Mon, 08 Jul 2013 13:17:22 -0500 |
James D. Callahan III |
Removed some unnecessary debug prints.
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Mon, 08 Jul 2013 10:47:55 -0500 |
James D. Callahan III |
Use quantity from GetLootSlotQuantity() instead of what's returned by GetLootSourceInfo().
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Mon, 01 Jul 2013 17:49:49 -0500 |
James D. Callahan III |
Support for Heroic Scenerio Cache and Battle Pet Supply loot.
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Mon, 01 Jul 2013 15:46:22 -0500 |
James D. Callahan III |
PLAYER_GUID assignment fix.
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Mon, 01 Jul 2013 13:04:27 -0500 |
James D. Callahan III |
Tighten up group detection, and disregard the check when in an instance.
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Tue, 18 Jun 2013 14:18:44 -0500 |
James D. Callahan III |
Update group pets on GROUP_ROSTER_UPDATE as well as on UNIT_PET since pets may exist before groups are formed.
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Mon, 17 Jun 2013 14:39:09 -0500 |
James D. Callahan III |
Only wipe previous_combat_event on non-damaging CLEU subevent or when UNIT_DIED fires (after collecting its data).
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Mon, 17 Jun 2013 12:51:19 -0500 |
James D. Callahan III |
Fix assignment in group_owner_guids_to_pet_guids.
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Mon, 17 Jun 2013 12:26:14 -0500 |
James D. Callahan III |
Remove commas from stat amounts parsed from tooltips so tonumber() will produce a usable result instead of nil.
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Thu, 13 Jun 2013 14:45:13 -0500 |
James D. Callahan III |
Bumped DB version to 17.
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Thu, 13 Jun 2013 14:44:44 -0500 |
James D. Callahan III |
Fix to not detect socket-given stats, socket bonuses, and set bonuses.
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Tue, 21 May 2013 15:55:26 -0500 |
James D. Callahan III |
Group fixes.
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Mon, 20 May 2013 10:43:18 -0500 |
James D. Callahan III |
Robustified DBEntry()
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Wed, 15 May 2013 20:15:40 -0500 |
James D. Callahan III |
Debug prints for group updates.
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Wed, 15 May 2013 19:43:31 -0500 |
James D. Callahan III |
Handle cases where killer's name is nil.
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Wed, 15 May 2013 19:31:29 -0500 |
James D. Callahan III |
Debug telling who the killer is.
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Wed, 15 May 2013 18:52:06 -0500 |
James D. Callahan III |
Fix for last commit.
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Wed, 15 May 2013 18:50:31 -0500 |
James D. Callahan III |
Added debug print for non-group-members landing the killing blow.
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Fri, 03 May 2013 11:09:32 -0500 |
James D. Callahan III |
Fix for possibility of C_BlackMarket.GetNumItems() returning nil.
5.2.0-8
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Mon, 01 Apr 2013 11:14:15 -0500 |
James D. Callahan III |
Added an NPC ID mapping table for the rare oddities such as Garalon (two different IDs, one used exclusively for LFR).
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Thu, 21 Mar 2013 15:11:34 -0500 |
James D. Callahan III |
Added visual menu for selecting a comment subject via minimap icon (defaults to off), LDB icon, or the /comment command without an argument.
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Tue, 19 Mar 2013 14:51:50 -0500 |
James D. Callahan III |
The Submit button now attaches comments to the appropriate DB entries.
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Mon, 18 Mar 2013 17:58:08 -0500 |
James D. Callahan III |
Added comment support for cursor types: item, merchant (which maps to item), spell.
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Mon, 18 Mar 2013 12:26:54 -0500 |
James D. Callahan III |
Only record data for NPCs if it is missing.
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Sun, 17 Mar 2013 21:04:56 -0500 |
James D. Callahan III |
Fixed drunkenness matching.
5.2.0-6
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Sun, 17 Mar 2013 01:21:54 -0500 |
James D. Callahan III |
Commented out the blacklist-searching debug.
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Sun, 17 Mar 2013 01:00:55 -0500 |
James D. Callahan III |
Added some Debug prints.
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Sat, 16 Mar 2013 20:30:34 -0500 |
James D. Callahan III |
Don't register comment command unless debugging.
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Sat, 16 Mar 2013 20:27:55 -0500 |
James D. Callahan III |
Clean up NPC stat recording - possible fix an issue where it was never recorded.
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Thu, 14 Mar 2013 16:36:36 -0500 |
James D. Callahan III |
Added command and GUI for prototype of an in-game comment-submission system.
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Tue, 12 Mar 2013 08:44:32 -0500 |
James D. Callahan III |
Cleanup for npc_prototype:EncounterData()
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Mon, 11 Mar 2013 12:34:58 -0500 |
James D. Callahan III |
Improved detection of LFR and World Boss IDs - take kills from party/raid members and pets into consideration instead of simply relying on the killed NPC being the player's target.
5.2.0-5
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Mon, 11 Mar 2013 09:25:52 -0500 |
James D. Callahan III |
Reworked Debug() to do all string formatting inline, so non-DEBUGGING users won't be hit with potential nil errors.
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Mon, 11 Mar 2013 07:59:33 -0500 |
James D. Callahan III |
Don't record Black Market AH data from disallowed locales.
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Sat, 09 Mar 2013 19:39:22 -0600 |
James D. Callahan III |
Fixed error in UNIT_DIED processing.
5.2.0-4
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Fri, 08 Mar 2013 09:04:54 -0600 |
James D. Callahan III |
Bumped DB_VERSION to 16
5.2.0-3
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Wed, 06 Mar 2013 14:02:39 -0600 |
James D. Callahan III |
Added support for recording money drops, since GetLootSourceInfo() finally returns the amounts.
5.2.0-2
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Wed, 27 Feb 2013 11:23:02 -0600 |
James D. Callahan III |
Store raw instance difficulty rather than translating to a string. Bumped DB_VERSION to 15.
1.0.40
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Tue, 12 Feb 2013 13:07:05 -0600 |
James D. Callahan III |
Use "npc" instead of "target" during TRAINER_SHOW so only the correct NPC is attributed.
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Thu, 07 Feb 2013 13:53:30 -0600 |
James D. Callahan III |
Remove check for ITEM_OPENABLE string if not running on 5.1 client.
1.0.39
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Wed, 06 Feb 2013 10:27:38 -0600 |
James D. Callahan III |
Account for invalid GUIDs when attempting to extract unit type and ID.
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Tue, 29 Jan 2013 17:45:24 -0600 |
James D. Callahan III |
Make sure the NPC entry is non-nil before attempting to set its metatable.
1.0.38
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Mon, 28 Jan 2013 18:36:00 -0600 |
James D. Callahan III |
Fixed error caused by attempting to set item.upgrade_id where item was not defined.
1.0.37
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Mon, 28 Jan 2013 11:39:56 -0600 |
James D. Callahan III |
Set DB_VERSION back to 14 since there aren't actually any breaking changes.
1.0.36
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Mon, 28 Jan 2013 11:39:13 -0600 |
James D. Callahan III |
Re-added storage of upgrade_id for compatibility with current parser.
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Mon, 28 Jan 2013 11:10:54 -0600 |
James D. Callahan III |
Added debug print for currency looting.
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Fri, 25 Jan 2013 16:37:13 -0600 |
James D. Callahan III |
Handle recording of reforged items which have an upgrade ID.
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Fri, 25 Jan 2013 15:47:56 -0600 |
James D. Callahan III |
Record stats for items with upgrade IDs, skipping those which have been reforged for now. Upped DB_VERSION to 15.
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Thu, 24 Jan 2013 13:15:30 -0600 |
James D. Callahan III |
Removed code dealing with blacklisted battleground maps.
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Tue, 22 Jan 2013 15:21:44 -0600 |
James D. Callahan III |
Move from a singular GUID loot registry to a registry per loot type - this fixes a bug where, for example, looting an NPC and then using herb gathering on it would not record what was gained from the herb gathering.
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Tue, 22 Jan 2013 13:20:54 -0600 |
James D. Callahan III |
More consistent usage of ClearKilledBossID() as well as calling it in two cases where ClearKilledNPC() is called in the UNIT_DIED handler of COMBAT_LOG_FUNCS.
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Tue, 22 Jan 2013 12:23:35 -0600 |
James D. Callahan III |
Rename PlayerTarget() to TargetedNPC()
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Mon, 21 Jan 2013 18:01:26 -0600 |
James D. Callahan III |
Don't create an encounter_data entry for NPCs unless it's required.
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Wed, 19 Dec 2012 14:57:13 -0600 |
James D. Callahan III |
Record item upgrade information and suffix even if item has no durability.
1.0.35
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Mon, 17 Dec 2012 13:44:06 -0600 |
James D. Callahan III |
For the AF.ZONE section of LOOT_OPENED_VERIFY_FUNCS; set zone_data regardless of IsFishingLoot()
1.0.34
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Mon, 17 Dec 2012 10:34:20 -0600 |
James D. Callahan III |
Removed Debug call since it's no longer required and wasn't properly checking for nil.
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Mon, 10 Dec 2012 17:10:27 -0600 |
James D. Callahan III |
Upped DB version to 14.
1.0.33
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Mon, 10 Dec 2012 17:06:44 -0600 |
James D. Callahan III |
Do not set current_action.identifier on target-change; it should already be set for the current_action, and setting it to something different will only skew data.
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Mon, 10 Dec 2012 16:20:06 -0600 |
James D. Callahan III |
In the LOOT_OPENED NPC verify function, only set current_action.identifier to the unit_id of the player's target if the identifier is nil.
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Mon, 10 Dec 2012 10:27:24 -0600 |
James D. Callahan III |
Record drops from World Bosses.
1.0.32
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