# HG changeset patch # User James D. Callahan III # Date 1358879015 21600 # Node ID 3b04818b4c0388cdb1749e46f4bf0af306f10e80 # Parent 9b0333c7513ed6219f2699b6af221924aa102ff2 Rename PlayerTarget() to TargetedNPC() diff -r 9b0333c7513e -r 3b04818b4c03 Main.lua --- a/Main.lua Mon Jan 21 18:01:26 2013 -0600 +++ b/Main.lua Tue Jan 22 12:23:35 2013 -0600 @@ -872,7 +872,7 @@ end -local PlayerTarget +local TargetedNPC do local GENDER_NAMES = { "UNKNOWN", @@ -902,7 +902,7 @@ } - function PlayerTarget() + function TargetedNPC() if not _G.UnitExists("target") or _G.UnitPlayerControlled("target") or currently_drunk then current_target_id = nil return @@ -957,7 +957,7 @@ return end end - local npc = PlayerTarget() + local npc = TargetedNPC() if not npc then return @@ -1822,7 +1822,7 @@ function WDP:PLAYER_TARGET_CHANGED(event_name) - if not PlayerTarget() then + if not TargetedNPC() then return end current_action.target_type = AF.NPC