log Main.lua @ 458:866bba4d8ab6

age author description
Tue, 21 Jul 2015 18:48:31 -0400 MMOSimca Added four more blacklisted spells.
Wed, 24 Jun 2015 21:58:31 -0400 MMOSimca Added support for recording the results of item tokens that create other items based on your class. 6.2.0-2
Wed, 24 Jun 2015 09:16:18 -0400 MMOSimca Integrated Patch 6.2.0 item string change into main code, ending support for Patch 6.1.2. 6.2.0-1
Wed, 24 Jun 2015 09:14:25 -0400 MMOSimca Now blocking chat-based loot recording while the Garrison Shipyard window is opened to prevent bad data.
Tue, 16 Jun 2015 07:34:14 -0400 MMOSimca Added conditional code to account for changes in Patch 6.2's item strings. It now works with Live and PTR builds.
Thu, 12 Mar 2015 03:10:39 -0400 MMOSimca Fixed a nil error that occurred in certain cases when completing quests.
Tue, 10 Mar 2015 01:22:48 -0400 MMOSimca Implemented support for recording money data via SHOW_LOOT_TOAST during chat-based loot recording. 6.1.0-3
Tue, 10 Mar 2015 00:56:01 -0400 MMOSimca Fixed naming mistake preventing fishing loot from being recorded in certain cases.
Sun, 01 Mar 2015 00:01:03 -0500 MMOSimca Removed LibPetJournal-2.0 as all code using that library is currently commented out (it will be easy to readd if we need it again).
Sat, 28 Feb 2015 23:59:07 -0500 MMOSimca Replaced LibMapData-1.0 usage with standard WoW 5.X map functions. They even perform better (LibMapData-1.0 was returning 0,0 for new content).
Sat, 28 Feb 2015 05:01:29 -0500 MMOSimca Added a conditional check to protect against collecting instance information when not in an instance.
Fri, 27 Feb 2015 07:40:07 -0500 MMOSimca Shortened two common debug statements so as to not spam chat as much when debugging.
Wed, 25 Feb 2015 16:58:12 -0500 MMOSimca Now blocks item container loot recording for player trading as well. 6.1.0-2
Wed, 25 Feb 2015 16:45:09 -0500 MMOSimca Now blocks item container loot recording in the following situations: using the Auction House, using the bank, using the mission table, gossiping with an NPC, using a guild bank, using a mailbox, and trading items with a merchant.