log Main.lua @ 153:d29109b5aaea

age author description
Thu, 04 Oct 2012 10:59:54 -0500 James D. Callahan III To avoid erroneous reputation gain data; upon CLEU's UNIT_DIED, ignore anything which is not the player's target and set a timer to clear reputation_npc_id 0.2 seconds after being set.
Wed, 03 Oct 2012 17:27:10 -0500 James D. Callahan III Added some debugging prints (turned off). Removed defaulting to NPC if no target_type - simply ignore the loot. Removed setting target_type to NPC every time a target's location is updated. Ensure the unit name on the tooltip matches the spell's target name. Bumped DB version to 10. 1.0.15
Wed, 03 Oct 2012 14:44:52 -0500 James D. Callahan III Get the number of merchant items AFTER clearing filters.
Tue, 02 Oct 2012 15:37:16 -0500 James D. Callahan III Wipe the current_action regardless of anything in HandleSpellFailure. 1.0.14
Tue, 02 Oct 2012 14:15:59 -0500 James D. Callahan III Bumped DB version to 9.
Tue, 02 Oct 2012 14:06:41 -0500 James D. Callahan III Set coordinates to 0, 0 if WorldMapFrame is shown.
Tue, 02 Oct 2012 13:25:19 -0500 James D. Callahan III Always set current_merchant when MERCHANT_SHOW fires.