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1 --[[-----------------------------------------------------------------------------
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2 InteractiveLabel Widget
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3 -------------------------------------------------------------------------------]]
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4 local Type, Version = "InteractiveLabel", 20
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5 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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6 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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7
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8 -- Lua APIs
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9 local select, pairs = select, pairs
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10
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11 -- WoW APIs
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12 local CreateFrame, UIParent = CreateFrame, UIParent
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13
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14 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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15 -- List them here for Mikk's FindGlobals script
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16 -- GLOBALS: GameFontHighlightSmall
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17
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18 --[[-----------------------------------------------------------------------------
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19 Scripts
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20 -------------------------------------------------------------------------------]]
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21 local function Control_OnEnter(frame)
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22 frame.obj:Fire("OnEnter")
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23 end
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24
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25 local function Control_OnLeave(frame)
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26 frame.obj:Fire("OnLeave")
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27 end
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28
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29 local function Label_OnClick(frame, button)
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30 frame.obj:Fire("OnClick", button)
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31 AceGUI:ClearFocus()
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32 end
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33
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34 --[[-----------------------------------------------------------------------------
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35 Methods
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36 -------------------------------------------------------------------------------]]
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37 local methods = {
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38 ["OnAcquire"] = function(self)
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39 self:LabelOnAcquire()
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40 self:SetHighlight()
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41 self:SetHighlightTexCoord()
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42 self:SetDisabled(false)
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43 end,
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44
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45 -- ["OnRelease"] = nil,
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46
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47 ["SetHighlight"] = function(self, ...)
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48 self.highlight:SetTexture(...)
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49 end,
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50
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51 ["SetHighlightTexCoord"] = function(self, ...)
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52 local c = select("#", ...)
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53 if c == 4 or c == 8 then
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54 self.highlight:SetTexCoord(...)
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55 else
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56 self.highlight:SetTexCoord(0, 1, 0, 1)
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57 end
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58 end,
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59
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60 ["SetDisabled"] = function(self,disabled)
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61 self.disabled = disabled
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62 if disabled then
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63 self.frame:EnableMouse(false)
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64 self.label:SetTextColor(0.5, 0.5, 0.5)
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65 else
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66 self.frame:EnableMouse(true)
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67 self.label:SetTextColor(1, 1, 1)
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68 end
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69 end
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70 }
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71
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72 --[[-----------------------------------------------------------------------------
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73 Constructor
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74 -------------------------------------------------------------------------------]]
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75 local function Constructor()
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76 -- create a Label type that we will hijack
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77 local label = AceGUI:Create("Label")
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78
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79 local frame = label.frame
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80 frame:EnableMouse(true)
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81 frame:SetScript("OnEnter", Control_OnEnter)
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82 frame:SetScript("OnLeave", Control_OnLeave)
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83 frame:SetScript("OnMouseDown", Label_OnClick)
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84
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85 local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
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86 highlight:SetTexture(nil)
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87 highlight:SetAllPoints()
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88 highlight:SetBlendMode("ADD")
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89
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90 label.highlight = highlight
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91 label.type = Type
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92 label.LabelOnAcquire = label.OnAcquire
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93 for method, func in pairs(methods) do
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94 label[method] = func
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95 end
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96
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97 return label
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98 end
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99
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100 AceGUI:RegisterWidgetType(Type, Constructor, Version)
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101
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