John@0
|
1 -- lists consist of three things
|
John@0
|
2 -- 1) a base state - agreed on by one or more list holders
|
John@0
|
3 -- 2) change sets - incremental list changes (can be rolled forwards or
|
John@0
|
4 -- backwards)
|
John@0
|
5 -- 3) working state - not saved because it can be so easily calculated
|
John@0
|
6 --
|
John@0
|
7 -- A separate user list is held - lists index into this
|
John@0
|
8
|
John@0
|
9
|
John@27
|
10 -- TODO: switch all action functions to use identifiers rather than names
|
John@27
|
11 -- TODO: collaborative list trimming
|
John@24
|
12 -- TODO: collapse slists into delimited strings for space (premature optimization?)
|
John@18
|
13 -- TODO: organize working state data a little more carefully - hard to keep
|
John@18
|
14 -- track of all the arrays that are floating out there
|
John@35
|
15 -- TODO: players list, drop the "main" sub-entry for people with no alts
|
John@18
|
16
|
John@17
|
17 -- holy crap long notes {{{
|
John@4
|
18 -- notes on list storage:
|
John@7
|
19 -- Using names as keys as I do now is atrocious.
|
John@4
|
20 -- It prevents insertions (twss) to the middle of the list because then it acts
|
John@4
|
21 -- as a side effect onto all the others. ie ABCD -> AXBCD would be phrased as
|
John@4
|
22 -- "insert X and shift down B,C,D" which sucks. BCD haven't really been affected
|
John@4
|
23 -- (yet) because their relative positions to the others are still intact - ie
|
John@4
|
24 -- they are still below A right where they belong. But really X hasn't done
|
John@4
|
25 -- anything to affect their relative standing.
|
John@4
|
26 --
|
John@4
|
27 -- Ok so we can't use names.
|
John@4
|
28 --
|
John@4
|
29 -- We can't use monotonic integers either because it suffers the same problem.
|
John@4
|
30 -- Also consider, randoming in someone to a list of ABCD. Say they roll spot 2.
|
John@4
|
31 -- What if someone else runs a separate raid and also randoms someone into slot
|
John@4
|
32 -- 2? How do you handle that conflict? Difficult. Also, consider this:
|
John@4
|
33 -- List of ABCD on night 1.
|
John@4
|
34 -- Admin 1 on night 2 rolls in 30 new people. ABCD's indexes are shuffled to be
|
John@4
|
35 -- between 1-35.
|
John@4
|
36 -- Admin 2 on night 3 rolls in 5 new ones and people ABCD and PQRST now all have
|
John@4
|
37 -- indexes between 1-9.
|
John@4
|
38 -- When these two are resolved against one another, do the 1-9 peopole end up on
|
John@4
|
39 -- top of the list compared to those other 30?
|
John@4
|
40 --
|
John@4
|
41 -- Solution:
|
John@4
|
42 -- Need a huge random space with purposely left gaps to leave plenty of room for
|
John@4
|
43 -- conflicts.
|
John@4
|
44 -- So if ABCD had randomed on a space of say, 10,000 and then were sorted into
|
John@4
|
45 -- order, then the next 30 could roll into that same space and have a proper
|
John@4
|
46 -- ordering. Then the next 5, etc.
|
John@4
|
47 --
|
John@4
|
48 -- Handling conflicts:
|
John@4
|
49 --
|
John@9
|
50 -- Executive decision: random on a range of [0,1], ie math.random
|
John@9
|
51 -- then on an add-to-end event just do last + .1
|
John@9
|
52 -- disallow random after any add-to-end event occurs
|
John@9
|
53 -- because the list either elongates beyond 1 OR becomes
|
John@9
|
54 -- ridiculously bottom heavy, thus meaning that randoms
|
John@9
|
55 -- don't get an even distibution from then on (in fact
|
John@9
|
56 -- they'll end up getting top favor)
|
John@9
|
57 -- * if a stream contains a random-add after an add-to-end
|
John@9
|
58 -- it is declared invalid. tough tits. it's just not a fair
|
John@9
|
59 -- distribution at that point.
|
John@10
|
60 -- * actually, fuck it. I'll give them an unlock command and
|
John@10
|
61 -- let them screw over their lists :)
|
John@17
|
62 --}}}
|
John@18
|
63
|
John@17
|
64 -- there are some dep chains here. for instance, to have a raidIdP value, a
|
John@42
|
65 -- person must have a persons value which leads to a personName2id which
|
John@17
|
66 -- leads to a raidIdP
|
John@42
|
67 local bsk = bsk
|
John@42
|
68 local _G=_G
|
John@42
|
69 local table=table
|
John@42
|
70 local string=string
|
John@0
|
71 local tinsert = table.insert
|
John@0
|
72 local sformat = string.format
|
John@0
|
73 local getn = table.getn
|
John@42
|
74 local wipe = wipe
|
John@42
|
75 local pairs=pairs
|
John@42
|
76 local ipairs=ipairs
|
John@42
|
77 local tonumber=tonumber
|
John@42
|
78 local tostring=tostring
|
John@42
|
79 local time=time
|
John@42
|
80 local date=date
|
John@42
|
81 local math=math
|
John@42
|
82 local type=type
|
John@42
|
83 local assert=assert
|
John@42
|
84 local getmetatable=getmetatable
|
John@42
|
85 local setmetatable=setmetatable
|
John@42
|
86 setfenv(1,bsk)
|
John@0
|
87
|
John@42
|
88 lists = {}
|
John@42
|
89 persons = {}
|
John@42
|
90
|
John@42
|
91 raidNameP = {} -- "name" is present in raid
|
John@42
|
92 raidIdP = {} -- "id" is present in raid
|
John@42
|
93 reserveIdP = {} -- "reserve id present"
|
John@42
|
94 local personName2id = {} -- given "name" get that person's id
|
John@42
|
95
|
John@45
|
96 List =
|
John@45
|
97 {
|
John@46
|
98 id = 0,
|
John@46
|
99 name = "",
|
John@45
|
100 Sort = function()
|
John@45
|
101 end
|
John@45
|
102 }
|
John@45
|
103 function List:new() -- TODO: take args, build list
|
John@45
|
104 n = {}
|
John@45
|
105 setmetatable(n,self)
|
John@45
|
106 self.__index = self
|
John@45
|
107 return n
|
John@45
|
108 end
|
John@45
|
109 function List:HasID(id)
|
John@45
|
110 for i = 1,#self do
|
John@45
|
111 if id == self[i].id then
|
John@45
|
112 return true
|
John@45
|
113 end
|
John@45
|
114 end
|
John@45
|
115 return false
|
John@45
|
116 end
|
John@45
|
117 function List:GetID()
|
John@45
|
118 return self.id
|
John@45
|
119 end
|
John@45
|
120 function List:RemoveEntry()
|
John@45
|
121 end
|
John@45
|
122 function List:InsertEntry()
|
John@45
|
123 end
|
John@45
|
124 function List:OrderedIter()
|
John@45
|
125 end
|
John@45
|
126
|
John@45
|
127
|
John@45
|
128
|
John@45
|
129
|
John@45
|
130
|
John@45
|
131
|
John@45
|
132
|
John@45
|
133
|
John@45
|
134
|
John@45
|
135
|
John@45
|
136
|
John@42
|
137
|
John@42
|
138 function SelfDestruct()
|
John@42
|
139 lists = {}
|
John@42
|
140 persons = {}
|
John@42
|
141 db.profile.persons = {}
|
John@42
|
142 db.profile.changes = {}
|
John@42
|
143 db.profile.lists = {}
|
John@42
|
144 raidNameP = {}
|
John@42
|
145 raidIdP = {}
|
John@42
|
146 reserveIdP = {}
|
John@17
|
147 personName2id = {}
|
John@17
|
148 end
|
John@0
|
149
|
John@1
|
150 -- Debugging {{{
|
John@42
|
151 function PrettyPrintList(listIndex)
|
John@42
|
152 local list = lists[listIndex]
|
John@43
|
153 print("List: " .. list.name .. " (" .. listIndex .. ") - last modified " .. date("%m/%d/%y %H:%M:%S", list.time) .. " (",list.time,")" )
|
John@9
|
154 for i = 1,#list do
|
John@43
|
155 print(" " .. i .. " - " .. persons[list[i].id].main)
|
John@9
|
156 end
|
John@9
|
157 end
|
John@42
|
158 function PrettyPrintLists()
|
John@42
|
159 for i,_ in pairs(lists) do
|
John@42
|
160 PrettyPrintList(i)
|
John@9
|
161 end
|
John@9
|
162 end
|
John@42
|
163 function PrintLists()
|
John@42
|
164 PrintTable(lists)
|
John@1
|
165 end
|
John@42
|
166 function PrintChanges()
|
John@42
|
167 PrintTable(db.profile.changes)
|
John@1
|
168 end
|
John@42
|
169 function PrintPersons()
|
John@42
|
170 PrintTable(persons)
|
John@1
|
171 end
|
John@42
|
172 function PrintAPI(object)
|
John@39
|
173 for i,v in pairs(object) do
|
John@39
|
174 if type(v) == "function" then
|
John@43
|
175 print("function "..i.."()")
|
John@39
|
176 end
|
John@39
|
177 end
|
John@39
|
178 end
|
John@42
|
179 function PrintRaidAndReserve()
|
John@43
|
180 print("RaidNameP")
|
John@42
|
181 PrintTable(raidNameP)
|
John@43
|
182 print("RaidIdP")
|
John@42
|
183 PrintTable(raidIdP)
|
John@43
|
184 print("ReserveP")
|
John@42
|
185 PrintTable(reserveIdP)
|
John@43
|
186 print("personName2id")
|
John@42
|
187 PrintTable(personName2id)
|
John@17
|
188 end
|
John@0
|
189 --}}}
|
John@0
|
190
|
John@42
|
191 function UpdatePersonsReverse()
|
John@42
|
192 for i,v in pairs(persons) do
|
John@9
|
193 if i ~= "time" then
|
John@16
|
194 personName2id[v.main] = i
|
John@9
|
195 end
|
John@9
|
196 end
|
John@9
|
197 end
|
John@9
|
198
|
John@43
|
199 -- Change processing {{{
|
John@42
|
200 function CreateWorkingStateFromChanges(changes)
|
John@42
|
201 local personsBase = db.profile.persons
|
John@42
|
202 local lists = db.profile.lists
|
John@0
|
203
|
John@0
|
204 -- copy the base to the working state
|
John@42
|
205 wipe(lists)
|
John@42
|
206 wipe(persons)
|
John@16
|
207 wipe(personName2id)
|
John@8
|
208
|
John@42
|
209 tcopy(lists,lists)
|
John@42
|
210 tcopy(persons,personsBase)
|
John@0
|
211
|
John@0
|
212 -- now just go through the changes list applying each
|
John@5
|
213 for i,v in ipairs(changes) do
|
John@42
|
214 ProcessChange(v)
|
John@0
|
215 end
|
John@9
|
216
|
John@9
|
217 -- update the persons reverse list
|
John@42
|
218 UpdatePersonsReverse()
|
John@0
|
219 end
|
John@0
|
220
|
John@42
|
221 function CreateChange(change)
|
John@0
|
222 -- sanity
|
John@0
|
223 assert(change)
|
John@0
|
224 assert(change.action)
|
John@0
|
225 assert(change.arg)
|
John@0
|
226
|
John@42
|
227 StartChange(change)
|
John@42
|
228 CommitChange(change)
|
John@0
|
229 end
|
John@0
|
230
|
John@42
|
231 function StartChange(change)
|
John@42
|
232 local changes = db.profile.changes
|
John@0
|
233 change.time = time()
|
John@0
|
234 local n = getn(changes)
|
John@0
|
235 if n > 0 then
|
John@0
|
236 if changes[n].time >= change.time then
|
John@0
|
237 change.time = changes[n].time + 1
|
John@0
|
238 end
|
John@0
|
239 end
|
John@0
|
240 end
|
John@0
|
241
|
John@42
|
242 function CommitChange(change)
|
John@42
|
243 local changes = db.profile.changes
|
John@0
|
244 tinsert(changes,change)
|
John@0
|
245 -- TODO: broadcast change
|
John@0
|
246 end
|
John@0
|
247
|
John@42
|
248 function ProcessChange(change)
|
John@16
|
249 if change.action == "AddPerson" then
|
John@42
|
250 DoAddPerson(change)
|
John@20
|
251 elseif change.action == "RenameList" then
|
John@42
|
252 DoRenameList(change)
|
John@16
|
253 elseif change.action == "CreateList" then
|
John@42
|
254 DoCreateList(change)
|
John@21
|
255 elseif change.action == "DeleteList" then
|
John@42
|
256 DoDeleteList(change)
|
John@16
|
257 elseif change.action == "AddToListEnd" then
|
John@42
|
258 DoAddPersonToListEnd(change)
|
John@16
|
259 elseif change.action == "AddToListRand" then
|
John@42
|
260 DoAddPersonToListRandom(change)
|
John@27
|
261 elseif change.action == "RemovePerson" then
|
John@42
|
262 DoRemovePerson(change)
|
John@22
|
263 elseif change.action == "RemovePersonFromList" then
|
John@42
|
264 DoRemovePersonFromList(change)
|
John@16
|
265 elseif change.action == "SuicidePerson" then
|
John@42
|
266 DoSuicidePerson(change)
|
John@16
|
267 else
|
John@43
|
268 print("Unknown message encountered")
|
John@42
|
269 PrintTable(change)
|
John@16
|
270 assert(false)
|
John@16
|
271 end
|
John@16
|
272 end
|
John@16
|
273
|
John@16
|
274 --}}}
|
John@42
|
275 --
|
John@27
|
276 -- holy crap long winded {{{
|
John@0
|
277 -- timestamp logic:
|
John@0
|
278 -- use time() for comparisons - local clients use date() to make it pretty. only
|
John@0
|
279 -- dowisde - we can't have a server timestamp. Which kind of sucks, but it turns
|
John@0
|
280 -- out you can change timezones when you enter an instance server, so you really
|
John@0
|
281 -- never know what time it is.
|
John@0
|
282 -- There's unfortunately no hard-and-proven method for determining the true time
|
John@0
|
283 -- difference between local time and server time. You can't just query the two
|
John@0
|
284 -- and compare them because your server timezone can change (!) if you go into
|
John@0
|
285 -- an instance server with a different timezone. This is apparently a big
|
John@0
|
286 -- problem on Oceanic realms.
|
John@0
|
287 --
|
John@0
|
288 -- Timestamp handling (brainstorming how to deal with drift):
|
John@0
|
289 -- (not an issue) if someone sends you time in the future, update your offset so you won't
|
John@0
|
290 -- send out events in the "past" to that person
|
John@0
|
291 -- (not an issue - using local UTC now) on change-zone-event: check if you've changed timezones - might need update
|
John@0
|
292 -- each time you add a change, check the tail of the change list; if this is
|
John@0
|
293 -- less than that, you have a problem. Print a message. if this is equal, then
|
John@0
|
294 -- that's ok, just bump it by 1 second. This could happen in the case of, say,
|
John@0
|
295 -- spam-clicking the undo button or adding names to the list. The recipients
|
John@0
|
296 -- should be ok with this since they'll follow the same algorithm. The only
|
John@0
|
297 -- real chance for a problem is if two people click within the 1 second window?
|
John@0
|
298 -- if someone sends you a past event,
|
John@0
|
299 -- it's ok if it's newer than anything in the changes list
|
John@0
|
300 -- otherwise ... causality has been violated.
|
John@0
|
301 -- Whenever an admin signon event happens, have the admins each perform a
|
John@0
|
302 -- timestamp check. Issue warnings for anyone with a clock that's more than
|
John@0
|
303 -- X seconds out of sync with the others. Seriously, why isn't NTP a standard
|
John@0
|
304 -- setting on all operating systems ...
|
John@27
|
305 --}}}
|
John@0
|
306
|
John@1
|
307 -- Action and DoAction defs {{{
|
John@27
|
308 -- Action Discussion {{{
|
John@0
|
309 -- The actual actions for changes start here
|
John@0
|
310 --
|
John@42
|
311 -- Each action occurs as a pair of functions. The Action() function is from
|
John@0
|
312 -- a list admin's point of view. Each will check for admin status, then create a
|
John@0
|
313 -- change bundle, call the handler for that change (ie the DoAction func), and
|
John@0
|
314 -- then record/transmist the bundle. These are simple and repetitive functions.
|
John@0
|
315 --
|
John@42
|
316 -- The DoAction() function is tasked with executing the bundle and is what
|
John@0
|
317 -- non-admins and admins alike will call to transform their working state via a
|
John@0
|
318 -- change packet. Each Do() function will accept *only* a change packet, and
|
John@0
|
319 -- it's assumed that the change has been vetted elsewhere. These are very blunt
|
John@0
|
320 -- routines.
|
John@0
|
321 --
|
John@0
|
322 -- Note that "undo" has no special voodoo to it. It's basically a change that
|
John@27
|
323 -- reverses the prior change on the stack.--}}}
|
John@42
|
324 function DoAddPerson(change)--{{{
|
John@0
|
325 assert(change)
|
John@8
|
326 assert(change.arg.id)
|
John@0
|
327 -- require admin
|
John@42
|
328 local persons = persons
|
John@37
|
329 local name = change.arg.name
|
John@37
|
330 local id = change.arg.id
|
John@8
|
331 assert(persons[id]==nil)
|
John@37
|
332 persons[id] = {main=name,class=change.arg.class}
|
John@8
|
333 persons.time=change.time
|
John@16
|
334 personName2id[name] = id
|
John@0
|
335 return true
|
John@26
|
336 end--}}}
|
John@42
|
337 function AddPerson(name)--{{{
|
John@42
|
338 local persons = persons
|
John@42
|
339 local guid = _G.UnitGUID(name)
|
John@0
|
340 -- TODO: check guid to be sure it's a player
|
John@0
|
341 if not guid then
|
John@43
|
342 printf("Could not add player %s - they must be in range or group",name)
|
John@0
|
343 return
|
John@0
|
344 end
|
John@42
|
345 local _,englishClass = _G.UnitClass(name)
|
John@43
|
346 --print("Person " .. name .. " is class " .. englishClass)
|
John@8
|
347 local id = string.sub(guid,6) -- skip at least 0x0580 ...
|
John@8
|
348 id = id:gsub("^0*(.*)","%1") -- nom all leading zeroes remaining
|
John@8
|
349
|
John@8
|
350 if persons[id] and persons[id] ~= name then
|
John@43
|
351 printf("Namechange detected for %s - new is %s, please rename the existing entry", persons[id].main, name)
|
John@0
|
352 return
|
John@0
|
353 end
|
John@8
|
354 if persons[id] ~= nil then
|
John@43
|
355 printf("%s is already in the persons list; disregarding", name)
|
John@0
|
356 return
|
John@0
|
357 end
|
John@37
|
358 local change = {action="AddPerson",arg={name=name,id=id,class=englishClass}}
|
John@42
|
359 if DoAddPerson(change) then
|
John@42
|
360 CreateChange(change)
|
John@0
|
361 end
|
John@26
|
362 end--}}}
|
John@42
|
363 function DoCreateList(change)--{{{
|
John@42
|
364 --if GetListIndex(change.arg.name) then
|
John@43
|
365 -- rintf(("List %s already exists",v.name)
|
John@18
|
366 -- return false
|
John@18
|
367 --end
|
John@42
|
368 lists[change.arg.id]={name=change.arg.name,time=change.time}
|
John@0
|
369 return true
|
John@26
|
370 end--}}}
|
John@42
|
371 function CreateList(name)--{{{
|
John@0
|
372 -- require admin
|
John@0
|
373 local change={action="CreateList",arg={name=name}}
|
John@42
|
374 StartChange(change)
|
John@18
|
375 change.arg.id=change.time -- use the creation timestamp as the list's index. it's as unique as anything...
|
John@43
|
376 print("Creating ... " .. name)
|
John@42
|
377 if DoCreateList(change) then
|
John@42
|
378 CommitChange(change)
|
John@0
|
379 end
|
John@26
|
380 end--}}}
|
John@42
|
381 function DoAddPersonToListEnd(change)--{{{
|
John@42
|
382 local list = lists[change.arg.listIndex]
|
John@22
|
383 local index
|
John@22
|
384 if getn(list) > 0 then
|
John@22
|
385 index = list[#list].index + 0.1
|
John@22
|
386 else
|
John@22
|
387 index = 0.1
|
John@22
|
388 end
|
John@10
|
389 local entry = {index=index, id=change.arg.id}
|
John@0
|
390
|
John@10
|
391 tinsert(list,entry)
|
John@10
|
392 list.time = change.time
|
John@10
|
393 list.closedRandom = true
|
John@10
|
394
|
John@0
|
395 return true
|
John@26
|
396 end--}}}
|
John@42
|
397 function AddPersonToListEnd(name,listName)--{{{
|
John@0
|
398 -- require admin
|
John@42
|
399 local listIndex = GetListIndex(listName)
|
John@16
|
400 local id = personName2id[name]
|
John@42
|
401 if IdIsInList(id,lists[listIndex]) then
|
John@43
|
402 printf("Person %s is already on the reqeuested list",name)
|
John@17
|
403 return false
|
John@13
|
404 end
|
John@43
|
405 printf("Adding %s (%s) to list %s (%s)", name, id, listName, listIndex)
|
John@10
|
406 local change = {action="AddToListEnd",arg={id=id,listIndex=listIndex}}
|
John@42
|
407 StartChange(change)
|
John@42
|
408 if DoAddPersonToListEnd(change) then
|
John@42
|
409 CommitChange(change)
|
John@10
|
410 end
|
John@26
|
411 end--}}}
|
John@42
|
412 function DoAddPersonToListRandom(change)--{{{
|
John@42
|
413 local list = lists[change.arg.listIndex]
|
John@10
|
414 local entry = {index=change.arg.roll, id=change.arg.id}
|
John@10
|
415
|
John@10
|
416 tinsert(list,entry)
|
John@12
|
417 table.sort(list,function(a,b) return a.index < b.index end)
|
John@10
|
418 list.time = change.time
|
John@10
|
419
|
John@10
|
420 return true
|
John@26
|
421 end--}}}
|
John@42
|
422 function AddPersonToListRandom(name,listName)--{{{
|
John@10
|
423 -- require admin
|
John@42
|
424 local listIndex = GetListIndex(listName)
|
John@42
|
425 if lists[listIndex].closedRandom then
|
John@43
|
426 print("Cannot add person to list by random roll because an add-to-end operation has already occurred")
|
John@12
|
427 return false
|
John@10
|
428 end
|
John@17
|
429 local id = personName2id[name]
|
John@42
|
430 if IdIsInList(id,lists[listIndex]) then
|
John@43
|
431 printf("Person %s is already on the reqeuested list",name)
|
John@17
|
432 return false
|
John@13
|
433 end
|
John@10
|
434 local roll = math.random()
|
John@43
|
435 printf("Adding %s (%s) to list %s (%s) with roll (%f)", name, id, listName, listIndex, roll)
|
John@10
|
436 local change = {action="AddToListRand",arg={id=id,listIndex=listIndex,roll=roll}}
|
John@42
|
437 StartChange(change)
|
John@42
|
438 if DoAddPersonToListRandom(change) then
|
John@42
|
439 CommitChange(change)
|
John@0
|
440 end
|
John@26
|
441 end--}}}
|
John@42
|
442 function DoRemovePerson(change)--{{{
|
John@42
|
443 local person = persons[change.arg.id]
|
John@27
|
444 personName2id[person.main] = nil
|
John@42
|
445 persons[change.arg.id] = nil
|
John@42
|
446 persons.time = change.time
|
John@27
|
447 return true
|
John@26
|
448 end--}}}
|
John@42
|
449 function RemovePerson(name)--{{{
|
John@27
|
450 local id = personName2id[name]
|
John@27
|
451 if not id then
|
John@43
|
452 printf("%s is not in the persons list, please check your spelling", name)
|
John@27
|
453 return false
|
John@27
|
454 end
|
John@28
|
455 local listsTheyreOn = {}
|
John@28
|
456 -- check if they're active on any loot list
|
John@42
|
457 for i,v in pairs(lists) do
|
John@42
|
458 if IdIsInList(id,v) then
|
John@29
|
459 tinsert(listsTheyreOn,v.name)
|
John@29
|
460 break
|
John@28
|
461 end
|
John@28
|
462 end
|
John@28
|
463 if getn(listsTheyreOn) > 0 then
|
John@43
|
464 printf("Cannot remove person %s because they are on one or more lists (%s)",name,table.concat(listsTheyreOn,", "))
|
John@28
|
465 return false
|
John@28
|
466 end
|
John@27
|
467 local change = {action="RemovePerson",arg={id=id}}
|
John@42
|
468 StartChange(change)
|
John@42
|
469 if DoRemovePerson(change) then
|
John@42
|
470 CommitChange(change)
|
John@27
|
471 end
|
John@26
|
472 end--}}}
|
John@42
|
473 function DoSuicidePerson(change)--{{{
|
John@42
|
474 local list = lists[change.arg.listIndex]
|
John@16
|
475 local affected = shallowCopy(change.arg.affect)
|
John@0
|
476 -- the goal here is to rotate the suicide list by 1
|
John@0
|
477 -- then we can just mash it on top of the intersection between the original
|
John@0
|
478 -- list and the working copy
|
John@17
|
479
|
John@16
|
480 local replacement = shallowCopy(change.arg.affect)
|
John@16
|
481 local temp = table.remove(replacement,1) -- pop
|
John@16
|
482 tinsert(replacement,temp) -- push_back
|
John@43
|
483 --rintf(("Before suicide of %s on list %s",slist[1],list.name)
|
John@42
|
484 --PrintTable(list)
|
John@0
|
485 for i = 1, #list do
|
John@17
|
486 if list[i].id == affected[1] then
|
John@17
|
487 table.remove(affected,1)
|
John@16
|
488 list[i].id = replacement[1]
|
John@16
|
489 table.remove(replacement,1)
|
John@0
|
490 end
|
John@0
|
491 end
|
John@0
|
492 list.time=change.time
|
John@0
|
493 return true
|
John@26
|
494 end--}}}
|
John@42
|
495 function SuicidePerson(name,listName)--{{{
|
John@0
|
496 -- require admin
|
John@42
|
497 PopulateRaidList()
|
John@42
|
498 local listIndex = GetListIndex(listName)
|
John@16
|
499 local id = personName2id[name]
|
John@42
|
500 local affect=GetSuicideList(id,lists[listIndex])
|
John@16
|
501 local change = {action="SuicidePerson",arg={affect=affect,listIndex=listIndex}}
|
John@42
|
502 StartChange(change)
|
John@42
|
503 if DoSuicidePerson(change) then
|
John@42
|
504 CommitChange(change)
|
John@0
|
505 end
|
John@26
|
506 end--}}}
|
John@42
|
507 function DoRenameList(change)--{{{
|
John@42
|
508 lists[change.arg.listIndex].name = change.arg.name
|
John@42
|
509 lists[change.arg.listIndex].time = change.time
|
John@20
|
510 return true
|
John@26
|
511 end--}}}
|
John@42
|
512 function RenameList(listName,newListName)--{{{
|
John@20
|
513 -- require admin
|
John@42
|
514 local listIndex = GetListIndex(listName)
|
John@20
|
515 local change = {action="RenameList",arg={listIndex=listIndex,name=newListName}}
|
John@42
|
516 StartChange(change)
|
John@42
|
517 if DoRenameList(change) then
|
John@42
|
518 CommitChange(change)
|
John@20
|
519 end
|
John@26
|
520 end--}}}
|
John@42
|
521 function DoDeleteList(change)--{{{
|
John@42
|
522 lists[change.arg.listIndex] = nil
|
John@21
|
523 return true
|
John@26
|
524 end--}}}
|
John@42
|
525 function DeleteList(listName)--{{{
|
John@42
|
526 local listIndex = GetListIndex(listName)
|
John@21
|
527 local change = {action="DeleteList",arg={listIndex=listIndex}}
|
John@42
|
528 StartChange(change)
|
John@42
|
529 if DoDeleteList(change) then
|
John@42
|
530 CommitChange(change)
|
John@21
|
531 end
|
John@26
|
532 end--}}}
|
John@42
|
533 function DoRemovePersonFromList(change)--{{{
|
John@42
|
534 local list = lists[change.arg.listIndex]
|
John@22
|
535
|
John@29
|
536 for i,v in ipairs(list) do
|
John@22
|
537 if v.id == change.arg.id then
|
John@22
|
538 table.remove(list,i)
|
John@22
|
539 break
|
John@22
|
540 end
|
John@22
|
541 end
|
John@22
|
542 table.sort(list,function(a,b) return a.index < b.index end)
|
John@22
|
543 list.time = change.time
|
John@22
|
544 return true
|
John@26
|
545 end--}}}
|
John@42
|
546 function RemovePersonFromList(name,listName)--{{{
|
John@42
|
547 local listIndex = GetListIndex(listName)
|
John@22
|
548 local pid = personName2id[name]
|
John@29
|
549 -- todo: check that they're on the list in the first place
|
John@22
|
550 local change = {action="RemovePersonFromList",arg={id=pid,listIndex=listIndex}}
|
John@42
|
551 StartChange(change)
|
John@42
|
552 if DoRemovePersonFromList(change) then
|
John@42
|
553 CommitChange(change)
|
John@22
|
554 end
|
John@22
|
555 end
|
John@20
|
556 --}}}
|
John@26
|
557 --}}}
|
John@20
|
558 -- Higher order actions (ie calls other standard actions){{{
|
John@20
|
559
|
John@42
|
560 function TrimLists(time)
|
John@42
|
561 if not CheckListCausality() then
|
John@43
|
562 print("Unable to trim changelist due to violated causality")
|
John@5
|
563 return false
|
John@5
|
564 end
|
John@5
|
565
|
John@5
|
566 if type(time) ~= "number" then
|
John@5
|
567 time = tonumber(time)
|
John@5
|
568 end
|
John@5
|
569
|
John@5
|
570 -- bisect the changes list by "time"
|
John@5
|
571 local before = {}
|
John@42
|
572 for i,v in ipairs(db.profile.changes) do
|
John@5
|
573 if v.time <= time then
|
John@5
|
574 tinsert(before,v)
|
John@5
|
575 else
|
John@5
|
576 break
|
John@5
|
577 end
|
John@5
|
578 end
|
John@5
|
579
|
John@5
|
580 -- apply first half
|
John@42
|
581 CreateWorkingStateFromChanges(before)
|
John@5
|
582
|
John@5
|
583 -- save this state permanently; trim the changes permanently
|
John@42
|
584 tcopy(db.profile.persons,persons)
|
John@42
|
585 tcopy(db.profile.lists,lists)
|
John@42
|
586 while db.profile.changes ~= nil and db.profile.changes[1] ~= nil and db.profile.changes[1].time <= time do
|
John@42
|
587 table.remove(db.profile.changes,1)
|
John@5
|
588 end
|
John@5
|
589
|
John@5
|
590 -- using the trimmed list and the new bases, recreate the working state
|
John@42
|
591 CreateWorkingStateFromChanges(db.profile.changes)
|
John@5
|
592 end
|
John@5
|
593
|
John@42
|
594 function AddMissingPersons()
|
John@42
|
595 PopulateRaidList()
|
John@1
|
596 local t = {}
|
John@42
|
597 for id,_ in pairs(persons) do
|
John@17
|
598 t[id] = true
|
John@1
|
599 end
|
John@42
|
600 for name,_ in pairs(raidNameP) do
|
John@17
|
601 if personName2id[name] == nil then
|
John@43
|
602 printf("Person %s is missing from the persons list - adding",name)
|
John@42
|
603 AddPerson(name)
|
John@1
|
604 end
|
John@1
|
605 end
|
John@1
|
606 -- TODO: batch into a single op - no need to spam 25 messages in a row
|
John@1
|
607 end
|
John@29
|
608
|
John@42
|
609 function PopulateListRandom(listIndex)
|
John@17
|
610 -- difference (raid+reserve)-list, then random shuffle that, then add
|
John@42
|
611 PopulateRaidList()
|
John@42
|
612 local list = lists[listIndex]
|
John@3
|
613
|
John@17
|
614 local t = {} -- after loops, contains intersection of IDs present between raid and reserve
|
John@42
|
615 for i,v in pairs(raidIdP) do
|
John@17
|
616 if v then t[i] = true end
|
John@17
|
617 end
|
John@42
|
618 for i,v in pairs(reserveIdP) do
|
John@17
|
619 if v then t[i] = true end
|
John@17
|
620 end
|
John@17
|
621
|
John@17
|
622 -- now remove from t all of the people already present on the list
|
John@21
|
623 if list then
|
John@21
|
624 for i = 1,#list do
|
John@21
|
625 if t[list[i].id] then
|
John@21
|
626 t[list[i].id] = false
|
John@21
|
627 end
|
John@17
|
628 end
|
John@17
|
629 end
|
John@17
|
630
|
John@17
|
631 -- add all remaining
|
John@17
|
632 for i,v in pairs(t) do
|
John@17
|
633 if v then
|
John@42
|
634 AddPersonToListRandom(persons[i].main,list.name) -- TODO: APTLR keys off of string names. probably need to change this.
|
John@17
|
635 end
|
John@17
|
636 end
|
John@3
|
637 end
|
John@30
|
638
|
John@42
|
639 function NukePerson(name) -- delete from all lists and then from persons
|
John@30
|
640 local pid = personName2id[name]
|
John@42
|
641 for i,v in pairs(lists) do
|
John@42
|
642 RemovePersonFromList(name,v.name)
|
John@30
|
643 end
|
John@42
|
644 RemovePerson(name)
|
John@30
|
645 end
|
John@1
|
646 --}}}
|
John@1
|
647 -- "Soft" actions- ie things that cause nonpermanent state {{{
|
John@1
|
648
|
John@1
|
649 -- reserves
|
John@42
|
650 function AddReserve(name)
|
John@43
|
651 print("Reserving" .. name)
|
John@42
|
652 reserveIdP[personName2id[name]]=true
|
John@1
|
653 -- TODO: communicate to others. don't store this in any way.
|
John@1
|
654 end
|
John@1
|
655
|
John@42
|
656 function RemoveReserve(name)
|
John@42
|
657 reserveIdP[personName2id[name]]=false
|
John@1
|
658 -- TODO: communicate to others. don't store this in any way.
|
John@1
|
659 end
|
John@1
|
660
|
John@1
|
661
|
John@42
|
662 --function GetActiveList()
|
John@42
|
663 -- return lists[1] -- todo!
|
John@1
|
664 --end
|
John@1
|
665
|
John@1
|
666 --}}}
|
John@0
|
667
|
John@17
|
668 -- The following (adapted) code is from Xinhuan (wowace forum member)
|
John@0
|
669 -- Pre-create the unitID strings we will use
|
John@0
|
670 local pID = {}
|
John@0
|
671 local rID = {}
|
John@0
|
672 for i = 1, 4 do
|
John@42
|
673 pID[i] = sformat("party%d", i)
|
John@0
|
674 end
|
John@0
|
675 for i = 1, 40 do
|
John@42
|
676 rID[i] = sformat("raid%d", i)
|
John@0
|
677 end
|
John@42
|
678 function PopulateRaidList()
|
John@42
|
679 local inParty = _G.GetNumPartyMembers()
|
John@42
|
680 local inRaid = _G.GetNumRaidMembers()
|
John@17
|
681 local add = function(unitNameArg)
|
John@42
|
682 local name = _G.UnitName(unitNameArg)
|
John@42
|
683 raidNameP[name]=true
|
John@17
|
684 if personName2id[name] ~= nil then
|
John@42
|
685 raidIdP[personName2id[name]]=true
|
John@17
|
686 end
|
John@17
|
687 end
|
John@0
|
688
|
John@42
|
689 wipe(raidNameP)
|
John@42
|
690 wipe(raidIdP)
|
John@0
|
691 if inRaid > 0 then
|
John@0
|
692 for i = 1, inRaid do
|
John@17
|
693 add(rID[i])
|
John@0
|
694 end
|
John@0
|
695 elseif inParty > 0 then
|
John@0
|
696 for i = 1, inParty do
|
John@17
|
697 add(pID[i])
|
John@0
|
698 end
|
John@0
|
699 -- Now add yourself as the last party member
|
John@17
|
700 add("player")
|
John@0
|
701 else
|
John@0
|
702 -- You're alone
|
John@17
|
703 add("player")
|
John@0
|
704 end
|
John@42
|
705 --PrintTable(raidNameP)
|
John@0
|
706 end
|
John@0
|
707
|
John@0
|
708 -- undo rules!
|
John@0
|
709 -- only the most recent event can be undone
|
John@0
|
710 -- ^^^ on a given list?
|
John@0
|
711 -- algorithm is easy, given "Suicide A B C"
|
John@0
|
712 -- just find A,B,C in the list and replace in order from the s message
|
John@0
|
713 -- while undo is allowed *per-list*, certain events in the stream will
|
John@0
|
714 -- prevent proper undo, such as add/delete player or add/delete list
|
John@0
|
715
|
John@0
|
716
|
John@42
|
717 function GetSuicideList(id,list)
|
John@43
|
718 --print("Calculating changeset for "..name.." from list -")
|
John@42
|
719 --PrintTable(list)
|
John@1
|
720 local t = {}
|
John@1
|
721 local ret = {}
|
John@1
|
722 local pushing = false
|
John@1
|
723 for i = 1, #list do
|
John@12
|
724 if list[i].id == id then
|
John@1
|
725 pushing = true
|
John@1
|
726 end
|
John@42
|
727 if pushing and (raidIdP[list[i].id] or reserveIdP[list[i].id]) then
|
John@10
|
728 tinsert(ret,list[i].id)
|
John@1
|
729 end
|
John@1
|
730 end
|
John@43
|
731 --print("GSL")
|
John@42
|
732 --PrintTable(ret)
|
John@43
|
733 --print("GSL")
|
John@1
|
734 return ret
|
John@0
|
735 end
|
John@0
|
736
|
John@42
|
737 function IdIsInList(id,listRef)
|
John@13
|
738 for i = 1,#listRef do
|
John@13
|
739 if id == listRef[i].id then
|
John@13
|
740 return true
|
John@13
|
741 end
|
John@13
|
742 end
|
John@13
|
743 return false
|
John@13
|
744 end
|
John@13
|
745
|
John@5
|
746 -- returns true if the events in the list are in time order
|
John@42
|
747 function CheckListCausality()
|
John@5
|
748 local t = nil
|
John@42
|
749 for i,v in ipairs(db.profile.changes) do
|
John@5
|
750 if t ~= nil then
|
John@5
|
751 if v.time <= t then
|
John@5
|
752 return false
|
John@5
|
753 end
|
John@5
|
754 end
|
John@5
|
755 t = v.time
|
John@5
|
756 end
|
John@5
|
757 return true
|
John@5
|
758 end
|
John@0
|
759
|
John@0
|
760 -- Support functions
|
John@0
|
761
|
John@42
|
762 function GetListIndex(name)
|
John@42
|
763 for i,v in pairs(lists) do
|
John@0
|
764 if v.name == name then
|
John@0
|
765 return i
|
John@0
|
766 end
|
John@0
|
767 end
|
John@17
|
768 return nil
|
John@0
|
769 end
|
John@1
|
770
|
John@3
|
771
|