log

age author description
Mon, 17 Dec 2012 13:44:06 -0600 James D. Callahan III For the AF.ZONE section of LOOT_OPENED_VERIFY_FUNCS; set zone_data regardless of IsFishingLoot() 1.0.34
Mon, 17 Dec 2012 10:34:20 -0600 James D. Callahan III Removed Debug call since it's no longer required and wasn't properly checking for nil.
Mon, 10 Dec 2012 17:10:42 -0600 James D. Callahan III Added tag 1.0.33 for changeset b51fc4675550
Mon, 10 Dec 2012 17:10:27 -0600 James D. Callahan III Upped DB version to 14. 1.0.33
Mon, 10 Dec 2012 17:06:44 -0600 James D. Callahan III Do not set current_action.identifier on target-change; it should already be set for the current_action, and setting it to something different will only skew data.
Mon, 10 Dec 2012 16:20:06 -0600 James D. Callahan III In the LOOT_OPENED NPC verify function, only set current_action.identifier to the unit_id of the player's target if the identifier is nil.
Mon, 10 Dec 2012 11:27:06 -0600 James D. Callahan III Added tag 1.0.32 for changeset 83fdf52f0310
Mon, 10 Dec 2012 10:27:24 -0600 James D. Callahan III Record drops from World Bosses. 1.0.32
Wed, 05 Dec 2012 08:45:08 -0600 James D. Callahan III Added tag 1.0.31 for changeset df1cdcd46fe1
Wed, 05 Dec 2012 08:44:57 -0600 James D. Callahan III Only record an item's suffix_id and unique_id of the link's suffix_id is non-zero. 1.0.31
Tue, 04 Dec 2012 15:26:40 -0600 James D. Callahan III Added tag 1.0.30 for changeset 7fdf97c18c86
Tue, 04 Dec 2012 15:26:16 -0600 James D. Callahan III Store suffix_id and unique_id for items. 1.0.30
Fri, 30 Nov 2012 12:47:32 -0600 James D. Callahan III Added tag 1.0.29 for changeset 45ba0fad1fe4
Fri, 30 Nov 2012 12:47:19 -0600 James D. Callahan III Update DB_VERSION to 13 1.0.29
Fri, 30 Nov 2012 12:30:22 -0600 James D. Callahan III Added tag 1.0.28 for changeset 85c713407c4f
Fri, 30 Nov 2012 12:29:24 -0600 James D. Callahan III Use "npc" rather than "target" for merchants - hopefully this stops wrongly-recorded information based on race conditions 1.0.28
Wed, 28 Nov 2012 09:11:02 -0600 James D. Callahan III Added tag 1.0.27 for changeset 06cf966723a3
Wed, 28 Nov 2012 09:10:00 -0600 James D. Callahan III Updated interface version to 50100. 1.0.27
Mon, 26 Nov 2012 15:09:41 -0600 James D. Callahan III Added tag 1.0.26 for changeset 5346ba9b6419
Wed, 21 Nov 2012 11:39:08 -0600 James D. Callahan III Check for nil item string before attempting to get an upgrade ID. 1.0.26
Mon, 19 Nov 2012 09:16:13 -0600 James D. Callahan III Added tag 1.0.25 for changeset 35c95e0bce3f
Mon, 19 Nov 2012 09:15:59 -0600 James D. Callahan III Record locations of Item Upgrade Masters. 1.0.25
Wed, 14 Nov 2012 14:45:52 -0600 James D. Callahan III Added tag 1.0.24 for changeset e4d0f924af08
Wed, 14 Nov 2012 14:45:41 -0600 James D. Callahan III Added recording of item upgrade IDs. 1.0.24
Mon, 12 Nov 2012 15:54:10 -0600 James D. Callahan III Added tag 1.0.23 for changeset 3a8bed7265b9
Mon, 12 Nov 2012 15:45:00 -0600 James D. Callahan III Corrected IDs for Qiang the Merciless, Subetai the Swift, and Meng the Demented. 1.0.23
Mon, 12 Nov 2012 14:40:35 -0600 James D. Callahan III Stop worrying about whether or not the player is in an LFR dungeon; if an LFR boss is matched, simply record it. If SHOW_LOOT_TOAST doesn't fire, nothing will be recorded as LOOKING_FOR_RAID.
Sun, 11 Nov 2012 16:43:15 -0600 James D. Callahan III Move GUID check to after RAID_FINDER_BOSS_IDS check; we only care about targeting for reputation gains - Raid Finder bosses should be recorded regardless.
Thu, 08 Nov 2012 09:26:25 -0600 James D. Callahan III Added debug prints along the LFR codepath.
Tue, 06 Nov 2012 15:47:45 -0600 James D. Callahan III Added IDs for four more LFR bosses.
Tue, 06 Nov 2012 09:50:06 -0600 James D. Callahan III Removed some unneeded Debug prints.
Tue, 06 Nov 2012 09:47:34 -0600 James D. Callahan III Changed "raid_finder_loot" to "drops" and changed to nilling the boss ID when it's used, rather than on a timer (since it'll be overwritten anyway).
Sat, 03 Nov 2012 22:31:32 -0500 James D. Callahan III Trying SHOW_LOOT_TOAST instead of CHAT_MSG_LOOT.
Sat, 03 Nov 2012 16:39:07 -0500 James D. Callahan III Added support for recording Raid Finder boss loot.
Thu, 01 Nov 2012 14:46:27 -0500 James D. Callahan III Renamed the LOOT_UPDATE/VERIFY_FUNCS tables to LOOT_OPENED_X for clarification.
Thu, 01 Nov 2012 14:41:36 -0500 James D. Callahan III reputation_npc_id --> last_killed_npc_id and ClearReputationNPC --> ClearLastKilledNPC
Wed, 17 Oct 2012 11:52:00 -0500 James D. Callahan III Added tag 1.0.22 for changeset 7354ae12d0f1
Wed, 17 Oct 2012 11:51:46 -0500 James D. Callahan III Tradeskill costs aren't modified by faction standing, so no need to un-modify them. 1.0.22
Tue, 16 Oct 2012 15:14:54 -0500 James D. Callahan III Added tag 1.0.21 for changeset 40624eb09591
Tue, 16 Oct 2012 15:13:10 -0500 James D. Callahan III Since many NPCs are for some reason flagged as VEHICLE, allow that in NPC-only checks. 1.0.21
Tue, 16 Oct 2012 03:38:50 -0500 James D. Callahan III Added tag 1.0.20 for changeset 5f6d5a1a62e1
Tue, 16 Oct 2012 03:38:35 -0500 James D. Callahan III Make sure the TradeSkillFrame exists and is visible before attempting to do anything with it. Re-use the headers table. Added the ability to break out of the loop in functions called by TradeSkillExecutePer. 1.0.20
Mon, 15 Oct 2012 17:00:51 -0500 James D. Callahan III Added tag 1.0.19 for changeset 0820f3ab783e
Mon, 15 Oct 2012 16:58:47 -0500 James D. Callahan III Record tradeskill discoveries. 1.0.19
Thu, 11 Oct 2012 09:08:12 -0500 James D. Callahan III Uncommented profession cost-recording code.
Mon, 08 Oct 2012 15:02:24 -0500 James D. Callahan III Added more debug prints. Break out of loop when finding a locked item during the AF.ITEM loot verification.
Mon, 08 Oct 2012 09:59:43 -0500 James D. Callahan III Added support for recording prices for trainer services - commented out for now.
Sun, 07 Oct 2012 01:31:57 -0500 James D. Callahan III Added tag 1.0.18 for changeset ef88920c634b
Sun, 07 Oct 2012 01:31:04 -0500 James D. Callahan III Removed hard-coded NPC IDs. 1.0.18
Sun, 07 Oct 2012 01:29:51 -0500 James D. Callahan III When attempting to update locations, don't check if the WorldMapFrame is visible and don't perform any map-voodoo. Simply check if the current map area ID matches that of current_area_id and return appropriate data.
Fri, 05 Oct 2012 22:31:56 -0500 James D. Callahan III Added tag 1.0.17 for changeset 75cf16f95ad0
Fri, 05 Oct 2012 22:31:14 -0500 James D. Callahan III Hard-code NPC IDs for Sha of Anger and Galleon to see if they're simply not being recognized as NPCs. 1.0.17
Fri, 05 Oct 2012 18:39:46 -0500 James D. Callahan III Added tag 1.0.16 for changeset d16d4848f059
Fri, 05 Oct 2012 18:38:47 -0500 James D. Callahan III Bump DB version to 11. 1.0.16
Fri, 05 Oct 2012 15:24:34 -0500 James D. Callahan III Queue current_area_id updates and prevent any coordinate collection while in combat.
Fri, 05 Oct 2012 14:15:53 -0500 James D. Callahan III Before setting current_area_id, check to see if the area ID the map is set to matches current_area_id to avoid opening/closing the WorldMapFrame unnecessarily.
Thu, 04 Oct 2012 14:10:39 -0500 James D. Callahan III If the WorldMapFrame is not open, set the map to the current zone every time we request coordinates from the game.
Thu, 04 Oct 2012 10:59:54 -0500 James D. Callahan III To avoid erroneous reputation gain data; upon CLEU's UNIT_DIED, ignore anything which is not the player's target and set a timer to clear reputation_npc_id 0.2 seconds after being set.
Wed, 03 Oct 2012 17:28:44 -0500 James D. Callahan III Added tag 1.0.15 for changeset e2331b00a1cf
Wed, 03 Oct 2012 17:27:10 -0500 James D. Callahan III Added some debugging prints (turned off). Removed defaulting to NPC if no target_type - simply ignore the loot. Removed setting target_type to NPC every time a target's location is updated. Ensure the unit name on the tooltip matches the spell's target name. Bumped DB version to 10. 1.0.15