John@0
|
1 -- lists consist of three things
|
John@0
|
2 -- 1) a base state - agreed on by one or more list holders
|
John@0
|
3 -- 2) change sets - incremental list changes (can be rolled forwards or
|
John@0
|
4 -- backwards)
|
John@0
|
5 -- 3) working state - not saved because it can be so easily calculated
|
John@0
|
6 --
|
John@0
|
7 -- A separate user list is held - lists index into this
|
John@0
|
8
|
John@0
|
9
|
John@0
|
10 -- TODO: rename player
|
John@5
|
11 -- TODO: list trimming
|
John@12
|
12 -- TODO: lists allow double-add
|
John@12
|
13 -- TODO: collapse slists into delimited strings for space
|
John@0
|
14
|
John@4
|
15 -- notes on list storage:
|
John@7
|
16 -- Using names as keys as I do now is atrocious.
|
John@4
|
17 -- It prevents insertions (twss) to the middle of the list because then it acts
|
John@4
|
18 -- as a side effect onto all the others. ie ABCD -> AXBCD would be phrased as
|
John@4
|
19 -- "insert X and shift down B,C,D" which sucks. BCD haven't really been affected
|
John@4
|
20 -- (yet) because their relative positions to the others are still intact - ie
|
John@4
|
21 -- they are still below A right where they belong. But really X hasn't done
|
John@4
|
22 -- anything to affect their relative standing.
|
John@4
|
23 --
|
John@4
|
24 -- Ok so we can't use names.
|
John@4
|
25 --
|
John@4
|
26 -- We can't use monotonic integers either because it suffers the same problem.
|
John@4
|
27 -- Also consider, randoming in someone to a list of ABCD. Say they roll spot 2.
|
John@4
|
28 -- What if someone else runs a separate raid and also randoms someone into slot
|
John@4
|
29 -- 2? How do you handle that conflict? Difficult. Also, consider this:
|
John@4
|
30 -- List of ABCD on night 1.
|
John@4
|
31 -- Admin 1 on night 2 rolls in 30 new people. ABCD's indexes are shuffled to be
|
John@4
|
32 -- between 1-35.
|
John@4
|
33 -- Admin 2 on night 3 rolls in 5 new ones and people ABCD and PQRST now all have
|
John@4
|
34 -- indexes between 1-9.
|
John@4
|
35 -- When these two are resolved against one another, do the 1-9 peopole end up on
|
John@4
|
36 -- top of the list compared to those other 30?
|
John@4
|
37 --
|
John@4
|
38 -- Solution:
|
John@4
|
39 -- Need a huge random space with purposely left gaps to leave plenty of room for
|
John@4
|
40 -- conflicts.
|
John@4
|
41 -- So if ABCD had randomed on a space of say, 10,000 and then were sorted into
|
John@4
|
42 -- order, then the next 30 could roll into that same space and have a proper
|
John@4
|
43 -- ordering. Then the next 5, etc.
|
John@4
|
44 --
|
John@4
|
45 -- Handling conflicts:
|
John@4
|
46 --
|
John@9
|
47 -- Executive decision: random on a range of [0,1], ie math.random
|
John@9
|
48 -- then on an add-to-end event just do last + .1
|
John@9
|
49 -- disallow random after any add-to-end event occurs
|
John@9
|
50 -- because the list either elongates beyond 1 OR becomes
|
John@9
|
51 -- ridiculously bottom heavy, thus meaning that randoms
|
John@9
|
52 -- don't get an even distibution from then on (in fact
|
John@9
|
53 -- they'll end up getting top favor)
|
John@9
|
54 -- * if a stream contains a random-add after an add-to-end
|
John@9
|
55 -- it is declared invalid. tough tits. it's just not a fair
|
John@9
|
56 -- distribution at that point.
|
John@10
|
57 -- * actually, fuck it. I'll give them an unlock command and
|
John@10
|
58 -- let them screw over their lists :)
|
John@0
|
59
|
John@8
|
60 -- todo: list-of-lists must not use int indices. those will lead to peril.
|
John@0
|
61 bsk.lists = {}
|
John@8
|
62 bsk.persons = {}
|
John@0
|
63
|
John@8
|
64 local raidList = {}
|
John@8
|
65 local reserveList = {}
|
John@8
|
66 local activeListKey = 1 -- temporary
|
John@8
|
67 local personsReverse = {}
|
John@0
|
68
|
John@0
|
69 local tinsert = table.insert
|
John@0
|
70 local sformat = string.format
|
John@0
|
71 local getn = table.getn
|
John@0
|
72
|
John@0
|
73 function bsk:tcopy(to, from)
|
John@0
|
74 for k,v in pairs(from) do
|
John@0
|
75 if(type(v)=="table") then
|
John@0
|
76 to[k] = {}
|
John@0
|
77 bsk:tcopy(to[k], v);
|
John@0
|
78 else
|
John@0
|
79 to[k] = v;
|
John@0
|
80 end
|
John@0
|
81 end
|
John@0
|
82 end
|
John@0
|
83 local shallowCopy = function(t)
|
John@0
|
84 local u = { }
|
John@0
|
85 for k, v in pairs(t) do u[k] = v end
|
John@0
|
86 return setmetatable(u, getmetatable(t))
|
John@0
|
87 end
|
John@0
|
88
|
John@1
|
89 -- Debugging {{{
|
John@9
|
90 function bsk:PrettyPrintList(listIndex)
|
John@9
|
91 local list = bsk.lists[listIndex]
|
John@9
|
92 bsk:Print("List: " .. list.name .. " (" .. list.time .. ")")
|
John@9
|
93 for i = 1,#list do
|
John@12
|
94 bsk:Print(" " .. i .. " - " .. bsk.persons[list[i].id].main)
|
John@9
|
95 end
|
John@9
|
96 end
|
John@9
|
97 function bsk:PrettyPrintLists()
|
John@9
|
98 for i,_ in pairs(bsk.lists) do
|
John@9
|
99 bsk:PrettyPrintList(i)
|
John@9
|
100 end
|
John@9
|
101 end
|
John@1
|
102 function bsk:PrintLists()
|
John@1
|
103 bsk:PrintTable(bsk.lists)
|
John@1
|
104 end
|
John@1
|
105 function bsk:PrintChanges()
|
John@1
|
106 bsk:PrintTable(bsk.db.profile.changes)
|
John@1
|
107 end
|
John@8
|
108 function bsk:PrintPersons()
|
John@8
|
109 bsk:PrintTable(bsk.persons)
|
John@1
|
110 end
|
John@0
|
111 function bsk:PrintTable(table, depth)
|
John@0
|
112 depth = depth or ""
|
John@0
|
113 if not table then return end
|
John@0
|
114 for i,v in pairs(table) do
|
John@0
|
115 if( type(v) == "string" ) then
|
John@0
|
116 self:Print(depth .. i .. " - " .. v)
|
John@0
|
117 elseif( type(v) == "number" ) then
|
John@0
|
118 self:Print(depth .. i .. " - " .. tostring(v))
|
John@0
|
119 elseif( type(v) == "table" ) then
|
John@0
|
120 self:Print(depth .. i .." - ")
|
John@0
|
121 self:PrintTable(v,depth.." ")
|
John@0
|
122 elseif( type(v) == "boolean" ) then
|
John@0
|
123 self:Print(depth .. i .. " - " .. tostring(v))
|
John@0
|
124 else
|
John@0
|
125 self:Print(depth .. i .. " - not sure how to print type: " .. type(v) )
|
John@0
|
126 end
|
John@0
|
127 end
|
John@0
|
128 end
|
John@0
|
129
|
John@0
|
130 --}}}
|
John@0
|
131
|
John@9
|
132 function bsk:UpdatePersonsReverse()
|
John@9
|
133 for i,v in pairs(bsk.persons) do
|
John@9
|
134 if i ~= "time" then
|
John@9
|
135 personsReverse[v.main] = i
|
John@9
|
136 end
|
John@9
|
137 end
|
John@9
|
138 end
|
John@9
|
139
|
John@5
|
140 function bsk:CreateWorkingStateFromChanges(changes)
|
John@8
|
141 local personsBase = self.db.profile.persons
|
John@0
|
142 local listBase = self.db.profile.listBase
|
John@0
|
143
|
John@0
|
144 -- copy the base to the working state
|
John@0
|
145 wipe(bsk.lists)
|
John@8
|
146 wipe(bsk.persons)
|
John@8
|
147 wipe(personsReverse)
|
John@8
|
148
|
John@0
|
149 bsk:tcopy(bsk.lists,listBase)
|
John@8
|
150 bsk:tcopy(bsk.persons,personsBase)
|
John@0
|
151
|
John@0
|
152 -- now just go through the changes list applying each
|
John@5
|
153 for i,v in ipairs(changes) do
|
John@0
|
154 bsk:ProcessChange(v)
|
John@0
|
155 end
|
John@9
|
156
|
John@9
|
157 -- update the persons reverse list
|
John@9
|
158 bsk:UpdatePersonsReverse()
|
John@0
|
159 end
|
John@0
|
160
|
John@0
|
161 function bsk:CreateChange(change)
|
John@0
|
162 -- sanity
|
John@0
|
163 assert(change)
|
John@0
|
164 assert(change.action)
|
John@0
|
165 assert(change.arg)
|
John@0
|
166
|
John@0
|
167 bsk:StartChange(change)
|
John@0
|
168 bsk:CommitChange(change)
|
John@0
|
169 end
|
John@0
|
170
|
John@0
|
171 function bsk:StartChange(change)
|
John@0
|
172 local changes = self.db.profile.changes
|
John@0
|
173 change.time = time()
|
John@0
|
174 local n = getn(changes)
|
John@0
|
175 if n > 0 then
|
John@0
|
176 if changes[n].time >= change.time then
|
John@0
|
177 change.time = changes[n].time + 1
|
John@0
|
178 end
|
John@0
|
179 end
|
John@0
|
180 end
|
John@0
|
181
|
John@0
|
182 function bsk:CommitChange(change)
|
John@0
|
183 local changes = self.db.profile.changes
|
John@0
|
184 tinsert(changes,change)
|
John@0
|
185 -- TODO: broadcast change
|
John@0
|
186 end
|
John@0
|
187
|
John@0
|
188
|
John@0
|
189 -- timestamp logic:
|
John@0
|
190 -- use time() for comparisons - local clients use date() to make it pretty. only
|
John@0
|
191 -- dowisde - we can't have a server timestamp. Which kind of sucks, but it turns
|
John@0
|
192 -- out you can change timezones when you enter an instance server, so you really
|
John@0
|
193 -- never know what time it is.
|
John@0
|
194 -- There's unfortunately no hard-and-proven method for determining the true time
|
John@0
|
195 -- difference between local time and server time. You can't just query the two
|
John@0
|
196 -- and compare them because your server timezone can change (!) if you go into
|
John@0
|
197 -- an instance server with a different timezone. This is apparently a big
|
John@0
|
198 -- problem on Oceanic realms.
|
John@0
|
199 --
|
John@0
|
200 -- Timestamp handling (brainstorming how to deal with drift):
|
John@0
|
201 -- (not an issue) if someone sends you time in the future, update your offset so you won't
|
John@0
|
202 -- send out events in the "past" to that person
|
John@0
|
203 -- (not an issue - using local UTC now) on change-zone-event: check if you've changed timezones - might need update
|
John@0
|
204 -- each time you add a change, check the tail of the change list; if this is
|
John@0
|
205 -- less than that, you have a problem. Print a message. if this is equal, then
|
John@0
|
206 -- that's ok, just bump it by 1 second. This could happen in the case of, say,
|
John@0
|
207 -- spam-clicking the undo button or adding names to the list. The recipients
|
John@0
|
208 -- should be ok with this since they'll follow the same algorithm. The only
|
John@0
|
209 -- real chance for a problem is if two people click within the 1 second window?
|
John@0
|
210 -- if someone sends you a past event,
|
John@0
|
211 -- it's ok if it's newer than anything in the changes list
|
John@0
|
212 -- otherwise ... causality has been violated.
|
John@0
|
213 -- Whenever an admin signon event happens, have the admins each perform a
|
John@0
|
214 -- timestamp check. Issue warnings for anyone with a clock that's more than
|
John@0
|
215 -- X seconds out of sync with the others. Seriously, why isn't NTP a standard
|
John@0
|
216 -- setting on all operating systems ...
|
John@0
|
217
|
John@0
|
218 function bsk:ProcessChange(change)
|
John@8
|
219 if change.action == "AddPerson" then
|
John@8
|
220 bsk:DoAddPerson(change)
|
John@0
|
221 elseif change.action == "CreateList" then
|
John@0
|
222 bsk:DoCreateList(change)
|
John@10
|
223 elseif change.action == "AddToListEnd" then
|
John@10
|
224 bsk:DoAddPersonToListEnd(change)
|
John@10
|
225 elseif change.action == "AddToListRand" then
|
John@10
|
226 bsk:DoAddPersonToListRandom(change)
|
John@8
|
227 elseif change.action == "SuicidePerson" then
|
John@8
|
228 bsk:DoSuicidePerson(change)
|
John@0
|
229 else
|
John@0
|
230 bsk:Print("Unknown message encountered")
|
John@0
|
231 bsk:PrintTable(change)
|
John@0
|
232 assert(false)
|
John@0
|
233 end
|
John@0
|
234 end
|
John@0
|
235
|
John@1
|
236 -- Action and DoAction defs {{{
|
John@0
|
237 --
|
John@0
|
238 -- The actual actions for changes start here
|
John@0
|
239 --
|
John@0
|
240 -- Each action occurs as a pair of functions. The bsk:Action() function is from
|
John@0
|
241 -- a list admin's point of view. Each will check for admin status, then create a
|
John@0
|
242 -- change bundle, call the handler for that change (ie the DoAction func), and
|
John@0
|
243 -- then record/transmist the bundle. These are simple and repetitive functions.
|
John@0
|
244 --
|
John@0
|
245 -- The bsk:DoAction() function is tasked with executing the bundle and is what
|
John@0
|
246 -- non-admins and admins alike will call to transform their working state via a
|
John@0
|
247 -- change packet. Each Do() function will accept *only* a change packet, and
|
John@0
|
248 -- it's assumed that the change has been vetted elsewhere. These are very blunt
|
John@0
|
249 -- routines.
|
John@0
|
250 --
|
John@0
|
251 -- Note that "undo" has no special voodoo to it. It's basically a change that
|
John@0
|
252 -- reverses the prior change on the stack.
|
John@0
|
253
|
John@8
|
254 -- persons list
|
John@8
|
255 function bsk:DoAddPerson(change)
|
John@0
|
256 assert(change)
|
John@8
|
257 assert(change.arg.id)
|
John@0
|
258 local arg = change.arg
|
John@0
|
259 -- require admin
|
John@8
|
260 local persons = bsk.persons
|
John@0
|
261 local name = arg.name
|
John@8
|
262 local id = arg.id
|
John@8
|
263 assert(persons[id]==nil)
|
John@8
|
264 persons[id] = {main=name}
|
John@8
|
265 persons.time=change.time
|
John@8
|
266 personsReverse[name] = id
|
John@0
|
267 return true
|
John@0
|
268 end
|
John@0
|
269
|
John@8
|
270 function bsk:AddPerson(name)
|
John@8
|
271 local persons = bsk.persons
|
John@0
|
272 local guid = UnitGUID(name)
|
John@0
|
273 -- TODO: check guid to be sure it's a player
|
John@0
|
274 if not guid then
|
John@0
|
275 self:Print(sformat("Could not add player %s - they must be in range or group",name))
|
John@0
|
276 return
|
John@0
|
277 end
|
John@8
|
278 local id = string.sub(guid,6) -- skip at least 0x0580 ...
|
John@8
|
279 id = id:gsub("^0*(.*)","%1") -- nom all leading zeroes remaining
|
John@8
|
280
|
John@8
|
281 if persons[id] and persons[id] ~= name then
|
John@8
|
282 self:Print(sformat("Namechange detected for %s - new is %s, please rename the existing entry", persons[id], name))
|
John@0
|
283 return
|
John@0
|
284 end
|
John@8
|
285 if persons[id] ~= nil then
|
John@8
|
286 self:Print(sformat("%s is already in the persons list; disregarding", name))
|
John@0
|
287 return
|
John@0
|
288 end
|
John@8
|
289 local change = {action="AddPerson",arg={name=name,id=id}}
|
John@8
|
290 if bsk:DoAddPerson(change) then
|
John@0
|
291 bsk:CreateChange(change)
|
John@0
|
292 end
|
John@0
|
293 end
|
John@0
|
294
|
John@0
|
295 function bsk:DoCreateList(change)
|
John@0
|
296 -- TODO: this segment will probably be useful as bsk:SearchForListByName
|
John@0
|
297 local lists = bsk.lists
|
John@0
|
298 for i,v in pairs(lists) do
|
John@0
|
299 if v.name == change.arg.name then
|
John@0
|
300 self:Print(sformat("List %s already exists",v.name))
|
John@0
|
301 return false
|
John@0
|
302 end
|
John@0
|
303 end
|
John@0
|
304 tinsert(lists,{name=change.arg.name,time=change.time})
|
John@0
|
305 return true
|
John@0
|
306 end
|
John@0
|
307
|
John@0
|
308 function bsk:CreateList(name)
|
John@0
|
309 -- require admin
|
John@0
|
310 local change={action="CreateList",arg={name=name}}
|
John@0
|
311 bsk:StartChange(change)
|
John@0
|
312 self:Print("Creating ... " .. name)
|
John@0
|
313 if bsk:DoCreateList(change) then
|
John@0
|
314 bsk:CommitChange(change)
|
John@0
|
315 end
|
John@0
|
316 end
|
John@0
|
317
|
John@10
|
318 function bsk:DoAddPersonToListEnd(change)
|
John@10
|
319 local list = bsk.lists[change.arg.listIndex]
|
John@10
|
320 local index = list[#list].index + 0.1;
|
John@10
|
321 local entry = {index=index, id=change.arg.id}
|
John@0
|
322
|
John@10
|
323 tinsert(list,entry)
|
John@10
|
324 list.time = change.time
|
John@10
|
325 list.closedRandom = true
|
John@10
|
326
|
John@0
|
327 return true
|
John@0
|
328 end
|
John@0
|
329
|
John@10
|
330 function bsk:AddPersonToListEnd(name,list)
|
John@0
|
331 -- require admin
|
John@0
|
332 local listIndex = bsk:GetListIndex(list)
|
John@8
|
333 local id = personsReverse[name]
|
John@13
|
334 if bsk:IdIsInList(id,bsk.lists[listIndex]) then
|
John@13
|
335 bsk:Print(sformat("Person %s is already on the reqeuested list",name))
|
John@13
|
336 return
|
John@13
|
337 end
|
John@9
|
338 bsk:Print(sformat("Adding %s (%s) to list %s (%s)", name, id, list, listIndex))
|
John@10
|
339 local change = {action="AddToListEnd",arg={id=id,listIndex=listIndex}}
|
John@0
|
340 bsk:StartChange(change)
|
John@10
|
341 if bsk:DoAddPersonToListEnd(change) then
|
John@10
|
342 bsk:CommitChange(change)
|
John@10
|
343 end
|
John@10
|
344 end
|
John@10
|
345
|
John@10
|
346 function bsk:DoAddPersonToListRandom(change)
|
John@10
|
347 local list = bsk.lists[change.arg.listIndex]
|
John@10
|
348 local entry = {index=change.arg.roll, id=change.arg.id}
|
John@10
|
349
|
John@10
|
350 tinsert(list,entry)
|
John@12
|
351 table.sort(list,function(a,b) return a.index < b.index end)
|
John@10
|
352 list.time = change.time
|
John@10
|
353
|
John@10
|
354 return true
|
John@10
|
355 end
|
John@10
|
356
|
John@10
|
357 function bsk:AddPersonToListRandom(name,list)
|
John@10
|
358 -- require admin
|
John@10
|
359 local listIndex = bsk:GetListIndex(list)
|
John@10
|
360 if bsk.lists[listIndex].closedRandom then
|
John@10
|
361 self:Print("Cannot add person to list by random roll because an add-to-end operation has already occurred")
|
John@12
|
362 return false
|
John@10
|
363 end
|
John@13
|
364 if bsk:IdIsInList(id,bsk.lists[listIndex]) then
|
John@13
|
365 bsk:Print(sformat("Person %s is already on the reqeuested list",name))
|
John@13
|
366 return
|
John@13
|
367 end
|
John@10
|
368 local id = personsReverse[name]
|
John@10
|
369 local roll = math.random()
|
John@10
|
370 bsk:Print(sformat("Adding %s (%s) to list %s (%s) with roll (%f)", name, id, list, listIndex, roll))
|
John@10
|
371 local change = {action="AddToListRand",arg={id=id,listIndex=listIndex,roll=roll}}
|
John@10
|
372 bsk:StartChange(change)
|
John@10
|
373 if bsk:DoAddPersonToListRandom(change) then
|
John@0
|
374 bsk:CommitChange(change)
|
John@0
|
375 end
|
John@0
|
376 end
|
John@0
|
377
|
John@8
|
378 function bsk:DoRemovePerson(change)
|
John@0
|
379
|
John@0
|
380 -- return true
|
John@0
|
381 end
|
John@0
|
382
|
John@8
|
383 function bsk:RemovePerson(name)
|
John@8
|
384 -- from both persons and lists
|
John@0
|
385 end
|
John@0
|
386
|
John@8
|
387 function bsk:DoSuicidePerson(change)
|
John@0
|
388 local listIndex = change.arg.listIndex
|
John@0
|
389 local list = bsk.lists[listIndex]
|
John@0
|
390 local slist = shallowCopy(change.arg.list)
|
John@0
|
391 -- the goal here is to rotate the suicide list by 1
|
John@0
|
392 -- then we can just mash it on top of the intersection between the original
|
John@0
|
393 -- list and the working copy
|
John@0
|
394 local stemp = shallowCopy(change.arg.list)
|
John@0
|
395 local temp = table.remove(stemp,1) -- pop
|
John@0
|
396 tinsert(stemp,temp) -- push_back
|
John@0
|
397 --bsk:Print(sformat("Before suicide of %s on list %s",slist[1],list.name))
|
John@0
|
398 --bsk:PrintTable(list)
|
John@0
|
399 for i = 1, #list do
|
John@10
|
400 if list[i].id == slist[1] then
|
John@0
|
401 table.remove(slist,1)
|
John@10
|
402 list[i].id = stemp[1]
|
John@0
|
403 table.remove(stemp,1)
|
John@0
|
404 end
|
John@0
|
405 end
|
John@0
|
406 list.time=change.time
|
John@0
|
407 return true
|
John@0
|
408 end
|
John@0
|
409
|
John@8
|
410 function bsk:SuicidePerson(name,list)
|
John@0
|
411 -- require admin
|
John@0
|
412 bsk:PopulateRaidList()
|
John@0
|
413 local listIndex = bsk:GetListIndex(list)
|
John@12
|
414 local id = personsReverse[name]
|
John@12
|
415 local slist=bsk:GetSuicideList(id,bsk.lists[listIndex])
|
John@12
|
416 local change = {action="SuicidePerson",arg={list=slist,listIndex=listIndex}}
|
John@10
|
417 bsk:PrintTable(change)
|
John@0
|
418 bsk:StartChange(change)
|
John@8
|
419 if bsk:DoSuicidePerson(change) then
|
John@0
|
420 bsk:CommitChange(change)
|
John@0
|
421 end
|
John@0
|
422 end
|
John@5
|
423
|
John@5
|
424 function bsk:TrimLists(time)
|
John@5
|
425 if not bsk:CheckListCausality() then
|
John@5
|
426 self:Print("Unable to trim lists due to violated causality")
|
John@5
|
427
|
John@5
|
428 return false
|
John@5
|
429 end
|
John@5
|
430
|
John@5
|
431 if type(time) ~= "number" then
|
John@5
|
432 time = tonumber(time)
|
John@5
|
433 end
|
John@5
|
434
|
John@5
|
435 -- bisect the changes list by "time"
|
John@5
|
436 local before = {}
|
John@5
|
437 for i,v in ipairs(self.db.profile.changes) do
|
John@5
|
438 if v.time <= time then
|
John@5
|
439 tinsert(before,v)
|
John@5
|
440 else
|
John@5
|
441 break
|
John@5
|
442 end
|
John@5
|
443 end
|
John@5
|
444
|
John@5
|
445 -- apply first half
|
John@5
|
446 bsk:CreateWorkingStateFromChanges(before)
|
John@5
|
447
|
John@5
|
448 -- save this state permanently; trim the changes permanently
|
John@8
|
449 bsk:tcopy(bsk.db.profile.persons,bsk.persons)
|
John@5
|
450 bsk:tcopy(bsk.db.profile.listBase,bsk.lists)
|
John@8
|
451 while bsk.db.profile.changes ~= nil and bsk.db.profile.changes[1] ~= nil and bsk.db.profile.changes[1].time <= time do
|
John@5
|
452 table.remove(bsk.db.profile.changes,1)
|
John@5
|
453 end
|
John@5
|
454
|
John@5
|
455 -- using the trimmed list and the new bases, recreate the working state
|
John@5
|
456 bsk:CreateWorkingStateFromChanges(bsk.db.profile.changes)
|
John@5
|
457 end
|
John@5
|
458
|
John@1
|
459 --}}}
|
John@1
|
460 -- Higher order actions (ie calls other Doers){{{
|
John@8
|
461 function bsk:AddMissingPersons()
|
John@1
|
462 bsk:PopulateRaidList()
|
John@1
|
463 local t = {}
|
John@8
|
464 for _,v in pairs(bsk.persons) do
|
John@8
|
465 t[v.main] = true
|
John@8
|
466 -- TODO: also add alts here
|
John@1
|
467 end
|
John@8
|
468 for i,_ in pairs(raidList) do
|
John@2
|
469 if t[i] == nil then
|
John@8
|
470 bsk:Print(sformat("Person %s is missing from the persons list - adding",i))
|
John@8
|
471 bsk:AddPerson(i)
|
John@1
|
472 end
|
John@1
|
473 end
|
John@1
|
474 -- TODO: batch into a single op - no need to spam 25 messages in a row
|
John@1
|
475 end
|
John@3
|
476 function bsk:PopulateListRandom(index)
|
John@3
|
477 -- difference (raid+reserve)^list, then random shuffle that, then add
|
John@3
|
478 bsk:PopulateRaidList()
|
John@3
|
479 local list = bsk.lists[index]
|
John@3
|
480
|
John@3
|
481 local t = {}
|
John@3
|
482 --for i = 1,#list do
|
John@8
|
483 -- if not (raidList(list[i]) or reserveList(list[i])) then
|
John@3
|
484 -- tinsert(t,)
|
John@3
|
485 -- end
|
John@3
|
486 --end
|
John@3
|
487 end
|
John@1
|
488 --}}}
|
John@1
|
489
|
John@1
|
490 -- "Soft" actions- ie things that cause nonpermanent state {{{
|
John@1
|
491
|
John@1
|
492 -- reserves
|
John@1
|
493 function bsk:AddReserve(name)
|
John@12
|
494 reserveList[personsReverse[name]]=true
|
John@1
|
495 -- TODO: communicate to others. don't store this in any way.
|
John@1
|
496 end
|
John@1
|
497
|
John@1
|
498 function bsk:RemoveReserve(name)
|
John@12
|
499 reserveList[personsReverse[name]]=false
|
John@1
|
500 -- TODO: communicate to others. don't store this in any way.
|
John@1
|
501 end
|
John@1
|
502
|
John@1
|
503
|
John@1
|
504 --function bsk:GetActiveList()
|
John@1
|
505 -- return bsk.lists[1] -- todo!
|
John@1
|
506 --end
|
John@1
|
507
|
John@1
|
508 --}}}
|
John@0
|
509
|
John@0
|
510 -- The following code is from Xinhuan (wowace forum member)
|
John@0
|
511 -- Pre-create the unitID strings we will use
|
John@0
|
512 local pID = {}
|
John@0
|
513 local rID = {}
|
John@0
|
514 for i = 1, 4 do
|
John@0
|
515 pID[i] = format("party%d", i)
|
John@0
|
516 end
|
John@0
|
517 for i = 1, 40 do
|
John@0
|
518 rID[i] = format("raid%d", i)
|
John@0
|
519 end
|
John@0
|
520 function bsk:PopulateRaidList()
|
John@0
|
521 local inParty = GetNumPartyMembers()
|
John@0
|
522 local inRaid = GetNumRaidMembers()
|
John@0
|
523
|
John@8
|
524 wipe(raidList)
|
John@0
|
525 if inRaid > 0 then
|
John@0
|
526 for i = 1, inRaid do
|
John@12
|
527 raidList[personsReverse[UnitName(rID[i])]]=true
|
John@0
|
528 end
|
John@0
|
529 elseif inParty > 0 then
|
John@0
|
530 for i = 1, inParty do
|
John@12
|
531 raidList[personsReverse[UnitName(pID[i])]]=true
|
John@0
|
532 end
|
John@0
|
533 -- Now add yourself as the last party member
|
John@12
|
534 raidList[personsReverse[UnitName("player")]]=true
|
John@0
|
535 else
|
John@0
|
536 -- You're alone
|
John@12
|
537 raidList[personsReverse[UnitName("player")]]=true
|
John@0
|
538 end
|
John@0
|
539 end
|
John@0
|
540
|
John@0
|
541 -- undo rules!
|
John@0
|
542 -- only the most recent event can be undone
|
John@0
|
543 -- ^^^ on a given list?
|
John@0
|
544 -- algorithm is easy, given "Suicide A B C"
|
John@0
|
545 -- just find A,B,C in the list and replace in order from the s message
|
John@0
|
546 -- while undo is allowed *per-list*, certain events in the stream will
|
John@0
|
547 -- prevent proper undo, such as add/delete player or add/delete list
|
John@0
|
548
|
John@0
|
549
|
John@12
|
550 function bsk:GetSuicideList(id,list)
|
John@1
|
551 --self:Print("Calculating changeset for "..name.." from list -")
|
John@1
|
552 --self:PrintTable(list)
|
John@1
|
553 local t = {}
|
John@1
|
554 local ret = {}
|
John@1
|
555 local pushing = false
|
John@1
|
556 for i = 1, #list do
|
John@12
|
557 if list[i].id == id then
|
John@1
|
558 pushing = true
|
John@1
|
559 end
|
John@12
|
560 if pushing and (raidList[list[i].id] or reserveList[list[i].id]) then
|
John@10
|
561 tinsert(ret,list[i].id)
|
John@1
|
562 end
|
John@1
|
563 end
|
John@12
|
564 bsk:Print("GSL")
|
John@12
|
565 bsk:PrintTable(ret)
|
John@12
|
566 bsk:Print("GSL")
|
John@1
|
567 return ret
|
John@0
|
568 end
|
John@0
|
569
|
John@13
|
570 function bsk:IdIsInList(id,listRef)
|
John@13
|
571 for i = 1,#listRef do
|
John@13
|
572 if id == listRef[i].id then
|
John@13
|
573 return true
|
John@13
|
574 end
|
John@13
|
575 end
|
John@13
|
576 return false
|
John@13
|
577 end
|
John@13
|
578
|
John@5
|
579 -- returns true if the events in the list are in time order
|
John@5
|
580 function bsk:CheckListCausality()
|
John@5
|
581 local t = nil
|
John@5
|
582 for i,v in ipairs(bsk.db.profile.changes) do
|
John@5
|
583 if t ~= nil then
|
John@5
|
584 if v.time <= t then
|
John@5
|
585 return false
|
John@5
|
586 end
|
John@5
|
587 end
|
John@5
|
588 t = v.time
|
John@5
|
589 end
|
John@5
|
590 return true
|
John@5
|
591 end
|
John@0
|
592
|
John@0
|
593 -- Support functions
|
John@0
|
594
|
John@0
|
595 function bsk:GetListIndex(name)
|
John@0
|
596 for i,v in pairs(bsk.lists) do
|
John@0
|
597 if v.name == name then
|
John@0
|
598 return i
|
John@0
|
599 end
|
John@0
|
600 end
|
John@0
|
601 assert(false)
|
John@0
|
602 end
|
John@1
|
603
|
John@3
|
604 local shuffleArray = function(array)
|
John@3
|
605 local arrayCount = #array
|
John@3
|
606 for i = arrayCount, 2, -1 do
|
John@3
|
607 local j = math.random(1, i)
|
John@3
|
608 array[i], array[j] = array[j], array[i]
|
John@3
|
609 end
|
John@3
|
610 return array
|
John@3
|
611 end
|
John@3
|
612
|