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Sun, 07 Oct 2012 01:29:51 -0500
James D. Callahan III
When attempting to update locations, don't check if the WorldMapFrame is visible and don't perform any map-voodoo. Simply check if the current map area ID matches that of current_area_id and return appropriate data.
Fri, 05 Oct 2012 22:31:56 -0500
James D. Callahan III
Added tag 1.0.17 for changeset 75cf16f95ad0
Fri, 05 Oct 2012 22:31:14 -0500
James D. Callahan III
Hard-code NPC IDs for Sha of Anger and Galleon to see if they're simply not being recognized as NPCs.
1.0.17
Fri, 05 Oct 2012 18:39:46 -0500
James D. Callahan III
Added tag 1.0.16 for changeset d16d4848f059
Fri, 05 Oct 2012 18:38:47 -0500
James D. Callahan III
Bump DB version to 11.
1.0.16
Fri, 05 Oct 2012 15:24:34 -0500
James D. Callahan III
Queue current_area_id updates and prevent any coordinate collection while in combat.
Fri, 05 Oct 2012 14:15:53 -0500
James D. Callahan III
Before setting current_area_id, check to see if the area ID the map is set to matches current_area_id to avoid opening/closing the WorldMapFrame unnecessarily.
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