annotate ObjectiveTracker/Scenarios.lua @ 40:03ed70f846de

- move block accessors into a new file - define a tMove function for reconciling the free/used tables as needed - when retrieving an old block frame, confirm ID still matches; resolves multiple watch items on one block - stop any animations when a block is freed; resolves stuck flare graphics
author Nenue
date Sun, 24 Apr 2016 14:15:25 -0400
parents e84d645c8ab8
children
rev   line source
Nenue@27 1 --- ${PACKAGE_NAME}
Nenue@27 2 -- @file-author@
Nenue@27 3 -- @project-revision@ @project-hash@
Nenue@27 4 -- @file-revision@ @file-hash@
Nenue@27 5 -- Created: 4/13/2016 8:17 PM
Nenue@30 6 local B = select(2,...).frame
Nenue@30 7 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
Nenue@27 8
Nenue@37 9 local Scenario = T.Scenario
Nenue@30 10
Nenue@30 11 Scenario.GetNumWatched = function()
Nenue@37 12 if true then return 0, 0, nil end
Nenue@30 13 end
Nenue@30 14