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1 --[[-----------------------------------------------------------------------------
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2 TreeGroup Container
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3 Container that uses a tree control to switch between groups.
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4 -------------------------------------------------------------------------------]]
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5 local Type, Version = "TreeGroup", 37
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6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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8
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9 -- Lua APIs
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10 local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
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11 local math_min, math_max, floor = math.min, math.max, floor
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12 local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
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13
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14 -- WoW APIs
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15 local CreateFrame, UIParent = CreateFrame, UIParent
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16
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17 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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18 -- List them here for Mikk's FindGlobals script
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19 -- GLOBALS: GameTooltip, FONT_COLOR_CODE_CLOSE
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20
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21 -- Recycling functions
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22 local new, del
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23 do
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24 local pool = setmetatable({},{__mode='k'})
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25 function new()
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26 local t = next(pool)
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27 if t then
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28 pool[t] = nil
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29 return t
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30 else
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31 return {}
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32 end
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33 end
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34 function del(t)
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35 for k in pairs(t) do
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36 t[k] = nil
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37 end
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38 pool[t] = true
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39 end
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40 end
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41
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42 local DEFAULT_TREE_WIDTH = 175
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43 local DEFAULT_TREE_SIZABLE = true
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44
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45 --[[-----------------------------------------------------------------------------
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46 Support functions
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47 -------------------------------------------------------------------------------]]
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48 local function GetButtonUniqueValue(line)
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49 local parent = line.parent
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50 if parent and parent.value then
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51 return GetButtonUniqueValue(parent).."\001"..line.value
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52 else
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53 return line.value
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54 end
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55 end
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56
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57 local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
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58 local self = button.obj
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59 local toggle = button.toggle
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60 local frame = self.frame
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61 local text = treeline.text or ""
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62 local icon = treeline.icon
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63 local iconCoords = treeline.iconCoords
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64 local level = treeline.level
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65 local value = treeline.value
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66 local uniquevalue = treeline.uniquevalue
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67 local disabled = treeline.disabled
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68
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69 button.treeline = treeline
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70 button.value = value
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71 button.uniquevalue = uniquevalue
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72 if selected then
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73 button:LockHighlight()
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74 button.selected = true
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75 else
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76 button:UnlockHighlight()
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77 button.selected = false
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78 end
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79 local normalTexture = button:GetNormalTexture()
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80 local line = button.line
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81 button.level = level
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82 if ( level == 1 ) then
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83 button:SetNormalFontObject("GameFontNormal")
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84 button:SetHighlightFontObject("GameFontHighlight")
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85 button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
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86 else
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87 button:SetNormalFontObject("GameFontHighlightSmall")
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88 button:SetHighlightFontObject("GameFontHighlightSmall")
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89 button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
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90 end
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91
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92 if disabled then
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93 button:EnableMouse(false)
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94 button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
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95 else
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96 button.text:SetText(text)
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97 button:EnableMouse(true)
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98 end
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99
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100 if icon then
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101 button.icon:SetTexture(icon)
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102 button.icon:SetPoint("LEFT", 8 * level, (level == 1) and 0 or 1)
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103 else
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104 button.icon:SetTexture(nil)
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105 end
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106
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107 if iconCoords then
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108 button.icon:SetTexCoord(unpack(iconCoords))
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109 else
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110 button.icon:SetTexCoord(0, 1, 0, 1)
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111 end
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112
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113 if canExpand then
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114 if not isExpanded then
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115 toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP")
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116 toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN")
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117 else
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118 toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP")
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119 toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN")
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120 end
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121 toggle:Show()
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122 else
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123 toggle:Hide()
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124 end
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125 end
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126
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127 local function ShouldDisplayLevel(tree)
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128 local result = false
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129 for k, v in ipairs(tree) do
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130 if v.children == nil and v.visible ~= false then
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131 result = true
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132 elseif v.children then
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133 result = result or ShouldDisplayLevel(v.children)
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134 end
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135 if result then return result end
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136 end
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137 return false
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138 end
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139
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140 local function addLine(self, v, tree, level, parent)
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141 local line = new()
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142 line.value = v.value
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143 line.text = v.text
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144 line.icon = v.icon
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145 line.iconCoords = v.iconCoords
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146 line.disabled = v.disabled
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147 line.tree = tree
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148 line.level = level
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149 line.parent = parent
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150 line.visible = v.visible
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151 line.uniquevalue = GetButtonUniqueValue(line)
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152 if v.children then
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153 line.hasChildren = true
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154 else
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155 line.hasChildren = nil
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156 end
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157 self.lines[#self.lines+1] = line
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158 return line
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159 end
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160
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161 --fire an update after one frame to catch the treeframes height
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162 local function FirstFrameUpdate(frame)
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163 local self = frame.obj
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164 frame:SetScript("OnUpdate", nil)
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165 self:RefreshTree()
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166 end
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167
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168 local function BuildUniqueValue(...)
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169 local n = select('#', ...)
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170 if n == 1 then
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171 return ...
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172 else
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173 return (...).."\001"..BuildUniqueValue(select(2,...))
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174 end
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175 end
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176
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177 --[[-----------------------------------------------------------------------------
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178 Scripts
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179 -------------------------------------------------------------------------------]]
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180 local function Expand_OnClick(frame)
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181 local button = frame.button
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182 local self = button.obj
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183 local status = (self.status or self.localstatus).groups
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184 status[button.uniquevalue] = not status[button.uniquevalue]
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185 self:RefreshTree()
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186 end
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187
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188 local function Button_OnClick(frame)
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189 local self = frame.obj
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190 self:Fire("OnClick", frame.uniquevalue, frame.selected)
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191 if not frame.selected then
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192 self:SetSelected(frame.uniquevalue)
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193 frame.selected = true
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194 frame:LockHighlight()
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195 self:RefreshTree()
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196 end
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197 AceGUI:ClearFocus()
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198 end
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199
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200 local function Button_OnDoubleClick(button)
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201 local self = button.obj
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202 local status = self.status or self.localstatus
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203 local status = (self.status or self.localstatus).groups
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204 status[button.uniquevalue] = not status[button.uniquevalue]
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205 self:RefreshTree()
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206 end
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207
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208 local function Button_OnEnter(frame)
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209 local self = frame.obj
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210 self:Fire("OnButtonEnter", frame.uniquevalue, frame)
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211
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212 if self.enabletooltips then
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213 GameTooltip:SetOwner(frame, "ANCHOR_NONE")
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214 GameTooltip:SetPoint("LEFT",frame,"RIGHT")
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215 GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
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216
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217 GameTooltip:Show()
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218 end
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219 end
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220
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221 local function Button_OnLeave(frame)
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222 local self = frame.obj
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223 self:Fire("OnButtonLeave", frame.uniquevalue, frame)
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224
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225 if self.enabletooltips then
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226 GameTooltip:Hide()
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227 end
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228 end
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229
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230 local function OnScrollValueChanged(frame, value)
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231 if frame.obj.noupdate then return end
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232 local self = frame.obj
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233 local status = self.status or self.localstatus
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234 status.scrollvalue = floor(value + 0.5)
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235 self:RefreshTree()
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236 AceGUI:ClearFocus()
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237 end
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238
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239 local function Tree_OnSizeChanged(frame)
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240 frame.obj:RefreshTree()
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241 end
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242
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243 local function Tree_OnMouseWheel(frame, delta)
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244 local self = frame.obj
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245 if self.showscroll then
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246 local scrollbar = self.scrollbar
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247 local min, max = scrollbar:GetMinMaxValues()
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248 local value = scrollbar:GetValue()
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249 local newvalue = math_min(max,math_max(min,value - delta))
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250 if value ~= newvalue then
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251 scrollbar:SetValue(newvalue)
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252 end
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253 end
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254 end
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255
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256 local function Dragger_OnLeave(frame)
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257 frame:SetBackdropColor(1, 1, 1, 0)
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258 end
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259
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260 local function Dragger_OnEnter(frame)
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261 frame:SetBackdropColor(1, 1, 1, 0.8)
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262 end
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263
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264 local function Dragger_OnMouseDown(frame)
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265 local treeframe = frame:GetParent()
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266 treeframe:StartSizing("RIGHT")
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267 end
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268
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269 local function Dragger_OnMouseUp(frame)
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270 local treeframe = frame:GetParent()
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271 local self = treeframe.obj
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272 local frame = treeframe:GetParent()
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273 treeframe:StopMovingOrSizing()
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274 --treeframe:SetScript("OnUpdate", nil)
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275 treeframe:SetUserPlaced(false)
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276 --Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
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277 treeframe:SetHeight(0)
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278 treeframe:SetPoint("TOPLEFT", frame, "TOPLEFT",0,0)
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279 treeframe:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0)
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280
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281 local status = self.status or self.localstatus
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282 status.treewidth = treeframe:GetWidth()
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283
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284 treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
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285 -- recalculate the content width
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286 treeframe.obj:OnWidthSet(status.fullwidth)
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287 -- update the layout of the content
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288 treeframe.obj:DoLayout()
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289 end
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290
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291 --[[-----------------------------------------------------------------------------
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292 Methods
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293 -------------------------------------------------------------------------------]]
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294 local methods = {
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295 ["OnAcquire"] = function(self)
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296 self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
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297 self:EnableButtonTooltips(true)
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298 end,
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299
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300 ["OnRelease"] = function(self)
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301 self.status = nil
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302 for k, v in pairs(self.localstatus) do
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303 if k == "groups" then
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304 for k2 in pairs(v) do
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305 v[k2] = nil
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306 end
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307 else
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308 self.localstatus[k] = nil
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309 end
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310 end
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311 self.localstatus.scrollvalue = 0
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312 self.localstatus.treewidth = DEFAULT_TREE_WIDTH
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313 self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
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314 end,
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315
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316 ["EnableButtonTooltips"] = function(self, enable)
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317 self.enabletooltips = enable
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318 end,
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319
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320 ["CreateButton"] = function(self)
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321 local num = AceGUI:GetNextWidgetNum("TreeGroupButton")
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322 local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "OptionsListButtonTemplate")
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323 button.obj = self
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324
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325 local icon = button:CreateTexture(nil, "OVERLAY")
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326 icon:SetWidth(14)
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327 icon:SetHeight(14)
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328 button.icon = icon
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329
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330 button:SetScript("OnClick",Button_OnClick)
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331 button:SetScript("OnDoubleClick", Button_OnDoubleClick)
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332 button:SetScript("OnEnter",Button_OnEnter)
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333 button:SetScript("OnLeave",Button_OnLeave)
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334
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335 button.toggle.button = button
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336 button.toggle:SetScript("OnClick",Expand_OnClick)
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337
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338 return button
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339 end,
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340
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341 ["SetStatusTable"] = function(self, status)
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342 assert(type(status) == "table")
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343 self.status = status
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344 if not status.groups then
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345 status.groups = {}
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346 end
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347 if not status.scrollvalue then
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348 status.scrollvalue = 0
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349 end
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350 if not status.treewidth then
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351 status.treewidth = DEFAULT_TREE_WIDTH
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352 end
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353 if status.treesizable == nil then
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354 status.treesizable = DEFAULT_TREE_SIZABLE
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355 end
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356 self:SetTreeWidth(status.treewidth,status.treesizable)
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357 self:RefreshTree()
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358 end,
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359
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360 --sets the tree to be displayed
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361 ["SetTree"] = function(self, tree, filter)
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362 self.filter = filter
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363 if tree then
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364 assert(type(tree) == "table")
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365 end
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366 self.tree = tree
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367 self:RefreshTree()
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368 end,
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369
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370 ["BuildLevel"] = function(self, tree, level, parent)
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371 local groups = (self.status or self.localstatus).groups
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372 local hasChildren = self.hasChildren
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373
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374 for i, v in ipairs(tree) do
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375 if v.children then
|
yellowfive@57
|
376 if not self.filter or ShouldDisplayLevel(v.children) then
|
yellowfive@57
|
377 local line = addLine(self, v, tree, level, parent)
|
yellowfive@57
|
378 if groups[line.uniquevalue] then
|
yellowfive@57
|
379 self:BuildLevel(v.children, level+1, line)
|
yellowfive@57
|
380 end
|
yellowfive@57
|
381 end
|
yellowfive@57
|
382 elseif v.visible ~= false or not self.filter then
|
yellowfive@57
|
383 addLine(self, v, tree, level, parent)
|
yellowfive@57
|
384 end
|
yellowfive@57
|
385 end
|
yellowfive@57
|
386 end,
|
yellowfive@57
|
387
|
yellowfive@57
|
388 ["RefreshTree"] = function(self,scrollToSelection)
|
yellowfive@57
|
389 local buttons = self.buttons
|
yellowfive@57
|
390 local lines = self.lines
|
yellowfive@57
|
391
|
yellowfive@57
|
392 for i, v in ipairs(buttons) do
|
yellowfive@57
|
393 v:Hide()
|
yellowfive@57
|
394 end
|
yellowfive@57
|
395 while lines[1] do
|
yellowfive@57
|
396 local t = tremove(lines)
|
yellowfive@57
|
397 for k in pairs(t) do
|
yellowfive@57
|
398 t[k] = nil
|
yellowfive@57
|
399 end
|
yellowfive@57
|
400 del(t)
|
yellowfive@57
|
401 end
|
yellowfive@57
|
402
|
yellowfive@57
|
403 if not self.tree then return end
|
yellowfive@57
|
404 --Build the list of visible entries from the tree and status tables
|
yellowfive@57
|
405 local status = self.status or self.localstatus
|
yellowfive@57
|
406 local groupstatus = status.groups
|
yellowfive@57
|
407 local tree = self.tree
|
yellowfive@57
|
408
|
yellowfive@57
|
409 local treeframe = self.treeframe
|
yellowfive@57
|
410
|
yellowfive@57
|
411 status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below)
|
yellowfive@57
|
412
|
yellowfive@57
|
413 self:BuildLevel(tree, 1)
|
yellowfive@57
|
414
|
yellowfive@57
|
415 local numlines = #lines
|
yellowfive@57
|
416
|
yellowfive@57
|
417 local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
yellowfive@57
|
418 if maxlines <= 0 then return end
|
yellowfive@57
|
419
|
yellowfive@57
|
420 local first, last
|
yellowfive@57
|
421
|
yellowfive@57
|
422 scrollToSelection = status.scrollToSelection
|
yellowfive@57
|
423 status.scrollToSelection = nil
|
yellowfive@57
|
424
|
yellowfive@57
|
425 if numlines <= maxlines then
|
yellowfive@57
|
426 --the whole tree fits in the frame
|
yellowfive@57
|
427 status.scrollvalue = 0
|
yellowfive@57
|
428 self:ShowScroll(false)
|
yellowfive@57
|
429 first, last = 1, numlines
|
yellowfive@57
|
430 else
|
yellowfive@57
|
431 self:ShowScroll(true)
|
yellowfive@57
|
432 --scrolling will be needed
|
yellowfive@57
|
433 self.noupdate = true
|
yellowfive@57
|
434 self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
|
yellowfive@57
|
435 --check if we are scrolled down too far
|
yellowfive@57
|
436 if numlines - status.scrollvalue < maxlines then
|
yellowfive@57
|
437 status.scrollvalue = numlines - maxlines
|
yellowfive@57
|
438 end
|
yellowfive@57
|
439 self.noupdate = nil
|
yellowfive@57
|
440 first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
yellowfive@57
|
441 --show selection?
|
yellowfive@57
|
442 if scrollToSelection and status.selected then
|
yellowfive@57
|
443 local show
|
yellowfive@57
|
444 for i,line in ipairs(lines) do -- find the line number
|
yellowfive@57
|
445 if line.uniquevalue==status.selected then
|
yellowfive@57
|
446 show=i
|
yellowfive@57
|
447 end
|
yellowfive@57
|
448 end
|
yellowfive@57
|
449 if not show then
|
yellowfive@57
|
450 -- selection was deleted or something?
|
yellowfive@57
|
451 elseif show>=first and show<=last then
|
yellowfive@57
|
452 -- all good
|
yellowfive@57
|
453 else
|
yellowfive@57
|
454 -- scrolling needed!
|
yellowfive@57
|
455 if show<first then
|
yellowfive@57
|
456 status.scrollvalue = show-1
|
yellowfive@57
|
457 else
|
yellowfive@57
|
458 status.scrollvalue = show-maxlines
|
yellowfive@57
|
459 end
|
yellowfive@57
|
460 first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
yellowfive@57
|
461 end
|
yellowfive@57
|
462 end
|
yellowfive@57
|
463 if self.scrollbar:GetValue() ~= status.scrollvalue then
|
yellowfive@57
|
464 self.scrollbar:SetValue(status.scrollvalue)
|
yellowfive@57
|
465 end
|
yellowfive@57
|
466 end
|
yellowfive@57
|
467
|
yellowfive@57
|
468 local buttonnum = 1
|
yellowfive@57
|
469 for i = first, last do
|
yellowfive@57
|
470 local line = lines[i]
|
yellowfive@57
|
471 local button = buttons[buttonnum]
|
yellowfive@57
|
472 if not button then
|
yellowfive@57
|
473 button = self:CreateButton()
|
yellowfive@57
|
474
|
yellowfive@57
|
475 buttons[buttonnum] = button
|
yellowfive@57
|
476 button:SetParent(treeframe)
|
yellowfive@57
|
477 button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
yellowfive@57
|
478 button:ClearAllPoints()
|
yellowfive@57
|
479 if buttonnum == 1 then
|
yellowfive@57
|
480 if self.showscroll then
|
yellowfive@57
|
481 button:SetPoint("TOPRIGHT", -22, -10)
|
yellowfive@57
|
482 button:SetPoint("TOPLEFT", 0, -10)
|
yellowfive@57
|
483 else
|
yellowfive@57
|
484 button:SetPoint("TOPRIGHT", 0, -10)
|
yellowfive@57
|
485 button:SetPoint("TOPLEFT", 0, -10)
|
yellowfive@57
|
486 end
|
yellowfive@57
|
487 else
|
yellowfive@57
|
488 button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
yellowfive@57
|
489 button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0)
|
yellowfive@57
|
490 end
|
yellowfive@57
|
491 end
|
yellowfive@57
|
492
|
yellowfive@57
|
493 UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] )
|
yellowfive@57
|
494 button:Show()
|
yellowfive@57
|
495 buttonnum = buttonnum + 1
|
yellowfive@57
|
496 end
|
yellowfive@57
|
497
|
yellowfive@57
|
498 end,
|
yellowfive@57
|
499
|
yellowfive@57
|
500 ["SetSelected"] = function(self, value)
|
yellowfive@57
|
501 local status = self.status or self.localstatus
|
yellowfive@57
|
502 if status.selected ~= value then
|
yellowfive@57
|
503 status.selected = value
|
yellowfive@57
|
504 self:Fire("OnGroupSelected", value)
|
yellowfive@57
|
505 end
|
yellowfive@57
|
506 end,
|
yellowfive@57
|
507
|
yellowfive@57
|
508 ["Select"] = function(self, uniquevalue, ...)
|
yellowfive@57
|
509 self.filter = false
|
yellowfive@57
|
510 local status = self.status or self.localstatus
|
yellowfive@57
|
511 local groups = status.groups
|
yellowfive@57
|
512 local path = {...}
|
yellowfive@57
|
513 for i = 1, #path do
|
yellowfive@57
|
514 groups[tconcat(path, "\001", 1, i)] = true
|
yellowfive@57
|
515 end
|
yellowfive@57
|
516 status.selected = uniquevalue
|
yellowfive@57
|
517 self:RefreshTree(true)
|
yellowfive@57
|
518 self:Fire("OnGroupSelected", uniquevalue)
|
yellowfive@57
|
519 end,
|
yellowfive@57
|
520
|
yellowfive@57
|
521 ["SelectByPath"] = function(self, ...)
|
yellowfive@57
|
522 self:Select(BuildUniqueValue(...), ...)
|
yellowfive@57
|
523 end,
|
yellowfive@57
|
524
|
yellowfive@57
|
525 ["SelectByValue"] = function(self, uniquevalue)
|
yellowfive@57
|
526 self:Select(uniquevalue, ("\001"):split(uniquevalue))
|
yellowfive@57
|
527 end,
|
yellowfive@57
|
528
|
yellowfive@57
|
529 ["ShowScroll"] = function(self, show)
|
yellowfive@57
|
530 self.showscroll = show
|
yellowfive@57
|
531 if show then
|
yellowfive@57
|
532 self.scrollbar:Show()
|
yellowfive@57
|
533 if self.buttons[1] then
|
yellowfive@57
|
534 self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
yellowfive@57
|
535 end
|
yellowfive@57
|
536 else
|
yellowfive@57
|
537 self.scrollbar:Hide()
|
yellowfive@57
|
538 if self.buttons[1] then
|
yellowfive@57
|
539 self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
yellowfive@57
|
540 end
|
yellowfive@57
|
541 end
|
yellowfive@57
|
542 end,
|
yellowfive@57
|
543
|
yellowfive@57
|
544 ["OnWidthSet"] = function(self, width)
|
yellowfive@57
|
545 local content = self.content
|
yellowfive@57
|
546 local treeframe = self.treeframe
|
yellowfive@57
|
547 local status = self.status or self.localstatus
|
yellowfive@57
|
548 status.fullwidth = width
|
yellowfive@57
|
549
|
yellowfive@57
|
550 local contentwidth = width - status.treewidth - 20
|
yellowfive@57
|
551 if contentwidth < 0 then
|
yellowfive@57
|
552 contentwidth = 0
|
yellowfive@57
|
553 end
|
yellowfive@57
|
554 content:SetWidth(contentwidth)
|
yellowfive@57
|
555 content.width = contentwidth
|
yellowfive@57
|
556
|
yellowfive@57
|
557 local maxtreewidth = math_min(400, width - 50)
|
yellowfive@57
|
558
|
yellowfive@57
|
559 if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
yellowfive@57
|
560 self:SetTreeWidth(maxtreewidth, status.treesizable)
|
yellowfive@57
|
561 end
|
yellowfive@57
|
562 treeframe:SetMaxResize(maxtreewidth, 1600)
|
yellowfive@57
|
563 end,
|
yellowfive@57
|
564
|
yellowfive@57
|
565 ["OnHeightSet"] = function(self, height)
|
yellowfive@57
|
566 local content = self.content
|
yellowfive@57
|
567 local contentheight = height - 20
|
yellowfive@57
|
568 if contentheight < 0 then
|
yellowfive@57
|
569 contentheight = 0
|
yellowfive@57
|
570 end
|
yellowfive@57
|
571 content:SetHeight(contentheight)
|
yellowfive@57
|
572 content.height = contentheight
|
yellowfive@57
|
573 end,
|
yellowfive@57
|
574
|
yellowfive@57
|
575 ["SetTreeWidth"] = function(self, treewidth, resizable)
|
yellowfive@57
|
576 if not resizable then
|
yellowfive@57
|
577 if type(treewidth) == 'number' then
|
yellowfive@57
|
578 resizable = false
|
yellowfive@57
|
579 elseif type(treewidth) == 'boolean' then
|
yellowfive@57
|
580 resizable = treewidth
|
yellowfive@57
|
581 treewidth = DEFAULT_TREE_WIDTH
|
yellowfive@57
|
582 else
|
yellowfive@57
|
583 resizable = false
|
yellowfive@57
|
584 treewidth = DEFAULT_TREE_WIDTH
|
yellowfive@57
|
585 end
|
yellowfive@57
|
586 end
|
yellowfive@57
|
587 self.treeframe:SetWidth(treewidth)
|
yellowfive@57
|
588 self.dragger:EnableMouse(resizable)
|
yellowfive@57
|
589
|
yellowfive@57
|
590 local status = self.status or self.localstatus
|
yellowfive@57
|
591 status.treewidth = treewidth
|
yellowfive@57
|
592 status.treesizable = resizable
|
yellowfive@57
|
593
|
yellowfive@57
|
594 -- recalculate the content width
|
yellowfive@57
|
595 if status.fullwidth then
|
yellowfive@57
|
596 self:OnWidthSet(status.fullwidth)
|
yellowfive@57
|
597 end
|
yellowfive@57
|
598 end,
|
yellowfive@57
|
599
|
yellowfive@57
|
600 ["GetTreeWidth"] = function(self)
|
yellowfive@57
|
601 local status = self.status or self.localstatus
|
yellowfive@57
|
602 return status.treewidth or DEFAULT_TREE_WIDTH
|
yellowfive@57
|
603 end,
|
yellowfive@57
|
604
|
yellowfive@57
|
605 ["LayoutFinished"] = function(self, width, height)
|
yellowfive@57
|
606 if self.noAutoHeight then return end
|
yellowfive@57
|
607 self:SetHeight((height or 0) + 20)
|
yellowfive@57
|
608 end
|
yellowfive@57
|
609 }
|
yellowfive@57
|
610
|
yellowfive@57
|
611 --[[-----------------------------------------------------------------------------
|
yellowfive@57
|
612 Constructor
|
yellowfive@57
|
613 -------------------------------------------------------------------------------]]
|
yellowfive@57
|
614 local PaneBackdrop = {
|
yellowfive@57
|
615 bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
yellowfive@57
|
616 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
yellowfive@57
|
617 tile = true, tileSize = 16, edgeSize = 16,
|
yellowfive@57
|
618 insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
yellowfive@57
|
619 }
|
yellowfive@57
|
620
|
yellowfive@57
|
621 local DraggerBackdrop = {
|
yellowfive@57
|
622 bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
yellowfive@57
|
623 edgeFile = nil,
|
yellowfive@57
|
624 tile = true, tileSize = 16, edgeSize = 0,
|
yellowfive@57
|
625 insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
yellowfive@57
|
626 }
|
yellowfive@57
|
627
|
yellowfive@57
|
628 local function Constructor()
|
yellowfive@57
|
629 local num = AceGUI:GetNextWidgetNum(Type)
|
yellowfive@57
|
630 local frame = CreateFrame("Frame", nil, UIParent)
|
yellowfive@57
|
631
|
yellowfive@57
|
632 local treeframe = CreateFrame("Frame", nil, frame)
|
yellowfive@57
|
633 treeframe:SetPoint("TOPLEFT")
|
yellowfive@57
|
634 treeframe:SetPoint("BOTTOMLEFT")
|
yellowfive@57
|
635 treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
yellowfive@57
|
636 treeframe:EnableMouseWheel(true)
|
yellowfive@57
|
637 treeframe:SetBackdrop(PaneBackdrop)
|
yellowfive@57
|
638 treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
yellowfive@57
|
639 treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
yellowfive@57
|
640 treeframe:SetResizable(true)
|
yellowfive@57
|
641 treeframe:SetMinResize(100, 1)
|
yellowfive@57
|
642 treeframe:SetMaxResize(400, 1600)
|
yellowfive@57
|
643 treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
yellowfive@57
|
644 treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
yellowfive@57
|
645 treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
yellowfive@57
|
646
|
yellowfive@57
|
647 local dragger = CreateFrame("Frame", nil, treeframe)
|
yellowfive@57
|
648 dragger:SetWidth(8)
|
yellowfive@57
|
649 dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
yellowfive@57
|
650 dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
yellowfive@57
|
651 dragger:SetBackdrop(DraggerBackdrop)
|
yellowfive@57
|
652 dragger:SetBackdropColor(1, 1, 1, 0)
|
yellowfive@57
|
653 dragger:SetScript("OnEnter", Dragger_OnEnter)
|
yellowfive@57
|
654 dragger:SetScript("OnLeave", Dragger_OnLeave)
|
yellowfive@57
|
655 dragger:SetScript("OnMouseDown", Dragger_OnMouseDown)
|
yellowfive@57
|
656 dragger:SetScript("OnMouseUp", Dragger_OnMouseUp)
|
yellowfive@57
|
657
|
yellowfive@57
|
658 local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate")
|
yellowfive@57
|
659 scrollbar:SetScript("OnValueChanged", nil)
|
yellowfive@57
|
660 scrollbar:SetPoint("TOPRIGHT", -10, -26)
|
yellowfive@57
|
661 scrollbar:SetPoint("BOTTOMRIGHT", -10, 26)
|
yellowfive@57
|
662 scrollbar:SetMinMaxValues(0,0)
|
yellowfive@57
|
663 scrollbar:SetValueStep(1)
|
yellowfive@57
|
664 scrollbar:SetValue(0)
|
yellowfive@57
|
665 scrollbar:SetWidth(16)
|
yellowfive@57
|
666 scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
|
yellowfive@57
|
667
|
yellowfive@57
|
668 local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
yellowfive@57
|
669 scrollbg:SetAllPoints(scrollbar)
|
yellowfive@57
|
670 scrollbg:SetTexture(0,0,0,0.4)
|
yellowfive@57
|
671
|
yellowfive@57
|
672 local border = CreateFrame("Frame",nil,frame)
|
yellowfive@57
|
673 border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
yellowfive@57
|
674 border:SetPoint("BOTTOMRIGHT")
|
yellowfive@57
|
675 border:SetBackdrop(PaneBackdrop)
|
yellowfive@57
|
676 border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
yellowfive@57
|
677 border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
yellowfive@57
|
678
|
yellowfive@57
|
679 --Container Support
|
yellowfive@57
|
680 local content = CreateFrame("Frame", nil, border)
|
yellowfive@57
|
681 content:SetPoint("TOPLEFT", 10, -10)
|
yellowfive@57
|
682 content:SetPoint("BOTTOMRIGHT", -10, 10)
|
yellowfive@57
|
683
|
yellowfive@57
|
684 local widget = {
|
yellowfive@57
|
685 frame = frame,
|
yellowfive@57
|
686 lines = {},
|
yellowfive@57
|
687 levels = {},
|
yellowfive@57
|
688 buttons = {},
|
yellowfive@57
|
689 hasChildren = {},
|
yellowfive@57
|
690 localstatus = { groups = {}, scrollvalue = 0 },
|
yellowfive@57
|
691 filter = false,
|
yellowfive@57
|
692 treeframe = treeframe,
|
yellowfive@57
|
693 dragger = dragger,
|
yellowfive@57
|
694 scrollbar = scrollbar,
|
yellowfive@57
|
695 border = border,
|
yellowfive@57
|
696 content = content,
|
yellowfive@57
|
697 type = Type
|
yellowfive@57
|
698 }
|
yellowfive@57
|
699 for method, func in pairs(methods) do
|
yellowfive@57
|
700 widget[method] = func
|
yellowfive@57
|
701 end
|
yellowfive@57
|
702 treeframe.obj, dragger.obj, scrollbar.obj = widget, widget, widget
|
yellowfive@57
|
703
|
yellowfive@57
|
704 return AceGUI:RegisterAsContainer(widget)
|
yellowfive@57
|
705 end
|
yellowfive@57
|
706
|
yellowfive@57
|
707 AceGUI:RegisterWidgetType(Type, Constructor, Version)
|