Mercurial > wow > buffalo2
annotate ObjectiveTracker/Scenarios.lua @ 40:03ed70f846de
- move block accessors into a new file
- define a tMove function for reconciling the free/used tables as needed
- when retrieving an old block frame, confirm ID still matches; resolves multiple watch items on one block
- stop any animations when a block is freed; resolves stuck flare graphics
author | Nenue |
---|---|
date | Sun, 24 Apr 2016 14:15:25 -0400 |
parents | e84d645c8ab8 |
children |
rev | line source |
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Nenue@27 | 1 --- ${PACKAGE_NAME} |
Nenue@27 | 2 -- @file-author@ |
Nenue@27 | 3 -- @project-revision@ @project-hash@ |
Nenue@27 | 4 -- @file-revision@ @file-hash@ |
Nenue@27 | 5 -- Created: 4/13/2016 8:17 PM |
Nenue@30 | 6 local B = select(2,...).frame |
Nenue@30 | 7 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame') |
Nenue@27 | 8 |
Nenue@37 | 9 local Scenario = T.Scenario |
Nenue@30 | 10 |
Nenue@30 | 11 Scenario.GetNumWatched = function() |
Nenue@37 | 12 if true then return 0, 0, nil end |
Nenue@30 | 13 end |
Nenue@30 | 14 |