# HG changeset patch # User MMOSimca # Date 1759959723 14400 # Node ID 6af2ba7adfff09eb89ddfe69c2a47b3b2cb2225f # Parent be7931f9225cdc77f47f3e3c804c9bf3f287a027 Disabled faction standing detection in all cases right now as it causes errors. diff -r be7931f9225c -r 6af2ba7adfff Main.lua --- a/Main.lua Sun Oct 05 23:33:00 2025 -0400 +++ b/Main.lua Wed Oct 08 17:42:03 2025 -0400 @@ -1203,7 +1203,7 @@ npc.class = class_token -- Can't do this in instances now, at least using the current method of putting a unit on a tooltip - if not III() then + if false then npc.faction = UnitFactionStanding("target") end @@ -2226,7 +2226,7 @@ end -- Can't do this in instances now, at least not by tooltip unit scanning - if not III() then + if false then local _, faction_standing = UnitFactionStanding("npc") merchant_standing = faction_standing end