log Main.lua @ 42:a2f1fcc1a813

age author description
Thu, 14 Jun 2012 10:52:55 -0500 James D. Callahan III Record location/IDnum for readable objects (books, etc).
Wed, 13 Jun 2012 12:29:43 -0500 James D. Callahan III Record fishing drops and drop count on a per-coordinate-pair basis. Record disenchanting/milling/prospecting/etc counts.
Tue, 12 Jun 2012 13:50:43 -0500 James D. Callahan III Detect drunkenness via chat messages. When drunk, do not record anything about NPCs, as the character's perception is altered.
Mon, 11 Jun 2012 16:39:27 -0500 James D. Callahan III Record _actual_ copper prices from merchants by subtracting all price modifiers (reputation, Goblin racial, Guild perk?).
Mon, 11 Jun 2012 14:42:13 -0500 James D. Callahan III Record fishing pools; changed non-pool data format to align with this, but have "NONE" instead of the pool's name.
Thu, 07 Jun 2012 16:06:57 -0500 James D. Callahan III Store sharable status for quests as true rather than 1.
Thu, 07 Jun 2012 16:03:14 -0500 James D. Callahan III Record quest timers and whether a quest can be shared.
Thu, 07 Jun 2012 13:34:01 -0500 James D. Callahan III Fixed client lockup in MoP Beta. Commented out wipe of DB when detecting a new WoW build, since the sheer number of builds during beta makes this feature an annoyance.
Tue, 05 Jun 2012 11:36:50 -0500 James D. Callahan III Attempt at recording gas cloud locations (no Engineer to test with).
Mon, 04 Jun 2012 12:02:28 -0500 James D. Callahan III Count the number of times an NPC has been looted on a per-droptype basis.
Wed, 30 May 2012 14:56:19 -0500 James D. Callahan III Record the player's current standing with a given faction when recording faction gains.
Wed, 30 May 2012 14:22:57 -0500 James D. Callahan III Revamp coordinate storage, and check for coordinates which are very close to one another to avoid semi-redundant storage.
Tue, 22 May 2012 14:49:39 -0500 James D. Callahan III Slight re-structuring for proper serialization in the web service.
Tue, 22 May 2012 12:38:35 -0500 James D. Callahan III Cleanup for code dealing with NPC entries.