDistanceSqToQuest, GetQuestFactionGroup
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9 local QUEST_TAG_ACCOUNT, LE_QUEST_FACTION_HORDE, LE_QUEST_FREQUENCY_DAILY, LE_QUEST_FREQUENCY_WEEKLY = QUEST_TAG_ACCOUNT, LE_QUEST_FACTION_HORDE, LE_QUEST_FREQUENCY_DAILY, LE_QUEST_FREQUENCY_WEEKLY
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10 local QUEST_TAG_TCOORDS, IsQuestSequenced = QUEST_TAG_TCOORDS, IsQuestSequenced
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11 local Default, Quest = T.DefaultHandler, T.Quest
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12 local format = format
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13 local print = B.print('Tracker')
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14 local lprint = B.print('Line')
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15 local iprint = B.print('Info')
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16 local colors = T.colors
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17 local tprint = B.print('Tracker')
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18
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19 local superTrackQuestID, playerMoney, inScenario, showPOIs
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20 Quest.Update = function(self, reason, ...)
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21 local print = tprint
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22 print('QuestTracker:Update() received')
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23 T.UpdateActionButtons()
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24 Default.Update(self, reason, ...)
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25 end
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26
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27 T.Quest.numButtons = 0
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28 local usedButtons = T.Quest.itemButtons
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29 local freeButtons = T.Quest.freeButtons
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30
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31 Quest.UpdateObjectives = function(handler, block)
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32 local print = lprint
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33 print('|cFF00FFFFUpdateObjectives()')
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34 local info = block.info
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35
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36 print((info.isAccount and 'isAccount' or ''), (info.isFaction and 'isFaction' or ''), (info.isDaily and 'isDaily' or ''), (info.isWeekly and 'isWeekly' or ''), info.tagID, info.tagName)
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37
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38 local block_schema = 'default'
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39 if info.isAccount then
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40 if info.isFaction then
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41 print(' faction', info.tagID)
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42 block_schema = 'faction_'..info.tagID
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43 else
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44 print(' account', info.isAccount, info.isFaction)
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45 block_schema = 'account'
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46 end
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47 elseif info.isDaily then
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48 print(' daily', info.frequency)
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49 block_schema = 'daily'
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50 elseif info.isWeekly then
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51 print(' weekly', info.frequency)
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52 block_schema = 'weekly'
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53 end
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54 local completionText
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55 if info.isComplete then
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56 if info.isAutoComplete then
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57 local questID, popupType = GetAutoQuestPopUp(info.logIndex)
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58 if popupType == 'COMPLETE' then
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59 print(' :: auto-complete quest :: set the message')
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60 info.completionText = T.strings.CLICK_TO_COMPLETE
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61 end
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62 else
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63 if not completionText or info.completionText then
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64 info.completionText = GetQuestLogCompletionText(info.logIndex)
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65 end
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66 end
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67 print(' :: complete quest :: show instruction: "'.. tostring(info.completionText) .. '"')
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68 end
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69
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70 Default.UpdateObjectives(handler, block, block_schema)
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71 return block_schema
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72 end
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73
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74 Quest.UpdateLine = function(handler, block, line, data)
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75 local print = lprint
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76 local objectiveType = data.type
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77 return data.text, nil, objectiveType
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78 end
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79
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80 -----------------------------
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81 --- QUEST
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82 Quest.QuestBlock = {}
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83 Quest.LogBlock = {}
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84 Quest.LogInfo = {}
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85
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86 function Quest:GetNumWatched ()
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87 superTrackQuestID = GetSuperTrackedQuestID()
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88 playerMoney = GetMoney();
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89 inScenario = C_Scenario.IsInScenario();
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90 showPOIs = GetCVarBool("questPOI");
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91 self.numAll = GetNumQuestLogEntries()
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92 self.numWatched = GetNumQuestWatches()
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93 return self.numWatched, self.numAll
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94 end
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95
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96 --- Returns an iterable table from which tracker blocks can be filled out. Data includes:
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97 -- All entry-layer GetXInfo return values
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98 -- Manifest of line data to be displayed in relation to the tracked object
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99 Quest.GetInfo = function (self, watchIndex)
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100 local print = iprint
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101
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102 local questID, title, questLogIndex, numObjectives, requiredMoney, isComplete, startEvent, isAutoComplete,
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103 failureTime, timeElapsed, questType, isTask, isStory, isOnMap, hasLocalPOI = GetQuestWatchInfo(watchIndex)
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104 if ( not questID ) then
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105 return
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106 end
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107
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108 tprint(' |cFFFFBB00GetInfo:|r', watchIndex, '|cFFFF2299'..title..'|r')
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109 local _, level, suggestedGroup, isHeader, isCollapsed, isComplete, frequency, _, startEvent, displayQuestID, isOnMap, hasLocalPOI, isTask, isStory = GetQuestLogTitle(questLogIndex)
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110
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111 Quest.Info[questID] = Quest.Info[questID] or {}
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112
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113
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114 local q = Quest.Info[questID]
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115 q.type = 'Quest'
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116 q.title = title
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117 q.level = level
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118 q.displayQuestID = displayQuestID
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119 q.suggestedGroup = suggestedGroup
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120
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121 -- re-use Blizzard logic for consistency
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122 local showQuest = true
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123 if isTask then showQuest = false end
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124 local watchMoney = false;
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125 local tagID, typeTag, frequencyTag, completionTag, completionText
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126 local isAccount, isFaction, isWeekly, isDaily = false, false, false, false
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127 local isBreadcrumb = false
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128 local questFailed = false
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129 local watchMoney = false
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130 local timerInfo, moneyInfo = false, false
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131 local objectives = q.objectives or {}
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132
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133
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134 -- Case 1: completed quest or "go to thing" breadcrumb
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135 -- * 1 line containing the completion text
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136 if ( isComplete and isComplete < 0 ) then
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137 isComplete = false
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138 questFailed = true
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139 elseif ( numObjectives == 0 and playerMoney >= requiredMoney and not startEvent ) then
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140 isComplete = true;
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141 questFailed = false
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142 if ( requiredMoney == 0 ) then
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143 isBreadcrumb = true;
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144 end
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145 end
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146 print('|cFF0088FFflags:|r', (isComplete and 'isComplete' or ''), (questFailed and 'questFailed' or ''), (isBreadcrumb and 'isBreadcrumb' or ''))
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147
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148 -- completion message?
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149 local isSequenced = IsQuestSequenced(questID)
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150 local temp_status = ''
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151 if ( isComplete ) then
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152 temp_status = 'COMPLETED_OBJECTIVES'
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153 objectives = Quest.GetObjectives(questLogIndex, numObjectives, true, isSequenced, isStory)
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154 if ( isAutoComplete ) then
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155 temp_status = 'AUTOCOMPLETE_OBJECTIVES'
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156 completionText = _G.QUEST_WATCH_CLICK_TO_COMPLETE
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157 else
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158 if ( isBreadcrumb ) then
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159 temp_status = 'COMPLETE_BREADCRUMB'
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160 completionText = GetQuestLogCompletionText(questLogIndex)
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161 else
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162 temp_status = 'COMPLETE_READY_FOR_TURN_IN'
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163 completionText = _G.QUEST_WATCH_QUEST_READY
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164 end
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165 end
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166 elseif ( questFailed ) then
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167 temp_status = 'FAILED'
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168 -- Case 2: failed quest
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169 -- * 1 status line; hide other info
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170 completionText = _G.FAILED
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171 else
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172
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173 temp_status = 'PROGRESS_OBJECTIVES'
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174 -- Case 3: quest in progress
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175 -- * Multiple objective lines
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176 -- * Possible extra lines for money and timer data respectively
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177 objectives = Quest.GetObjectives(questLogIndex, numObjectives, false, isSequenced, isStory)
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178 q.objectives = objectives
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179
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180 --- anything past here gets appended to existing objectives
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181
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182 -- money
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183 if ( requiredMoney > playerMoney ) then
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184
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185 temp_status = temp_status .. '_MONEY'
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186 local text = GetMoneyString(playerMoney).." / "..GetMoneyString(requiredMoney);
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187 moneyInfo = {
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188 type = 'money',
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189 text = text,
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190 finished = false,
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191 requiredMoney = requiredMoney,
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192 playerMoney = playerMoney,
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193 }
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194 tinsert(objectives, moneyInfo)
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195 end
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196
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197 -- time limit
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198 if ( failureTime ) then
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199 temp_status = temp_status .. '_TIMED'
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200 if ( timeElapsed and timeElapsed <= failureTime ) then
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201 timerInfo = {
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202 type = 'timer',
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203 finished = false,
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204 timeElapsed = timeElapsed,
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205 failureTime = failureTime,
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206 }
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207 tinsert(objectives, timerInfo)
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208 end
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209 end
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210 end
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211 q.numObjectives = numObjectives
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212 q.objectives = objectives
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213 q.requiredMoney = requiredMoney
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214 q.moneyInfo = moneyInfo
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215 q.timerInfo = timerInfo
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216 q.failureTime = failureTime
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217 q.timeElapsed = timeElapsed
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218 q.completionText = completionText
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219
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220 -- POI data
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221 local POI = false
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222 if ( showPOIs ) then
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223 POI = {
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224 questID = questID,
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225 questLogIndex = questLogIndex,
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226 }
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227 local poiButton;
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228 if ( hasLocalPOI ) then
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229
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230 if ( isComplete ) then
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231 POI.type = 'normal'
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232 else
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233 POI.type = 'numeric'
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234 end
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235 elseif ( isComplete ) then
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236 POI.type = 'remote'
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237 end
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238
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239 local distance, onContinent = GetDistanceSqToQuest(questLogIndex)
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240 if distance ~= nil and distance > 0 then
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241 POI.distance = distance
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242 POI.onContinent = onContinent
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243 end
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244 end
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245 q.POI = POI
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246
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247 --- Block Tags
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248 -- completionTag - in progres, complete, failed, autocomplete
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249 -- typeTag - account, faction, pvp, dungeon, group
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250 -- frequencyTag - daily/weekly
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251 local questTagID, tagName = GetQuestTagInfo(questID)
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252 local tagInfo = {}
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253 local tagCoords = {}
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254 local factionGroup = GetQuestFactionGroup(questID);
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255 if( questTagID and questTagID == QUEST_TAG_ACCOUNT ) then
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256 if( factionGroup ) then
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257 tagID = "ALLIANCE"
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258 if ( factionGroup == LE_QUEST_FACTION_HORDE ) then
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259 tagID = "HORDE"
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260 end
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261 isFaction = true
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262 else
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263 tagID = QUEST_TAG_ACCOUNT
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264 isAccount = true
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265 end
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266 tagInfo['typeTag'] = tagID
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267 tagCoords['typeTag'] = QUEST_TAG_TCOORDS[tagID]
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268 elseif ( factionGroup) then
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269 tagID = "ALLIANCE"
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270 if ( factionGroup == LE_QUEST_FACTION_HORDE ) then
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271 tagID = "HORDE"
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272 end
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273 isFaction = true
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274 tagInfo['typeTag'] = tagID
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275 tagCoords['typeTag'] = QUEST_TAG_TCOORDS[tagID]
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276 end
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277
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278 if( frequency == LE_QUEST_FREQUENCY_DAILY and (not isComplete or isComplete == 0) ) then
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279 tagID = 'DAILY'
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280 tagInfo['frequencyTag'] = tagID
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281 tagCoords['frequencyTag'] = QUEST_TAG_TCOORDS[tagID]
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282 isDaily = true
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283 elseif( frequency == LE_QUEST_FREQUENCY_WEEKLY and (not isComplete or isComplete == 0) )then
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284 tagID = 'WEEKLY'
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285 tagInfo['frequencyTag'] = tagID
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286 tagCoords['frequencyTag'] = QUEST_TAG_TCOORDS[tagID]
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287 isWeekly = true
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288 elseif( questTagID ) then
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289 tagID = questTagID
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290 end
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291
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292 if( isComplete ) then
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293 tagInfo['completionTag'] = 'COMPLETED'
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294 elseif ( questFailed ) then
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295 tagInfo['completionTag'] = 'FAILED'
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296 end
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297 tagCoords['completionTag'] = QUEST_TAG_TCOORDS[tagInfo['completionTag']]
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298
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299 q.tagInfo = tagInfo
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300 q.tagCoords = tagCoords
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301 -- establishes the primary block tag for view compacting
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302 q.tagID = tagID
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303 q.tagName = tagName
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304
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305 -- action button information
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306 local link, icon, charges = GetQuestLogSpecialItemInfo(questLogIndex)
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307 local start, duration, enable = GetQuestLogSpecialItemCooldown(questLogIndex)
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308 if link or icon or charges then
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309 q.specialItem = {
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310 questID = questID,
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311 questLogIndex = questLogIndex,
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312 link = link,
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313 charges = charges,
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314 icon = icon,
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315 start = start,
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316 duration = duration,
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317 enable = enable,
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318 }
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319 end
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320
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321 if moneyInfo or timerInfo then
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322 numObjectives = #objectives
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323 end
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324
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325 -- raw data
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326 q.isComplete = isComplete
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327 q.startEvent = startEvent
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328 q.isAutoComplete = isAutoComplete
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329 q.questType = questType
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330 q.isTask = isTask
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331 q.isStory = isStory
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332 q.isOnMap = isOnMap
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333 q.hasLocalPOI = hasLocalPOI
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334 q.frequency = frequency
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335 q.isComplete = isComplete
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336 q.isStory = isStory
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337 q.isTask = isTask
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338 q.statusKey = temp_status
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339 q.selected = (questID == superTrackQuestID)
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340
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341 T.SetRewards(q, questID)
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342
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343 q.questID = questID
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344 q.logIndex = questLogIndex
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345 q.watchIndex = watchIndex
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Nenue@34
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346 q.id = questID
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Nenue@30
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347 self.WatchInfo[watchIndex] = q
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Nenue@30
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348 self.LogInfo[questLogIndex] = q
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Nenue@28
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349
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Nenue@30
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350 if Devian and Devian.InWorkspace() then
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Nenue@34
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351 print('|cFF00DDFFstatus:|r', temp_status, '|cFF00FF00questLogIndex|r:', questLogIndex, title)
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Nenue@30
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352 local temp ={}
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Nenue@30
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353 local data_txt = '|cFFFF4400values:|r'
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Nenue@30
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354 for k,v in pairs(q) do
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Nenue@30
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355 if type(v) =='number' then
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Nenue@30
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356 data_txt = data_txt .. ' |cFFFFFF00'..k..'|r: ' .. tostring(v)
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Nenue@30
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357 elseif type(v) == 'table' then
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Nenue@30
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358 tinsert(temp, k)
|
Nenue@28
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359 end
|
Nenue@28
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360 end
|
Nenue@30
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361 print(data_txt)
|
Nenue@30
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362 sort(temp, function(a,b) return a < b end)
|
Nenue@30
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363 for i, k in ipairs(temp) do
|
Nenue@30
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364 print('|cFF00FF00'..k..'|r')
|
Nenue@30
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365 for kk,v in pairs(q[k]) do
|
Nenue@30
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366 print(' ', kk, '=', v)
|
Nenue@30
|
367 end
|
Nenue@28
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368 end
|
Nenue@28
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369 end
|
Nenue@28
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370
|
Nenue@30
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371 return q
|
Nenue@30
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372 end
|
Nenue@28
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373
|
Nenue@30
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374 Quest.GetObjectives = function(questLogIndex, numObjectives, isComplete, isSequenced, isStory)
|
Nenue@30
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375 local objectives = {}
|
Nenue@30
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376 for i = 1, numObjectives do
|
Nenue@30
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377 local text, type, finished = GetQuestLogLeaderBoard(i, questLogIndex)
|
Nenue@34
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378 print(format(' |cFFFF4400GetObjectives:|r #%d %s %s %s', i, tostring(type), tostring(text), tostring(finished)))
|
Nenue@30
|
379 objectives[i] = {
|
Nenue@28
|
380 index = i,
|
Nenue@28
|
381 type = type,
|
Nenue@28
|
382 text = text,
|
Nenue@28
|
383 finished = finished
|
Nenue@28
|
384 }
|
Nenue@28
|
385 end
|
Nenue@30
|
386 return objectives
|
Nenue@28
|
387 end
|
Nenue@28
|
388
|
Nenue@30
|
389 local huge, sqrt = math.huge, math.sqrt
|
Nenue@28
|
390 Quest.GetClosest = function()
|
Nenue@28
|
391 local minID, minTitle
|
Nenue@30
|
392 local minDist = huge
|
Nenue@28
|
393 local numQuests = GetNumQuestLogEntries()
|
Nenue@28
|
394 for questIndex = 1, numQuests do
|
Nenue@28
|
395 local distance, onContinent = GetDistanceSqToQuest(questIndex)
|
Nenue@28
|
396 local title, level, _, _, _, _, _, _, questID = GetQuestLogTitle(questIndex)
|
Nenue@28
|
397 if onContinent and distance < minDist then
|
Nenue@28
|
398 minDist = distance
|
Nenue@28
|
399 minTitle = title
|
Nenue@28
|
400 minID = questID
|
Nenue@28
|
401 end
|
Nenue@28
|
402 end
|
Nenue@28
|
403
|
Nenue@30
|
404 print('nearest quest is', minTitle, 'by', sqrt(minDist))
|
Nenue@28
|
405 return minID, minTitle, minDist
|
Nenue@28
|
406 end
|
Nenue@28
|
407
|
Nenue@28
|
408 Quest.OnTurnIn = function(self, questID, xp, money)
|
Nenue@28
|
409
|
Nenue@28
|
410 end
|
Nenue@28
|
411
|
Nenue@28
|
412
|
Nenue@29
|
413 Quest.Select = function (handler, block)
|
Nenue@29
|
414 if block.info.isAutoComplete and block.info.isComplete then
|
Nenue@34
|
415 ShowQuestComplete(block.info.logIndex)
|
Nenue@28
|
416 else
|
Nenue@29
|
417 SetSuperTrackedQuestID(block.info.questID)
|
Nenue@28
|
418 end
|
Nenue@28
|
419 end
|
Nenue@28
|
420
|
Nenue@29
|
421 Quest.Link = function(handler, block)
|
Nenue@28
|
422
|
Nenue@34
|
423 local questLink = GetQuestLink(block.info.logIndex);
|
Nenue@28
|
424 if ( questLink ) then
|
Nenue@28
|
425 ChatEdit_InsertLink(questLink);
|
Nenue@28
|
426 end
|
Nenue@28
|
427 end
|
Nenue@28
|
428
|
Nenue@29
|
429 Quest.Open = function(handler, block)
|
Nenue@28
|
430
|
Nenue@29
|
431 QuestMapFrame_OpenToQuestDetails(block.info.questID)
|
Nenue@28
|
432 end
|
Nenue@28
|
433
|
Nenue@29
|
434 Quest.Remove = function(handler, block)
|
Nenue@28
|
435
|
Nenue@34
|
436 print('removing', block.info.logIndex, 'from watcher')
|
Nenue@34
|
437 RemoveQuestWatch(block.info.logIndex)
|
Nenue@29
|
438 end
|