| Mon, 30 Apr 2012 15:42:28 -0500 | James D. Callahan III | Actually record currency drops. | 
 
  | Mon, 30 Apr 2012 10:49:10 -0500 | James D. Callahan III | Return the instance type (NONE included) in CurrentLocationData() | 
 
  | Mon, 30 Apr 2012 01:16:30 -0500 | James D. Callahan III | Cleanup. | 
 
  | Mon, 30 Apr 2012 00:57:32 -0500 | James D. Callahan III | Cleanup. | 
 
  | Mon, 30 Apr 2012 00:09:59 -0500 | James D. Callahan III | Record items/costs for merchants. Fix nil error in ParseGUID(). | 
 
  | Fri, 27 Apr 2012 21:25:14 -0500 | James D. Callahan III | Trimmed out things which aren't quite needed yet and fixed some library path issues. | 
 
  | Fri, 27 Apr 2012 14:03:17 -0500 | James D. Callahan III | Only create an is_pvp entry for NPCs if UnitIsPVP() returns 1. Consolidate the NPC power entries into one colon-delimited field. | 
 
  | Fri, 27 Apr 2012 08:22:37 -0500 | James D. Callahan III | Added recording of NPC locations (with coordinates and map level), unit reactions, health, power, power-type, and level. | 
 
  | Fri, 27 Apr 2012 03:49:03 -0500 | James D. Callahan III | Handle looting items and money from NPCs. Beginning of handling for looting from objects and gathering (mining, herbalism) from NPCs among other spell-related obtaining methods. | 
 
  | Thu, 26 Apr 2012 13:03:54 -0500 | James D. Callahan III | Initial commit, with support for recording durability of items in equipment and inventory. |